A-0.06.42
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@ -5,7 +5,7 @@ Hi, i'm trying to re-create with Flare a completely open source version (using t
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[![](https://pod.geraspora.de/uploads/images/7a9ea689d344b44f8a5a.jpg)](https://creativecommons.org/licenses/by-nc-sa/4.0/)
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the version of the engine currently used is in this repo, for an easier download,
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windows version only, for other versions: https://github.com/clintbellanger/flare-game
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windows version only, for other versions: https://github.com/flareteam/flare-engine
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if you want to support the project: https://coindrop.to/openvalley
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@ -25,7 +25,7 @@ Alpha 0.07
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* changed the days of the seasons from 28 to 31 (to not have each season start with the same day of the week)
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* added a cycle of 9999 years
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* added some soundfx
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* added 33/56 grass tiles (farm map)
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* added 40/56 grass tiles (farm map)
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* added the first tile of cutable grass (without character animation)
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* set the grass disappearing in winter
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* changed the day/night cycle, with the sunrise and sunset change time according to the season. now the day/night cycle changes every in-game half hour
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@ -8,7 +8,7 @@ actionbar=10,11,12,13,0,0,0,0,0,0,0,0
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hero_options=0,1
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[class]
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name=Riverland
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name=[To-Do] Riverland
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description=The majority of this map is water. Fishing is viable on this farm.
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currency=500
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equipment=2
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@ -17,7 +17,7 @@ actionbar=0,0,0,0,0,0,0,0,0,0,0,0
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hero_options=0,1
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[class]
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name=Forest
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name=[To-Do] Forest
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description=The farm border is made of trees and foliage, just like in the Secret Woods.
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currency=500
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equipment=2
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@ -26,7 +26,7 @@ actionbar=0,0,0,0,0,0,0,0,0,0,0,0
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hero_options=0,1
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[class]
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name=Hill-top
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name=[To-Do] Hill-top
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description=The southwest hilltop spawns Stones, Ore nodes, and Geode nodes depending on the player's Mining level. The mining area may sometimes be blocked by a Large Stump, Large Log, or a Boulder, making it impossible to enter until the player has the correct tool.
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currency=500
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equipment=2
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@ -35,7 +35,7 @@ actionbar=0,0,0,0,0,0,0,0,0,0,0,0
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hero_options=0,1
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[class]
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name=Wilderness
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name=[To-Do] Wilderness
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description=Monsters spawn at night (scales with the player's Combat level).
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This map can spawn more Wilderness Golems than other farms if they have spawning monster enabled.
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currency=500
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@ -45,7 +45,7 @@ actionbar=0,0,0,0,0,0,0,0,0,0,0,0
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hero_options=0,1
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[class]
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name=Four-Corners
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name=[To-Do] Four-Corners
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description=The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
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currency=500
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equipment=2
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@ -55,7 +55,7 @@ hero_options=0,1
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[class]
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name=Beach
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name=[To-Do] Beach
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description=Good foraging and fishing, and tons of open space. Sometimes, supply crates wash up on shore.
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currency=500
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equipment=2
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119
maps/farm.txt
119
maps/farm.txt
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@ -11916,81 +11916,144 @@ requires_status=grass33
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unset_status=grass33
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[event]
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# cut grass1
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# grass34
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type=event
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location=52,9,1,1
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activate=on_load
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hotspot=location
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mapmod=level 2,51,8,43;level 9,52,8,44;level 3,53,8,45;level 7,51,9,107;level 10,52,9,108;level 8,53,9,109;level 4,51,10,171;level 6,52,10,172;level 5,53,10,173
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requires_status=grass34
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[event]
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# cut grass34
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type=event
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location=52,9,1,1
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activate=on_interact
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hotspot=location
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mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
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mapmod=level 2,51,8,0;level 9,52,8,0;level 3,53,8,0;level 7,51,9,0;level 10,52,9,0;level 8,53,9,0;level 4,51,10,0;level 6,52,10,0;level 5,53,10,0
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requires_item=10
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requires_status=grass1
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unset_status=grass1
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requires_status=grass34
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unset_status=grass34
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[event]
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# cut grass1
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# grass35
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type=event
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location=53,9,1,1
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activate=on_load
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hotspot=location
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mapmod=level 2,52,8,43;level 9,53,8,44;level 3,54,8,45;level 7,52,9,107;level 10,53,9,108;level 8,54,9,109;level 4,52,10,171;level 6,53,10,172;level 5,54,10,173
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requires_status=grass35
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[event]
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# cut grass35
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type=event
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location=53,9,1,1
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activate=on_interact
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hotspot=location
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mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
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mapmod=level 2,52,8,0;level 9,53,8,0;level 3,54,8,0;level 7,52,9,0;level 10,53,9,0;level 8,54,9,0;level 4,52,10,0;level 6,53,10,0;level 5,54,10,0
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requires_item=10
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requires_status=grass1
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unset_status=grass1
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requires_status=grass35
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unset_status=grass35
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[event]
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# cut grass1
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# grass36
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type=event
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location=54,9,1,1
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activate=on_load
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hotspot=location
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mapmod=level 2,53,8,43;level 9,54,8,44;level 3,55,8,45;level 7,53,9,107;level 10,54,9,108;level 8,55,9,109;level 4,53,10,171;level 6,54,10,172;level 5,55,10,173
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requires_status=grass36
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[event]
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# cut grass36
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type=event
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location=54,9,1,1
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activate=on_interact
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hotspot=location
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mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
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mapmod=level 2,53,8,0;level 9,54,8,0;level 3,55,8,0;level 7,53,9,0;level 10,54,9,0;level 8,55,9,0;level 4,53,10,0;level 6,54,10,0;level 5,55,10,0
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requires_item=10
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requires_status=grass1
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unset_status=grass1
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requires_status=grass36
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unset_status=grass36
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[event]
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# cut grass1
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# grass37
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type=event
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location=55,9,1,1
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activate=on_load
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hotspot=location
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mapmod=level 2,54,8,43;level 9,55,8,44;level 3,56,8,45;level 7,54,9,107;level 10,55,9,108;level 8,56,9,109;level 4,54,10,171;level 6,55,10,172;level 5,56,10,173
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requires_status=grass37
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[event]
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# cut grass37
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type=event
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location=55,9,1,1
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activate=on_interact
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hotspot=location
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mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
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mapmod=level 2,54,8,0;level 9,55,8,0;level 3,56,8,0;level 7,54,9,0;level 10,55,9,0;level 8,56,9,0;level 4,54,10,0;level 6,55,10,0;level 5,56,10,0
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requires_item=10
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requires_status=grass1
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unset_status=grass1
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requires_status=grass37
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unset_status=grass37
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[event]
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# cut grass1
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# grass38
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type=event
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location=56,9,1,1
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activate=on_load
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hotspot=location
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mapmod=level 2,55,8,43;level 9,56,8,44;level 3,57,8,45;level 7,55,9,107;level 10,56,9,108;level 8,57,9,109;level 4,55,10,171;level 6,56,10,172;level 5,57,10,173
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requires_status=grass38
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[event]
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# cut grass38
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type=event
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location=56,9,1,1
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activate=on_interact
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hotspot=location
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mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
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mapmod=level 2,55,8,0;level 9,56,8,0;level 3,57,8,0;level 7,55,9,0;level 10,56,9,0;level 8,57,9,0;level 4,55,10,0;level 6,56,10,0;level 5,57,10,0
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requires_item=10
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requires_status=grass1
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unset_status=grass1
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requires_status=grass38
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unset_status=grass38
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[event]
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# cut grass1
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# grass39
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type=event
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location=57,9,1,1
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activate=on_load
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hotspot=location
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mapmod=level 2,56,8,43;level 9,57,8,44;level 3,58,8,45;level 7,56,9,107;level 10,57,9,108;level 8,58,9,109;level 4,56,10,171;level 6,57,10,172;level 5,58,10,173
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requires_status=grass39
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[event]
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# cut grass39
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type=event
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location=57,9,1,1
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activate=on_interact
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hotspot=location
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mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
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mapmod=level 2,56,8,0;level 9,57,8,0;level 3,58,8,0;level 7,56,9,0;level 10,57,9,0;level 8,58,9,0;level 4,56,10,0;level 6,57,10,0;level 5,58,10,0
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requires_item=10
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requires_status=grass1
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unset_status=grass1
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requires_status=grass39
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unset_status=grass39
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[event]
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# cut grass1
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# grass40
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type=event
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location=58,9,1,1
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activate=on_load
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hotspot=location
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mapmod=level 2,57,8,43;level 9,58,8,44;level 3,59,8,45;level 7,57,9,107;level 10,58,9,108;level 8,59,9,109;level 4,57,10,171;level 6,58,10,172;level 5,59,10,173
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requires_status=grass40
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[event]
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# cut grass40
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type=event
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location=58,9,1,1
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activate=on_interact
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hotspot=location
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mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0
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mapmod=level 2,57,8,0;level 9,58,8,0;level 3,59,8,0;level 7,57,9,0;level 10,58,9,0;level 8,59,9,0;level 4,57,10,0;level 6,58,10,0;level 5,59,10,0
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requires_item=10
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requires_status=grass1
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unset_status=grass1
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requires_status=grass40
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unset_status=grass40
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[event]
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# cut grass1
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