A-0.06.23

This commit is contained in:
rixty 2021-05-09 09:32:39 +02:00
parent 744b73b1c7
commit 451a01f724
3 changed files with 50 additions and 20 deletions

View File

@ -16,7 +16,7 @@ Alpha 0.07
* added all the trunks breakable with the axe
* created 10 additional layers, in the map, under the character, to be able to arrange the edges of the grass properly
* removed the season in the name of the maps because I will try to put all the seasons in a single map, instead of making 4 identical ones, one per season
* added the first 40/72 tiles of cutable grass (without character animation)
* added the first 44/72 tiles of cutable grass (without character animation)
* changed the tile of the grass to be cut and animated (animation should be improved)
* started adding snow, rain and fog, in the parallax that make day/night cycle
* re-enable hours, even if they don't work correctly... hours, days and seasons should always be added as last things, when a map can be declared complete

View File

@ -1,14 +1,14 @@
LVL EXP
1 150
2 450
3 900
4 1500
5 2250
6 3160
7 4210
8 5410
9 6761
10 8261
* 1 150
* 2 450
* 3 900
* 4 1500
* 5 2250
* 6 3160
* 7 4210
* 8 5410
* 9 6760
* 10 8260
at the moment the skill levels will be purely aesthetic

View File

@ -5603,31 +5603,61 @@ requires_item=10
set_status=grass41
[event]
# grass20
# grass42
type=event
location=36,30,1,1
activate=on_load
hotspot=location
mapmod=level 2,64,16,43;level 9,65,16,44;level 3,66,16,45;level 7,64,17,107;level 10,65,17,108;level 8,66,17,109;level 4,64,18,171;level 6,65,18,172;level 5,66,18,173
requires_not_status=grass20
mapmod=level 2,35,29,43;level 9,36,29,44;level 3,37,29,45;level 7,35,30,107;level 10,36,30,108;level 8,37,30,109;level 4,35,31,171;level 6,36,31,172;level 5,37,31,173
requires_not_status=grass42
[event]
# grass20
# cut grass42
type=event
location=36,30,1,1
activate=on_interact
hotspot=location
mapmod=level 2,35,29,0;level 9,36,29,0;level 3,37,29,0;level 7,35,30,0;level 10,36,30,0;level 8,37,30,0;level 4,35,31,0;level 6,36,31,0;level 5,37,31,0
requires_item=10
set_status=grass42
[event]
# grass43
type=event
location=36,29,1,1
activate=on_load
hotspot=location
mapmod=level 2,64,16,43;level 9,65,16,44;level 3,66,16,45;level 7,64,17,107;level 10,65,17,108;level 8,66,17,109;level 4,64,18,171;level 6,65,18,172;level 5,66,18,173
requires_not_status=grass20
mapmod=level 2,35,28,43;level 9,36,28,44;level 3,37,28,45;level 7,35,29,107;level 10,36,29,108;level 8,37,29,109;level 4,35,30,171;level 6,36,30,172;level 5,37,30,173
requires_not_status=grass43
[event]
# grass20
# cut grass43
type=event
location=36,29,1,1
activate=on_interact
hotspot=location
mapmod=level 2,35,28,0;level 9,36,28,0;level 3,37,28,0;level 7,35,29,0;level 10,36,29,0;level 8,37,29,0;level 4,35,30,0;level 6,36,30,0;level 5,37,30,0
requires_item=10
set_status=grass43
[event]
# grass44
type=event
location=36,28,1,1
activate=on_load
hotspot=location
mapmod=level 2,64,16,43;level 9,65,16,44;level 3,66,16,45;level 7,64,17,107;level 10,65,17,108;level 8,66,17,109;level 4,64,18,171;level 6,65,18,172;level 5,66,18,173
requires_not_status=grass20
mapmod=level 2,35,27,43;level 9,36,27,44;level 3,37,27,45;level 7,35,28,107;level 10,36,28,108;level 8,37,28,109;level 4,35,29,171;level 6,36,29,172;level 5,37,29,173
requires_not_status=grass44
[event]
# cut grass44
type=event
location=36,28,1,1
activate=on_interact
hotspot=location
mapmod=level 2,35,27,0;level 9,36,27,0;level 3,37,27,0;level 7,35,28,0;level 10,36,28,0;level 8,37,28,0;level 4,35,29,0;level 6,36,29,0;level 5,37,29,0
requires_item=10
set_status=grass44
[event]
# grass20