A-0.06.42

This commit is contained in:
rixty 2021-06-27 09:50:45 +02:00
parent bd0564f955
commit 112af518c4
4 changed files with 99 additions and 36 deletions

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@ -5,7 +5,7 @@ Hi, i'm trying to re-create with Flare a completely open source version (using t
[![](https://pod.geraspora.de/uploads/images/7a9ea689d344b44f8a5a.jpg)](https://creativecommons.org/licenses/by-nc-sa/4.0/) [![](https://pod.geraspora.de/uploads/images/7a9ea689d344b44f8a5a.jpg)](https://creativecommons.org/licenses/by-nc-sa/4.0/)
the version of the engine currently used is in this repo, for an easier download, the version of the engine currently used is in this repo, for an easier download,
windows version only, for other versions: https://github.com/clintbellanger/flare-game windows version only, for other versions: https://github.com/flareteam/flare-engine
if you want to support the project: https://coindrop.to/openvalley if you want to support the project: https://coindrop.to/openvalley

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@ -25,7 +25,7 @@ Alpha 0.07
* changed the days of the seasons from 28 to 31 (to not have each season start with the same day of the week) * changed the days of the seasons from 28 to 31 (to not have each season start with the same day of the week)
* added a cycle of 9999 years * added a cycle of 9999 years
* added some soundfx * added some soundfx
* added 33/56 grass tiles (farm map) * added 40/56 grass tiles (farm map)
* added the first tile of cutable grass (without character animation) * added the first tile of cutable grass (without character animation)
* set the grass disappearing in winter * set the grass disappearing in winter
* changed the day/night cycle, with the sunrise and sunset change time according to the season. now the day/night cycle changes every in-game half hour * changed the day/night cycle, with the sunrise and sunset change time according to the season. now the day/night cycle changes every in-game half hour

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@ -8,7 +8,7 @@ actionbar=10,11,12,13,0,0,0,0,0,0,0,0
hero_options=0,1 hero_options=0,1
[class] [class]
name=Riverland name=[To-Do] Riverland
description=The majority of this map is water. Fishing is viable on this farm. description=The majority of this map is water. Fishing is viable on this farm.
currency=500 currency=500
equipment=2 equipment=2
@ -17,7 +17,7 @@ actionbar=0,0,0,0,0,0,0,0,0,0,0,0
hero_options=0,1 hero_options=0,1
[class] [class]
name=Forest name=[To-Do] Forest
description=The farm border is made of trees and foliage, just like in the Secret Woods. description=The farm border is made of trees and foliage, just like in the Secret Woods.
currency=500 currency=500
equipment=2 equipment=2
@ -26,7 +26,7 @@ actionbar=0,0,0,0,0,0,0,0,0,0,0,0
hero_options=0,1 hero_options=0,1
[class] [class]
name=Hill-top name=[To-Do] Hill-top
description=The southwest hilltop spawns Stones, Ore nodes, and Geode nodes depending on the player's Mining level. The mining area may sometimes be blocked by a Large Stump, Large Log, or a Boulder, making it impossible to enter until the player has the correct tool. description=The southwest hilltop spawns Stones, Ore nodes, and Geode nodes depending on the player's Mining level. The mining area may sometimes be blocked by a Large Stump, Large Log, or a Boulder, making it impossible to enter until the player has the correct tool.
currency=500 currency=500
equipment=2 equipment=2
@ -35,7 +35,7 @@ actionbar=0,0,0,0,0,0,0,0,0,0,0,0
hero_options=0,1 hero_options=0,1
[class] [class]
name=Wilderness name=[To-Do] Wilderness
description=Monsters spawn at night (scales with the player's Combat level). description=Monsters spawn at night (scales with the player's Combat level).
This map can spawn more Wilderness Golems than other farms if they have spawning monster enabled. This map can spawn more Wilderness Golems than other farms if they have spawning monster enabled.
currency=500 currency=500
@ -45,7 +45,7 @@ actionbar=0,0,0,0,0,0,0,0,0,0,0,0
hero_options=0,1 hero_options=0,1
[class] [class]
name=Four-Corners name=[To-Do] Four-Corners
description=The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps. description=The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
currency=500 currency=500
equipment=2 equipment=2
@ -55,7 +55,7 @@ hero_options=0,1
[class] [class]
name=Beach name=[To-Do] Beach
description=Good foraging and fishing, and tons of open space. Sometimes, supply crates wash up on shore. description=Good foraging and fishing, and tons of open space. Sometimes, supply crates wash up on shore.
currency=500 currency=500
equipment=2 equipment=2

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@ -11916,81 +11916,144 @@ requires_status=grass33
unset_status=grass33 unset_status=grass33
[event] [event]
# cut grass1 # grass34
type=event
location=52,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,51,8,43;level 9,52,8,44;level 3,53,8,45;level 7,51,9,107;level 10,52,9,108;level 8,53,9,109;level 4,51,10,171;level 6,52,10,172;level 5,53,10,173
requires_status=grass34
[event]
# cut grass34
type=event type=event
location=52,9,1,1 location=52,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,51,8,0;level 9,52,8,0;level 3,53,8,0;level 7,51,9,0;level 10,52,9,0;level 8,53,9,0;level 4,51,10,0;level 6,52,10,0;level 5,53,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass34
unset_status=grass1 unset_status=grass34
[event] [event]
# cut grass1 # grass35
type=event
location=53,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,52,8,43;level 9,53,8,44;level 3,54,8,45;level 7,52,9,107;level 10,53,9,108;level 8,54,9,109;level 4,52,10,171;level 6,53,10,172;level 5,54,10,173
requires_status=grass35
[event]
# cut grass35
type=event type=event
location=53,9,1,1 location=53,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,52,8,0;level 9,53,8,0;level 3,54,8,0;level 7,52,9,0;level 10,53,9,0;level 8,54,9,0;level 4,52,10,0;level 6,53,10,0;level 5,54,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass35
unset_status=grass1 unset_status=grass35
[event] [event]
# cut grass1 # grass36
type=event
location=54,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,53,8,43;level 9,54,8,44;level 3,55,8,45;level 7,53,9,107;level 10,54,9,108;level 8,55,9,109;level 4,53,10,171;level 6,54,10,172;level 5,55,10,173
requires_status=grass36
[event]
# cut grass36
type=event type=event
location=54,9,1,1 location=54,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,53,8,0;level 9,54,8,0;level 3,55,8,0;level 7,53,9,0;level 10,54,9,0;level 8,55,9,0;level 4,53,10,0;level 6,54,10,0;level 5,55,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass36
unset_status=grass1 unset_status=grass36
[event] [event]
# cut grass1 # grass37
type=event
location=55,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,54,8,43;level 9,55,8,44;level 3,56,8,45;level 7,54,9,107;level 10,55,9,108;level 8,56,9,109;level 4,54,10,171;level 6,55,10,172;level 5,56,10,173
requires_status=grass37
[event]
# cut grass37
type=event type=event
location=55,9,1,1 location=55,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,54,8,0;level 9,55,8,0;level 3,56,8,0;level 7,54,9,0;level 10,55,9,0;level 8,56,9,0;level 4,54,10,0;level 6,55,10,0;level 5,56,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass37
unset_status=grass1 unset_status=grass37
[event] [event]
# cut grass1 # grass38
type=event
location=56,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,55,8,43;level 9,56,8,44;level 3,57,8,45;level 7,55,9,107;level 10,56,9,108;level 8,57,9,109;level 4,55,10,171;level 6,56,10,172;level 5,57,10,173
requires_status=grass38
[event]
# cut grass38
type=event type=event
location=56,9,1,1 location=56,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,55,8,0;level 9,56,8,0;level 3,57,8,0;level 7,55,9,0;level 10,56,9,0;level 8,57,9,0;level 4,55,10,0;level 6,56,10,0;level 5,57,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass38
unset_status=grass1 unset_status=grass38
[event] [event]
# cut grass1 # grass39
type=event
location=57,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,56,8,43;level 9,57,8,44;level 3,58,8,45;level 7,56,9,107;level 10,57,9,108;level 8,58,9,109;level 4,56,10,171;level 6,57,10,172;level 5,58,10,173
requires_status=grass39
[event]
# cut grass39
type=event type=event
location=57,9,1,1 location=57,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,56,8,0;level 9,57,8,0;level 3,58,8,0;level 7,56,9,0;level 10,57,9,0;level 8,58,9,0;level 4,56,10,0;level 6,57,10,0;level 5,58,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass39
unset_status=grass1 unset_status=grass39
[event] [event]
# cut grass1 # grass40
type=event
location=58,9,1,1
activate=on_load
hotspot=location
mapmod=level 2,57,8,43;level 9,58,8,44;level 3,59,8,45;level 7,57,9,107;level 10,58,9,108;level 8,59,9,109;level 4,57,10,171;level 6,58,10,172;level 5,59,10,173
requires_status=grass40
[event]
# cut grass40
type=event type=event
location=58,9,1,1 location=58,9,1,1
activate=on_interact activate=on_interact
hotspot=location hotspot=location
mapmod=level 2,18,8,0;level 9,19,8,0;level 3,20,8,0;level 7,18,9,0;level 10,19,9,0;level 8,20,9,0;level 4,18,10,0;level 6,19,10,0;level 5,20,10,0 mapmod=level 2,57,8,0;level 9,58,8,0;level 3,59,8,0;level 7,57,9,0;level 10,58,9,0;level 8,59,9,0;level 4,57,10,0;level 6,58,10,0;level 5,59,10,0
requires_item=10 requires_item=10
requires_status=grass1 requires_status=grass40
unset_status=grass1 unset_status=grass40
[event] [event]
# cut grass1 # cut grass1