More coding on ReasoningHandler, fixing stuff

This commit is contained in:
Wolfsblvt
2025-02-09 05:17:56 +01:00
parent d8eeab0c00
commit 9697322f1e
2 changed files with 200 additions and 138 deletions

View File

@ -2223,8 +2223,6 @@ function getMessageFromTemplate({
isUser, isUser,
avatarImg, avatarImg,
bias, bias,
reasoning,
reasoningDuration,
isSystem, isSystem,
title, title,
timerValue, timerValue,
@ -2256,7 +2254,7 @@ function getMessageFromTemplate({
timerValue && mes.find('.mes_timer').attr('title', timerTitle).text(timerValue); timerValue && mes.find('.mes_timer').attr('title', timerTitle).text(timerValue);
bookmarkLink && updateBookmarkDisplay(mes); bookmarkLink && updateBookmarkDisplay(mes);
updateReasoningUI(mes, reasoning, reasoningDuration, { forceEnd: true }); updateReasoningUI(mes);
if (power_user.timestamp_model_icon && extra?.api) { if (power_user.timestamp_model_icon && extra?.api) {
insertSVGIcon(mes, extra); insertSVGIcon(mes, extra);
@ -2279,7 +2277,7 @@ export function updateMessageBlock(messageId, message, { rerenderMessage = true
messageElement.find('.mes_text').html(messageFormatting(text, message.name, message.is_system, message.is_user, messageId, {}, false)); messageElement.find('.mes_text').html(messageFormatting(text, message.name, message.is_system, message.is_user, messageId, {}, false));
} }
updateReasoningUI(messageElement, message?.extra?.reasoning, message?.extra?.reasoning_duration, { forceEnd: true }); updateReasoningUI(messageElement);
addCopyToCodeBlocks(messageElement); addCopyToCodeBlocks(messageElement);
appendMediaToMessage(message, messageElement); appendMediaToMessage(message, messageElement);
@ -2440,7 +2438,6 @@ export function addOneMessage(mes, { type = 'normal', insertAfter = null, scroll
false, false,
); );
const bias = messageFormatting(mes.extra?.bias ?? '', '', false, false, -1, {}, false); const bias = messageFormatting(mes.extra?.bias ?? '', '', false, false, -1, {}, false);
const reasoning = messageFormatting(mes.extra?.reasoning ?? '', '', false, false, chat.indexOf(mes), {}, true);
let bookmarkLink = mes?.extra?.bookmark_link ?? ''; let bookmarkLink = mes?.extra?.bookmark_link ?? '';
let params = { let params = {
@ -2450,8 +2447,6 @@ export function addOneMessage(mes, { type = 'normal', insertAfter = null, scroll
isUser: mes.is_user, isUser: mes.is_user,
avatarImg: avatarImg, avatarImg: avatarImg,
bias: bias, bias: bias,
reasoning: reasoning,
reasoningDuration: mes.extra?.reasoning_duration,
isSystem: isSystem, isSystem: isSystem,
title: title, title: title,
bookmarkLink: bookmarkLink, bookmarkLink: bookmarkLink,
@ -3144,7 +3139,7 @@ class StreamingProcessor {
this.messageLogprobs = []; this.messageLogprobs = [];
this.toolCalls = []; this.toolCalls = [];
// Initialize reasoning in its own handler // Initialize reasoning in its own handler
this.reasoningHandler = new ReasoningHandler(type, timeStarted); this.reasoningHandler = new ReasoningHandler(timeStarted);
} }
#checkDomElements(messageId) { #checkDomElements(messageId) {
@ -3154,7 +3149,7 @@ class StreamingProcessor {
this.messageTimerDom = this.messageDom?.querySelector('.mes_timer'); this.messageTimerDom = this.messageDom?.querySelector('.mes_timer');
this.messageTokenCounterDom = this.messageDom?.querySelector('.tokenCounterDisplay'); this.messageTokenCounterDom = this.messageDom?.querySelector('.tokenCounterDisplay');
} }
this.reasoningHandler.checkDomElements(messageId); this.reasoningHandler.updateDom(messageId);
} }
#updateMessageBlockVisibility() { #updateMessageBlockVisibility() {
@ -3378,7 +3373,7 @@ class StreamingProcessor {
this.messageLogprobs.push(...(Array.isArray(logprobs) ? logprobs : [logprobs])); this.messageLogprobs.push(...(Array.isArray(logprobs) ? logprobs : [logprobs]));
} }
// Get the updated reasoning string into the handler // Get the updated reasoning string into the handler
this.reasoningHandler.updateReasoning(state?.reasoning ?? ''); this.reasoningHandler.updateReasoning(this.messageId, state?.reasoning ?? '');
await eventSource.emit(event_types.STREAM_TOKEN_RECEIVED, text); await eventSource.emit(event_types.STREAM_TOKEN_RECEIVED, text);
await sw.tick(async () => await this.onProgressStreaming(this.messageId, this.continueMessage + text)); await sw.tick(async () => await this.onProgressStreaming(this.messageId, this.continueMessage + text));
} }
@ -8727,7 +8722,7 @@ const swipe_right = () => {
// resets the timer // resets the timer
swipeMessage.find('.mes_timer').html(''); swipeMessage.find('.mes_timer').html('');
swipeMessage.find('.tokenCounterDisplay').text(''); swipeMessage.find('.tokenCounterDisplay').text('');
updateReasoningUI(swipeMessage, null); updateReasoningUI(swipeMessage);
} else { } else {
//console.log('showing previously generated swipe candidate, or "..."'); //console.log('showing previously generated swipe candidate, or "..."');
//console.log('onclick right swipe calling addOneMessage'); //console.log('onclick right swipe calling addOneMessage');

View File

@ -117,53 +117,20 @@ export function isHiddenReasoningModel() {
} }
/** /**
* Updates the Reasoning UI. * Updates the Reasoning UI for a specific message
* @param {number|JQuery<HTMLElement>|HTMLElement} messageIdOrElement The message ID or the message element. * @param {number|JQuery<HTMLElement>|HTMLElement} messageIdOrElement The message ID or the message element
* @param {string|null} [reasoning=null] The reasoning content.
* @param {number|null} [reasoningDuration=null] The duration of the reasoning in milliseconds.
* @param {object} [options={}] Options for the function.
* @param {boolean} [options.forceEnd=false] If true, there will be no "Thinking..." when no duration exists.
*/ */
export function updateReasoningUI(messageIdOrElement, reasoning = null, reasoningDuration = null, { forceEnd = false } = {}) { export function updateReasoningUI(messageIdOrElement) {
const messageElement = typeof messageIdOrElement === 'number' const handler = new ReasoningHandler();
? $(`#chat [mesid="${messageIdOrElement}"]`) handler.initHandleMessage(messageIdOrElement);
: $(messageIdOrElement);
const mesReasoningElement = messageElement.find('.mes_reasoning');
const mesReasoningHeaderTitle = messageElement.find('.mes_reasoning_header_title');
const mesId = Number(messageElement.attr('mesid'));
mesReasoningElement.html(messageFormatting(reasoning ?? '', '', false, false, mesId, {}, true));
const reasoningText = mesReasoningElement.text().trim();
const hasReasoningText = !!reasoningText;
const isReasoningHidden = (!!reasoningDuration && !hasReasoningText) || (!forceEnd && isHiddenReasoningModel());
const isReasoning = hasReasoningText || isReasoningHidden;
messageElement.toggleClass('reasoning', isReasoning);
messageElement.toggleClass('reasoning_hidden', isReasoningHidden);
updateReasoningTimeUI(mesReasoningHeaderTitle[0], reasoningDuration, { forceEnd });
} }
/** /**
* Updates the Reasoning controls * Enum for representing the state of reasoning
* @param {HTMLElement} element The element to update * @enum {string}
* @param {number?} duration The duration of the reasoning in milliseconds * @readonly
* @param {object} [options={}] Options for the function
* @param {boolean} [options.forceEnd=false] If true, there will be no "Thinking..." when no duration exists
*/ */
function updateReasoningTimeUI(element, duration, { forceEnd = false } = {}) {
if (duration) {
const durationStr = moment.duration(duration).locale(getCurrentLocale()).humanize({ s: 50, ss: 3 });
const secondsStr = moment.duration(duration).asSeconds();
element.innerHTML = t`Thought for <span title="${secondsStr} seconds">${durationStr}</span>`;
} else if (forceEnd) {
element.textContent = t`Thought for some time`;
} else {
element.textContent = t`Thinking...`;
}
}
/** @enum {string} */
export const ReasoningState = { export const ReasoningState = {
None: 'none', None: 'none',
Thinking: 'thinking', Thinking: 'thinking',
@ -173,16 +140,15 @@ export const ReasoningState = {
/** /**
* Handles reasoning-specific logic and DOM updates for messages. * Handles reasoning-specific logic and DOM updates for messages.
* Used inside the @see {StreamingProcessor} * This class is used inside the {@link StreamingProcessor} to manage reasoning states and UI updates.
*/ */
export class ReasoningHandler { export class ReasoningHandler {
#isHidden; #isHiddenReasoningModel;
/** /**
* @param {string} type - The streaming type * @param {Date?} [timeStarted=null] - When the generation started
* @param {Date} timeStarted - When the generation started
*/ */
constructor(type, timeStarted) { constructor(timeStarted = null) {
/** @type {ReasoningState} The current state of the reasoning process */ /** @type {ReasoningState} The current state of the reasoning process */
this.state = ReasoningState.None; this.state = ReasoningState.None;
/** @type {string} The reasoning output */ /** @type {string} The reasoning output */
@ -192,28 +158,69 @@ export class ReasoningHandler {
/** @type {Date} When the reasoning ended */ /** @type {Date} When the reasoning ended */
this.endTime = null; this.endTime = null;
/** @type {string} Generation type (normal, continue, impersonation, etc) */
this.type = type;
/** @type {Date} Initial starting time of the generation */ /** @type {Date} Initial starting time of the generation */
this.initialTime = timeStarted; this.initialTime = timeStarted ?? new Date();
/** @type {boolean} True if the model supports reasoning, but hides the reasoning output */ /** @type {boolean} True if the model supports reasoning, but hides the reasoning output */
this.#isHidden = isHiddenReasoningModel(); this.#isHiddenReasoningModel = isHiddenReasoningModel();
// Cached DOM elements for reasoning // Cached DOM elements for reasoning
/** @type {HTMLElement} Main message DOM element `.mes` */ /** @type {HTMLElement} Main message DOM element `.mes` */
this.messageDom = null; this.messageDom = null;
/** @type {HTMLElement} Reasoning details DOM element `.mes_reasoning_details` */ /** @type {HTMLElement} Reasoning details DOM element `.mes_reasoning_details` */
this.messageReasoningDetailsDom = null; this.messageReasoningDetailsDom = null;
/** @type {HTMLElement} Reasoning content DOM element `.mes_reasoning_content` */ /** @type {HTMLElement} Reasoning content DOM element `.mes_reasoning` */
this.messageReasoningContentDom = null; this.messageReasoningContentDom = null;
/** @type {HTMLElement} Reasoning header DOM element `.mes_reasoning_header` */ /** @type {HTMLElement} Reasoning header DOM element `.mes_reasoning_header_title` */
this.messageReasoningHeaderDom = null; this.messageReasoningHeaderDom = null;
} }
/**
* Initializes the reasoning handler for a specific message.
*
* Can be used to update the DOM elements or read other reasoning states.
* It will internally take the message-saved data and write the states back into the handler, as if during streaming of the message.
* The state will always be either done/hidden or none.
*
* @param {number|JQuery<HTMLElement>|HTMLElement} messageIdOrElement - The message ID or the message element
*/
initHandleMessage(messageIdOrElement) {
/** @type {HTMLElement} */
const messageElement = typeof messageIdOrElement === 'number'
? document.querySelector(`#chat [mesid="${messageIdOrElement}"]`)
: messageIdOrElement instanceof HTMLElement
? messageIdOrElement
: $(messageIdOrElement)[0];
const messageId = Number(messageElement.getAttribute('mesid'));
if (isNaN(messageId)) return;
const extra = chat[messageId]['extra'];
if (extra.reasoning) {
this.state = ReasoningState.Done;
} else if (extra.reasoning_duration) {
this.state = ReasoningState.Hidden;
}
this.reasoning = extra?.reasoning ?? '';
if (this.state !== ReasoningState.None) {
this.initialTime = new Date(chat[messageId].gen_started);
this.startTime = this.initialTime;
this.endTime = new Date(this.startTime.getTime() + (extra?.reasoning_duration ?? 0));
}
// Prefill main dom element, as message might not have been rendered yet
this.messageDom = messageElement;
this.updateDom(messageId);
}
/** /**
* Gets the duration of the reasoning in milliseconds. * Gets the duration of the reasoning in milliseconds.
* @returns {number|null} The duration in milliseconds, or null if the start or end time is not set. *
* @returns {number?} The duration in milliseconds, or null if the start or end time is not set
*/ */
getDuration() { getDuration() {
if (this.startTime && this.endTime) { if (this.startTime && this.endTime) {
@ -223,10 +230,118 @@ export class ReasoningHandler {
} }
/** /**
* Finds and caches reasoning-related DOM elements for the given message. * Updates the reasoning text/string for a message.
* @param {number} messageId The message ID *
* @param {number} messageId - The ID of the message to update
* @param {string?} [reasoning=null] - The reasoning text to update - If null, uses the current reasoning
* @param {Object} [options={}] - Optional arguments
* @param {boolean} [options.persist=false] - Whether to persist the reasoning to the message object
* @returns {boolean} - Returns true if the reasoning was changed, otherwise false
*/ */
checkDomElements(messageId) { updateReasoning(messageId, reasoning = null, { persist = false } = {}) {
reasoning = reasoning ?? this.reasoning;
const reasoningChanged = this.reasoning !== reasoning;
this.reasoning = getRegexedString(reasoning ?? '', regex_placement.REASONING);
if (persist) {
// Ensure the chat extra exists
if (!chat[messageId]['extra']) {
chat[messageId]['extra'] = {};
}
// Build and save the reasoning data to message extras
const extra = chat[messageId]['extra'];
extra['reasoning'] = power_user.trim_spaces ? this.reasoning.trim() : this.reasoning;
extra['reasoning_duration'] = this.getDuration();
}
return reasoningChanged;
}
/**
* Handles processing of reasoning for a message.
*
* This is usually called by the message processor when a message is changed.
*
* @param {number} messageId - The ID of the message to process
* @param {boolean} mesChanged - Whether the message has changed
* @returns {Promise<void>}
*/
async process(messageId, mesChanged) {
if (!this.reasoning && !this.#isHiddenReasoningModel) return;
// Ensure reasoning string is updated and regexes are applied correctly
const reasoningChanged = this.updateReasoning(messageId, null, { persist: true });
if ((this.#isHiddenReasoningModel || reasoningChanged) && this.state === ReasoningState.None) {
this.state = ReasoningState.Thinking;
this.startTime = this.initialTime;
}
if ((this.#isHiddenReasoningModel || !reasoningChanged) && mesChanged && this.state === ReasoningState.Thinking) {
this.endTime = new Date();
await this.finish(messageId);
}
}
/**
* Completes the reasoning process for a message.
*
* Records the finish time if it was not set during streaming and updates the reasoning state.
* Emits an event to signal the completion of reasoning and updates the DOM elements accordingly.
*
* @param {number} messageId - The ID of the message to complete reasoning for
* @returns {Promise<void>}
*/
async finish(messageId) {
if (this.state === ReasoningState.None) return;
// Make sure the finish time is recorded if a reasoning was in process and it wasn't ended correctly during streaming
if (this.startTime !== null && this.endTime === null) {
this.endTime = new Date();
}
if (this.state === ReasoningState.Thinking) {
this.state = this.#isHiddenReasoningModel ? ReasoningState.Hidden : ReasoningState.Done;
this.updateReasoning(messageId, null, { persist: true });
await eventSource.emit(event_types.STREAM_REASONING_DONE, this.reasoning, this.getDuration(), messageId, this.state);
}
this.updateDom(messageId);
}
/**
* Updates the reasoning UI elements for a message.
*
* Toggles the CSS class, updates states, reasoning message, and duration.
*
* @param {number} messageId - The ID of the message to update
*/
updateDom(messageId) {
this.#checkDomElements(messageId);
// Main CSS class to show this message includes reasoning
this.messageDom.classList.toggle('reasoning', this.state !== ReasoningState.None);
// Update states to the relevant DOM elements
this.messageDom.dataset.state = this.state !== ReasoningState.None ? this.state : null;
this.messageReasoningDetailsDom.dataset.state = this.state;
// Update the reasoning message
const reasoning = power_user.trim_spaces ? this.reasoning.trim() : this.reasoning;
const displayReasoning = messageFormatting(reasoning, '', false, false, messageId, {}, true);
this.messageReasoningContentDom.innerHTML = displayReasoning;
// Update the reasoning duration in the UI
this.#updateReasoningTimeUI();
}
/**
* Finds and caches reasoning-related DOM elements for the given message.
*
* @param {number} messageId - The ID of the message to cache the DOM elements for
*/
#checkDomElements(messageId) {
// Make sure we reset dom elements if we are checking for a different message (shouldn't happen, but be sure) // Make sure we reset dom elements if we are checking for a different message (shouldn't happen, but be sure)
if (this.messageDom !== null && this.messageDom.getAttribute('mesid') !== messageId.toString()) { if (this.messageDom !== null && this.messageDom.getAttribute('mesid') !== messageId.toString()) {
this.messageDom = null; this.messageDom = null;
@ -235,85 +350,37 @@ export class ReasoningHandler {
// Cache the DOM elements once // Cache the DOM elements once
if (this.messageDom === null) { if (this.messageDom === null) {
this.messageDom = document.querySelector(`#chat .mes[mesid="${messageId}"]`); this.messageDom = document.querySelector(`#chat .mes[mesid="${messageId}"]`);
if (this.messageDom === null) throw new Error('message dom does not exist');
}
if (this.messageReasoningDetailsDom === null) {
this.messageReasoningDetailsDom = this.messageDom.querySelector('.mes_reasoning_details'); this.messageReasoningDetailsDom = this.messageDom.querySelector('.mes_reasoning_details');
}
if (this.messageReasoningContentDom === null) {
this.messageReasoningContentDom = this.messageDom.querySelector('.mes_reasoning'); this.messageReasoningContentDom = this.messageDom.querySelector('.mes_reasoning');
}
if (this.messageReasoningHeaderDom === null) {
this.messageReasoningHeaderDom = this.messageDom.querySelector('.mes_reasoning_header_title'); this.messageReasoningHeaderDom = this.messageDom.querySelector('.mes_reasoning_header_title');
// Update the DOM with the current reasoning state.
this.messageDom.dataset.state = this.state;
this.messageDom.classList.toggle('reasoning_hidden', this.#isHidden);
}
// Update main DOM state
this.#updateDomState();
}
#updateDomState() {
this.messageDom.dataset.state = this.state;
this.messageDom.classList.toggle('reasoning_hidden', this.#isHidden);
}
updateReasoning(reasoning = null) {
reasoning = reasoning ?? this.reasoning;
this.reasoning = getRegexedString(reasoning ?? '', regex_placement.REASONING);
}
/**
* Processes and updates reasoning info for the message.
* @param {number} messageId - The ID of the message.
* @param {boolean} mesChanged - True if the message text changed.
* @param {Date} currentTime - The current time.
*/
async process(messageId, mesChanged, currentTime) {
if (!this.reasoning && !this.#isHidden) return;
this.updateReasoning();
// Ensure the chat extra exists.
if (!chat[messageId]['extra']) {
chat[messageId]['extra'] = {};
}
const extra = chat[messageId]['extra'];
const finalReasoning = power_user.trim_spaces ? this.reasoning.trim() : this.reasoning;
const reasoningChanged = extra['reasoning'] !== finalReasoning;
extra['reasoning'] = finalReasoning;
if ((this.#isHidden || reasoningChanged) && this.startTime === null) {
this.startTime = this.initialTime;
}
if ((this.#isHidden || !reasoningChanged) && mesChanged && this.startTime !== null && this.endTime === null) {
this.endTime = currentTime;
await eventSource.emit(event_types.STREAM_REASONING_DONE, finalReasoning, () => this.getDuration());
}
await this.updateTime(messageId);
if (this.messageReasoningContentDom instanceof HTMLElement) {
const formattedReasoning = messageFormatting(finalReasoning, '', false, false, messageId, {}, true);
this.messageReasoningContentDom.innerHTML = formattedReasoning;
}
if (this.messageDom instanceof HTMLElement) {
this.messageDom.classList.add('reasoning');
}
}
async finish(messageId) {
// Make sure the finish time is recorded if a reasoning was in process and it wasn't ended correctly during streaming
if (this.startTime !== null && this.endTime === null) {
this.endTime = new Date();
const finalReasoning = power_user.trim_spaces ? this.reasoning.trim() : this.reasoning;
await eventSource.emit(event_types.STREAM_REASONING_DONE, finalReasoning, () => this.getDuration());
await this.updateTime(messageId);
} }
} }
/** /**
* Updates the reasoning duration in the UI. * Updates the reasoning time display in the UI.
* @param {number} messageId - The ID of the message *
* @param {object} [options={}] - Optional argument * Shows the duration in a human-readable format with a tooltip for exact seconds.
* @param {boolean} [options.forceEnd=false] - If true, there will be no "Thinking..." when no duration exists * Displays "Thinking..." if still processing, or a generic message otherwise.
*/ */
async updateTime(messageId, { forceEnd = false } = {}) { #updateReasoningTimeUI() {
const element = this.messageReasoningHeaderDom;
const duration = this.getDuration(); const duration = this.getDuration();
chat[messageId]['extra']['reasoning_duration'] = duration; if (duration) {
updateReasoningUI(this.messageDom, this.reasoning, duration, { forceEnd }); const durationStr = moment.duration(duration).locale(getCurrentLocale()).humanize({ s: 50, ss: 3 });
const secondsStr = moment.duration(duration).asSeconds();
element.innerHTML = t`Thought for <span title="${secondsStr} seconds">${durationStr}</span>`;
} else if (this.state === ReasoningState.Thinking) {
element.textContent = t`Thinking...`;
} else {
element.textContent = t`Thought for some time`;
}
} }
} }