bygfoot/src/misc_callback_func.c

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C
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#include "callbacks.h"
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#include "finance.h"
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#include "game.h"
#include "game_gui.h"
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#include "gui.h"
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#include "load_save.h"
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#include "maths.h"
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#include "misc_callback_func.h"
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#include "option.h"
#include "start_end.h"
#include "support.h"
#include "treeview.h"
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#include "treeview_helper.h"
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#include "user.h"
#include "variables.h"
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#include "window.h"
#include "xml_country.h"
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#include "xml_name.h"
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/* show the teams from the leagues in the country in
the startup window */
void
misc_callback_show_team_list(GtkWidget *widget, const gchar *country_file)
{
GtkWidget *treeview_startup =
lookup_widget(widget, "treeview_startup");
xml_country_read(country_file);
treeview_show_team_list(GTK_TREE_VIEW(treeview_startup), FALSE, FALSE);
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treeview_show_leagues_combo();
}
/** Start a new game after users and teams are selected. */
void
misc_callback_start_game(void)
{
gint i;
stat0 = STATUS_MAIN;
start_new_game();
for(i=0;i<users->len;i++)
user_set_up_team_new_game(&usr(i));
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window_destroy(&window.startup, TRUE);
window_create(WINDOW_MAIN);
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game_gui_show_main();
}
/** Add a user to the users array. */
void
misc_callback_add_player(void)
{
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GtkTreeView *treeview_users =
GTK_TREE_VIEW(lookup_widget(window.startup, "treeview_users"));
GtkTreeView *treeview_startup =
GTK_TREE_VIEW(lookup_widget(window.startup, "treeview_startup"));
GtkEntry *entry_player_name =
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GTK_ENTRY(lookup_widget(window.startup, "entry_player_name"));
GtkComboBox *combo_leagues =
GTK_COMBO_BOX(lookup_widget(window.startup, "comboboxentry_start_league"));
const gchar *player_name = gtk_entry_get_text(entry_player_name);
User new_user = user_new();
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Team *tm = (Team*)treeview_helper_get_pointer(treeview_startup, 2);
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gint start_league =
gtk_combo_box_get_active(combo_leagues);
if(strlen(player_name) > 0)
g_string_printf(new_user.name, "%s", player_name);
gtk_entry_set_text(entry_player_name, "");
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new_user.tm = tm;
new_user.team_id = tm->id;
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new_user.scout = (start_league == 0 || tm->clid == lig(start_league - 1).id) ? -1 : start_league - 1;
g_array_append_val(users, new_user);
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treeview_show_users(treeview_users);
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treeview_show_team_list(treeview_startup, FALSE, FALSE);
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gtk_combo_box_set_active(GTK_COMBO_BOX(combo_leagues), 0);
if(users->len == 1)
{
gtk_widget_set_sensitive(lookup_widget(window.startup, "team_selection_ok"), TRUE);
gtk_widget_set_sensitive(lookup_widget(window.startup, "combo_country"), FALSE);
}
}
/** Remove a user from the users list.
@param event The mouse click event on the treeview. */
void
misc_callback_remove_user(GdkEventButton *event)
{
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GtkTreeView *treeview_users =
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GTK_TREE_VIEW(lookup_widget(window.startup, "treeview_users"));
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GtkTreeView *treeview_startup =
GTK_TREE_VIEW(lookup_widget(window.startup, "treeview_startup"));
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if(!treeview_helper_select_row(treeview_users, event))
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return;
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user_remove(treeview_helper_get_index(treeview_users, 0) - 1, FALSE);
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treeview_show_users(treeview_users);
treeview_show_team_list(treeview_startup, FALSE, FALSE);
if(users->len == 0)
{
gtk_widget_set_sensitive(lookup_widget(window.startup, "team_selection_ok"), FALSE);
gtk_widget_set_sensitive(lookup_widget(window.startup, "combo_country"), TRUE);
}
}
/** Stop the live game so that users can make subs etc. */
void
misc_callback_pause_live_game(void)
{
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GtkWidget *button_resume =
lookup_widget(window.live, "button_resume");
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if(stat1 == STATUS_SHOW_LAST_MATCH)
{
stat4 = STATUS_SHOW_LAST_MATCH_PAUSE;
return;
}
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if(g_array_index(usr(stat2).live_game.units, LiveGameUnit,
usr(stat2).live_game.units->len - 1).event.type ==
LIVE_GAME_EVENT_END_MATCH)
return;
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gtk_widget_set_sensitive(lookup_widget(window.live, "button_pause"), FALSE);
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gtk_widget_set_sensitive(button_resume, TRUE);
gtk_widget_grab_focus(button_resume);
game_gui_set_main_window_sensitivity(TRUE);
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game_save_team_states();
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if(stat2 == cur_user)
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treeview_show_user_player_list();
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stat0 = STATUS_LIVE_GAME_PAUSE;
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}
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/** Update the cost and expected duration labels in the stadium
window when the user's clicked on the spinbuttons.
@param capacity Whether to update the capacity or safety labels. */
void
misc_callback_update_stadium_window(gboolean capacity)
{
GtkLabel *label_costs_capacity =
GTK_LABEL(lookup_widget(window.stadium, "label_costs_capacity")),
*label_costs_safety =
GTK_LABEL(lookup_widget(window.stadium, "label_costs_safety")),
*label_duration_capacity =
GTK_LABEL(lookup_widget(window.stadium, "label_duration_capacity")),
*label_duration_safety =
GTK_LABEL(lookup_widget(window.stadium, "label_duration_safety"));
GtkSpinButton *spinbutton_capacity =
GTK_SPIN_BUTTON(lookup_widget(window.stadium, "spinbutton_capacity")),
*spinbutton_safety =
GTK_SPIN_BUTTON(lookup_widget(window.stadium, "spinbutton_safety"));
gfloat value_capacity = gtk_spin_button_get_value(spinbutton_capacity),
value_safety = gtk_spin_button_get_value(spinbutton_safety) / 100;
gint cost, duration;
if(capacity)
{
cost = finance_get_stadium_improvement_cost(value_capacity, TRUE);
duration = finance_get_stadium_improvement_duration(value_capacity, TRUE);
gui_label_set_text_from_int(label_costs_capacity, cost, FALSE);
gui_label_set_text_from_int(label_duration_capacity, duration, FALSE);
}
else
{
cost = finance_get_stadium_improvement_cost(value_safety, FALSE);
duration = finance_get_stadium_improvement_duration(value_safety, FALSE);
gui_label_set_text_from_int(label_costs_safety, cost, FALSE);
gui_label_set_text_from_int(label_duration_safety, duration, FALSE);
}
}
/** Handle a click on the OK button of the stadium window. */
void
misc_callback_improve_stadium(void)
{
GtkSpinButton *spinbutton_capacity =
GTK_SPIN_BUTTON(lookup_widget(window.stadium, "spinbutton_capacity")),
*spinbutton_safety =
GTK_SPIN_BUTTON(lookup_widget(window.stadium, "spinbutton_safety"));
gint value_capacity = gtk_spin_button_get_value_as_int(spinbutton_capacity),
value_safety = gtk_spin_button_get_value_as_int(spinbutton_safety);
gint cost_capacity, cost_safety;
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if(value_safety + current_user.counters[COUNT_USER_STADIUM_SAFETY]
> 101 - current_user.tm->stadium.safety * 100)
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{
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game_gui_show_warning(_("Safety improvement too high, reset to highest possible value."));
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value_safety = (gint)rint(100 - current_user.tm->stadium.safety * 100) -
current_user.counters[COUNT_USER_STADIUM_SAFETY];
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}
cost_capacity = finance_get_stadium_improvement_cost(value_capacity, TRUE);
cost_safety = finance_get_stadium_improvement_cost((gfloat)value_safety / 100, FALSE);
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if(cost_safety + cost_capacity > BUDGET(cur_user))
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{
game_gui_show_warning(_("You don't have the money."));
return;
}
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current_user.money -= (cost_capacity + cost_safety);
current_user.money_out[1][MON_OUT_STADIUM_IMPROVEMENT] -= (cost_safety + cost_capacity);
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current_user.counters[COUNT_USER_STADIUM_CAPACITY] += value_capacity;
current_user.counters[COUNT_USER_STADIUM_SAFETY] += value_safety;
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window_destroy(&window.stadium, TRUE);
game_gui_set_main_window_header();
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setsav0;
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}
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/** Load a savegame directly from the startup window. */
void
misc_callback_startup_load(const gchar *filename)
{
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gtk_widget_hide(window.startup);
if(load_save_load_game(filename))
{
window_destroy(&window.startup, TRUE);
window_create(WINDOW_MAIN);
on_button_back_to_main_clicked(NULL, NULL);
}
else
gtk_widget_show(window.startup);
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}
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/** The user has chosen a new sponsor. */
void
misc_callback_new_sponsor(void)
{
GtkTreeView *treeview = GTK_TREE_VIEW(lookup_widget(window.sponsors, "treeview_sponsors"));
GtkTreeModel *model;
GtkTreeIter iter;
gchar *name;
gint contract, benefit;
gtk_tree_selection_get_selected(GTK_TREE_SELECTION(gtk_tree_view_get_selection(treeview)),
&model, &iter);
gtk_tree_model_get(model, &iter, 0, &name, 1, &contract, 2, &benefit, -1);
g_string_printf(current_user.sponsor.name, name);
current_user.sponsor.contract = contract * 4;
current_user.sponsor.benefit = benefit;
current_user.counters[COUNT_USER_NEW_SPONSOR] = 0;
}