/char-find command to get a specific unique char
- findChar utility function that does the heavy lifting of finding a specific char based on conditions - Log/warn if multiple characters match - Validation function for named args that should be arrays
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@ -71,6 +71,7 @@ import { commonEnumProviders, enumIcons } from './slash-commands/SlashCommandCom
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import { SlashCommandDebugController } from './slash-commands/SlashCommandDebugController.js';
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import { SlashCommandBreakController } from './slash-commands/SlashCommandBreakController.js';
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import { SlashCommandExecutionError } from './slash-commands/SlashCommandExecutionError.js';
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import { getTagsList } from './tags.js';
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export {
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executeSlashCommands, executeSlashCommandsWithOptions, getSlashCommandsHelp, registerSlashCommand,
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};
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@ -173,6 +174,65 @@ export function initDefaultSlashCommands() {
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</div>
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`,
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}));
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SlashCommandParser.addCommandObject(SlashCommand.fromProps({
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name: 'char-find',
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aliases: ['findchar'],
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callback: (args, name) => {
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if (typeof name !== 'string') throw new Error('name must be a string');
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if (args.preferCurrent instanceof SlashCommandClosure || Array.isArray(args.preferCurrent)) throw new Error('preferCurrent cannot be a closure or array');
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const char = findChar({ name: name, filteredByTags: validateArrayArgString(args.tag, 'tag'), preferCurrentChar: isTrueBoolean(args.preferCurrent) });
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return char?.avatar ?? '';
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},
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returns: 'the avatar key (unique identifier) of the character',
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namedArgumentList: [
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SlashCommandNamedArgument.fromProps({
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name: 'tag',
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description: 'Supply one or more tags to filter down to the correct character for the provided name, if multiple characters have the same name.',
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typeList: [ARGUMENT_TYPE.STRING],
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enumProvider: commonEnumProviders.tags('assigned'),
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acceptsMultiple: true,
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}),
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SlashCommandNamedArgument.fromProps({
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name: 'preferCurrent',
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description: 'Prefer current character or characters in a group, if multiple characters match',
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typeList: [ARGUMENT_TYPE.BOOLEAN],
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defaultValue: 'true',
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}),
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],
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unnamedArgumentList: [
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SlashCommandArgument.fromProps({
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description: 'Character name',
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typeList: [ARGUMENT_TYPE.STRING],
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enumProvider: commonEnumProviders.characters('character'),
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forceEnum: false,
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}),
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],
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helpString: `
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<div>
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Searches for a character and returns its avatar key.
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</div>
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<div>
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This can be used to choose the correct character for something like <code>/sendas</code> or other commands in need of a character name
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if you have multiple characters with the same name.
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</div>
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<div>
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<strong>Example:</strong>
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<ul>
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<li>
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<pre><code>/char-find name="Chloe"</code></pre>
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Returns the avatar key for "Chloe".
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</li>
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<li>
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<pre><code>/search name="Chloe" tag="friend"</code></pre>
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Returns the avatar key for the character "Chloe" that is tagged with "friend".
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This is useful if you for example have multiple characters named "Chloe", and the others are "foe", "goddess", or anything else,
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so you can actually select the character you are looking for.
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</li>
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</ul>
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</div>
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`,
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}));
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SlashCommandParser.addCommandObject(SlashCommand.fromProps({
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name: 'sendas',
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callback: sendMessageAs,
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@ -3116,42 +3176,94 @@ async function setNarratorName(_, text) {
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return '';
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}
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/**
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* Checks if an argument is a string array (or undefined), and if not, throws an error
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* @param {string|SlashCommandClosure|(string|SlashCommandClosure)[]|undefined} arg The named argument to check
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* @param {string} name The name of the argument for the error message
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* @param {object} [options={}] - The optional arguments
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* @param {boolean} [options.allowUndefined=false] - Whether the argument can be undefined
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* @throws {Error} If the argument is not an array
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* @returns {string[]}
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*/
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export function validateArrayArgString(arg, name, { allowUndefined = true } = {}) {
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if (arg === undefined) {
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if (allowUndefined) return undefined;
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throw new Error(`Argument "${name}" is undefined, but must be a string array`);
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}
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if (!Array.isArray(arg)) throw new Error(`Argument "${name}" must be an array`);
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if (!arg.every(x => typeof x === 'string')) throw new Error(`Argument "${name}" must be an array of strings`);
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return arg;
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}
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/**
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* Checks if an argument is a string or closure array (or undefined), and if not, throws an error
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* @param {string|SlashCommandClosure|(string|SlashCommandClosure)[]|undefined} arg The named argument to check
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* @param {string} name The name of the argument for the error message
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* @param {object} [options={}] - The optional arguments
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* @param {boolean} [options.allowUndefined=false] - Whether the argument can be undefined
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* @throws {Error} If the argument is not an array of strings or closures
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* @returns {(string|SlashCommandClosure)[]}
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*/
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export function validateArrayArg(arg, name, { allowUndefined = true } = {}) {
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if (arg === undefined) {
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if (allowUndefined) return [];
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throw new Error(`Argument "${name}" is undefined, but must be an array of strings or closures`);
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}
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if (!Array.isArray(arg)) throw new Error(`Argument "${name}" must be an array`);
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if (!arg.every(x => typeof x === 'string' || x instanceof SlashCommandClosure)) throw new Error(`Argument "${name}" must be an array of strings or closures`);
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return arg;
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}
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/**
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* Finds a character by name, with optional filtering and precedence for avatars
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* @param {string} name - The name to search for
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* @param {object} [options={}] - The options for the search
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* @param {string?} [options.name=null] - The name to search for
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* @param {boolean} [options.allowAvatar=false] - Whether to allow searching by avatar
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* @param {boolean} [options.insensitive=true] - Whether the search should be case insensitive
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* @param {string[]?} [options.filteredByTags=null] - Tags to filter characters by
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* @param {any?} [options.preferCurrentChar=null] - The current character to prefer
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* @param {boolean} [options.preferCurrentChar=false] - Whether to prefer the current character(s)
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* @param {boolean} [options.quiet=false] - Whether to suppress warnings
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* @returns {any?} - The found character or null if not found
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*/
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export function findCharByName(name, { allowAvatar = false, insensitive = true, filteredByTags = null, preferCurrentChar = null } = {}) {
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const matches = (char) => (allowAvatar && char.avatar === name) || insensitive ? equalsIgnoreCaseAndAccents(char.name, name) : char.name === name;
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export function findChar({ name = null, allowAvatar = false, insensitive = true, filteredByTags = null, preferCurrentChar = false, quiet = false } = {}) {
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const matches = (char) => (allowAvatar && char.avatar === name) || (insensitive ? equalsIgnoreCaseAndAccents(char.name, name) : char.name === name);
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// Get the current character(s)
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const currentChars = selected_group ? groups.find(group => group.id === selected_group)?.members.map(member => characters.find(char => char.avatar === member)) : [characters[this_chid]];
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// If we have a current char and prefer it, return that if it matches - unless tags are provided, they have precedence
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if (preferCurrentChar && !filteredByTags && matches(preferCurrentChar)) {
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return preferCurrentChar;
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if (preferCurrentChar && !filteredByTags) {
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const preferredChar = currentChars.find(matches);
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if (preferredChar) {
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return preferredChar;
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}
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}
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// Filter characters by tags if provided
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let filteredCharacters = characters;
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if (filteredByTags) {
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filteredCharacters = characters.filter(char => filteredByTags.every(tag => char.tags.includes(tag)));
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filteredCharacters = characters.filter(char => {
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const charTags = getTagsList(char.avatar, false);
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return filteredByTags.every(tagName => charTags.some(x => x.name == tagName));
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});
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}
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// If allowAvatar is true, search by avatar first
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if (allowAvatar) {
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if (allowAvatar && name) {
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const characterByAvatar = filteredCharacters.find(char => char.avatar === name);
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if (characterByAvatar) {
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return characterByAvatar;
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}
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}
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// Search for a matching character by name
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let character = filteredCharacters.find(matches);
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// Search for matching characters by name
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const matchingCharacters = name ? filteredCharacters.filter(matches) : filteredCharacters;
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if (matchingCharacters.length > 1) {
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if (!quiet) toastr.warning(`Multiple characters found for name "${name}" and given conditions.`);
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else console.warn(`Multiple characters found for name "${name}". Returning the first match.`);
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}
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return character;
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return matchingCharacters[0] || null;
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}
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export async function sendMessageAs(args, text) {
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@ -15,13 +15,13 @@ import { SlashCommandScope } from './SlashCommandScope.js';
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* _abortController:SlashCommandAbortController,
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* _debugController:SlashCommandDebugController,
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* _hasUnnamedArgument:boolean,
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* [id:string]:string|SlashCommandClosure|(string|SlashCommandClosure)[],
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* [id:string]:string|SlashCommandClosure|(string|SlashCommandClosure)[]|undefined,
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* }} NamedArguments
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*/
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/**
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* Alternative object for local JSDocs, where you don't need existing pipe, scope, etc. arguments
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* @typedef {{[id:string]:string|SlashCommandClosure|(string|SlashCommandClosure)[]}} NamedArgumentsCapture
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* @typedef {{[id:string]:string|SlashCommandClosure|(string|SlashCommandClosure)[]|undefined}} NamedArgumentsCapture
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*/
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/**
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@ -2,7 +2,7 @@ import { chat_metadata, characters, substituteParams, chat, extension_prompt_rol
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import { extension_settings } from '../extensions.js';
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import { getGroupMembers, groups } from '../group-chats.js';
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import { power_user } from '../power-user.js';
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import { searchCharByName, getTagsList, tags } from '../tags.js';
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import { searchCharByName, getTagsList, tags, tag_map } from '../tags.js';
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import { world_names } from '../world-info.js';
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import { SlashCommandClosure } from './SlashCommandClosure.js';
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import { SlashCommandEnumValue, enumTypes } from './SlashCommandEnumValue.js';
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*/
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personas: () => Object.values(power_user.personas).map(persona => new SlashCommandEnumValue(persona, null, enumTypes.name, enumIcons.persona)),
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/**
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* All possible tags, or only those that have been assigned
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*
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* @param {('all' | 'assigned')} [mode='all'] - Which types of tags to show
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* @returns {() => SlashCommandEnumValue[]}
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*/
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tags: (mode = 'all') => () => {
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let assignedTags = mode === 'assigned' ? new Set(Object.values(tag_map).flat()) : new Set();
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return tags.filter(tag => mode === 'all' || (mode === 'assigned' && assignedTags.has(tag.id)))
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.map(tag => new SlashCommandEnumValue(tag.name, null, enumTypes.command, enumIcons.tag));
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},
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/**
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* All possible tags for a given char/group entity
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*
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