Open Valley wants to be an Open Source version (not a clone) of Stardew Valley, with Flare https://github.com/clintbellanger/flare-game and Liberated Pixel Cup https://lpc.opengameart.org/ -
https://mastodon.gamedev.place/@OpenValley
eb803da524 | ||
---|---|---|
animations | ||
enemies | ||
engine | ||
images | ||
items | ||
loot | ||
maps | ||
menus | ||
music | ||
npc | ||
powers | ||
soundfx | ||
tilesetdefs | ||
LICENSE | ||
README.md | ||
TO-DO.md | ||
changelog.md | ||
suggest.md |
README.md
OpenValley
Hi, i'm trying to re-create with Flare a completely open source version (using the Liberated Pixel Cup asset, present on OpenGameArt.org) of Stardew valley... i have no idea if this idea will last or i'll get tired before, but I try XD
currently the hours, days and seasons are disabled... I will re-enable them in the farmer's house, as soon as the house will be complete, because if I add them now, then editing the map file with tiled map editor, something disappears
the version of flare currently used is the following: flare-engine_v1.11-199-g828e185d