VoiceCraft is a token infilling neural codec language model, that achieves state-of-the-art performance on both **speech editing** and **zero-shot text-to-speech (TTS)** on in-the-wild data including audiobooks, internet videos, and podcasts.
To clone or edit an unseen voice, VoiceCraft needs only a few seconds of reference.
If you want to do model development such as training/finetuning, I recommend following [envrionment setup](#environment-setup) and [training](#training).
:star: To try out TTS inference with VoiceCraft, the best way is using docker. Thank [@ubergarm](https://github.com/ubergarm) and [@jayc88](https://github.com/jay-c88) for making this happen.
pip install torchaudio==2.0.2 torch==2.0.1 # this assumes your system is compatible with CUDA 11.7, otherwise checkout https://pytorch.org/get-started/previous-versions/#v201
apt-get install ffmpeg # if you don't already have ffmpeg installed
where encodec_model_path is avaliable [here](https://huggingface.co/pyp1/VoiceCraft). This model is trained on Gigaspeech XL, it has 56M parameters, 4 codebooks, each codebook has 2048 codes. Details are described in our [paper](https://jasonppy.github.io/assets/pdfs/VoiceCraft.pdf). If you encounter OOM during extraction, try decrease the batch_size and/or max_len.
The extracted codes, phonemes, and vocab.txt will be stored at `path/to/store_extracted_codes_and_phonemes/${dataset_size}/{encodec_16khz_4codebooks,phonemes,vocab.txt}`.
As for manifest, please download train.txt and validation.txt from [here](https://huggingface.co/datasets/pyp1/VoiceCraft_RealEdit/tree/main), and put them under `path/to/store_extracted_codes_and_phonemes/manifest/`. Please also download vocab.txt from [here](https://huggingface.co/datasets/pyp1/VoiceCraft_RealEdit/tree/main) if you want to use our pretrained VoiceCraft model (so that the phoneme-to-token matching is the same).
The codebase is under CC BY-NC-SA 4.0 ([LICENSE-CODE](./LICENSE-CODE)), and the model weights are under Coqui Public Model License 1.0.0 ([LICENSE-MODEL](./LICENSE-MODEL)). Note that we use some of the code from other repository that are under different licenses: `./models/codebooks_patterns.py` is under MIT license; `./models/modules`, `./steps/optim.py`, `data/tokenizer.py` are under Apache License, Version 2.0; the phonemizer we used is under GNU 3.0 License.
We thank Feiteng for his [VALL-E reproduction](https://github.com/lifeiteng/vall-e), and we thank audiocraft team for open-sourcing [encodec](https://github.com/facebookresearch/audiocraft).
## Citation
```
@article{peng2024voicecraft,
author = {Peng, Puyuan and Huang, Po-Yao and Li, Daniel and Mohamed, Abdelrahman and Harwath, David},
title = {VoiceCraft: Zero-Shot Speech Editing and Text-to-Speech in the Wild},
journal = {arXiv},
year = {2024},
}
```
## Disclaimer
Any organization or individual is prohibited from using any technology mentioned in this paper to generate or edit someone's speech without his/her consent, including but not limited to government leaders, political figures, and celebrities. If you do not comply with this item, you could be in violation of copyright laws.