Commit Graph

601 Commits

Author SHA1 Message Date
Gnome Ann b88d49e359 Make all WI commands use UIDs instead of nums 2021-12-31 21:22:51 -05:00
Gnome Ann ccfafe4f0a Lua API fixes for deleting/editing story chunks 2021-12-31 18:28:03 -05:00
Gnome Ann 7241188408 Make sure tokenizer is initialized when used in read-only mode 2021-12-31 17:13:11 -05:00
Gnome Ann a580f18a14 Override the `__close` metamethod of `FILE*` objects
This enables the use of a Lua 5.4 feature where you can have Lua
auto-close a file when exiting a block. For example:

```
do
    local f <close> = kobold.get_config_file()
end
```

If we exit from the `do` block under any circumstances, including via an
error or return statement, the `FILE*` `f` automatically closes right
before that happens.
2021-12-31 16:56:44 -05:00
henk717 796c71b7f7 ANTemplate in Model Configs
This commit exposes antemplates to the model config, this lets authors specify what kind of authors notes template they would like to use for their model. Users can still change it if they desire.
2021-12-31 00:11:18 +01:00
henk717 455dbd503b
Merge pull request #52 from VE-FORBRYDERNE/memory
Random story persist, author's note template and changes to behaviour when not connected to server
2021-12-30 23:57:55 +01:00
Gnome Ann f4c9f06c4e Set content type of Blobs in `downloadStory()` 2021-12-30 16:51:50 -05:00
Gnome Ann f9c1e38ee8 Disable "Download Story as Plaintext" when disconnected
This is to help avoid confusion for people who want to backup their
current story after being disconnected from the server.
2021-12-30 16:37:48 -05:00
Gnome Ann 44eaab8515 Disable most top menu actions when disconnected 2021-12-30 16:33:28 -05:00
Gnome Ann 4d27f1e09d Fix "flash of unstyled content" in FF, and status icon color 2021-12-30 15:27:48 -05:00
henk717 557d062381 Finetuneanon Models
Uploaded with permission, so now Finetuneanon's models can be added to the main menu
2021-12-30 14:16:04 +01:00
Gnome Ann 4d06ebb45a Consistent capitalization of "Author's note" 2021-12-30 01:48:25 -05:00
Gnome Ann de8a5046df Make sure we don't keep the trimmed memory in `randomGameRequest()` 2021-12-30 01:45:27 -05:00
Gnome Ann 7645db9dd4 Use set lookup for `sandbox_require_builtins` instead of iteration 2021-12-30 01:45:14 -05:00
Gnome Ann 3532a30ad4 Make the UI theme grey when not connected to server 2021-12-30 01:44:35 -05:00
Gnome Ann 276f24029e Author's Note Template 2021-12-29 23:43:36 -05:00
Gnome Ann 7573f64bf2 Add Memory box to Random Story dialog and "Random Story Persist" 2021-12-29 23:15:59 -05:00
henk717 756a7941f2
Merge pull request #51 from VE-FORBRYDERNE/patch
Fix AI output text flash showing up on wrong chunk
2021-12-29 20:42:15 +01:00
Gnome Ann 8e2e3baed5 Fix AI output text flash showing up on wrong chunk 2021-12-29 14:23:22 -05:00
Gnome Ann 35539a8785 Allow `require()` in userscripts to import built-in modules 2021-12-29 13:47:03 -05:00
henk717 38bad263e1
Allow Repetition Penalty up to 3
A user expressed positive feedback when trying higher than 2 repetition penalty on some models, lets allow people the freedom to do so. If there is a demonstrable benefit to running higher than 3 I am open to raising it again.
2021-12-28 03:22:14 +01:00
henk717 7a4834b8d0 Chatname Fix
Sends the chatname to the client
2021-12-27 18:52:06 +01:00
henk717 88f6e8ca38 Chatmode improvements
Blank lines appear often in chatmode so it is best played with blank line removal turned on, this is now forced. Its not compatible with Adventure mode, so they now turn each other off.
2021-12-27 13:32:25 +01:00
henk717 bbd68020a5
Merge pull request #50 from VE-FORBRYDERNE/potluck
Chat mode GUI, and Lua and random story generator bug fixes
2021-12-27 11:20:20 +01:00
Gnome Ann a4087b93e9 Fix random story retry, for real this time 2021-12-26 22:51:07 -05:00
Gnome Ann 1189781eac Show a text box for chat name when Chat Mode is enabled 2021-12-26 22:21:58 -05:00
henk717 5b22b0f344 Update aiserver.py 2021-12-27 02:44:36 +01:00
henk717 4d7f222758 Update aiserver.py 2021-12-27 02:32:59 +01:00
henk717 6d1bf76ef1 Path Fixes
Fixes the tokenizer cache being hit when we already have a local model
2021-12-27 01:56:59 +01:00
Gnome Ann 9288a3de2f Allow retry button to regenerate random story 2021-12-26 19:52:56 -05:00
Gnome Ann 1ff563ebda Fix random story generator when No Prompt Gen is enabled 2021-12-26 19:40:20 -05:00
Gnome Ann 6aa2f50045 Add `chatmode` and `chatname` fields in bridge.lua 2021-12-26 19:07:44 -05:00
henk717 1a64f8bdc4 More Models
Added more models in the menu, all the popular community models are now easily accessible. I also re-ordered the menu from large to small to have it make a bit more sense.
2021-12-27 01:02:05 +01:00
Gnome Ann 8742453f95 Add safeguards for token budget and text formatting
* Error messages are now shown when memory, author's note, etc. exceeds
  budget by itself
* Formatting options no longer break if there are empty chunks in the
  story (although there shouldn't be any in the first place)
* Number of generated tokens is now kept track of from Python
2021-12-26 18:29:54 -05:00
henk717 261e8b67dc Windows Color Workaround
Different approach that activates this in windows, hopefully now Linux compatible.
2021-12-26 22:46:15 +01:00
henk717 1107a1386d Enable Terminal Colors
Enable Windows Terminal color support based on feedback from Jojorne. If this gives issues on Linux we can move it to play.bat instead.
2021-12-26 22:22:24 +01:00
Gnome Ann 6183ecd669 Fix `io`-related security issues in Lua sandbox
* `io.lines` with a string as first argument is now disallowed because
  it reads a file given a filename
* `io.input` and `io.output` no longer permit having a string as first
  argument because that would allow access to local files
2021-12-26 14:23:56 -05:00
Gnome Ann 32a0d7c453 More Lua API fixes
* Removed `vars.model_orig`
* `requirex()` in bridge.lua now maintains a separate module cache for each
  userscript instead of using the same cache for all userscripts
* `vars.lua_deleted` and `vars.lua_edited` are now erased right before running
  the input modifiers instead of right before each time the generation modifiers
  are run
2021-12-26 12:49:28 -05:00
henk717 b9729749ba Update aiserver.py 2021-12-26 02:01:57 +01:00
henk717 ddd9bded30 Store chatname
Also save the chatname in the settings for later re-use by the user.
2021-12-26 01:55:27 +01:00
henk717 d234f67a90 Chat Mode
The Initial commit for Chat Mode, the nickname part of the UI is missing other than that it should be fully functional. To use Chat Mode effectively you first input a small dialogue (Can be around 6 lines 3 of your own inputs and 3 of the character) formatted as Name : it will then automate the actions needed to chat properly. During this mode single line mode is forced on, and Trim Incomplete Sentences is forced off.
2021-12-26 01:51:32 +01:00
henk717 14e5fcd355 AutoTokenizer 2021-12-25 00:48:12 +01:00
henk717 e1cd34268b AutoTokenizer
Futureproofing for future tokenizers, for now this is not needed since everything uses GPT2. But when that changes we want to be prepared. Not all models have a proper tokenizer config, so if we can't find one we fall back to GPT2.
2021-12-25 00:44:26 +01:00
henk717 00a0cea077 Update aiserver.py 2021-12-24 23:15:01 +01:00
henk717 1d3370c995 Community model
First batch, will be more, we will also need to update the other VRAM display's with the changes that have happened. Will happen depending on how the 8-bit stuff goes.
2021-12-24 23:12:14 +01:00
henk717 6952938e88 Update aiserver.py
Crash fix
2021-12-24 19:57:08 +01:00
henk717 726b42889b
Merge pull request #49 from VE-FORBRYDERNE/gui-and-scripting
Scripting and GUI improvements
2021-12-24 06:21:12 +01:00
Gnome Ann b2def30d9d Update Lua modeltype and model API 2021-12-23 16:35:52 -05:00
Gnome Ann c305076cf3 Fix the behaviour of the `softprompt` setting 2021-12-23 16:14:09 -05:00
Gnome Ann 4a852d7f95 Fix `restorePrompt()` in application.js
When the prompt is deleted by the user, the topmost remaining chunk of
the story that has at most one non-whitespace character is now made the
new prompt chunk.

Also fixed issues in Chromium-based browsers (desktop and Android) where
selecting all text in the story, typing some new text to replace the
entire story and then defocusing causes the editor to break.
2021-12-23 15:43:32 -05:00