Remove characterName silliness

If mes.name is name1, we set it to name1. Otherwise, we set it to
mes.name. It's always mes.name.
This commit is contained in:
valadaptive 2023-12-02 10:25:23 -05:00
parent c893e2165e
commit 45ad0683d9
1 changed files with 2 additions and 6 deletions

View File

@ -1686,10 +1686,6 @@ function addOneMessage(mes, { type = "normal", insertAfter = null, scroll = true
mes.swipes = [mes.mes];
}
if (mes.name === name1) {
var characterName = name1; //set to user's name by default
} else { var characterName = mes.name }
var avatarImg = getUserAvatar(user_avatar);
const isSystem = mes.is_system;
const title = mes.title;
@ -1722,7 +1718,7 @@ function addOneMessage(mes, { type = "normal", insertAfter = null, scroll = true
}
messageText = messageFormatting(
messageText,
characterName,
mes.name,
isSystem,
mes.is_user,
);
@ -1741,7 +1737,7 @@ function addOneMessage(mes, { type = "normal", insertAfter = null, scroll = true
}*/
let params = {
mesId: forceId ?? count_view_mes,
characterName: characterName,
characterName: mes.name,
isUser: mes.is_user,
avatarImg: avatarImg,
bias: bias,