mirror of
https://github.com/SillyTavern/SillyTavern.git
synced 2025-01-20 21:41:32 +01:00
Move Idle extension to external repo.
This commit is contained in:
parent
6a9f4a57b9
commit
0f15d2d45b
@ -1,54 +0,0 @@
|
||||
<div class="idle-settings">
|
||||
<div class="inline-drawer">
|
||||
<div class="inline-drawer-toggle inline-drawer-header" title="Indicates the settings for the idle feature.">
|
||||
<b>Idle</b>
|
||||
<div class="inline-drawer-icon fa-solid fa-circle-chevron-down down"></div>
|
||||
</div>
|
||||
|
||||
<div class="inline-drawer-content">
|
||||
<div class="idle_block flex-container">
|
||||
<input id="idle_enabled" type="checkbox" title="Toggle to enable or disable the idle feature." />
|
||||
<label for="idle_enabled">Enabled</label>
|
||||
</div>
|
||||
<div class="idle_block flex-container">
|
||||
<input id="idle_repeats" class="text_pole widthUnset" type="number" min="0" max="100000" step="1" title="The number of times the idle action will be prompted." />
|
||||
<label for="idle_repeats">Idle Prompt Count</label>
|
||||
</div>
|
||||
<div class="idle_block flex-container" style="display: none;">
|
||||
<input id="idle_timer_min" class="text_pole widthUnset" type="number" min="0" max="600000" step="1" title="The minimum amount of time in seconds before the idle action is triggered." />
|
||||
<label for="idle_timer_min">Idle Timer Minimum (seconds)</label>
|
||||
</div>
|
||||
<div class="idle_block flex-container">
|
||||
<input id="idle_timer" class="text_pole widthUnset" type="number" min="0" max="600000" step="1" title="The amount of time in seconds before the idle action is triggered." />
|
||||
<label for="idle_timer">Idle Timer (seconds)</label>
|
||||
</div>
|
||||
<div class="idle_block flex-container">
|
||||
<label for="idle_prompts">Idle Prompts</label>
|
||||
<textarea id="idle_prompts" class="text_pole textarea_compact" rows="6" title="The prompts to be sent to initial the idle reply (newline seperated)."></textarea>
|
||||
</div>
|
||||
<div class="idle_block flex-container">
|
||||
<input id="idle_use_continuation" type="checkbox" title="Indicates whether the idle action will just use the 'Continue' function instead of a prompt." />
|
||||
<label for="idle_use_continuation">Use Continuation</label>
|
||||
</div>
|
||||
<div class="idle_block flex-container">
|
||||
<input id="idle_random_time" type="checkbox" title="Indicates if the idle time should be randomized between a min/max value." />
|
||||
<label for="idle_random_time">Randomize Time</label>
|
||||
</div>
|
||||
<div class="idle_block flex-container">
|
||||
<input id="idle_include_prompt" type="checkbox" title="Indicates if the idle prompting should be included in context. (Sends as user)" />
|
||||
<label for="idle_include_prompt">Include Idle Prompt</label>
|
||||
</div>
|
||||
<div class="idle_block flex-container">
|
||||
<label for="idle_sendAs">Send As</label>
|
||||
<select id="idle_sendAs" class="text_pole" title="Determines how the idle message prompting is sent; as a user, character, system, or raw message.">
|
||||
<option value="user">User</option>
|
||||
<option value="char">Character</option>
|
||||
<option value="sys">System</option>
|
||||
<option value="raw">Raw</option>
|
||||
</select>
|
||||
</div>
|
||||
|
||||
<hr class="sysHR" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
@ -1,329 +0,0 @@
|
||||
import {
|
||||
saveSettingsDebounced,
|
||||
substituteParams
|
||||
} from "../../../script.js";
|
||||
import { debounce } from "../../utils.js";
|
||||
import { promptQuietForLoudResponse, sendMessageAs, sendNarratorMessage } from "../../slash-commands.js";
|
||||
import { extension_settings, getContext, renderExtensionTemplate } from "../../extensions.js";
|
||||
import { registerSlashCommand } from "../../slash-commands.js";
|
||||
const extensionName = "idle";
|
||||
|
||||
let idleTimer = null;
|
||||
let repeatCount = 0;
|
||||
|
||||
let defaultSettings = {
|
||||
enabled: false,
|
||||
timer: 120,
|
||||
prompts: [
|
||||
"*stands silently, looking deep in thought*",
|
||||
"*pauses, eyes wandering over the surroundings*",
|
||||
"*hesitates, appearing lost for a moment*",
|
||||
"*takes a deep breath, collecting their thoughts*",
|
||||
"*gazes into the distance, seemingly distracted*",
|
||||
"*remains still, absorbing the ambiance*",
|
||||
"*lingers in silence, a contemplative look on their face*",
|
||||
"*stops, fingers brushing against an old memory*",
|
||||
"*seems to drift into a momentary daydream*",
|
||||
"*waits quietly, allowing the weight of the moment to settle*",
|
||||
],
|
||||
useContinuation: true,
|
||||
repeats: 2, // 0 = infinite
|
||||
sendAs: "user",
|
||||
randomTime: false,
|
||||
timeMin: 60,
|
||||
includePrompt: false,
|
||||
};
|
||||
|
||||
|
||||
//TODO: Can we make this a generic function?
|
||||
/**
|
||||
* Load the extension settings and set defaults if they don't exist.
|
||||
*/
|
||||
async function loadSettings() {
|
||||
if (!extension_settings.idle) {
|
||||
console.log("Creating extension_settings.idle");
|
||||
extension_settings.idle = {};
|
||||
}
|
||||
for (const [key, value] of Object.entries(defaultSettings)) {
|
||||
if (!extension_settings.idle.hasOwnProperty(key)) {
|
||||
console.log(`Setting default for: ${key}`);
|
||||
extension_settings.idle[key] = value;
|
||||
}
|
||||
}
|
||||
populateUIWithSettings();
|
||||
}
|
||||
|
||||
//TODO: Can we make this a generic function too?
|
||||
/**
|
||||
* Populate the UI components with values from the extension settings.
|
||||
*/
|
||||
function populateUIWithSettings() {
|
||||
$("#idle_timer").val(extension_settings.idle.timer).trigger("input");
|
||||
$("#idle_prompts").val(extension_settings.idle.prompts.join("\n")).trigger("input");
|
||||
$("#idle_use_continuation").prop("checked", extension_settings.idle.useContinuation).trigger("input");
|
||||
$("#idle_enabled").prop("checked", extension_settings.idle.enabled).trigger("input");
|
||||
$("#idle_repeats").val(extension_settings.idle.repeats).trigger("input");
|
||||
$("#idle_sendAs").val(extension_settings.idle.sendAs).trigger("input");
|
||||
$("#idle_random_time").prop("checked", extension_settings.idle.randomTime).trigger("input");
|
||||
$("#idle_timer_min").val(extension_settings.idle.timerMin).trigger("input");
|
||||
$("#idle_include_prompt").prop("checked", extension_settings.idle.includePrompt).trigger("input");
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Reset the idle timer based on the extension settings and context.
|
||||
*/
|
||||
function resetIdleTimer() {
|
||||
console.debug("Resetting idle timer");
|
||||
if (idleTimer) clearTimeout(idleTimer);
|
||||
let context = getContext();
|
||||
if (!context.characterId && !context.groupID) return;
|
||||
if (!extension_settings.idle.enabled) return;
|
||||
if (extension_settings.idle.randomTime) {
|
||||
// ensure these are ints
|
||||
let min = extension_settings.idle.timerMin;
|
||||
let max = extension_settings.idle.timer;
|
||||
min = parseInt(min);
|
||||
max = parseInt(max);
|
||||
let randomTime = (Math.random() * (max - min + 1)) + min;
|
||||
idleTimer = setTimeout(sendIdlePrompt, 1000 * randomTime);
|
||||
} else {
|
||||
idleTimer = setTimeout(sendIdlePrompt, 1000 * extension_settings.idle.timer);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a random idle prompt to the AI based on the extension settings.
|
||||
* Checks conditions like if the extension is enabled and repeat conditions.
|
||||
*/
|
||||
async function sendIdlePrompt() {
|
||||
if (!extension_settings.idle.enabled) return;
|
||||
|
||||
// Check repeat conditions and waiting for a response
|
||||
if (repeatCount >= extension_settings.idle.repeats || $('#mes_stop').is(':visible')) {
|
||||
//console.debug("Not sending idle prompt due to repeat conditions or waiting for a response.");
|
||||
resetIdleTimer();
|
||||
return;
|
||||
}
|
||||
|
||||
const randomPrompt = extension_settings.idle.prompts[
|
||||
Math.floor(Math.random() * extension_settings.idle.prompts.length)
|
||||
];
|
||||
|
||||
sendPrompt(randomPrompt);
|
||||
repeatCount++;
|
||||
resetIdleTimer();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Add our prompt to the chat and then send the chat to the backend.
|
||||
* @param {string} sendAs - The type of message to send. "user", "char", or "sys".
|
||||
* @param {string} prompt - The prompt text to send to the AI.
|
||||
*/
|
||||
function sendLoud(sendAs, prompt) {
|
||||
if (sendAs === "user") {
|
||||
prompt = substituteParams(prompt);
|
||||
|
||||
$("#send_textarea").val(prompt);
|
||||
|
||||
// Set the focus back to the textarea
|
||||
$("#send_textarea").focus();
|
||||
|
||||
$("#send_but").trigger('click');
|
||||
} else if (sendAs === "char") {
|
||||
sendMessageAs("", `${getContext().name2}\n${prompt}`);
|
||||
promptQuietForLoudResponse(sendAs, "");
|
||||
} else if (sendAs === "sys") {
|
||||
sendNarratorMessage("", prompt);
|
||||
promptQuietForLoudResponse(sendAs, "");
|
||||
}
|
||||
else {
|
||||
console.error(`Unknown sendAs value: ${sendAs}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Send the provided prompt to the AI. Determines method based on continuation setting.
|
||||
* @param {string} prompt - The prompt text to send to the AI.
|
||||
*/
|
||||
function sendPrompt(prompt) {
|
||||
clearTimeout(idleTimer);
|
||||
$("#send_textarea").off("input");
|
||||
|
||||
if (extension_settings.idle.useContinuation) {
|
||||
$('#option_continue').trigger('click');
|
||||
console.debug("Sending idle prompt with continuation");
|
||||
} else {
|
||||
console.debug("Sending idle prompt");
|
||||
console.log(extension_settings.idle);
|
||||
if (extension_settings.idle.includePrompt) {
|
||||
sendLoud(extension_settings.idle.sendAs, prompt);
|
||||
}
|
||||
else {
|
||||
promptQuietForLoudResponse(extension_settings.idle.sendAs, prompt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Load the settings HTML and append to the designated area.
|
||||
*/
|
||||
async function loadSettingsHTML() {
|
||||
const settingsHtml = renderExtensionTemplate(extensionName, "dropdown");
|
||||
$("#extensions_settings2").append(settingsHtml);
|
||||
}
|
||||
|
||||
/**
|
||||
* Update a specific setting based on user input.
|
||||
* @param {string} elementId - The HTML element ID tied to the setting.
|
||||
* @param {string} property - The property name in the settings object.
|
||||
* @param {boolean} [isCheckbox=false] - Whether the setting is a checkbox.
|
||||
*/
|
||||
function updateSetting(elementId, property, isCheckbox = false) {
|
||||
let value = $(`#${elementId}`).val();
|
||||
if (isCheckbox) {
|
||||
value = $(`#${elementId}`).prop('checked');
|
||||
}
|
||||
|
||||
if (property === "prompts") {
|
||||
value = value.split("\n");
|
||||
}
|
||||
|
||||
extension_settings.idle[property] = value;
|
||||
saveSettingsDebounced();
|
||||
}
|
||||
|
||||
/**
|
||||
* Attach an input listener to a UI component to update the corresponding setting.
|
||||
* @param {string} elementId - The HTML element ID tied to the setting.
|
||||
* @param {string} property - The property name in the settings object.
|
||||
* @param {boolean} [isCheckbox=false] - Whether the setting is a checkbox.
|
||||
*/
|
||||
function attachUpdateListener(elementId, property, isCheckbox = false) {
|
||||
$(`#${elementId}`).on('input', debounce(() => {
|
||||
updateSetting(elementId, property, isCheckbox);
|
||||
}, 250));
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle the enabling or disabling of the idle extension.
|
||||
* Adds or removes the idle listeners based on the checkbox's state.
|
||||
*/
|
||||
function handleIdleEnabled() {
|
||||
if (!extension_settings.idle.enabled) {
|
||||
clearTimeout(idleTimer);
|
||||
removeIdleListeners();
|
||||
} else {
|
||||
resetIdleTimer();
|
||||
attachIdleListeners();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Setup input listeners for the various settings and actions related to the idle extension.
|
||||
*/
|
||||
function setupListeners() {
|
||||
const settingsToWatch = [
|
||||
['idle_timer', 'timer'],
|
||||
['idle_prompts', 'prompts'],
|
||||
['idle_use_continuation', 'useContinuation', true],
|
||||
['idle_enabled', 'enabled', true],
|
||||
['idle_repeats', 'repeats'],
|
||||
['idle_sendAs', 'sendAs'],
|
||||
['idle_random_time', 'randomTime', true],
|
||||
['idle_timer_min', 'timerMin'],
|
||||
['idle_include_prompt', 'includePrompt', true]
|
||||
];
|
||||
settingsToWatch.forEach(setting => {
|
||||
attachUpdateListener(...setting);
|
||||
});
|
||||
|
||||
// Idleness listeners, could be made better
|
||||
$('#idle_enabled').on('input', debounce(handleIdleEnabled, 250));
|
||||
|
||||
// Add the idle listeners initially if the idle feature is enabled
|
||||
if (extension_settings.idle.enabled) {
|
||||
attachIdleListeners();
|
||||
}
|
||||
|
||||
//show/hide timer min parent div
|
||||
$('#idle_random_time').on('input', function () {
|
||||
if ($(this).prop('checked')) {
|
||||
$('#idle_timer_min').parent().show();
|
||||
} else {
|
||||
$('#idle_timer_min').parent().hide();
|
||||
}
|
||||
|
||||
$('#idle_timer').trigger('input');
|
||||
});
|
||||
|
||||
// if we're including the prompt, hide raw from the sendAs dropdown
|
||||
$('#idle_include_prompt').on('input', function () {
|
||||
if ($(this).prop('checked')) {
|
||||
$('#idle_sendAs option[value="raw"]').hide();
|
||||
} else {
|
||||
$('#idle_sendAs option[value="raw"]').show();
|
||||
}
|
||||
});
|
||||
|
||||
//make sure timer min is less than timer
|
||||
$('#idle_timer').on('input', function () {
|
||||
if ($('#idle_random_time').prop('checked')) {
|
||||
if ($(this).val() < $('#idle_timer_min').val()) {
|
||||
$('#idle_timer_min').val($(this).val());
|
||||
$('#idle_timer_min').trigger('input');
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
const debouncedActivityHandler = debounce((event) => {
|
||||
// Check if the event target (or any of its parents) has the id "option_continue"
|
||||
if ($(event.target).closest('#option_continue').length) {
|
||||
return; // Do not proceed if the click was on (or inside) an element with id "option_continue"
|
||||
}
|
||||
|
||||
console.debug("Activity detected, resetting idle timer");
|
||||
resetIdleTimer();
|
||||
repeatCount = 0;
|
||||
}, 250);
|
||||
|
||||
function attachIdleListeners() {
|
||||
$(document).on("click keypress", debouncedActivityHandler);
|
||||
document.addEventListener('keydown', debouncedActivityHandler);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove idle-specific listeners.
|
||||
*/
|
||||
function removeIdleListeners() {
|
||||
$(document).off("click keypress", debouncedActivityHandler);
|
||||
document.removeEventListener('keydown', debouncedActivityHandler);
|
||||
}
|
||||
|
||||
function toggleIdle() {
|
||||
extension_settings.idle.enabled = !extension_settings.idle.enabled;
|
||||
$('#idle_enabled').prop('checked', extension_settings.idle.enabled);
|
||||
$('#idle_enabled').trigger('input');
|
||||
toastr.info(`Idle mode ${extension_settings.idle.enabled ? "enabled" : "disabled"}.`);
|
||||
resetIdleTimer();
|
||||
}
|
||||
|
||||
|
||||
|
||||
jQuery(async () => {
|
||||
await loadSettingsHTML();
|
||||
loadSettings();
|
||||
setupListeners();
|
||||
if (extension_settings.idle.enabled) {
|
||||
resetIdleTimer();
|
||||
}
|
||||
// once the doc is ready, check if random time is checked and hide/show timer min
|
||||
if ($('#idle_random_time').prop('checked')) {
|
||||
$('#idle_timer_min').parent().show();
|
||||
}
|
||||
registerSlashCommand('idle', toggleIdle, [], '– toggles idle mode', true, true);
|
||||
});
|
@ -1,12 +0,0 @@
|
||||
{
|
||||
"display_name": "Idle",
|
||||
"loading_order": 6,
|
||||
"requires": [],
|
||||
"optional": [
|
||||
],
|
||||
"js": "index.js",
|
||||
"css": "style.css",
|
||||
"author": "City-Unit",
|
||||
"version": "1.0.0",
|
||||
"homePage": "https://github.com/SillyTavern/SillyTavern"
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
.idle_block {
|
||||
align-items: center;
|
||||
}
|
Loading…
Reference in New Issue
Block a user