2005-05-13 20:20:47 +02:00
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#include "debug.h"
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#include "game_gui.h"
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#include "option.h"
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2005-06-20 16:24:54 +02:00
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#include "support.h"
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2005-05-13 20:20:47 +02:00
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#include "user.h"
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#include "variables.h"
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/** Take some debug action depending on the text and the value. */
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void
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debug_action(const gchar *text, gint value)
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{
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if(g_str_has_prefix(text, "deb"))
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{
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opt_set_int("int_opt_debug", value);
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2005-07-08 11:26:00 +02:00
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game_gui_print_message("Debug value set to %d.", value);
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2005-05-13 20:20:47 +02:00
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}
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else if(g_str_has_prefix(text, "cap"))
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{
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current_user.tm->stadium.capacity += value;
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2005-07-08 11:26:00 +02:00
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game_gui_print_message("Stadium capacity changed by %d. New: %d.", value,
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2005-06-20 14:46:57 +02:00
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current_user.tm->stadium.capacity);
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2005-05-13 20:20:47 +02:00
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}
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else if(g_str_has_prefix(text, "saf"))
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{
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current_user.tm->stadium.safety += ((gfloat)value / 100);
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current_user.tm->stadium.safety =
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CLAMP(current_user.tm->stadium.safety, 0, 1);
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2005-07-08 11:26:00 +02:00
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game_gui_print_message("Stadium safety changed by %d. New: %.2f", value,
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2005-06-20 14:46:57 +02:00
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current_user.tm->stadium.safety);
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2005-05-13 20:20:47 +02:00
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}
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else if(g_str_has_prefix(text, "mon"))
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{
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current_user.money += value;
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2005-07-08 11:26:00 +02:00
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game_gui_print_message("Money changed by %d. New: %d.", value,
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2005-06-20 14:46:57 +02:00
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current_user.money);
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2005-05-13 20:20:47 +02:00
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}
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2005-05-28 12:41:53 +02:00
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else if(g_str_has_prefix(text, "suc"))
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{
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current_user.counters[COUNT_USER_SUCCESS] += value;
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2005-07-08 11:26:00 +02:00
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game_gui_print_message("Success counter changed by %d. New: %d.", value,
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2005-06-20 14:46:57 +02:00
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current_user.counters[COUNT_USER_SUCCESS]);
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2005-05-28 12:41:53 +02:00
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}
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2005-07-15 14:42:57 +02:00
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else if(g_str_has_prefix(text, "scout"))
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{
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current_user.scout = value;
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game_gui_print_message("Scout changed to %d.", value);
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}
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else if(g_str_has_prefix(text, "phys"))
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{
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current_user.physio = value;
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game_gui_print_message("Physio changed to %d.", value);
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}
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else if(g_str_has_prefix(text, "yc"))
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{
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current_user.youth_academy.coach = value;
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game_gui_print_message("Youth coach changed to %d.", value);
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}
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else if(g_str_has_prefix(text, "pospref"))
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{
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current_user.youth_academy.pos_pref = value;
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game_gui_print_message("Recruiting pref changed to %d.", value);
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}
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2005-05-28 12:41:53 +02:00
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else if(g_str_has_prefix(text, "help"))
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{
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printf("Debug options:\n"
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"deb \t set debug value\n"
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"cap \t change stadium capacity\n"
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"saf \t change stadium safety\n"
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"mon \t change money\n"
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"suc \t change success counter\n"
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2005-07-15 14:42:57 +02:00
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"scout \t change scout\n"
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"physio \t change physio\n"
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"youth coach \t change youth coach\n"
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"pospref \t change recruiting pref\n"
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2005-05-28 12:41:53 +02:00
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"help \t display this help\n");
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}
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2005-05-13 20:20:47 +02:00
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2005-06-20 16:24:54 +02:00
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setsav0;
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2005-05-13 20:20:47 +02:00
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}
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gboolean
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debug_reset_counter(gpointer data)
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{
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counters[COUNT_SHOW_DEBUG] = 0;
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return FALSE;
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}
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