mirror of
https://github.com/SillyTavern/SillyTavern.git
synced 2025-06-05 21:59:27 +02:00
Add char to persona converter. Move persona functions to a separate script file
This commit is contained in:
455
public/scripts/personas.js
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455
public/scripts/personas.js
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/**
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* This is a placeholder file for all the Persona Management code. Will be refactored into a separate file soon.
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*/
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import { callPopup, characters, chat_metadata, default_avatar, eventSource, event_types, getRequestHeaders, getThumbnailUrl, getUserAvatars, name1, saveMetadata, saveSettingsDebounced, setUserName, this_chid, user_avatar } from "../script.js";
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import { persona_description_positions, power_user } from "./power-user.js";
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import { getTokenCount } from "./tokenizers.js";
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import { debounce, delay } from "./utils.js";
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/**
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* Uploads an avatar file to the server
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* @param {string} url URL for the avatar file
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* @param {string} [name] Optional name for the avatar file
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* @returns {Promise} Promise object representing the AJAX request
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*/
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async function uploadUserAvatar(url, name) {
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const fetchResult = await fetch(url);
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const blob = await fetchResult.blob();
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const file = new File([blob], "avatar.png", { type: "image/png" });
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const formData = new FormData();
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formData.append("avatar", file);
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if (name) {
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formData.append("overwrite_name", name);
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}
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return jQuery.ajax({
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type: "POST",
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url: "/uploaduseravatar",
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data: formData,
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beforeSend: () => { },
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cache: false,
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contentType: false,
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processData: false,
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success: async function () {
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await getUserAvatars();
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},
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});
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}
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async function createDummyPersona() {
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await uploadUserAvatar(default_avatar);
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}
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async function convertCharacterToPersona() {
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const avatarUrl = characters[this_chid]?.avatar;
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if (!avatarUrl) {
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console.log("No avatar found for this character");
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return;
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}
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const name = characters[this_chid]?.name;
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let description = characters[this_chid]?.description;
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const overwriteName = `${name} (Persona).png`;
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if (overwriteName in power_user.personas) {
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const confirmation = await callPopup("This character exists as a persona already. Are you sure want to overwrite it?", "confirm", "", { okButton: 'Yes' });
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if (confirmation === false) {
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console.log("User cancelled the overwrite of the persona");
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return;
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}
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}
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if (description.includes('{{char}}') || description.includes('{{user}}')) {
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await delay(500);
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const confirmation = await callPopup("This character has a description that uses {{char}} or {{user}} macros. Do you want to swap them in the persona description?", "confirm", "", { okButton: 'Yes' });
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if (confirmation) {
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description = description.replace(/{{char}}/gi, '{{personaChar}}').replace(/{{user}}/gi, '{{personaUser}}');
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description = description.replace(/{{personaUser}}/gi, '{{char}}').replace(/{{personaChar}}/gi, '{{user}}');
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}
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}
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const thumbnailAvatar = getThumbnailUrl('avatar', avatarUrl);
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await uploadUserAvatar(thumbnailAvatar, overwriteName);
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power_user.personas[overwriteName] = name;
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power_user.persona_descriptions[overwriteName] = {
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description: description,
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position: persona_description_positions.IN_PROMPT,
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};
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// If the user is currently using this persona, update the description
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if (user_avatar === overwriteName) {
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power_user.persona_description = description;
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}
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saveSettingsDebounced();
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console.log("Persona for character created");
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toastr.success(`You can now select ${name} as a persona in the Persona Management menu.`, 'Persona Created');
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// Refresh the persona selector
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await getUserAvatars();
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// Reload the persona description
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setPersonaDescription();
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}
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/**
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* Counts the number of tokens in a persona description.
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*/
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const countPersonaDescriptionTokens = debounce(() => {
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const description = String($("#persona_description").val());
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const count = getTokenCount(description);
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$("#persona_description_token_count").text(String(count));
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}, 1000);
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export function setPersonaDescription() {
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if (power_user.persona_description_position === persona_description_positions.AFTER_CHAR) {
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power_user.persona_description_position = persona_description_positions.IN_PROMPT;
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}
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$("#persona_description").val(power_user.persona_description);
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$("#persona_description_position")
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.val(power_user.persona_description_position)
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.find(`option[value='${power_user.persona_description_position}']`)
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.attr("selected", String(true));
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countPersonaDescriptionTokens();
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}
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export function autoSelectPersona(name) {
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for (const [key, value] of Object.entries(power_user.personas)) {
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if (value === name) {
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console.log(`Auto-selecting persona ${key} for name ${name}`);
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$(`.avatar[imgfile="${key}"]`).trigger('click');
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return;
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}
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}
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}
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async function bindUserNameToPersona() {
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const avatarId = $(this).closest('.avatar-container').find('.avatar').attr('imgfile');
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if (!avatarId) {
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console.warn('No avatar id found');
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return;
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}
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const existingPersona = power_user.personas[avatarId];
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const personaName = await callPopup('<h3>Enter a name for this persona:</h3>(If empty name is provided, this will unbind the name from this avatar)', 'input', existingPersona || '');
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// If the user clicked cancel, don't do anything
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if (personaName === false) {
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return;
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}
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if (personaName.length > 0) {
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// If the user clicked ok and entered a name, bind the name to the persona
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console.log(`Binding persona ${avatarId} to name ${personaName}`);
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power_user.personas[avatarId] = personaName;
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const descriptor = power_user.persona_descriptions[avatarId];
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const isCurrentPersona = avatarId === user_avatar;
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// Create a description object if it doesn't exist
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if (!descriptor) {
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// If the user is currently using this persona, set the description to the current description
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power_user.persona_descriptions[avatarId] = {
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description: isCurrentPersona ? power_user.persona_description : '',
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position: isCurrentPersona ? power_user.persona_description_position : persona_description_positions.IN_PROMPT,
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};
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}
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// If the user is currently using this persona, update the name
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if (isCurrentPersona) {
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console.log(`Auto-updating user name to ${personaName}`);
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setUserName(personaName);
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}
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} else {
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// If the user clicked ok, but didn't enter a name, delete the persona
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console.log(`Unbinding persona ${avatarId}`);
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delete power_user.personas[avatarId];
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delete power_user.persona_descriptions[avatarId];
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}
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saveSettingsDebounced();
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await getUserAvatars();
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setPersonaDescription();
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}
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export function selectCurrentPersona() {
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const personaName = power_user.personas[user_avatar];
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if (personaName && name1 !== personaName) {
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const lockedPersona = chat_metadata['persona'];
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if (lockedPersona && lockedPersona !== user_avatar && power_user.persona_show_notifications) {
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toastr.info(
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`To permanently set "${personaName}" as the selected persona, unlock and relock it using the "Lock" button. Otherwise, the selection resets upon reloading the chat.`,
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`This chat is locked to a different persona (${power_user.personas[lockedPersona]}).`,
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{ timeOut: 10000, extendedTimeOut: 20000, preventDuplicates: true }
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);
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}
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setUserName(personaName);
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const descriptor = power_user.persona_descriptions[user_avatar];
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if (descriptor) {
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power_user.persona_description = descriptor.description;
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power_user.persona_description_position = descriptor.position;
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} else {
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power_user.persona_description = '';
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power_user.persona_description_position = persona_description_positions.IN_PROMPT;
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power_user.persona_descriptions[user_avatar] = { description: '', position: persona_description_positions.IN_PROMPT };
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}
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setPersonaDescription();
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}
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}
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async function lockUserNameToChat() {
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if (chat_metadata['persona']) {
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console.log(`Unlocking persona for this chat ${chat_metadata['persona']}`);
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delete chat_metadata['persona'];
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await saveMetadata();
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if (power_user.persona_show_notifications) {
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toastr.info('User persona is now unlocked for this chat. Click the "Lock" again to revert.', 'Persona unlocked');
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}
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updateUserLockIcon();
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return;
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}
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if (!(user_avatar in power_user.personas)) {
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console.log(`Creating a new persona ${user_avatar}`);
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if (power_user.persona_show_notifications) {
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toastr.info(
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'Creating a new persona for currently selected user name and avatar...',
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'Persona not set for this avatar',
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{ timeOut: 10000, extendedTimeOut: 20000, },
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);
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}
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power_user.personas[user_avatar] = name1;
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power_user.persona_descriptions[user_avatar] = { description: '', position: persona_description_positions.IN_PROMPT };
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}
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chat_metadata['persona'] = user_avatar;
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await saveMetadata();
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saveSettingsDebounced();
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console.log(`Locking persona for this chat ${user_avatar}`);
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if (power_user.persona_show_notifications) {
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toastr.success(`User persona is locked to ${name1} in this chat`);
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}
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updateUserLockIcon();
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}
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async function deleteUserAvatar() {
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const avatarId = $(this).closest('.avatar-container').find('.avatar').attr('imgfile');
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if (!avatarId) {
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console.warn('No avatar id found');
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return;
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}
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if (avatarId == user_avatar) {
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console.warn(`User tried to delete their current avatar ${avatarId}`);
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toastr.warning('You cannot delete the avatar you are currently using', 'Warning');
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return;
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}
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const confirm = await callPopup('<h3>Are you sure you want to delete this avatar?</h3>All information associated with its linked persona will be lost.', 'confirm');
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if (!confirm) {
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console.debug('User cancelled deleting avatar');
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return;
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}
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const request = await fetch("/deleteuseravatar", {
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method: "POST",
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headers: getRequestHeaders(),
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body: JSON.stringify({
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"avatar": avatarId,
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}),
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});
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if (request.ok) {
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console.log(`Deleted avatar ${avatarId}`);
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delete power_user.personas[avatarId];
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delete power_user.persona_descriptions[avatarId];
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if (avatarId === power_user.default_persona) {
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toastr.warning('The default persona was deleted. You will need to set a new default persona.', 'Default persona deleted');
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power_user.default_persona = null;
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}
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if (avatarId === chat_metadata['persona']) {
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toastr.warning('The locked persona was deleted. You will need to set a new persona for this chat.', 'Persona deleted');
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delete chat_metadata['persona'];
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await saveMetadata();
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}
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saveSettingsDebounced();
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await getUserAvatars();
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updateUserLockIcon();
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}
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}
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function onPersonaDescriptionInput() {
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power_user.persona_description = String($("#persona_description").val());
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countPersonaDescriptionTokens();
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if (power_user.personas[user_avatar]) {
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let object = power_user.persona_descriptions[user_avatar];
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if (!object) {
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object = {
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description: power_user.persona_description,
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position: Number($("#persona_description_position").find(":selected").val()),
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};
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power_user.persona_descriptions[user_avatar] = object;
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}
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object.description = power_user.persona_description;
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}
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saveSettingsDebounced();
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}
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function onPersonaDescriptionPositionInput() {
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power_user.persona_description_position = Number(
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$("#persona_description_position").find(":selected").val()
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);
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if (power_user.personas[user_avatar]) {
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let object = power_user.persona_descriptions[user_avatar];
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if (!object) {
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object = {
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description: power_user.persona_description,
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position: power_user.persona_description_position,
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};
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power_user.persona_descriptions[user_avatar] = object;
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}
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object.position = power_user.persona_description_position;
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}
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saveSettingsDebounced();
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}
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async function setDefaultPersona() {
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const avatarId = $(this).closest('.avatar-container').find('.avatar').attr('imgfile');
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if (!avatarId) {
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console.warn('No avatar id found');
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return;
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}
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const currentDefault = power_user.default_persona;
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if (power_user.personas[avatarId] === undefined) {
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console.warn(`No persona name found for avatar ${avatarId}`);
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toastr.warning('You must bind a name to this persona before you can set it as the default.', 'Persona name not set');
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return;
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}
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const personaName = power_user.personas[avatarId];
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if (avatarId === currentDefault) {
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const confirm = await callPopup('Are you sure you want to remove the default persona?', 'confirm');
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if (!confirm) {
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console.debug('User cancelled removing default persona');
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return;
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}
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console.log(`Removing default persona ${avatarId}`);
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if (power_user.persona_show_notifications) {
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toastr.info('This persona will no longer be used by default when you open a new chat.', `Default persona removed`);
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}
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delete power_user.default_persona;
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} else {
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const confirm = await callPopup(`<h3>Are you sure you want to set "${personaName}" as the default persona?</h3>
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This name and avatar will be used for all new chats, as well as existing chats where the user persona is not locked.`, 'confirm');
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if (!confirm) {
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console.debug('User cancelled setting default persona');
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return;
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}
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power_user.default_persona = avatarId;
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if (power_user.persona_show_notifications) {
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toastr.success('This persona will be used by default when you open a new chat.', `Default persona set to ${personaName}`);
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}
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}
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saveSettingsDebounced();
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await getUserAvatars();
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}
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function updateUserLockIcon() {
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const hasLock = !!chat_metadata['persona'];
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$('#lock_user_name').toggleClass('fa-unlock', !hasLock);
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$('#lock_user_name').toggleClass('fa-lock', hasLock);
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}
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function setChatLockedPersona() {
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// Define a persona for this chat
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let chatPersona = '';
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if (chat_metadata['persona']) {
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// If persona is locked in chat metadata, select it
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console.log(`Using locked persona ${chat_metadata['persona']}`);
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chatPersona = chat_metadata['persona'];
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} else if (power_user.default_persona) {
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// If default persona is set, select it
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console.log(`Using default persona ${power_user.default_persona}`);
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chatPersona = power_user.default_persona;
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}
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// No persona set: user current settings
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if (!chatPersona) {
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console.debug('No default or locked persona set for this chat');
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return;
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}
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// Find the avatar file
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const personaAvatar = $(`.avatar[imgfile="${chatPersona}"]`).trigger('click');
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// Avatar missing (persona deleted)
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if (chat_metadata['persona'] && personaAvatar.length == 0) {
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console.warn('Persona avatar not found, unlocking persona');
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delete chat_metadata['persona'];
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updateUserLockIcon();
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return;
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}
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// Default persona missing
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if (power_user.default_persona && personaAvatar.length == 0) {
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console.warn('Default persona avatar not found, clearing default persona');
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power_user.default_persona = null;
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saveSettingsDebounced();
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return;
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}
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// Persona avatar found, select it
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personaAvatar.trigger('click');
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updateUserLockIcon();
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}
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export function initPersonas() {
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$(document).on('click', '.bind_user_name', bindUserNameToPersona);
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$(document).on('click', '.set_default_persona', setDefaultPersona);
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$(document).on('click', '.delete_avatar', deleteUserAvatar);
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$('#lock_user_name').on('click', lockUserNameToChat);
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$("#create_dummy_persona").on('click', createDummyPersona);
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$('#persona_description').on('input', onPersonaDescriptionInput);
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$('#persona_description_position').on('input', onPersonaDescriptionPositionInput);
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eventSource.on("charManagementDropdown", (target) => {
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if (target === 'convert_to_persona') {
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convertCharacterToPersona();
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}
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});
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eventSource.on(event_types.CHAT_CHANGED, setChatLockedPersona);
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}
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Reference in New Issue
Block a user