Upload files to 'engine'
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[class]
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name=Standard
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description=The majority of this map is farming land, ideal for crops and animals.
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currency=500
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equipment=2,31
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powers=10001
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actionbar=1,0,0,0,0,0,0,0,0,0,0,0
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hero_options=0,1
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[class]
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name=Riverland
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description=The majority of this map is water. Fishing is viable on this farm.
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currency=500
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equipment=2
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powers=10001
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actionbar=0,0,0,0,0,0,0,0,0,0,0,0
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hero_options=0,1
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[class]
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name=Forest
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description=The farm border is made of trees and foliage, just like in the Secret Woods.
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currency=500
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equipment=2
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powers=10001
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actionbar=0,0,0,0,0,0,0,0,0,0,0,0
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hero_options=0,1
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[class]
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name=Hill-top
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description=The southwest hilltop spawns Stones, Ore nodes, and Geode nodes depending on the player's Mining level. The mining area may sometimes be blocked by a Large Stump, Large Log, or a Boulder, making it impossible to enter until the player has the correct tool.
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currency=500
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equipment=2
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powers=10001
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actionbar=0,0,0,0,0,0,0,0,0,0,0,0
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hero_options=0,1
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[class]
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name=Wilderness
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description=Monsters spawn at night (scales with the player's Combat level).
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This map can spawn more Wilderness Golems than other farms if they have spawning monster enabled.
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currency=500
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equipment=2
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powers=10001
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actionbar=0,0,0,0,0,0,0,0,0,0,0,0
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hero_options=0,1
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[class]
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name=Four-Corners
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description=The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
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currency=500
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equipment=2
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powers=10001
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actionbar=0,0,0,0,0,0,0,0,0,0,0,0
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hero_options=0,1
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[class]
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name=Beach
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description=Good foraging and fishing, and tons of open space. Sometimes, supply crates wash up on shore.
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currency=500
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equipment=2
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powers=10001
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actionbar=0,0,0,0,0,0,0,0,0,0,0,0
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hero_options=0,1
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# duration, in frames
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duration=0s
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# speed, in pixels per frame
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speed=0
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# Music that plays during major menus (Title, Config, Load Game, etc)
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music=music/Intro_Theme.mp3
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# Equipment flags
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# weapons
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[flag]
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id=sword
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name=Sword
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[flag]
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id=dagger
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name=Dagger
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[flag]
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id=club
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name=Club
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[flag]
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id=ranged
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name=Slingshot
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#tools
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[flag]
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id=axe
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name=Axe
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[flag]
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id=rod
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name=Rod
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[flag]
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id=hoe
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name=Hoe
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[flag]
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id=pick
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name=Pick
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[flag]
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id=can
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name=Can
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