mirror of
https://github.com/SillyTavern/SillyTavern.git
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fdc0665987e65ced5fc189041d22a2a6016c72e7
Rewrote the nav HTML/CSS .nav --> #right-nav-panel .nav-toggle <label> --> removed, using #nav-toggle:after for styling instead The main purpose of this rewrite was to allow for a function such that the nav panel will auto-close when the user clicks away from it. The former structure of using a label for a hidden checkbox made this impossible, as the label produced two clicks when clicked on (one for the label, and one for the box), therefore locking the panel if the click-away feature was turned on. I will add in a 'pin' toggle soon to allow users to hold the nav panel open if they wish. - Changed default font size from 1rem to 15px; - removed unused CSS code for <main>,<article>,<header>, and <footer>, which were not used in the HTML
TavernAI is a adventure atmospheric chat (KoboldAI, NovelAI, Pygmalion)
Examples of interface and output:
Download:
Run online:
Links:
Features
- Creating characters with personality setup
- Choosing name and avatar for your character
- Deleting and regenerating messages
- Editing any messages
- Works with various ai models
- Importing chats from CAI
- More longer messages from characters
- Choosing atmospheric backgrounds
- Creating and easy choosing preset settings
How to install
In Detail:
Briefly:
- Download TavernAI
- Install Node.js v19.1.0
- Run Start.bat (or use command: npm install, node server.js)
AI Models
Tips
Use this button to edit the message
If the message is not finished, you can simply send the request again, TavernAI will understand that this is a continuation.
(Works with KoboldAI and NovelAI models, not with Pygmalion)
Additional materials
https://www.reddit.com/user/Crataco/comments/zuowi9/opensource_chatbot_companions/
For contacts
- Discord: Humi#5044
Languages
JavaScript
87.3%
HTML
9.3%
CSS
2.9%
Less
0.3%