mirror of
https://github.com/SillyTavern/SillyTavern.git
synced 2025-02-01 11:56:48 +01:00
Move Idle extension to external repo.
This commit is contained in:
parent
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commit
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@ -1,54 +0,0 @@
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<div class="idle-settings">
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<div class="inline-drawer">
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<div class="inline-drawer-toggle inline-drawer-header" title="Indicates the settings for the idle feature.">
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<b>Idle</b>
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<div class="inline-drawer-icon fa-solid fa-circle-chevron-down down"></div>
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</div>
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<div class="inline-drawer-content">
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<div class="idle_block flex-container">
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<input id="idle_enabled" type="checkbox" title="Toggle to enable or disable the idle feature." />
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<label for="idle_enabled">Enabled</label>
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</div>
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<div class="idle_block flex-container">
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<input id="idle_repeats" class="text_pole widthUnset" type="number" min="0" max="100000" step="1" title="The number of times the idle action will be prompted." />
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<label for="idle_repeats">Idle Prompt Count</label>
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</div>
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<div class="idle_block flex-container" style="display: none;">
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<input id="idle_timer_min" class="text_pole widthUnset" type="number" min="0" max="600000" step="1" title="The minimum amount of time in seconds before the idle action is triggered." />
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<label for="idle_timer_min">Idle Timer Minimum (seconds)</label>
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</div>
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<div class="idle_block flex-container">
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<input id="idle_timer" class="text_pole widthUnset" type="number" min="0" max="600000" step="1" title="The amount of time in seconds before the idle action is triggered." />
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<label for="idle_timer">Idle Timer (seconds)</label>
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</div>
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<div class="idle_block flex-container">
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<label for="idle_prompts">Idle Prompts</label>
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<textarea id="idle_prompts" class="text_pole textarea_compact" rows="6" title="The prompts to be sent to initial the idle reply (newline seperated)."></textarea>
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</div>
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<div class="idle_block flex-container">
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<input id="idle_use_continuation" type="checkbox" title="Indicates whether the idle action will just use the 'Continue' function instead of a prompt." />
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<label for="idle_use_continuation">Use Continuation</label>
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</div>
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<div class="idle_block flex-container">
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<input id="idle_random_time" type="checkbox" title="Indicates if the idle time should be randomized between a min/max value." />
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<label for="idle_random_time">Randomize Time</label>
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</div>
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<div class="idle_block flex-container">
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<input id="idle_include_prompt" type="checkbox" title="Indicates if the idle prompting should be included in context. (Sends as user)" />
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<label for="idle_include_prompt">Include Idle Prompt</label>
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</div>
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<div class="idle_block flex-container">
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<label for="idle_sendAs">Send As</label>
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<select id="idle_sendAs" class="text_pole" title="Determines how the idle message prompting is sent; as a user, character, system, or raw message.">
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<option value="user">User</option>
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<option value="char">Character</option>
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<option value="sys">System</option>
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<option value="raw">Raw</option>
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</select>
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</div>
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<hr class="sysHR" />
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</div>
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</div>
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</div>
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@ -1,329 +0,0 @@
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import {
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saveSettingsDebounced,
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substituteParams
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} from "../../../script.js";
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import { debounce } from "../../utils.js";
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import { promptQuietForLoudResponse, sendMessageAs, sendNarratorMessage } from "../../slash-commands.js";
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import { extension_settings, getContext, renderExtensionTemplate } from "../../extensions.js";
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import { registerSlashCommand } from "../../slash-commands.js";
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const extensionName = "idle";
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let idleTimer = null;
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let repeatCount = 0;
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let defaultSettings = {
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enabled: false,
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timer: 120,
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prompts: [
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"*stands silently, looking deep in thought*",
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"*pauses, eyes wandering over the surroundings*",
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"*hesitates, appearing lost for a moment*",
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"*takes a deep breath, collecting their thoughts*",
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"*gazes into the distance, seemingly distracted*",
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"*remains still, absorbing the ambiance*",
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"*lingers in silence, a contemplative look on their face*",
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"*stops, fingers brushing against an old memory*",
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"*seems to drift into a momentary daydream*",
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"*waits quietly, allowing the weight of the moment to settle*",
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],
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useContinuation: true,
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repeats: 2, // 0 = infinite
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sendAs: "user",
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randomTime: false,
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timeMin: 60,
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includePrompt: false,
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};
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//TODO: Can we make this a generic function?
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/**
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* Load the extension settings and set defaults if they don't exist.
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*/
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async function loadSettings() {
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if (!extension_settings.idle) {
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console.log("Creating extension_settings.idle");
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extension_settings.idle = {};
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}
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for (const [key, value] of Object.entries(defaultSettings)) {
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if (!extension_settings.idle.hasOwnProperty(key)) {
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console.log(`Setting default for: ${key}`);
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extension_settings.idle[key] = value;
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}
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}
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populateUIWithSettings();
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}
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//TODO: Can we make this a generic function too?
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/**
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* Populate the UI components with values from the extension settings.
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*/
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function populateUIWithSettings() {
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$("#idle_timer").val(extension_settings.idle.timer).trigger("input");
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$("#idle_prompts").val(extension_settings.idle.prompts.join("\n")).trigger("input");
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$("#idle_use_continuation").prop("checked", extension_settings.idle.useContinuation).trigger("input");
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$("#idle_enabled").prop("checked", extension_settings.idle.enabled).trigger("input");
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$("#idle_repeats").val(extension_settings.idle.repeats).trigger("input");
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$("#idle_sendAs").val(extension_settings.idle.sendAs).trigger("input");
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$("#idle_random_time").prop("checked", extension_settings.idle.randomTime).trigger("input");
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$("#idle_timer_min").val(extension_settings.idle.timerMin).trigger("input");
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$("#idle_include_prompt").prop("checked", extension_settings.idle.includePrompt).trigger("input");
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}
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/**
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* Reset the idle timer based on the extension settings and context.
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*/
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function resetIdleTimer() {
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console.debug("Resetting idle timer");
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if (idleTimer) clearTimeout(idleTimer);
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let context = getContext();
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if (!context.characterId && !context.groupID) return;
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if (!extension_settings.idle.enabled) return;
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if (extension_settings.idle.randomTime) {
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// ensure these are ints
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let min = extension_settings.idle.timerMin;
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let max = extension_settings.idle.timer;
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min = parseInt(min);
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max = parseInt(max);
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let randomTime = (Math.random() * (max - min + 1)) + min;
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idleTimer = setTimeout(sendIdlePrompt, 1000 * randomTime);
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} else {
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idleTimer = setTimeout(sendIdlePrompt, 1000 * extension_settings.idle.timer);
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}
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}
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/**
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* Send a random idle prompt to the AI based on the extension settings.
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* Checks conditions like if the extension is enabled and repeat conditions.
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*/
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async function sendIdlePrompt() {
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if (!extension_settings.idle.enabled) return;
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// Check repeat conditions and waiting for a response
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if (repeatCount >= extension_settings.idle.repeats || $('#mes_stop').is(':visible')) {
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//console.debug("Not sending idle prompt due to repeat conditions or waiting for a response.");
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resetIdleTimer();
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return;
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}
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const randomPrompt = extension_settings.idle.prompts[
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Math.floor(Math.random() * extension_settings.idle.prompts.length)
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];
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sendPrompt(randomPrompt);
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repeatCount++;
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resetIdleTimer();
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}
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/**
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* Add our prompt to the chat and then send the chat to the backend.
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* @param {string} sendAs - The type of message to send. "user", "char", or "sys".
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* @param {string} prompt - The prompt text to send to the AI.
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*/
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function sendLoud(sendAs, prompt) {
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if (sendAs === "user") {
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prompt = substituteParams(prompt);
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$("#send_textarea").val(prompt);
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// Set the focus back to the textarea
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$("#send_textarea").focus();
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$("#send_but").trigger('click');
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} else if (sendAs === "char") {
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sendMessageAs("", `${getContext().name2}\n${prompt}`);
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promptQuietForLoudResponse(sendAs, "");
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} else if (sendAs === "sys") {
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sendNarratorMessage("", prompt);
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promptQuietForLoudResponse(sendAs, "");
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}
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else {
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console.error(`Unknown sendAs value: ${sendAs}`);
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}
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}
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/**
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* Send the provided prompt to the AI. Determines method based on continuation setting.
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* @param {string} prompt - The prompt text to send to the AI.
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*/
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function sendPrompt(prompt) {
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clearTimeout(idleTimer);
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$("#send_textarea").off("input");
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if (extension_settings.idle.useContinuation) {
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$('#option_continue').trigger('click');
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console.debug("Sending idle prompt with continuation");
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} else {
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console.debug("Sending idle prompt");
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console.log(extension_settings.idle);
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if (extension_settings.idle.includePrompt) {
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sendLoud(extension_settings.idle.sendAs, prompt);
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}
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else {
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promptQuietForLoudResponse(extension_settings.idle.sendAs, prompt);
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}
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}
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}
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/**
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* Load the settings HTML and append to the designated area.
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*/
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async function loadSettingsHTML() {
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const settingsHtml = renderExtensionTemplate(extensionName, "dropdown");
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$("#extensions_settings2").append(settingsHtml);
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}
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/**
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* Update a specific setting based on user input.
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* @param {string} elementId - The HTML element ID tied to the setting.
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* @param {string} property - The property name in the settings object.
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* @param {boolean} [isCheckbox=false] - Whether the setting is a checkbox.
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*/
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function updateSetting(elementId, property, isCheckbox = false) {
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let value = $(`#${elementId}`).val();
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if (isCheckbox) {
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value = $(`#${elementId}`).prop('checked');
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}
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if (property === "prompts") {
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value = value.split("\n");
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}
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extension_settings.idle[property] = value;
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saveSettingsDebounced();
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}
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/**
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* Attach an input listener to a UI component to update the corresponding setting.
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* @param {string} elementId - The HTML element ID tied to the setting.
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* @param {string} property - The property name in the settings object.
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* @param {boolean} [isCheckbox=false] - Whether the setting is a checkbox.
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*/
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function attachUpdateListener(elementId, property, isCheckbox = false) {
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$(`#${elementId}`).on('input', debounce(() => {
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updateSetting(elementId, property, isCheckbox);
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}, 250));
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}
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/**
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* Handle the enabling or disabling of the idle extension.
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* Adds or removes the idle listeners based on the checkbox's state.
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*/
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function handleIdleEnabled() {
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if (!extension_settings.idle.enabled) {
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clearTimeout(idleTimer);
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removeIdleListeners();
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} else {
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resetIdleTimer();
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attachIdleListeners();
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}
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}
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/**
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* Setup input listeners for the various settings and actions related to the idle extension.
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*/
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function setupListeners() {
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const settingsToWatch = [
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['idle_timer', 'timer'],
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['idle_prompts', 'prompts'],
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['idle_use_continuation', 'useContinuation', true],
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['idle_enabled', 'enabled', true],
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['idle_repeats', 'repeats'],
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['idle_sendAs', 'sendAs'],
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['idle_random_time', 'randomTime', true],
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['idle_timer_min', 'timerMin'],
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['idle_include_prompt', 'includePrompt', true]
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];
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settingsToWatch.forEach(setting => {
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attachUpdateListener(...setting);
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});
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// Idleness listeners, could be made better
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$('#idle_enabled').on('input', debounce(handleIdleEnabled, 250));
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// Add the idle listeners initially if the idle feature is enabled
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if (extension_settings.idle.enabled) {
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attachIdleListeners();
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}
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//show/hide timer min parent div
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$('#idle_random_time').on('input', function () {
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if ($(this).prop('checked')) {
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$('#idle_timer_min').parent().show();
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} else {
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$('#idle_timer_min').parent().hide();
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}
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$('#idle_timer').trigger('input');
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});
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// if we're including the prompt, hide raw from the sendAs dropdown
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$('#idle_include_prompt').on('input', function () {
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if ($(this).prop('checked')) {
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$('#idle_sendAs option[value="raw"]').hide();
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} else {
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$('#idle_sendAs option[value="raw"]').show();
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}
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});
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//make sure timer min is less than timer
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$('#idle_timer').on('input', function () {
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if ($('#idle_random_time').prop('checked')) {
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if ($(this).val() < $('#idle_timer_min').val()) {
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$('#idle_timer_min').val($(this).val());
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$('#idle_timer_min').trigger('input');
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}
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}
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});
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}
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const debouncedActivityHandler = debounce((event) => {
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// Check if the event target (or any of its parents) has the id "option_continue"
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if ($(event.target).closest('#option_continue').length) {
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return; // Do not proceed if the click was on (or inside) an element with id "option_continue"
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}
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console.debug("Activity detected, resetting idle timer");
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resetIdleTimer();
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repeatCount = 0;
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}, 250);
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function attachIdleListeners() {
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$(document).on("click keypress", debouncedActivityHandler);
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document.addEventListener('keydown', debouncedActivityHandler);
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}
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/**
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* Remove idle-specific listeners.
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*/
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function removeIdleListeners() {
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$(document).off("click keypress", debouncedActivityHandler);
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document.removeEventListener('keydown', debouncedActivityHandler);
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}
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function toggleIdle() {
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extension_settings.idle.enabled = !extension_settings.idle.enabled;
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$('#idle_enabled').prop('checked', extension_settings.idle.enabled);
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$('#idle_enabled').trigger('input');
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|
||||||
toastr.info(`Idle mode ${extension_settings.idle.enabled ? "enabled" : "disabled"}.`);
|
|
||||||
resetIdleTimer();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
jQuery(async () => {
|
|
||||||
await loadSettingsHTML();
|
|
||||||
loadSettings();
|
|
||||||
setupListeners();
|
|
||||||
if (extension_settings.idle.enabled) {
|
|
||||||
resetIdleTimer();
|
|
||||||
}
|
|
||||||
// once the doc is ready, check if random time is checked and hide/show timer min
|
|
||||||
if ($('#idle_random_time').prop('checked')) {
|
|
||||||
$('#idle_timer_min').parent().show();
|
|
||||||
}
|
|
||||||
registerSlashCommand('idle', toggleIdle, [], '– toggles idle mode', true, true);
|
|
||||||
});
|
|
@ -1,12 +0,0 @@
|
|||||||
{
|
|
||||||
"display_name": "Idle",
|
|
||||||
"loading_order": 6,
|
|
||||||
"requires": [],
|
|
||||||
"optional": [
|
|
||||||
],
|
|
||||||
"js": "index.js",
|
|
||||||
"css": "style.css",
|
|
||||||
"author": "City-Unit",
|
|
||||||
"version": "1.0.0",
|
|
||||||
"homePage": "https://github.com/SillyTavern/SillyTavern"
|
|
||||||
}
|
|
@ -1,3 +0,0 @@
|
|||||||
.idle_block {
|
|
||||||
align-items: center;
|
|
||||||
}
|
|
Loading…
x
Reference in New Issue
Block a user