a0100ff3cc
Fixed error with redo action when a list of options is on screen sometimes causing the list to disappear entirely.
2022-01-24 15:15:45 -05:00
bd0732fbd6
Fix for redo with options.
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Added debug menu
2022-01-24 12:54:44 -05:00
85cb6342e2
Fix C1
2022-01-24 07:08:28 +01:00
47ec22873d
bug-fix if settings directory is a symlink.
2022-01-22 21:43:32 -05:00
d12a6a5620
added DockerFile for finetune
2022-01-22 20:38:43 -05:00
f54f46b068
bugfix for metadata saving
2022-01-22 20:30:14 -05:00
e69265cb4f
Logits Viewer
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Logits Viewer by VE
2022-01-23 01:09:41 +01:00
91077938c8
Update index.html
2022-01-23 01:06:52 +01:00
0846d57368
0.17 polish
2022-01-23 01:05:09 +01:00
9355ae420d
Merge branch 'henk717-united' into united
2022-01-22 17:57:51 -05:00
bdd358f40f
Merge branch 'united' of https://github.com/henk717/KoboldAI into henk717-united
2022-01-22 17:57:33 -05:00
f9a34951cf
Merge pull request #71 from jojorne/patch-1
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Display the options text as A.I. writes it
2022-01-22 23:24:45 +01:00
c9999b6388
Merge pull request #70 from VE-FORBRYDERNE/patch
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Don't throw an error in `update_story_chunk` if you try to edit a nonexistent chunk
2022-01-22 23:24:34 +01:00
4e7440804c
Merge pull request #69 from VE-FORBRYDERNE/lua
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Lua compatibility enhancements
2022-01-22 23:23:47 +01:00
f79db7059a
Fall back to old json load
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Turns out model_config does not work on models that have no model_type defined. In case this happens we now fall back to the old .json loading method. This will not work in --colab mode if its not already a local model, but since almost all modern models define a model type and to my knowledge all models on huggingface do that should not be an issue. If it is we can always ask the model creator to either update it, distribute the model differently or load that model with --remote instead of --colab.
2022-01-22 23:21:19 +01:00
9df758c1f4
added quiet option to suppress any story text from showing in the console (reduce logs when running in a docker container)
2022-01-22 15:30:56 -05:00
47dbddff78
Display the options text as A.I. writes it
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When using `Gens Per Action`, display the options text as A.I. writes it. White space are preserved and break lines as necessary.
2022-01-22 17:10:35 -03:00
7d76ecbf83
added models folder
2022-01-22 15:01:01 -05:00
54d99490a9
Set the dockerfile to save the code in the image
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set the transformer version to huggingface
added the default run command
2022-01-22 14:48:32 -05:00
12e7b6d10b
Added --share command line parameter so we can set host=0.0.0.0 on local instances without editing code
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moved save location of downloaded models to models/XXXXXX so we can more easily set this as a volume in docker
2022-01-22 14:47:28 -05:00
8e2fab8eb0
whops. Missed a }
2022-01-22 08:48:32 -05:00
bf2b02d366
Don't error in update_story_chunk
if chunk index doesn't exist
2022-01-21 21:19:32 -05:00
2010e7b9bc
Added saveas option for saving without metadata information
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Fixed redo on an empty story erroring
Fixed redo when you're at the current end of a chain causing an error
2022-01-21 19:02:56 -05:00
fab0913270
Call setgamesaved(False)
in update_story_chunk
and remove_story_chunk
2022-01-21 16:39:51 -05:00
d31fb278ce
Working redo and pin options
2022-01-21 15:30:37 -05:00
c9a99adde8
Add files via upload
2022-01-21 07:41:04 -05:00
fcaacf636d
Merge branch 'henk717:united' into united
2022-01-21 07:40:25 -05:00
9cddaa8041
Official branch is now default
2022-01-21 11:23:37 +01:00
8e00c4a190
KoboldAI launcher for Jupyter Notebook platforms
2022-01-21 11:21:24 +01:00
67ea081033
Link Fix
2022-01-21 11:12:43 +01:00
17f284b837
Descriptions
2022-01-21 11:10:44 +01:00
82455e310b
Modify Lua warn()
function to support @on
and @off
2022-01-21 01:28:26 -05:00
44d49ed0b2
Lua require
function will now display errors properly
2022-01-21 00:56:25 -05:00
d209c2f7ac
Merge pull request #68 from VE-FORBRYDERNE/patch
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Sync memory properly after random game request
2022-01-21 00:48:57 +01:00
72f5b147cc
Merge branch 'henk717:united' into united
2022-01-20 18:03:59 -05:00
03d54364f4
Initial commit of the actions metadata variable population
2022-01-20 15:18:43 -05:00
72a7aac2c7
Sync memory properly after random game request
2022-01-20 15:14:55 -05:00
f578dd1782
Setting Toggles Reordering
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Bit more alphabetical and a (in my eyes) more logical order of the settings.
2022-01-20 19:23:23 +01:00
1c98bf4f63
Merge pull request #67 from ebolam/united
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Autosave
2022-01-20 14:03:41 +01:00
dffd00265b
Added autosave feature. When action is submitted it will save if the save setting is on and if the filename is set.
2022-01-20 07:46:34 -05:00
b54d66c522
Predefined Settings
2022-01-20 13:44:04 +01:00
9564ac1892
Adds GPT-Neo-2.7B-AID
2022-01-20 11:22:20 +01:00
13c54b1a89
Seperate Google Drive folders to its own section
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This allows Colab developers to first get the correct folder structure on drive, before placing a configuration file for the model. That way we can quickly add the settings for a model without maintaining the init settings in two different lines. Its a substitute to the common --init only and --init skip approach from before.
2022-01-20 11:17:01 +01:00
9532b56cb8
Universal Model Settings
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No longer depends on a local config file enabling the configuration to work in --colab mode.
2022-01-20 10:11:11 +01:00
c25e2a33f1
Merge pull request #66 from VE-FORBRYDERNE/patch
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Set eventlet threadpool size back to 1
2022-01-20 08:31:53 +01:00
c703729f0b
Set eventlet threadpool size back to 1
2022-01-20 02:10:57 -05:00
f0c39c004a
Deleting world info entries should call setgamesaved(False)
2022-01-18 19:36:20 -05:00
4ca06ebcf3
Merge pull request #65 from VE-FORBRYDERNE/sp
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Show author and SP length in soft prompt menu
2022-01-18 23:51:02 +01:00
1e0f9ada08
Add adventure 2.7B
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Its on Huggingface now, so lets add it to the menu!
2022-01-18 23:50:21 +01:00
3018322963
Detect and show properly when story is unsaved
2022-01-18 17:20:45 -05:00