A-0.06.25

This commit is contained in:
rixty 2021-05-10 19:56:01 +02:00
parent b80740af08
commit 28bd783237
9 changed files with 2147 additions and 345 deletions

View File

@ -0,0 +1,815 @@
the functioning of the time, in the game... these events will be inserted on EVERY map that will be created
[event]
# second no
type=event
location=0,0,0,0
activate=static
delay=1s
repeat=true
requires_status=s_yes
set_status=s_no
unset_status=s_yes
[event]
# second yes
type=event
location=0,0,0,0
activate=static
delay=1s
repeat=true
requires_status=s_no
set_status=s_yes
unset_status=s_no
[event]
# 06:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h06,h07,h08,h09,h10,h11,h12,h01,h02,h03,h04
requires_status=hours
set_status=h06
set_status=m00
unset_status=h05
unset_status=m50
unset_status=hours
[event]
# 07:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h07,h08,h09,h10,h11,h12,h01,h02,h03,h04
requires_status=hours
set_status=h07
set_status=m00
unset_status=h06
unset_status=m50
unset_status=hours
[event]
# 08:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h08,h09,h10,h11,h12,h01,h02,h03,h04
requires_status=hours
set_status=h08
set_status=m00
unset_status=h07
unset_status=m50
unset_status=hours
[event]
# 09:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h09,h10,h11,h12,h01,h02,h03,h04
requires_status=hours
set_status=h09
set_status=m00
unset_status=h08
unset_status=m50
unset_status=hours
[event]
# 10:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h10,h11,h12,h01,h02,h03,h04
requires_status=hours
set_status=h10
set_status=m00
unset_status=h09
unset_status=m50
unset_status=hours
[event]
# 11:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h11,h12,h01,h02,h03,h04
requires_status=hours
set_status=h11
set_status=m00
unset_status=h10
unset_status=m50
unset_status=hours
[event]
# 12:00 AM
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,PM
requires_status=hours
set_status=h12
set_status=m00
set_status=PM
unset_status=h11
unset_status=m50
unset_status=hours
unset_status=AM
[event]
# 12:00 PM
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,AM
requires_status=hours
set_status=h12
set_status=m00
set_status=AM
unset_status=h11
unset_status=m50
unset_status=hours
unset_status=PM
[event]
# 01:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h11,h01,h02,h03,h04
requires_status=hours
set_status=h01
set_status=m00
unset_status=h12
unset_status=m50
unset_status=hours
[event]
# 02:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h11,h12,h02,h03,h04
requires_status=hours
set_status=h02
set_status=m00
unset_status=h01
unset_status=m50
unset_status=hours
[event]
# 03:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h11,h12,h01,h03,h04
requires_status=hours
set_status=h03
set_status=m00
unset_status=h02
unset_status=m50
unset_status=hours
[event]
# 04:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h11,h12,h01,h02,h04
requires_status=hours
set_status=h04
set_status=m00
unset_status=h03
unset_status=m50
unset_status=hours
[event]
# 05:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h11,h12,h01,h02,h03
requires_status=hours
set_status=h05
set_status=m00
unset_status=h04
unset_status=m50
unset_status=hours
[event]
# 10 min
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_status=m00
set_status=m10
unset_status=m00
[event]
# 20 min
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_status=m10
set_status=m20
unset_status=m10
[event]
# 30 min
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_status=m20
set_status=m30
unset_status=m20
[event]
# 40 min
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_status=m30
set_status=m40
unset_status=m30
[event]
# 50 min
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_status=m40
set_status=m50
set_status=hours
unset_status=m40
[event]
# ney day
type=event
location=0,0,0,0
activate=static
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,AM,m00,m10,m20,m30,m40
requires_status=h11
set_status=new_day
[event]
# monday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,tuesday,wednesday,thusday,friday,saturday
requires_status=new_day
set_status=monday
unset_status=sunday
unset_status=new_day
[event]
# tuesday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=tuesday,wednesday,thusday,friday,saturday,sunday
requires_status=new_day
set_status=tuesday
unset_status=monday
unset_status=new_day
[event]
# wednesday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,wednesday,thusday,friday,saturday,sunday
requires_status=new_day
set_status=wednesday
unset_status=tuesday
unset_status=new_day
[event]
# thusday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,tuesday,thusday,friday,saturday,sunday
requires_status=new_day
set_status=thusday
unset_status=wednesday
unset_status=new_day
[event]
# friday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,tuesday,wednesday,friday,saturday,sunday
requires_status=new_day
set_status=friday
unset_status=thusday
unset_status=new_day
[event]
# saturday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,tuesday,wednesday,thusday,saturday,sunday
requires_status=new_day
set_status=saturday
unset_status=friday
unset_status=new_day
[event]
# sunday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=tuesday,wednesday,thusday,friday,saturday,sunday
requires_status=new_day
set_status=sunday
unset_status=saturday
unset_status=new_day
[event]
# ney date
type=event
location=0,0,0,0
activate=static
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,AM,m00,m10,m20,m30,m40
requires_status=h11
set_status=new_date
[event]
# day 02
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d02
unset_status=d01
unset_status=new_date
[event]
# day 03
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d03
unset_status=d02
unset_status=new_date
[event]
# day 04
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d04
unset_status=d03
unset_status=new_date
[event]
# day 05
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d05
unset_status=d04
unset_status=new_date
[event]
# day 06
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d06
unset_status=d05
unset_status=new_date
[event]
# day 07
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d07
unset_status=d06
unset_status=new_date
[event]
# day 08
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d08
unset_status=d07
unset_status=new_date
[event]
# day 09
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d09
unset_status=d08
unset_status=new_date
[event]
# day 10
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d10
unset_status=d09
unset_status=new_date
[event]
# day 11
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d11
unset_status=d10
unset_status=new_date
[event]
# day 12
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d12
unset_status=d11
unset_status=new_date
[event]
# day 13
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d13
unset_status=d12
unset_status=new_date
[event]
# day 14
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d14
unset_status=d13
unset_status=new_date
[event]
# day 15
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d15
unset_status=d14
unset_status=new_date
[event]
# day 16
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d16
unset_status=d15
unset_status=new_date
[event]
# day 17
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d17
unset_status=d16
unset_status=new_date
[event]
# day 18
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d18
unset_status=d17
unset_status=new_date
[event]
# day 19
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d19
unset_status=d18
unset_status=new_date
[event]
# day 20
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d20
unset_status=d19
unset_status=new_date
[event]
# day 21
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d21
unset_status=d20
unset_status=new_date
[event]
# day 22
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d22
unset_status=d21
unset_status=new_date
[event]
# day 23
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d23
unset_status=d22
unset_status=new_date
[event]
# day 24
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d24
unset_status=d23
unset_status=new_date
[event]
# day 25
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d25,d26,d27,d28
requires_status=new_date
set_status=d25
unset_status=d24
unset_status=new_date
[event]
# day 26
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d26,d27,d28
requires_status=new_date
set_status=d26
unset_status=d25
unset_status=new_date
[event]
# day 27
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d27,d28
requires_status=new_date
set_status=d27
unset_status=d26
unset_status=new_date
[event]
# day 28
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d28
requires_status=new_date
set_status=d28
unset_status=d27
unset_status=new_date
[event]
# day 01
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27
requires_status=new_date
set_status=d01
unset_status=d28
unset_status=new_date
[event]
# ney season
type=event
location=0,0,0,0
activate=static
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,AM,m00,m10,m20,m30,m40,d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27
requires_status=h11
set_status=new_season
[event]
# summer
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=summer,fall,winter
requires_status=new_season
set_status=summer
unset_status=spring
unset_status=new_season
[event]
# fall
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=fall,winter,spring
requires_status=new_season
set_status=fall
unset_status=summer
unset_status=new_season
[event]
# winter
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=winter,spring,summer
requires_status=new_season
set_status=winter
unset_status=fall
unset_status=new_season
[event]
# spring
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=spring,summer,fall
requires_status=new_season
set_status=spring
unset_status=winter
unset_status=new_season

View File

@ -1,275 +0,0 @@
the functioning of the time, in the game... these events will be inserted on EVERY map that will be created (except for the first two, which are only needed in the initial map)
[event]
# block clock
type=event
location=0,0,0,0
activate=on_load
delay=2ms
requires_not_status=block_clock
set_status=block_clock
[event]
# start clock
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=h06
set_status=m00
set_status=AM
[event]
# 06:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h06,h07,h08,h09,h10,h11,h12,h01,h02,h03,h04
requires_status=hours
set_status=h06
set_status=m00
unset_status=h05
unset_status=m50
unset_status=hours
[event]
# 07:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h07,h08,h09,h10,h11,h12,h01,h02,h03,h04
requires_status=hours
set_status=h07
set_status=m00
unset_status=h06
unset_status=m50
unset_status=hours
[event]
# 08:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h08,h09,h10,h11,h12,h01,h02,h03,h04
requires_status=hours
set_status=h08
set_status=m00
unset_status=h07
unset_status=m50
unset_status=hours
[event]
# 09:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h09,h10,h11,h12,h01,h02,h03,h04
requires_status=hours
set_status=h09
set_status=m00
unset_status=h08
unset_status=m50
unset_status=hours
[event]
# 10:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h10,h11,h12,h01,h02,h03,h04
requires_status=hours
set_status=h10
set_status=m00
unset_status=h09
unset_status=m50
unset_status=hours
[event]
# 11:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h11,h12,h01,h02,h03,h04
requires_status=hours
set_status=h11
set_status=m00
unset_status=h10
unset_status=m50
unset_status=hours
[event]
# 12:00 AM
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,PM
requires_status=hours
set_status=h12
set_status=m00
set_status=PM
unset_status=h11
unset_status=m50
unset_status=hours
unset_status=AM
[event]
# 12:00 PM
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,AM
requires_status=hours
set_status=h12
set_status=m00
set_status=AM
unset_status=h11
unset_status=m50
unset_status=hours
unset_status=PM
[event]
# 01:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h11,h01,h02,h03,h04
requires_status=hours
set_status=h01
set_status=m00
unset_status=h12
unset_status=m50
unset_status=hours
[event]
# 02:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h11,h12,h02,h03,h04
requires_status=hours
set_status=h02
set_status=m00
unset_status=h01
unset_status=m50
unset_status=hours
[event]
# 03:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h11,h12,h01,h03,h04
requires_status=hours
set_status=h03
set_status=m00
unset_status=h02
unset_status=m50
unset_status=hours
[event]
# 04:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h11,h12,h01,h02,h04
requires_status=hours
set_status=h04
set_status=m00
unset_status=h03
unset_status=m50
unset_status=hours
[event]
# 05:00
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h11,h12,h01,h02,h03
requires_status=hours
set_status=h05
set_status=m00
unset_status=h04
unset_status=m50
unset_status=hours
[event]
# 10 min
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_status=m00
set_status=m10
unset_status=m00
[event]
# 20 min
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_status=m10
set_status=m20
unset_status=m10
[event]
# 30 min
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_status=m20
set_status=m30
unset_status=m20
[event]
# 40 min
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_status=m30
set_status=m40
unset_status=m30
[event]
# 50 min
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_status=m40
set_status=m50
set_status=hours
unset_status=m40

View File

@ -0,0 +1,66 @@
are needed to activate the time, days, dates, and seasons when the character is created
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
delay=2ms
requires_not_status=block_clock
set_status=block_clock
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=h06
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=m00
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=AM
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=s_yes
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=sunday
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=d01
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=spring

View File

@ -20,7 +20,7 @@ Alpha 0.07
* changed the tile of the grass to be cut and animated (animation should be improved)
* started adding snow, rain and fog, in the parallax that make day/night cycle
* added tavern
* split the 24 hour cycle into two cycles: one of 12 hours (which are repeated with AM and PM) and one for the minutes, in base 10, in this way it has decreased a lot the code that managed the hours
* added the hours cycle, the days cycle, the dates cycle and the seasons cycle
* added the day and night cycle (for now without weather conditions)
............................................

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@ -98,7 +98,7 @@ data=
1,1,1,1,1,1,0,1,1,1,1,1
[event]
# block clock
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
@ -107,15 +107,83 @@ requires_not_status=block_clock
set_status=block_clock
[event]
# start clock
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=h06
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=m00
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=AM
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=s_yes
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=sunday
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=d01
[event]
# copy it only to the first map
type=event
location=0,0,0,0
activate=on_load
requires_not_status=block_clock
set_status=spring
[event]
# second no
type=event
location=0,0,0,0
activate=static
delay=1s
repeat=true
requires_status=s_yes
set_status=s_no
unset_status=s_yes
[event]
# second yes
type=event
location=0,0,0,0
activate=static
delay=1s
repeat=true
requires_status=s_no
set_status=s_yes
unset_status=s_no
[event]
# 06:00
type=event
@ -371,6 +439,543 @@ set_status=m50
set_status=hours
unset_status=m40
[event]
# ney day
type=event
location=0,0,0,0
activate=static
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,AM,m00,m10,m20,m30,m40
requires_status=h11
set_status=new_day
[event]
# monday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,tuesday,wednesday,thusday,friday,saturday
requires_status=new_day
set_status=monday
unset_status=sunday
unset_status=new_day
[event]
# tuesday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=tuesday,wednesday,thusday,friday,saturday,sunday
requires_status=new_day
set_status=tuesday
unset_status=monday
unset_status=new_day
[event]
# wednesday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,wednesday,thusday,friday,saturday,sunday
requires_status=new_day
set_status=wednesday
unset_status=tuesday
unset_status=new_day
[event]
# thusday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,tuesday,thusday,friday,saturday,sunday
requires_status=new_day
set_status=thusday
unset_status=wednesday
unset_status=new_day
[event]
# friday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,tuesday,wednesday,friday,saturday,sunday
requires_status=new_day
set_status=friday
unset_status=thusday
unset_status=new_day
[event]
# saturday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,tuesday,wednesday,thusday,saturday,sunday
requires_status=new_day
set_status=saturday
unset_status=friday
unset_status=new_day
[event]
# sunday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=tuesday,wednesday,thusday,friday,saturday,sunday
requires_status=new_day
set_status=sunday
unset_status=saturday
unset_status=new_day
[event]
# ney date
type=event
location=0,0,0,0
activate=static
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,AM,m00,m10,m20,m30,m40
requires_status=h11
set_status=new_date
[event]
# day 02
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d02
unset_status=d01
unset_status=new_date
[event]
# day 03
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d03
unset_status=d02
unset_status=new_date
[event]
# day 04
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d04
unset_status=d03
unset_status=new_date
[event]
# day 05
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d05
unset_status=d04
unset_status=new_date
[event]
# day 06
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d06
unset_status=d05
unset_status=new_date
[event]
# day 07
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d07
unset_status=d06
unset_status=new_date
[event]
# day 08
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d08
unset_status=d07
unset_status=new_date
[event]
# day 09
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d09
unset_status=d08
unset_status=new_date
[event]
# day 10
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d10
unset_status=d09
unset_status=new_date
[event]
# day 11
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d11
unset_status=d10
unset_status=new_date
[event]
# day 12
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d12
unset_status=d11
unset_status=new_date
[event]
# day 13
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d13
unset_status=d12
unset_status=new_date
[event]
# day 14
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d14
unset_status=d13
unset_status=new_date
[event]
# day 15
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d15
unset_status=d14
unset_status=new_date
[event]
# day 16
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d16
unset_status=d15
unset_status=new_date
[event]
# day 17
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d17
unset_status=d16
unset_status=new_date
[event]
# day 18
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d18
unset_status=d17
unset_status=new_date
[event]
# day 19
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d19
unset_status=d18
unset_status=new_date
[event]
# day 20
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d20
unset_status=d19
unset_status=new_date
[event]
# day 21
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d21
unset_status=d20
unset_status=new_date
[event]
# day 22
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d22
unset_status=d21
unset_status=new_date
[event]
# day 23
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d23
unset_status=d22
unset_status=new_date
[event]
# day 24
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d24
unset_status=d23
unset_status=new_date
[event]
# day 25
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d25,d26,d27,d28
requires_status=new_date
set_status=d25
unset_status=d24
unset_status=new_date
[event]
# day 26
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d26,d27,d28
requires_status=new_date
set_status=d26
unset_status=d25
unset_status=new_date
[event]
# day 27
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d27,d28
requires_status=new_date
set_status=d27
unset_status=d26
unset_status=new_date
[event]
# day 28
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d28
requires_status=new_date
set_status=d28
unset_status=d27
unset_status=new_date
[event]
# day 01
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27
requires_status=new_date
set_status=d01
unset_status=d28
unset_status=new_date
[event]
# ney season
type=event
location=0,0,0,0
activate=static
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,AM,m00,m10,m20,m30,m40,d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27
requires_status=h11
set_status=new_season
[event]
# summer
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=summer,fall,winter
requires_status=new_season
set_status=summer
unset_status=spring
unset_status=new_season
[event]
# fall
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=fall,winter,spring
requires_status=new_season
set_status=fall
unset_status=summer
unset_status=new_season
[event]
# winter
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=winter,spring,summer
requires_status=new_season
set_status=winter
unset_status=fall
unset_status=new_season
[event]
# spring
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=spring,summer,fall
requires_status=new_season
set_status=spring
unset_status=winter
unset_status=new_season
[event]
# fire on
type=event

View File

@ -1047,6 +1047,28 @@ data=
0,0,0,0,0,0,0,2,0,0,1,2,2,0,0,0,0,0,2,0,0,0,0,0,2,0,2,2,0,0,0,0,0,2,2,2,2,2,2,2,4,4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,
2,0,0,2,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,0,1,0,0,2,2,0,0,2,2,2,0,0,0,0,0,2,2,2,0,0,2,2,0,2,2,2,2,0,2,0,0,2,2,2,0,0,0,2,2
[event]
# second no
type=event
location=0,0,0,0
activate=static
delay=1s
repeat=true
requires_status=s_yes
set_status=s_no
unset_status=s_yes
[event]
# second yes
type=event
location=0,0,0,0
activate=static
delay=1s
repeat=true
requires_status=s_no
set_status=s_yes
unset_status=s_no
[event]
# 06:00
type=event
@ -1302,6 +1324,543 @@ set_status=m50
set_status=hours
unset_status=m40
[event]
# ney day
type=event
location=0,0,0,0
activate=static
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,AM,m00,m10,m20,m30,m40
requires_status=h11
set_status=new_day
[event]
# monday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,tuesday,wednesday,thusday,friday,saturday
requires_status=new_day
set_status=monday
unset_status=sunday
unset_status=new_day
[event]
# tuesday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=tuesday,wednesday,thusday,friday,saturday,sunday
requires_status=new_day
set_status=tuesday
unset_status=monday
unset_status=new_day
[event]
# wednesday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,wednesday,thusday,friday,saturday,sunday
requires_status=new_day
set_status=wednesday
unset_status=tuesday
unset_status=new_day
[event]
# thusday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,tuesday,thusday,friday,saturday,sunday
requires_status=new_day
set_status=thusday
unset_status=wednesday
unset_status=new_day
[event]
# friday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,tuesday,wednesday,friday,saturday,sunday
requires_status=new_day
set_status=friday
unset_status=thusday
unset_status=new_day
[event]
# saturday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=monday,tuesday,wednesday,thusday,saturday,sunday
requires_status=new_day
set_status=saturday
unset_status=friday
unset_status=new_day
[event]
# sunday
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=tuesday,wednesday,thusday,friday,saturday,sunday
requires_status=new_day
set_status=sunday
unset_status=saturday
unset_status=new_day
[event]
# ney date
type=event
location=0,0,0,0
activate=static
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,AM,m00,m10,m20,m30,m40
requires_status=h11
set_status=new_date
[event]
# day 02
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d02
unset_status=d01
unset_status=new_date
[event]
# day 03
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d03
unset_status=d02
unset_status=new_date
[event]
# day 04
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d04
unset_status=d03
unset_status=new_date
[event]
# day 05
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d05
unset_status=d04
unset_status=new_date
[event]
# day 06
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d06
unset_status=d05
unset_status=new_date
[event]
# day 07
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d07
unset_status=d06
unset_status=new_date
[event]
# day 08
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d08
unset_status=d07
unset_status=new_date
[event]
# day 09
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d09
unset_status=d08
unset_status=new_date
[event]
# day 10
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d10
unset_status=d09
unset_status=new_date
[event]
# day 11
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d11
unset_status=d10
unset_status=new_date
[event]
# day 12
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d12
unset_status=d11
unset_status=new_date
[event]
# day 13
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d13
unset_status=d12
unset_status=new_date
[event]
# day 14
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d14
unset_status=d13
unset_status=new_date
[event]
# day 15
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d15
unset_status=d14
unset_status=new_date
[event]
# day 16
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d16
unset_status=d15
unset_status=new_date
[event]
# day 17
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d17
unset_status=d16
unset_status=new_date
[event]
# day 18
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d18
unset_status=d17
unset_status=new_date
[event]
# day 19
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d19,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d19
unset_status=d18
unset_status=new_date
[event]
# day 20
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d20,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d20
unset_status=d19
unset_status=new_date
[event]
# day 21
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d21,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d21
unset_status=d20
unset_status=new_date
[event]
# day 22
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d22,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d22
unset_status=d21
unset_status=new_date
[event]
# day 23
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d23,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d23
unset_status=d22
unset_status=new_date
[event]
# day 24
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d24,d25,d26,d27,d28
requires_status=new_date
set_status=d24
unset_status=d23
unset_status=new_date
[event]
# day 25
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d25,d26,d27,d28
requires_status=new_date
set_status=d25
unset_status=d24
unset_status=new_date
[event]
# day 26
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d26,d27,d28
requires_status=new_date
set_status=d26
unset_status=d25
unset_status=new_date
[event]
# day 27
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d27,d28
requires_status=new_date
set_status=d27
unset_status=d26
unset_status=new_date
[event]
# day 28
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d28
requires_status=new_date
set_status=d28
unset_status=d27
unset_status=new_date
[event]
# day 01
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27
requires_status=new_date
set_status=d01
unset_status=d28
unset_status=new_date
[event]
# ney season
type=event
location=0,0,0,0
activate=static
repeat=true
requires_not_status=h05,h06,h07,h08,h09,h10,h12,h01,h02,h03,h04,AM,m00,m10,m20,m30,m40,d01,d02,d03,d04,d05,d06,d07,d08,d09,d10,d11,d12,d13,d14,d15,d16,d17,d18,d19,d20,d21,d22,d23,d24,d25,d26,d27
requires_status=h11
set_status=new_season
[event]
# summer
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=summer,fall,winter
requires_status=new_season
set_status=summer
unset_status=spring
unset_status=new_season
[event]
# fall
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=fall,winter,spring
requires_status=new_season
set_status=fall
unset_status=summer
unset_status=new_season
[event]
# winter
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=winter,spring,summer
requires_status=new_season
set_status=winter
unset_status=fall
unset_status=new_season
[event]
# spring
type=event
location=0,0,0,0
activate=static
delay=7s
repeat=true
requires_not_status=spring,summer,fall
requires_status=new_season
set_status=spring
unset_status=winter
unset_status=new_season
[event]
# change parallax 04
type=event

View File

@ -69,7 +69,7 @@ icon=77
# --------
[power]
id=114
id=108
#name=08:00
type=fixed
buff=true
@ -79,7 +79,7 @@ icon=85
# --------
[power]
id=121
id=109
#name=09:00
type=fixed
buff=true
@ -89,7 +89,7 @@ icon=93
# --------
[power]
id=128
id=110
#name=10:00
type=fixed
buff=true
@ -99,7 +99,7 @@ icon=22
# --------
[power]
id=135
id=111
#name=11:00
type=fixed
buff=true
@ -109,7 +109,7 @@ icon=30
# --------
[power]
id=142
id=112
#name=12:00
type=fixed
buff=true
@ -119,7 +119,7 @@ icon=38
# --------
[power]
id=149
id=113
#name=01:00
type=fixed
buff=true
@ -129,7 +129,7 @@ icon=29
# --------
[power]
id=156
id=114
#name=02:00
type=fixed
buff=true
@ -139,7 +139,7 @@ icon=37
# --------
[power]
id=163
id=115
#name=03:00
type=fixed
buff=true
@ -149,7 +149,7 @@ icon=45
# --------
[power]
id=170
id=116
#name=04:00
type=fixed
buff=true
@ -159,9 +159,27 @@ icon=53
# --------
[power]
id=177
id=117
#name=05:00
type=fixed
buff=true
passive=true
icon=61
icon=61
# --------
[power]
id=118
#name=second no
type=fixed
buff=true
passive=true
icon=47
[power]
id=119
#name=second yes
type=fixed
buff=true
passive=true
icon=39

View File

@ -105,280 +105,294 @@ visible_when_locked=false
[power]
id=401
position=90,6
requires_status=1
requires_status=d01
visible_when_locked=false
[power]
id=402
position=90,6
requires_status=2
requires_status=d02
visible_when_locked=false
[power]
id=403
position=90,6
requires_status=3
requires_status=d03
visible_when_locked=false
[power]
id=404
position=90,6
requires_status=4
requires_status=d04
visible_when_locked=false
[power]
id=405
position=90,6
requires_status=5
requires_status=d05
visible_when_locked=false
[power]
id=406
position=90,6
requires_status=6
requires_status=d06
visible_when_locked=false
[power]
id=407
position=90,6
requires_status=7
requires_status=d07
visible_when_locked=false
[power]
id=408
position=90,6
requires_status=8
requires_status=d08
visible_when_locked=false
[power]
id=409
position=90,6
requires_status=9
requires_status=d09
visible_when_locked=false
[power]
id=410
position=90,6
requires_status=10
requires_status=d10
visible_when_locked=false
[power]
id=411
position=90,6
requires_status=11
requires_status=d11
visible_when_locked=false
[power]
id=412
position=90,6
requires_status=12
requires_status=d12
visible_when_locked=false
[power]
id=413
position=90,6
requires_status=13
requires_status=d13
visible_when_locked=false
[power]
id=414
position=90,6
requires_status=14
requires_status=d14
visible_when_locked=false
[power]
id=415
position=90,6
requires_status=15
requires_status=d15
visible_when_locked=false
[power]
id=416
position=90,6
requires_status=16
requires_status=d16
visible_when_locked=false
[power]
id=417
position=90,6
requires_status=17
requires_status=d17
visible_when_locked=false
[power]
id=418
position=90,6
requires_status=18
requires_status=d18
visible_when_locked=false
[power]
id=419
position=90,6
requires_status=19
requires_status=d19
visible_when_locked=false
[power]
id=420
position=90,6
requires_status=20
requires_status=d20
visible_when_locked=false
[power]
id=421
position=90,6
requires_status=21
requires_status=d21
visible_when_locked=false
[power]
id=422
position=90,6
requires_status=22
requires_status=d22
visible_when_locked=false
[power]
id=423
position=90,6
requires_status=23
requires_status=d23
visible_when_locked=false
[power]
id=424
position=90,6
requires_status=24
requires_status=d24
visible_when_locked=false
[power]
id=425
position=90,6
requires_status=25
requires_status=d25
visible_when_locked=false
[power]
id=426
position=90,6
requires_status=26
requires_status=d26
visible_when_locked=false
[power]
id=427
position=90,6
requires_status=27
requires_status=d27
visible_when_locked=false
[power]
id=428
position=90,6
requires_status=28
requires_status=d28
visible_when_locked=false
#----------------------------------- clock
[power]
id=100
position=4,7
position=14,7
requires_status=h06
visible_when_locked=false
[power]
id=107
position=4,7
position=14,7
requires_status=h07
visible_when_locked=false
[power]
id=114
position=4,7
id=108
position=14,7
requires_status=h08
visible_when_locked=false
[power]
id=121
position=4,7
id=109
position=14,7
requires_status=h09
visible_when_locked=false
[power]
id=128
position=4,7
id=110
position=14,7
requires_status=h10
visible_when_locked=false
[power]
id=135
position=4,7
id=111
position=14,7
requires_status=h11
visible_when_locked=false
[power]
id=142
position=4,7
id=112
position=14,7
requires_status=h12
visible_when_locked=false
[power]
id=149
position=4,7
id=113
position=14,7
requires_status=h01
visible_when_locked=false
[power]
id=156
position=4,7
id=114
position=14,7
requires_status=h02
visible_when_locked=false
[power]
id=163
position=4,7
id=115
position=14,7
requires_status=h03
visible_when_locked=false
[power]
id=170
position=4,7
id=116
position=14,7
requires_status=h04
visible_when_locked=false
[power]
id=177
position=4,7
id=117
position=14,7
requires_status=h05
visible_when_locked=false
# -----------------------------------
[power]
id=118
position=36,7
requires_status=s_no
visible_when_locked=false
[power]
id=119
position=36,7
requires_status=s_yes
visible_when_locked=false
# -----------------------------------
[power]
id=101
position=50,7
position=58,7
requires_status=m00
visible_when_locked=false
[power]
id=102
position=50,7
position=58,7
requires_status=m10
visible_when_locked=false
[power]
id=103
position=50,7
position=58,7
requires_status=m20
visible_when_locked=false
[power]
id=104
position=50,7
position=58,7
requires_status=m30
visible_when_locked=false
[power]
id=105
position=50,7
position=58,7
requires_status=m40
visible_when_locked=false
[power]
id=106
position=50,7
position=58,7
requires_status=m50
visible_when_locked=false