[you could add events that can advance the game by 12 hours, a day, or 3 days, with a certain percentage that these events trigger every time you start the game]
maybe a quest of needing the honey..for u to get the honey u need a boar..if the boar attacks you run to the nearest tree that have beehive and hide there to knock down the tree and pop! There's come the honey!!
* from me:
create a sort of basement, under the farm-house to be used for cultivation even in winter, that the player will have to fill with fertile soil