A-0.06.23
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@ -16,7 +16,7 @@ Alpha 0.07
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* added all the trunks breakable with the axe
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* created 10 additional layers, in the map, under the character, to be able to arrange the edges of the grass properly
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* removed the season in the name of the maps because I will try to put all the seasons in a single map, instead of making 4 identical ones, one per season
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* added the first 40/72 tiles of cutable grass (without character animation)
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* added the first 44/72 tiles of cutable grass (without character animation)
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* changed the tile of the grass to be cut and animated (animation should be improved)
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* started adding snow, rain and fog, in the parallax that make day/night cycle
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* re-enable hours, even if they don't work correctly... hours, days and seasons should always be added as last things, when a map can be declared complete
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20
level-up.md
20
level-up.md
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@ -1,14 +1,14 @@
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LVL EXP
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1 150
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2 450
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3 900
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4 1500
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5 2250
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6 3160
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7 4210
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8 5410
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9 6761
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10 8261
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* 1 150
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* 2 450
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* 3 900
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* 4 1500
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* 5 2250
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* 6 3160
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* 7 4210
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* 8 5410
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* 9 6760
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* 10 8260
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at the moment the skill levels will be purely aesthetic
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@ -5603,31 +5603,61 @@ requires_item=10
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set_status=grass41
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[event]
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# grass20
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# grass42
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type=event
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location=36,30,1,1
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activate=on_load
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hotspot=location
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mapmod=level 2,64,16,43;level 9,65,16,44;level 3,66,16,45;level 7,64,17,107;level 10,65,17,108;level 8,66,17,109;level 4,64,18,171;level 6,65,18,172;level 5,66,18,173
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requires_not_status=grass20
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mapmod=level 2,35,29,43;level 9,36,29,44;level 3,37,29,45;level 7,35,30,107;level 10,36,30,108;level 8,37,30,109;level 4,35,31,171;level 6,36,31,172;level 5,37,31,173
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requires_not_status=grass42
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[event]
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# grass20
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# cut grass42
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type=event
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location=36,30,1,1
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activate=on_interact
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hotspot=location
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mapmod=level 2,35,29,0;level 9,36,29,0;level 3,37,29,0;level 7,35,30,0;level 10,36,30,0;level 8,37,30,0;level 4,35,31,0;level 6,36,31,0;level 5,37,31,0
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requires_item=10
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set_status=grass42
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[event]
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# grass43
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type=event
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location=36,29,1,1
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activate=on_load
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hotspot=location
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mapmod=level 2,64,16,43;level 9,65,16,44;level 3,66,16,45;level 7,64,17,107;level 10,65,17,108;level 8,66,17,109;level 4,64,18,171;level 6,65,18,172;level 5,66,18,173
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requires_not_status=grass20
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mapmod=level 2,35,28,43;level 9,36,28,44;level 3,37,28,45;level 7,35,29,107;level 10,36,29,108;level 8,37,29,109;level 4,35,30,171;level 6,36,30,172;level 5,37,30,173
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requires_not_status=grass43
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[event]
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# grass20
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# cut grass43
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type=event
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location=36,29,1,1
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activate=on_interact
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hotspot=location
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mapmod=level 2,35,28,0;level 9,36,28,0;level 3,37,28,0;level 7,35,29,0;level 10,36,29,0;level 8,37,29,0;level 4,35,30,0;level 6,36,30,0;level 5,37,30,0
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requires_item=10
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set_status=grass43
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[event]
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# grass44
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type=event
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location=36,28,1,1
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activate=on_load
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hotspot=location
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mapmod=level 2,64,16,43;level 9,65,16,44;level 3,66,16,45;level 7,64,17,107;level 10,65,17,108;level 8,66,17,109;level 4,64,18,171;level 6,65,18,172;level 5,66,18,173
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requires_not_status=grass20
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mapmod=level 2,35,27,43;level 9,36,27,44;level 3,37,27,45;level 7,35,28,107;level 10,36,28,108;level 8,37,28,109;level 4,35,29,171;level 6,36,29,172;level 5,37,29,173
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requires_not_status=grass44
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[event]
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# cut grass44
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type=event
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location=36,28,1,1
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activate=on_interact
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hotspot=location
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mapmod=level 2,35,27,0;level 9,36,27,0;level 3,37,27,0;level 7,35,28,0;level 10,36,28,0;level 8,37,28,0;level 4,35,29,0;level 6,36,29,0;level 5,37,29,0
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requires_item=10
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set_status=grass44
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[event]
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# grass20
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