bygfoot/src/team.c

944 lines
24 KiB
C
Raw Normal View History

#include "cup.h"
2005-01-09 21:21:22 +01:00
#include "fixture.h"
2005-03-13 22:10:19 +01:00
#include "game.h"
2005-03-11 18:18:51 +01:00
#include "game_gui.h"
#include "league.h"
#include "maths.h"
2005-03-18 23:03:23 +01:00
#include "misc.h"
#include "option.h"
#include "player.h"
2004-12-23 13:58:39 +01:00
#include "team.h"
2005-03-20 21:49:55 +01:00
#include "transfer.h"
#include "user.h"
2004-12-23 13:58:39 +01:00
/**
Generate a team with default values, e.g.
random playing structure and an empty string
as name.
@return A new team.
*/
Team
team_new(void)
{
Team new;
new.name = g_string_new("");
2005-01-09 21:21:22 +01:00
new.symbol = g_string_new("");
new.clid = new.id = -1;
2005-01-10 16:24:15 +01:00
new.structure = team_assign_playing_structure();
new.style = team_assign_playing_style();
2005-03-09 14:10:28 +01:00
new.boost = 0;
2004-12-23 13:58:39 +01:00
new.players = g_array_new(FALSE, FALSE, sizeof(Player));
return new;
}
/**
Return a random playing style.
@see The #TeamPlayingStyle enumeration.
*/
gint
team_assign_playing_style(void)
{
gfloat rndom;
rndom = math_rnd(0,1);
2004-12-23 13:58:39 +01:00
/* all out defend */
if(rndom < const_float("float_team_playing_style_prob1"))
2004-12-23 13:58:39 +01:00
return -2;
/* defend */
else if(rndom < const_float("float_team_playing_style_prob2"))
2004-12-23 13:58:39 +01:00
return -1;
/* balanced */
else if(rndom < const_float("float_team_playing_style_prob3"))
2004-12-23 13:58:39 +01:00
return 0;
/* attack */
else if(rndom < const_float("float_team_playing_style_prob4"))
2004-12-23 13:58:39 +01:00
return 1;
/* all out attack */
return 2;
}
/**
Return a random playing structure.
*/
gint
team_assign_playing_structure(void)
{
gfloat rndom = math_rnd(0,1);
2004-12-23 13:58:39 +01:00
if(rndom < const_float("float_team_playing_structure_prob1"))
2004-12-23 13:58:39 +01:00
return 532;
else if(rndom < const_float("float_team_playing_structure_prob2"))
2004-12-23 13:58:39 +01:00
return 442;
else if(rndom < const_float("float_team_playing_structure_prob3"))
2004-12-23 13:58:39 +01:00
return 352;
else if(rndom < const_float("float_team_playing_structure_prob4"))
2004-12-23 13:58:39 +01:00
return 433;
return 343;
}
/** Return a stadium struct with default values. */
Stadium
team_stadium_new(void)
{
Stadium new;
new.capacity = -1;
new.safety = 0;
new.average_attendance =
new.possible_attendance =
new.games = 0;
return new;
}
/* Fill the players array of the team and the stadium.
@param tm The team that gets filled. */
void
team_generate_players_stadium(Team *tm)
{
gint i;
gfloat skill_factor = math_rnd(1 - const_float("float_team_skill_variance"),
1 + const_float("float_team_skill_variance"));
Player new;
2005-03-13 16:46:15 +01:00
gfloat average_skill;
gfloat wages = 0;
if(tm->clid < ID_CUP_START)
average_skill =
2005-03-13 16:46:15 +01:00
const_float("float_player_max_skill") * skill_factor *
2005-03-25 21:18:35 +01:00
((gfloat)team_return_league_cup_value_int(tm, LEAGUE_CUP_VALUE_AVERAGE_SKILL) / 10000);
else
average_skill =
2005-03-25 21:18:35 +01:00
skill_factor * team_get_average_skills(lig(0).teams) *
(1 + (gfloat)team_return_league_cup_value_int(tm, LEAGUE_CUP_VALUE_SKILL_DIFF) / 10000);
average_skill = CLAMP(average_skill, 0, const_float("float_player_max_skill"));
for(i=0;i<const_int("int_team_max_players");i++)
{
new = player_new(tm, average_skill);
wages += new.wage;
g_array_append_val(tm->players, new);
}
tm->stadium.average_attendance = tm->stadium.possible_attendance =
tm->stadium.games = 0;
tm->stadium.safety =
math_rnd(const_float("float_team_stadium_safety_lower"),
const_float("float_team_stadium_safety_upper"));
tm->stadium.capacity =
math_round_integer((gint)rint((wages / (gfloat)const_int("int_team_stadium_ticket_price")) *
const_float("float_team_stadium_size_wage_factor")), 2);
/*d*/
/* printf("%30s wag %.0f stadcap %d cap * tick %d diff %d\n", */
/* tm->name->str, wages, tm->stadium.capacity, */
/* tm->stadium.capacity * const_int("int_team_stadium_ticket_price"), */
/* math_round_integer((gint)(2 * wages) - */
/* tm->stadium.capacity * const_int("int_team_stadium_ticket_price"), 3)); */
}
/** Return a certain value from the league or cup struct
the team belongs to.
@param tm The team we examine.
@param value_type This tells us which value to return.
@see #LeagueCupValue */
gint
team_return_league_cup_value_int(const Team *tm, gint value_type)
{
2005-01-09 21:21:22 +01:00
gint idx = league_cup_get_index_from_clid(tm->clid);
if(tm->clid >= ID_CUP_START)
switch(value_type)
{
case LEAGUE_CUP_VALUE_ID:
return cp(idx).id;
case LEAGUE_CUP_VALUE_LAST_WEEK:
return cp(idx).last_week;
case LEAGUE_CUP_VALUE_WEEK_GAP:
return cp(idx).week_gap;
case LEAGUE_CUP_VALUE_YELLOW_RED:
return cp(idx).yellow_red;
case LEAGUE_CUP_VALUE_CUP_TYPE:
return cp(idx).type;
case LEAGUE_CUP_VALUE_SKILL_DIFF:
return cp(idx).skill_diff;
default:
g_warning("team_return_league_cup_value_int: unknown value_type for cups: %d\n",
value_type);
return -1;
}
switch(value_type)
{
case LEAGUE_CUP_VALUE_ID:
return lig(idx).id;
case LEAGUE_CUP_VALUE_FIRST_WEEK:
return lig(idx).first_week;
case LEAGUE_CUP_VALUE_WEEK_GAP:
return lig(idx).week_gap;
case LEAGUE_CUP_VALUE_YELLOW_RED:
return lig(idx).yellow_red;
case LEAGUE_CUP_VALUE_AVERAGE_SKILL:
return lig(idx).average_skill;
default:
g_warning("team_return_league_cup_value_int: unknown value_type for leagues: %d\n",
value_type);
return -1;
}
return -1;
}
2005-01-09 21:21:22 +01:00
/** Print name or short name or such of the team's league or cup
into a string.
@param tm The pointer to the team.
@param value_type Determines which value we want; @see #LeagueCupValue
@param buf The buffer we print the string into. */
void
team_get_league_cup_string(const Team *tm, gint value_type, gchar *buf)
{
gint idx = league_cup_get_index_from_clid(tm->clid);
if(tm->clid < ID_CUP_START)
2005-01-09 21:21:22 +01:00
switch(value_type)
{
default:
sprintf(buf, "%s", lig(idx).name->str);
break;
case LEAGUE_CUP_VALUE_SHORT_NAME:
sprintf(buf, "%s", lig(idx).short_name->str);
break;
case LEAGUE_CUP_VALUE_SID:
sprintf(buf, "%s", lig(idx).sid->str);
break;
case LEAGUE_CUP_VALUE_SYMBOL:
sprintf(buf, "%s", lig(idx).symbol->str);
break;
}
else
switch(value_type)
{
default:
sprintf(buf, "%s", cp(idx).name->str);
break;
case LEAGUE_CUP_VALUE_SHORT_NAME:
sprintf(buf, "%s", cp(idx).short_name->str);
break;
case LEAGUE_CUP_VALUE_SID:
sprintf(buf, "%s", cp(idx).sid->str);
break;
case LEAGUE_CUP_VALUE_SYMBOL:
sprintf(buf, "%s", cp(idx).symbol->str);
break;
}
}
/** Check whether the team is already part of an
international cup. We'd like to avoid having Real Madrid
both in the Champions' League and in the CWC.
@param tm The team we check (by comparing names).
@return TRUE if the team's already participating in a cup,
FALSE otherwise. */
gboolean
2005-01-09 21:21:22 +01:00
query_is_in_international_cups(const Team *tm)
{
gint i, j;
for(i=0;i<cps->len;i++)
2005-01-09 21:21:22 +01:00
{
for(j=0;j<cp(i).teams->len;j++)
if(cp(i).type == CUP_TYPE_INTERNATIONAL &&
strcmp(tm->name->str, g_array_index(cp(i).teams, Team, j).name->str) == 0)
return TRUE;
2005-01-09 21:21:22 +01:00
for(j=0;j<cp(i).user_teams->len;j++)
if(tm == g_ptr_array_index(cp(i).user_teams, j))
return TRUE;
}
return FALSE;
}
2005-01-09 21:21:22 +01:00
/** Check whether a team participates in a cup.
@param tm The team.
@param cup The cup.
@return TRUE or FALSE. */
gboolean
query_is_in_cup(const Team *tm, const Cup *cup)
{
gint i;
if(tm->clid >= ID_CUP_START)
return (tm->clid == cup->id);
if(cup->type == CUP_TYPE_INTERNATIONAL)
{
for(i=0;i<cup->user_teams->len;i++)
if(tm == g_ptr_array_index(cup->user_teams, i))
return TRUE;
return FALSE;
}
for(i=0;i<cup->fixtures->len;i++)
if(tm == g_array_index(cup->fixtures, Fixture, i).teams[0] ||
tm == g_array_index(cup->fixtures, Fixture, i).teams[1])
return TRUE;
return FALSE;
}
/** Return a GPtrArray containing the pointers
to the teams from the teams array.
@param teams The teams array we use.
@return A GPtrArray containing pointers to the teams. */
GPtrArray*
team_get_pointers_from_array(const GArray *teams)
{
gint i;
GPtrArray *team_pointers = g_ptr_array_new();
for(i=0;i<teams->len;i++)
g_ptr_array_add(team_pointers, (gpointer)&g_array_index(teams, Team, i));
return team_pointers;
}
/** Return a pointer array containing the teams from
the leagues that are specified in the choose_teams array.
@param choose_teams The choose_team array.
@return A pointer array containing team pointers. */
GPtrArray*
team_get_pointers_from_choose_teams(const GArray *choose_teams)
{
gint i, j, k;
CupChooseTeam *ct = NULL;
GPtrArray *teams = g_ptr_array_new();
for(i=0;i<choose_teams->len;i++)
{
ct = &g_array_index(choose_teams, CupChooseTeam, i);
for(j=0;j<ligs->len;j++)
if(strcmp(ct->sid->str, lig(j).sid->str) == 0)
{
if(ct->number_of_teams == -1)
for(k=0;k<lig(j).teams->len;k++)
g_ptr_array_add(teams, &g_array_index(lig(j).teams, Team, k));
else
{
gint order[ct->end_idx - ct->start_idx + 1];
for(k=0;k<ct->end_idx - ct->start_idx + 1;k++)
order[k] = k;
if(ct->randomly)
math_generate_permutation(order, 0, ct->end_idx - ct->start_idx);
for(k=0;k<ct->number_of_teams;k++)
g_ptr_array_add(teams, &g_array_index(lig(j).teams, Team, order[k]));
}
}
}
return teams;
}
/** Return the pointer to the team belonging to
the two ids.
@param clid The league/cup id of the team.
@param id The id of the team.
@return The pointer to the team. */
Team*
team_get_pointer_from_ids(gint clid, gint id)
{
2005-04-04 12:36:04 +02:00
gint i;
const GArray *teams = league_cup_get_teams(clid);
for(i=0;i<teams->len;i++)
if(g_array_index(teams, Team, i).id == id)
return &g_array_index(teams, Team, i);
g_warning("team_get_pointer_from_ids: team with clid %d id %d not found.",
clid, id);
return NULL;
2005-01-09 21:21:22 +01:00
}
/** Return the players of the team in a pointer array.
@param tm The team we examine.
@return The players of the team in an array. */
GPtrArray*
team_get_player_pointers(const Team *tm)
{
gint i;
GPtrArray *players = g_ptr_array_new();
for(i=0;i<tm->players->len;i++)
g_ptr_array_add(players, (gpointer)&g_array_index(tm->players, Player, i));
return players;
}
2005-03-14 18:47:27 +01:00
/** Return a pointer to the next or last fixture the team participates in.
2005-01-09 21:21:22 +01:00
@param tm The team we examine.
@return The pointer to the fixture or NULL if none is found. */
Fixture*
2005-03-14 18:47:27 +01:00
team_get_fixture(const Team *tm, gboolean last_fixture)
2005-01-09 21:21:22 +01:00
{
gint i, j;
2005-03-14 18:47:27 +01:00
Fixture *next_fix = NULL,
*last_fix = NULL;
2005-01-09 21:21:22 +01:00
for(i=0;i<ligs->len;i++)
{
if(lig(i).id == tm->clid)
{
for(j=0;j<lig(i).fixtures->len;j++)
if((g_array_index(lig(i).fixtures, Fixture, j).teams[0] == tm ||
2005-03-14 18:47:27 +01:00
g_array_index(lig(i).fixtures, Fixture, j).teams[1] == tm))
{
if(g_array_index(lig(i).fixtures, Fixture, j).week_number >= week &&
(g_array_index(lig(i).fixtures, Fixture, j).week_round_number >= week_round ||
g_array_index(lig(i).fixtures, Fixture, j).week_number > week) &&
(next_fix == NULL ||
query_fixture_is_earlier(&g_array_index(lig(i).fixtures, Fixture, j), next_fix)))
next_fix = &g_array_index(lig(i).fixtures, Fixture, j);
else if(g_array_index(lig(i).fixtures, Fixture, j).week_number <= week &&
(g_array_index(lig(i).fixtures, Fixture, j).week_round_number < week_round ||
g_array_index(lig(i).fixtures, Fixture, j).week_number < week) &&
(last_fix == NULL ||
query_fixture_is_later(&g_array_index(lig(i).fixtures, Fixture, j), last_fix)))
last_fix = &g_array_index(lig(i).fixtures, Fixture, j);
}
2005-01-09 21:21:22 +01:00
}
}
for(i=0;i<cps->len;i++)
{
if(cp(i).type == CUP_TYPE_NATIONAL ||
query_is_in_cup(tm, &cp(i)))
{
for(j=0;j<cp(i).fixtures->len;j++)
if((g_array_index(cp(i).fixtures, Fixture, j).teams[0] == tm ||
2005-03-14 18:47:27 +01:00
g_array_index(cp(i).fixtures, Fixture, j).teams[1] == tm))
{
if(g_array_index(cp(i).fixtures, Fixture, j).week_number >= week &&
(g_array_index(cp(i).fixtures, Fixture, j).week_round_number >= week_round ||
g_array_index(cp(i).fixtures, Fixture, j).week_number > week) &&
(next_fix == NULL ||
query_fixture_is_earlier(&g_array_index(cp(i).fixtures, Fixture, j), next_fix)))
next_fix = &g_array_index(cp(i).fixtures, Fixture, j);
else if(g_array_index(cp(i).fixtures, Fixture, j).week_number <= week &&
(g_array_index(cp(i).fixtures, Fixture, j).week_round_number < week_round ||
g_array_index(cp(i).fixtures, Fixture, j).week_number < week) &&
(last_fix == NULL ||
query_fixture_is_later(&g_array_index(cp(i).fixtures, Fixture, j), last_fix)))
last_fix = &g_array_index(cp(i).fixtures, Fixture, j);
}
2005-01-09 21:21:22 +01:00
}
}
2005-03-14 18:47:27 +01:00
return (last_fixture) ? last_fix : next_fix;
2005-01-09 21:21:22 +01:00
}
/** Check whether the team is a user-managed team.
@param tm The team we examine.
@return The user's index in the #users array or -1.*/
gint
team_is_user(const Team *tm)
2005-01-09 21:21:22 +01:00
{
gint i;
for(i=0;i<users->len;i++)
if(usr(i).tm == tm)
return i;
return -1;
}
/** Return the overall average skill or
the cskill of the first 11 players.
@param tm The team we examine.
@param cskill Whether to take into account all players. */
gfloat
team_get_average_skill(const Team *tm, gboolean cskill)
{
gint i, counter = 0;
2005-01-09 21:21:22 +01:00
gfloat sum = 0;
if(!cskill)
{
for(i=0;i<tm->players->len;i++)
if(player_of(tm, i)->cskill != 0)
{
sum += player_of(tm, i)->skill;
counter++;
}
}
else
for(i=0;i<11;i++)
{
2005-03-13 16:46:15 +01:00
sum += player_get_game_skill(player_of(tm, i), FALSE);
counter++;
}
2005-03-25 21:18:35 +01:00
return (counter > 0) ? sum / (gfloat)counter : 0;
}
2005-01-09 21:21:22 +01:00
/** Return the rank of the team.
2005-03-14 18:47:27 +01:00
@param tm The team we examine.
@param clid The league or cup we browse the table of. */
gint
2005-03-14 18:47:27 +01:00
team_rank(const Team *tm, gint clid)
{
gint i, j;
GArray *elements = NULL;
2005-03-14 18:47:27 +01:00
if(clid < ID_CUP_START)
{
2005-03-14 18:47:27 +01:00
elements = league_from_clid(clid)->table.elements;
for(i=0;i<elements->len;i++)
if(g_array_index(elements, TableElement, i).team == tm)
return i + 1;
}
else
{
2005-03-14 18:47:27 +01:00
for(i=0;i<cup_from_clid(clid)->tables->len;i++)
{
2005-03-14 18:47:27 +01:00
elements = g_array_index(cup_from_clid(clid)->tables, Table, i).elements;
for(j=0;j<elements->len;j++)
if(g_array_index(elements, TableElement, j).team == tm)
return j + 1;
}
}
return -1;
}
/** Return the structure that fits the positions of
the first 11 players.
@param tm The team we examine.
@return A new structure. */
gint
team_find_appropriate_structure(const Team *tm)
{
gint i;
gint structure = 0;
2005-03-09 14:10:28 +01:00
for(i=0;i<11;i++)
if(player_of(tm, i)->cskill > 0 && player_of(tm, i)->pos != 0)
structure += (gint)rint(powf(10, PLAYER_POS_FORWARD - player_of(tm, i)->pos));
return structure;
}
/** Change the structure of a team and the appropriate
cpos and cskill values.
@param tm The team.
@param new_structure The new structure value, e.g. 442. */
void
team_change_structure(Team *tm, gint new_structure)
{
gint i;
tm->structure = new_structure;
for(i=1;i<11;i++)
{
player_of(tm, i)->cpos =
player_get_position_from_structure(new_structure, i);
player_of(tm, i)->cskill =
2005-03-08 09:25:46 +01:00
player_get_cskill(player_of(tm, i), player_of(tm, i)->cpos);
}
}
/* Try to set each of the first 11 players on his
favoured position and sort the substitutes by position.
@param tm The team we rearrange. */
void
team_rearrange(Team *tm)
{
2005-03-09 14:10:28 +01:00
gint i;
2005-03-09 14:10:28 +01:00
g_array_sort_with_data(tm->players, (GCompareDataFunc)player_compare_func,
GINT_TO_POINTER(100 + PLAYER_COMPARE_ATTRIBUTE_POS));
for(i=0;i<tm->players->len;i++)
{
2005-03-09 14:10:28 +01:00
player_of(tm, i)->cpos = (i < 11) ?
player_get_position_from_structure(tm->structure, i) : player_of(tm, i)->pos;
if(player_of(tm, i)->cskill > 0)
player_of(tm, i)->cskill = (i < 11) ?
player_get_cskill(player_of(tm, i), player_of(tm, i)->cpos) : player_of(tm, i)->skill;
}
2005-01-09 21:21:22 +01:00
}
2005-03-11 18:18:51 +01:00
/** Return the name of the current setting of a team attribute, e.g. style.
@param tm The team.
@param attribute The attribute. */
gchar*
team_attribute_to_char(gint attribute, gint value)
{
switch(attribute)
{
default:
g_warning("team_attribute_to_char: unknown attribute %d\n", attribute);
break;
case TEAM_ATTRIBUTE_STYLE:
switch(value)
{
case -2:
return _("ALL OUT DEFEND");
case -1:
return _("DEFEND");
case 0:
return _("BALANCED");
case 1:
return _("ATTACK");
case 2:
return _("ALL OUT ATTACK");
}
break;
case TEAM_ATTRIBUTE_BOOST:
switch(value)
{
case -1:
return _("ANTI");
case 0:
return _("OFF");
case 1:
return _("ON");
}
break;
}
return NULL;
}
/** Change a team attribute of the current user and print a message.
@param attribute The attribute.
@param new_value The new value. */
void
team_change_attribute_with_message(Team *tm, gint attribute, gint new_value)
{
gchar buf[SMALL];
switch(attribute)
{
default:
g_warning("team_attribute_to_char: unknown attribute %d\n", attribute);
break;
case TEAM_ATTRIBUTE_STYLE:
2005-03-18 23:03:23 +01:00
current_user.tm->style = new_value;
2005-03-11 18:18:51 +01:00
sprintf(buf, "Team style changed to %s.", team_attribute_to_char(attribute, new_value));
break;
case TEAM_ATTRIBUTE_BOOST:
2005-03-18 23:03:23 +01:00
current_user.tm->boost = new_value;
2005-03-11 18:18:51 +01:00
sprintf(buf, "Boost changed to %s.", team_attribute_to_char(attribute, new_value));
break;
}
game_gui_print_message(buf);
}
2005-03-13 16:46:15 +01:00
2005-03-13 22:10:19 +01:00
/** Make cpu players healthy etc.
@param tm The cpu team.
@param reset_fitness Whether to reset the fitness values of playes. */
void
team_update_cpu_corrections(Team *tm, gboolean reset_fitness)
{
gint i, j;
Player *pl;
for(i=0;i<tm->players->len;i++)
{
pl = player_of(tm, i);
2005-04-09 21:18:28 +02:00
for(j=0;j<pl->cards->len;j++)
g_array_index(pl->cards, PlayerCard, j).red = 0;
2005-03-13 22:10:19 +01:00
if(pl->cskill == 0)
{
pl->health = pl->recovery = 0;
pl->cskill = player_get_cskill(pl, pl->cpos);
2005-04-09 21:18:28 +02:00
pl->fitness = math_rnd(const_float("float_player_fitness_lower"),
const_float("float_player_fitness_upper"));
2005-03-13 22:10:19 +01:00
}
if(pl->pos != pl->cpos)
{
pl->pos = pl->cpos;
pl->cskill = player_get_cskill(pl, pl->cpos);
}
if(reset_fitness)
pl->fitness = math_rnd(const_float("float_player_fitness_lower"),
const_float("float_player_fitness_upper"));
}
2005-03-25 11:54:54 +01:00
2005-04-09 21:18:28 +02:00
team_rearrange(tm);
2005-03-25 11:54:54 +01:00
tm->structure = team_find_appropriate_structure(tm);
2005-03-13 22:10:19 +01:00
2005-04-09 21:18:28 +02:00
if(!player_substitution_good_structure(tm->structure, PLAYER_POS_DEFENDER, PLAYER_POS_DEFENDER))
2005-03-13 22:10:19 +01:00
{
tm->structure = team_assign_playing_structure();
for(i=0;i<tm->players->len;i++)
{
pl = player_of(tm, i);
pl->pos = pl->cpos = player_get_position_from_structure(tm->structure, i);
}
}
}
/** Make some random substitutions in the cpu team. */
void
team_update_cpu_subs(Team *tm)
{
gint i;
gint number_of_subs = math_rndi(const_int("int_team_subs_lower"),
const_int("int_team_subs_upper"));
gint player_numbers[11];
math_generate_permutation(player_numbers, 0, 10);
for(i=0;i<number_of_subs;i++)
game_substitute_player(tm, player_numbers[i]);
if(player_get_game_skill(player_of(tm, 0), 0) <
player_get_game_skill(player_of(tm, 10), 0) &&
math_rnd(0, 1) < const_float("float_team_replace_worse_goalie"))
game_substitute_player(tm, 0);
}
/** Change a cpu team's structure. */
void
team_update_cpu_structure(Team *tm)
{
gint i;
Player *pl = NULL;
tm->structure = team_assign_playing_structure();
for(i=0;i<tm->players->len;i++)
{
pl = &g_array_index(tm->players, Player, i);
pl->pos = pl->cpos = player_get_position_from_structure(tm->structure, i);
}
}
/** Replace some players by new ones in a team. */
void
team_update_cpu_new_players(Team *tm)
{
gint i;
gint number_of_new = math_rndi(const_int("int_team_new_players_lower"),
const_int("int_team_new_players_upper"));
gint player_numbers[tm->players->len];
math_generate_permutation(player_numbers, 0, tm->players->len - 1);
for(i=0;i<number_of_new;i++)
2005-03-20 21:49:55 +01:00
{
if(!query_transfer_player_is_on_list(player_of(tm, player_numbers[i])))
player_replace_by_new(player_of(tm, player_numbers[i]), TRUE);
}
2005-03-13 22:10:19 +01:00
}
2005-03-13 16:46:15 +01:00
/** Heal players, re-set fitnesses, make some random subs
and replace some players with new ones.
2005-03-13 22:10:19 +01:00
@param tm The team we examine.
2005-04-09 21:18:28 +02:00
@param reset_fitness Whether to reset the fitness values of players. */
2005-03-13 16:46:15 +01:00
void
2005-03-13 22:10:19 +01:00
team_update_cpu_team(Team *tm, gboolean reset_fitness)
2005-03-13 16:46:15 +01:00
{
2005-03-13 22:10:19 +01:00
team_update_cpu_corrections(tm, reset_fitness);
team_update_cpu_subs(tm);
if(math_rnd(0, 1) < const_float("float_team_new_player_probability"))
team_update_cpu_new_players(tm);
if(math_rnd(0, 1) < const_float("float_team_new_style"))
tm->style = team_assign_playing_style();
2005-03-13 16:46:15 +01:00
2005-03-13 22:10:19 +01:00
if(math_rnd(0, 1) < const_float("float_team_new_structure"))
team_update_cpu_structure(tm);
2005-03-13 16:46:15 +01:00
}
/** Increase player ages etc.
@param tm The user team we examine. */
void
team_update_user_team_weekly(Team *tm)
{
gint i;
2005-03-18 23:03:23 +01:00
for(i=tm->players->len - 1;i>=0;i--)
2005-03-13 16:46:15 +01:00
player_update_weekly(tm, i);
}
/** Regenerate player fitness etc. after a match.
2005-03-14 10:29:39 +01:00
@param tm The user team we examine.
@param clid The fixture clid. */
void
team_update_post_match(Team *tm, gint clid)
{
gint i;
for(i=0;i<tm->players->len;i++)
player_update_post_match(player_of(tm, i), clid);
}
/** Some updates each round.
2005-03-13 16:46:15 +01:00
@param tm The user team we examine. */
void
2005-03-14 10:29:39 +01:00
team_update_user_team_week_roundly(Team *tm)
2005-03-13 16:46:15 +01:00
{
gint i;
for(i=0;i<tm->players->len;i++)
2005-03-14 10:29:39 +01:00
player_update_week_roundly(tm, i);
2005-03-13 16:46:15 +01:00
}
2005-03-18 23:03:23 +01:00
/** Compare function for team arrays or pointer arrays. */
gint
team_compare_func(gconstpointer a, gconstpointer b, gpointer data)
{
2005-03-20 21:49:55 +01:00
gint type = GPOINTER_TO_INT(data) % 100;
2005-03-18 23:03:23 +01:00
const Team *tm1 = (GPOINTER_TO_INT(data) < 100) ?
*(const Team**)a : (const Team*)a;
const Team *tm2 = (GPOINTER_TO_INT(data) < 100) ?
*(const Team**)b : (const Team*)b;
gint return_value = 0;
2005-03-19 21:04:08 +01:00
if(type == TEAM_COMPARE_LEAGUE_RANK)
2005-03-18 23:03:23 +01:00
{
if(tm1->clid == tm2->clid)
return_value = misc_int_compare(team_rank(tm2, tm2->clid), team_rank(tm1, tm1->clid));
else
return_value = misc_int_compare(
league_cup_get_index_from_clid(tm2->clid),
league_cup_get_index_from_clid(tm1->clid));
}
2005-03-19 21:04:08 +01:00
else if(type == TEAM_COMPARE_UNSORTED)
return 0;
2005-03-18 23:03:23 +01:00
return return_value;
}
/** Return the teams from all leagues sorted by the
specified function.
2005-03-19 21:04:08 +01:00
@param type The integer to pass to the compare function.
@param cup Whether we return the international cup teams or league teams. */
2005-03-18 23:03:23 +01:00
GPtrArray*
2005-03-19 21:04:08 +01:00
team_get_sorted(GCompareDataFunc compare_function, gint type, gboolean cup)
2005-03-18 23:03:23 +01:00
{
gint i, j;
GPtrArray *teams = g_ptr_array_new();
2005-03-19 21:04:08 +01:00
if(!cup)
{
for(i=0;i<ligs->len;i++)
for(j=0;j<lig(i).teams->len;j++)
g_ptr_array_add(teams, team_get_pointer_from_ids(lig(i).id, j));
}
else
{
for(i=0;i<cps->len;i++)
{
if(cp(i).type == CUP_TYPE_INTERNATIONAL)
for(j=0;j<cp(i).teams->len;j++)
g_ptr_array_add(teams, team_get_pointer_from_ids(cp(i).id, j));
}
}
2005-03-18 23:03:23 +01:00
g_ptr_array_sort_with_data(teams, compare_function, GINT_TO_POINTER(type));
return teams;
}
/** Find a new team for a user, depending on whether he's been
fired or very successful. */
Team*
team_get_new(const Team *tm, gboolean fire)
{
gint i;
gint lower = 0, upper = 0;
gint bound1 = (fire) ? const_int("int_team_new_bound_upper") :
const_int("int_team_new_bound_lower"),
bound2 = (fire) ? const_int("int_team_new_bound_lower") :
const_int("int_team_new_bound_upper");
gint idx = -1;
2005-03-19 21:04:08 +01:00
GPtrArray *teams = team_get_sorted(team_compare_func, TEAM_COMPARE_LEAGUE_RANK, FALSE);
2005-03-18 23:03:23 +01:00
Team *return_value;
for(i=0;i<teams->len;i++)
if((Team*)g_ptr_array_index(teams, i) != tm)
upper++;
else
{
idx = i;
break;
}
for(i=teams->len - 1; i >= 0; i--)
if((Team*)g_ptr_array_index(teams, i) != tm)
lower++;
else
break;
bound1 = MIN(bound1, upper);
bound2 = MIN(bound2, lower);
return_value = (Team*)g_ptr_array_index(teams, math_rndi(i - bound1, i + bound2));
while(return_value == tm)
return_value = (Team*)g_ptr_array_index(teams, math_rndi(i - bound1, i + bound2));
2005-03-19 21:04:08 +01:00
g_ptr_array_free(teams, TRUE);
2005-03-18 23:03:23 +01:00
return return_value;
}
2005-03-25 21:18:35 +01:00
/** Return the index of the team in the teams array. */
gint
team_get_index(const Team *tm)
{
gint i;
2005-03-27 19:59:57 +02:00
GArray *teams = league_cup_get_teams(tm->clid);
2005-03-25 21:18:35 +01:00
for(i=0;i<teams->len;i++)
if(&g_array_index(teams, Team, i) == tm)
return i;
g_warning("team_get_index: team %s not found.\n", tm->name->str);
return -1;
}
/** Return the average of the average skills of the teams in the array. */
gfloat
team_get_average_skills(const GArray *teams)
{
gint i;
gfloat sum = 0;
if(teams->len == 0)
return 0;
for(i=0;i<teams->len;i++)
sum += team_get_average_skill(&g_array_index(teams, Team, i), FALSE);
return sum / teams->len;
}