Remove characterName silliness

If mes.name is name1, we set it to name1. Otherwise, we set it to
mes.name. It's always mes.name.
This commit is contained in:
valadaptive 2023-12-02 10:25:23 -05:00
parent c893e2165e
commit 45ad0683d9

View File

@ -1686,10 +1686,6 @@ function addOneMessage(mes, { type = "normal", insertAfter = null, scroll = true
mes.swipes = [mes.mes]; mes.swipes = [mes.mes];
} }
if (mes.name === name1) {
var characterName = name1; //set to user's name by default
} else { var characterName = mes.name }
var avatarImg = getUserAvatar(user_avatar); var avatarImg = getUserAvatar(user_avatar);
const isSystem = mes.is_system; const isSystem = mes.is_system;
const title = mes.title; const title = mes.title;
@ -1722,7 +1718,7 @@ function addOneMessage(mes, { type = "normal", insertAfter = null, scroll = true
} }
messageText = messageFormatting( messageText = messageFormatting(
messageText, messageText,
characterName, mes.name,
isSystem, isSystem,
mes.is_user, mes.is_user,
); );
@ -1741,7 +1737,7 @@ function addOneMessage(mes, { type = "normal", insertAfter = null, scroll = true
}*/ }*/
let params = { let params = {
mesId: forceId ?? count_view_mes, mesId: forceId ?? count_view_mes,
characterName: characterName, characterName: mes.name,
isUser: mes.is_user, isUser: mes.is_user,
avatarImg: avatarImg, avatarImg: avatarImg,
bias: bias, bias: bias,