A-0.06.35
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TXT/PARALLAX.txt
1326
TXT/PARALLAX.txt
File diff suppressed because it is too large
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380
TXT/WEATHER.txt
380
TXT/WEATHER.txt
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@ -1,56 +1,398 @@
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these events will be inserted on EVERY (outdoor and indoor) map that will be created
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these events will be inserted on EVERY (oudoor) map that will be created
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=on_load
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requires_not_status=m10,m20,m30,m40,m50
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requires_status=weather
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unset_status=weather
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these events will be inserted on EVERY (indoor) map that will be created
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[event]
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# weather1
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_status=weather
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set_status=weather1
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[event]
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# weather2
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type=event
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location=0,0,0,0
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activate=static
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delay=40ms
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repeat=false
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requires_status=weather
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set_status=weather2
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[event]
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# weather3
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type=event
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location=0,0,0,0
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activate=static
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delay=40ms
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repeat=false
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requires_status=weather
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set_status=weather3
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[event]
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# spring fog
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type=event
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location=6,11,1,1
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activate=on_trigger
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repeat=false
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chance_exec=30
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hotspot=location
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requires_not_status=clear,rain,snow,summer,fall,winter
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requires_status=weather
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set_status=fog
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[event]
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# spring rain
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type=event
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location=6,11,1,1
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activate=on_trigger
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repeat=false
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chance_exec=30
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hotspot=location
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requires_not_status=clear,fog,snow,summer,fall,winter
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requires_status=weather
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set_status=rain
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[event]
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# spring clear
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type=event
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location=6,11,1,1
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activate=on_trigger
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repeat=false
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chance_exec=40
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hotspot=location
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requires_not_status=fog,rain,snow,summer,fall,winter
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requires_status=weather
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set_status=clear
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[event]
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# snow
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type=event
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location=6,11,1,1
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activate=on_trigger
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repeat=false
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chance_exec=10
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hotspot=location
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requires_not_status=clear,rain,fog,spring,summer,fall
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requires_status=weather
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set_status=snow
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h02
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unset_status=weather
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set_status=weather
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=on_load
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requires_not_status=m10,m20,m30,m40,m50
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h02
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unset_status=clear
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h02
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unset_status=fog
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h02
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unset_status=rain
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h02
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unset_status=snow
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h02
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unset_status=clear
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h04
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unset_status=weather
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set_status=weather
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=on_load
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requires_not_status=m10,m20,m30,m40,m50
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h04
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unset_status=clear
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h04
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unset_status=fog
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h04
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unset_status=rain
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h04
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unset_status=snow
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h06
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unset_status=weather
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set_status=weather
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=on_load
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requires_not_status=m10,m20,m30,m40,m50
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h06
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unset_status=clear
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h06
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unset_status=fog
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h06
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unset_status=rain
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h06
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unset_status=snow
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h08
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unset_status=weather
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set_status=weather
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=on_load
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requires_not_status=m10,m20,m30,m40,m50
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h08
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unset_status=clear
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h08
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unset_status=fog
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h08
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unset_status=rain
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h08
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unset_status=snow
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h10
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unset_status=weather
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set_status=weather
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=on_load
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requires_not_status=m10,m20,m30,m40,m50
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requires_status=h12
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unset_status=weather
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h10
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unset_status=clear
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h10
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unset_status=fog
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h10
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unset_status=rain
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h10
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unset_status=snow
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h12
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set_status=weather
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h12
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unset_status=clear
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h12
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unset_status=fog
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h12
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unset_status=rain
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[event]
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# weather
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_not_status=m00,m20,m30,m40,m50
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requires_status=h12
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unset_status=snow
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@ -95,4 +95,12 @@ type=event
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location=0,0,0,0
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activate=on_load
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requires_not_status=block_clock
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set_status=y0000
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set_status=y0000
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[event]
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# copy it only to the first map
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type=event
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location=0,0,0,0
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activate=on_load
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requires_not_status=block_clock
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set_status=weather
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@ -29,6 +29,7 @@ Alpha 0.07
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* set the grass disappearing in winter
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* changed the day/night cycle, with the sunrise and sunset change time according to the season. now the day/night cycle changes every in-game half hour
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* started to set the change of weather conditions that are activated every in-game 2 hours
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* started fixing some bugs in the day/night cycle with weather conditions
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............................................
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@ -200,7 +200,7 @@ type=event
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location=0,0,0,0
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activate=on_load
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requires_not_status=block_clock
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set_status=morning
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set_status=weather
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[event]
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# second no
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@ -1362,6 +1362,384 @@ repeat=true
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requires_status=new_1000year
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unset_status=new_1000year
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[event]
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# weather1
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type=event
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location=0,0,0,0
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activate=static
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repeat=false
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requires_status=weather
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set_status=weather1
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[event]
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# weather2
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type=event
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location=0,0,0,0
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activate=static
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delay=40ms
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repeat=false
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requires_status=weather
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set_status=weather2
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[event]
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# weather3
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type=event
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location=0,0,0,0
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activate=static
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delay=40ms
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repeat=false
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requires_status=weather
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set_status=weather3
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[event]
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# spring fog
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type=event
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location=6,11,1,1
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activate=on_trigger
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repeat=false
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chance_exec=50
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hotspot=location
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requires_not_status=clear,rain,snow,summer,fall,winter
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requires_status=weather1
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set_status=fog
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unset_status=weather1
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[event]
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# spring rain
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type=event
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location=6,11,1,1
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activate=on_trigger
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repeat=false
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chance_exec=50
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hotspot=location
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requires_not_status=clear,fog,snow,summer,fall,winter
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requires_status=weather2
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set_status=rain
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unset_status=weather2
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[event]
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# spring clear
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type=event
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location=6,11,1,1
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activate=on_trigger
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repeat=false
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chance_exec=50
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hotspot=location
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||||
requires_not_status=fog,rain,snow,summer,fall,winter
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requires_status=weather3
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set_status=clear
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unset_status=weather3
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||||
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||||
[event]
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||||
# weather
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||||
type=event
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||||
location=0,0,0,0
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||||
activate=static
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||||
repeat=false
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||||
requires_not_status=m00,m20,m30,m40,m50
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requires_status=h02
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||||
set_status=weather
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||||
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||||
[event]
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||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
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||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
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||||
requires_status=h02
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||||
unset_status=clear
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||||
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||||
[event]
|
||||
# weather
|
||||
type=event
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||||
location=0,0,0,0
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||||
activate=static
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||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h02
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||||
unset_status=fog
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||||
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||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h02
|
||||
unset_status=rain
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h02
|
||||
unset_status=snow
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h02
|
||||
unset_status=clear
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h04
|
||||
set_status=weather
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h04
|
||||
unset_status=clear
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h04
|
||||
unset_status=fog
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h04
|
||||
unset_status=rain
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h04
|
||||
unset_status=snow
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h06
|
||||
set_status=weather
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h06
|
||||
unset_status=clear
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h06
|
||||
unset_status=fog
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h06
|
||||
unset_status=rain
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h06
|
||||
unset_status=snow
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h08
|
||||
set_status=weather
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h08
|
||||
unset_status=clear
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h08
|
||||
unset_status=fog
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h08
|
||||
unset_status=rain
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h08
|
||||
unset_status=snow
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h10
|
||||
set_status=weather
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h10
|
||||
unset_status=clear
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h10
|
||||
unset_status=fog
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h10
|
||||
unset_status=rain
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h10
|
||||
unset_status=snow
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h12
|
||||
set_status=weather
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h12
|
||||
unset_status=clear
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h12
|
||||
unset_status=fog
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h12
|
||||
unset_status=rain
|
||||
|
||||
[event]
|
||||
# weather
|
||||
type=event
|
||||
location=0,0,0,0
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=m00,m20,m30,m40,m50
|
||||
requires_status=h12
|
||||
unset_status=snow
|
||||
|
||||
[event]
|
||||
# fire on
|
||||
type=event
|
||||
|
@ -1416,13 +1794,3 @@ hotspot=location
|
|||
intermap=maps/farm.txt,10,12,0,0
|
||||
requires_class=Standard
|
||||
show_on_minimap=false
|
||||
|
||||
[event]
|
||||
# fog
|
||||
type=event
|
||||
location=6,11,1,1
|
||||
activate=on_trigger
|
||||
chance_exec=10
|
||||
hotspot=location
|
||||
set_status=fog
|
||||
|
||||
|
|
1880
maps/farm.txt
1880
maps/farm.txt
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue