Preserve neutral chat on reloading with commands (#2848)
* Preserve neutral chat on reloading * Restore neutral on deleting character with bulk
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@ -225,7 +225,7 @@ import { getBackgrounds, initBackgrounds, loadBackgroundSettings, background_set
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import { hideLoader, showLoader } from './scripts/loader.js';
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import { BulkEditOverlay, CharacterContextMenu } from './scripts/BulkEditOverlay.js';
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import { loadFeatherlessModels, loadMancerModels, loadOllamaModels, loadTogetherAIModels, loadInfermaticAIModels, loadOpenRouterModels, loadVllmModels, loadAphroditeModels, loadDreamGenModels, initTextGenModels, loadTabbyModels } from './scripts/textgen-models.js';
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import { appendFileContent, hasPendingFileAttachment, populateFileAttachment, decodeStyleTags, encodeStyleTags, isExternalMediaAllowed, getCurrentEntityId } from './scripts/chats.js';
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import { appendFileContent, hasPendingFileAttachment, populateFileAttachment, decodeStyleTags, encodeStyleTags, isExternalMediaAllowed, getCurrentEntityId, preserveNeutralChat, restoreNeutralChat } from './scripts/chats.js';
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import { initPresetManager } from './scripts/preset-manager.js';
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import { MacrosParser, evaluateMacros, getLastMessageId } from './scripts/macros.js';
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import { currentUser, setUserControls } from './scripts/user.js';
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@ -1846,6 +1846,7 @@ export async function deleteLastMessage() {
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}
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export async function reloadCurrentChat() {
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preserveNeutralChat();
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await clearChat();
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chat.length = 0;
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@ -1857,6 +1858,7 @@ export async function reloadCurrentChat() {
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}
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else {
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resetChatState();
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restoreNeutralChat();
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await getCharacters();
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await printMessages();
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await eventSource.emit(event_types.CHAT_CHANGED, getCurrentChatId());
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@ -5700,10 +5702,10 @@ export function deactivateSendButtons() {
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}
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export function resetChatState() {
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// replaces deleted charcter name with system user since it will be displayed next.
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name2 = (this_chid === undefined && neutralCharacterName) ? neutralCharacterName : systemUserName;
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//unsets expected chid before reloading (related to getCharacters/printCharacters from using old arrays)
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this_chid = undefined;
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// replaces deleted charcter name with system user since it will be displayed next.
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name2 = systemUserName;
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// sets up system user to tell user about having deleted a character
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chat.splice(0, chat.length, ...SAFETY_CHAT);
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// resets chat metadata
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@ -8947,15 +8949,12 @@ export async function deleteCharacter(characterKey, { deleteChats = true } = {})
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* It also ensures to save the settings after all the operations.
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*/
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async function removeCharacterFromUI() {
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preserveNeutralChat();
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await clearChat();
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$('#character_cross').click();
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this_chid = undefined;
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characters.length = 0;
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name2 = systemUserName;
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chat.splice(0, chat.length, ...SAFETY_CHAT);
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chat_metadata = {};
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$('#character_cross').trigger('click');
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resetChatState();
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$(document.getElementById('rm_button_selected_ch')).children('h2').text('');
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this_chid = undefined;
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restoreNeutralChat();
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await getCharacters();
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await printMessages();
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saveSettingsDebounced();
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@ -19,6 +19,8 @@ import {
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this_chid,
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saveChatConditional,
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chat_metadata,
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neutralCharacterName,
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updateChatMetadata,
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} from '../script.js';
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import { selected_group } from './group-chats.js';
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import { power_user } from './power-user.js';
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@ -1352,6 +1354,32 @@ async function verifyAttachmentsForSource(source) {
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}
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}
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const NEUTRAL_CHAT_KEY = 'neutralChat';
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export function preserveNeutralChat() {
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if (this_chid !== undefined || selected_group || name2 !== neutralCharacterName) {
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return;
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}
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sessionStorage.setItem(NEUTRAL_CHAT_KEY, JSON.stringify({ chat, chat_metadata }));
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}
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export function restoreNeutralChat() {
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if (this_chid !== undefined || selected_group || name2 !== neutralCharacterName) {
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return;
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}
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const neutralChat = sessionStorage.getItem(NEUTRAL_CHAT_KEY);
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if (!neutralChat) {
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return;
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}
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const { chat: neutralChatData, chat_metadata: neutralChatMetadata } = JSON.parse(neutralChat);
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chat.splice(0, chat.length, ...neutralChatData);
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updateChatMetadata(neutralChatMetadata, true);
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sessionStorage.removeItem(NEUTRAL_CHAT_KEY);
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}
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/**
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* Registers a file converter function.
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* @param {string} mimeType MIME type
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