A-0.06.9
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2e519952ff
commit
6d9439fe06
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@ -4,7 +4,7 @@
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# must meet the same frames, durations, types
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# must meet the same frames, durations, types
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[stance]
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[stance]
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frames=1
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frames=2
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duration=33ms
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duration=33ms
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type=back_forth
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type=back_forth
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@ -2,7 +2,7 @@
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name=Standard
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name=Standard
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description=The majority of this map is farming land, ideal for crops and animals.
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description=The majority of this map is farming land, ideal for crops and animals.
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currency=500
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currency=500
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equipment=2,3,4,9
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equipment=2,3,4,9,100,101
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powers=10001
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powers=10001
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actionbar=10,11,12,0,0,0,0,0,0,0,0,0
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actionbar=10,11,12,0,0,0,0,0,0,0,0,0
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hero_options=0,1
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hero_options=0,1
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@ -19,9 +19,9 @@ item_penalty=255,64,64
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item_flavor=190,180,170
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item_flavor=190,180,170
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# item quality, these keys should match the quality types defined in items/items.txt
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# item quality, these keys should match the quality types defined in items/items.txt
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item_low=127,127,127
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#item_low=127,127,127
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item_normal=255,255,255
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#item_normal=255,255,255
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item_high=64,255,64
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#item_high=64,255,64
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item_epic=64,64,255
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#item_epic=64,64,255
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hardcore_color_name=255,64,64
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hardcore_color_name=255,64,64
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@ -5,4 +5,5 @@ sell_without_vendor=false
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save_onload=false
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save_onload=false
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save_onexit=false
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save_onexit=false
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save_oncutscene=false
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save_oncutscene=false
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save_onstash=shared
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save_prefix=OpenValley
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save_prefix=OpenValley
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@ -35,10 +35,10 @@ stat=dmg_ranged_max,0
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stat_per_primary=defense,dmg_ranged_min,0
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stat_per_primary=defense,dmg_ranged_min,0
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stat_per_primary=defense,dmg_ranged_max,0
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stat_per_primary=defense,dmg_ranged_max,0
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stat=dmg_mental_min,0
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#stat=dmg_mental_min,0
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stat=dmg_mental_max,0
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#stat=dmg_mental_max,0
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stat_per_primary=mental,dmg_mental_min,0
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#stat_per_primary=mental,dmg_mental_min,0
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stat_per_primary=mental,dmg_mental_max,0
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#stat_per_primary=mental,dmg_mental_max,0
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stat=poise,10
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stat=poise,10
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stat_per_primary=defense,poise,0
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stat_per_primary=defense,poise,0
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Before Width: | Height: | Size: 242 KiB After Width: | Height: | Size: 239 KiB |
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After Width: | Height: | Size: 3.9 KiB |
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@ -12,6 +12,9 @@ loot_animation=animations/loot/coins5.txt,0,9
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loot_animation=animations/loot/coins25.txt,10,24
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loot_animation=animations/loot/coins25.txt,10,24
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loot_animation=animations/loot/coins100.txt,25,0
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loot_animation=animations/loot/coins100.txt,25,0
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INCLUDE items/tools.txt
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INCLUDE items/seeds.txt
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[item]
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[item]
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id=2
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id=2
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name=Example Weapon
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name=Example Weapon
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@ -22,30 +25,6 @@ price=100
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item_type=weapon
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item_type=weapon
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equip_flags=weapon
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equip_flags=weapon
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[item]
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id=3
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name=Hoe
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quality=low
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item_type=tools
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equip_flags=hoe
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icon=257
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soundfx=soundfx/inventory/inventory_metal.ogg
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gfx=battle_axe
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loot_animation=animations/tools/hoe.txt
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dmg=melee,1,1
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[item]
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id=4
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name=Axe
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quality=low
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item_type=tools
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equip_flags=axe
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icon=258
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soundfx=soundfx/inventory/inventory_metal.ogg
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gfx=battle_axe
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loot_animation=animations/tools/axe.txt
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dmg=melee,11,11
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[item]
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[item]
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id=5
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id=5
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name=Woods
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name=Woods
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@ -95,15 +74,3 @@ price_sell=10
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max_quantity=500
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max_quantity=500
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#soundfx=soundfx/inventory/inventory_coins.ogg
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#soundfx=soundfx/inventory/inventory_coins.ogg
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loot_animation=animations/loot/stone2.txt
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loot_animation=animations/loot/stone2.txt
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[item]
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id=9
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name=Pickaxe
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quality=low
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item_type=tools
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equip_flags=pickaxe
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icon=259
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soundfx=soundfx/inventory/inventory_metal.ogg
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gfx=battle_axe
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loot_animation=animations/tools/pickaxe.txt
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dmg=melee,1,1
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@ -0,0 +1,21 @@
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[item]
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id=100
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name=Seeds
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icon=262
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quality=normal
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price=10
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price_sell=5
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max_quantity=500
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#soundfx=
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#loot_animation=
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[item]
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id=101
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name=Seeds
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icon=270
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quality=normal
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price=10
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price_sell=5
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max_quantity=500
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#soundfx=
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#loot_animation=
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@ -0,0 +1,35 @@
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[item]
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id=3
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name=Hoe
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quality=low
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item_type=tools
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equip_flags=hoe
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icon=257
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soundfx=soundfx/inventory/inventory_metal.ogg
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gfx=battle_axe
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loot_animation=animations/tools/hoe.txt
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dmg=melee,1,1
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[item]
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id=4
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name=Axe
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quality=low
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item_type=tools
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equip_flags=axe
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icon=258
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soundfx=soundfx/inventory/inventory_metal.ogg
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gfx=battle_axe
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loot_animation=animations/tools/axe.txt
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dmg=melee,11,11
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[item]
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id=9
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name=Pickaxe
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quality=low
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item_type=tools
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equip_flags=pickaxe
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icon=259
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soundfx=soundfx/inventory/inventory_metal.ogg
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gfx=battle_axe
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loot_animation=animations/tools/pickaxe.txt
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dmg=melee,1,1
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@ -686,8 +686,8 @@ show_on_minimap=false
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[event]
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[event]
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# dig1
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# dig1
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type=event
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type=event
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location=14,11,1,1
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location=19,9,1,1
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activate=on_trigger
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activate=on_interact
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hotspot=location
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hotspot=location
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mapmod=level 1,19,9,1558
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mapmod=level 1,19,9,1558
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requires_item=3
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requires_item=3
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@ -1006,7 +1006,7 @@ spawn=stump1,19,6
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# fix bridge
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# fix bridge
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type=event
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type=event
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location=40,61,1,1
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location=40,61,1,1
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activate=on_trigger
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activate=on_interact
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hotspot=location
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hotspot=location
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msg=this bridge requires 50 woods to be fixed
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msg=this bridge requires 50 woods to be fixed
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requires_not_item=5:50
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requires_not_item=5:50
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@ -1016,7 +1016,7 @@ requires_not_status=fix-1
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# fix bridge
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# fix bridge
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type=event
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type=event
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location=40,61,1,1
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location=40,61,1,1
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activate=on_trigger
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activate=on_interact
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hotspot=location
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hotspot=location
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npc=npc/fix-1.txt
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npc=npc/fix-1.txt
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requires_item=5:50
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requires_item=5:50
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requires_not_status=rock40
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requires_not_status=rock40
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spawn=rock40,43,39
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spawn=rock40,43,39
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[event]
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# stash
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type=event
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location=13,12,1,1
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activate=on_interact
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hotspot=location
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soundfx=soundfx/wood_open.ogg
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stash=true
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tooltip=Stash
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[event]
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# dig2
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type=event
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location=20,9,1,1
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activate=on_interact
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hotspot=location
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mapmod=level 1,20,9,1558
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requires_item=3
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@ -38,6 +38,6 @@ label_primary=defense,120,136,left,center
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unspent=160,396,center,top
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unspent=160,396,center,top
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show_resist=false
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#show_resist=false
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show_stat=false
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show_stat=false
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@ -12,3 +12,15 @@ currency=288,48,right,center
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slots_area=32,64
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slots_area=32,64
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stash_cols=8
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stash_cols=8
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stash_rows=10
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stash_rows=10
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[tab]
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name=1
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is_private=true
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[tab]
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name=2
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is_private=true
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[tab]
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name=3
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is_private=true
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@ -26,7 +26,6 @@ directional=false
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cooldown=1s
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cooldown=1s
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requires_flags=hoe
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requires_flags=hoe
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target_categories=tools
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target_categories=tools
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visible_when_locked=false
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[power]
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[power]
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id=11
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id=11
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