bygfoot/src/variables.h

91 lines
2.3 KiB
C
Raw Normal View History

2004-12-23 13:58:39 +01:00
#include "bygfoot.h"
2005-01-09 21:21:22 +01:00
#include "enums.h"
#include "live_game_struct.h"
2005-03-23 20:03:26 +01:00
#include "option_struct.h"
2005-01-09 21:21:22 +01:00
#include "player_struct.h"
2005-05-01 12:16:14 +02:00
#include "stat_struct.h"
2005-01-09 21:21:22 +01:00
#include "team_struct.h"
#include "user_struct.h"
2004-12-23 13:58:39 +01:00
/**
* The main variable of the game.
* @see Country
2004-12-23 13:58:39 +01:00
*/
Country country;
2005-04-04 12:36:04 +02:00
/** The array of human players. @see #User */
GArray *users;
/** The season, week and week round numbers.
We keep track of the time in the game with these variables. */
gint season, week, week_round;
/** Array of options that get read from
bygfoot.conf. */
2005-03-23 20:03:26 +01:00
OptionList options;
/** Array of constants that get read from the constants
file specified in bygfoot.conf. */
2005-03-23 20:03:26 +01:00
OptionList constants;
2005-05-06 18:35:19 +02:00
/** Array of constants affecting game appearance rather than
behaviour. */
OptionList constants_app;
2005-06-26 13:42:01 +02:00
/** Array with internal settings. */
OptionList settings;
2005-06-28 04:08:56 +02:00
/* Array holding live game tokens. */
OptionList lg_tokens;
2005-06-26 13:42:01 +02:00
/** The array containing the live game commentary strings. */
GPtrArray *lg_commentary[LIVE_GAME_EVENT_END];
/** The array containing players to be transfered.
@see TransferPlayer */
GArray *transfer_list;
2005-05-01 12:16:14 +02:00
/** Array with season statistics (updated at the
end of each season. */
GArray *season_stats;
2005-04-07 18:44:33 +02:00
/** Some counters we use. */
gint counters[COUNT_END];
2005-01-09 21:21:22 +01:00
/** These help us keep track of what's happening. */
2005-03-11 18:18:51 +01:00
gint status[6];
2005-03-18 23:03:23 +01:00
/** A pointer we store temporary stuff in. */
gpointer statp;
/** The currently selected rows in the treeviews. */
gint selected_row[2];
2005-01-09 21:21:22 +01:00
/** An array of name lists. */
GArray *name_lists;
/** The struct containing the window pointers. */
Windows window;
2005-01-09 21:21:22 +01:00
/** With this we keep track of the number of popup
windows and make the main window sensitive or
insensitive, depending. */
gint popups_active;
/** The variable for non-user games (which aren't shown). */
LiveGame live_game_temp;
/** The index of the current user in the #users array. */
2005-03-18 23:03:23 +01:00
gint cur_user;
2005-03-17 21:26:01 +01:00
gint timeout_id;
2005-04-04 12:36:04 +02:00
GRand *rand_generator;
/**
The list of directories the file_find_support_file() function
searches for support files (e.g. pixmaps or text files).
@see file_find_support_file()
@see file_add_support_directory_recursive()
*/
GList *support_directories;
/** The name of the current save file (gets updated when a game is
saved or loaded). */
GString *save_file;