ebolam
5aa62bd498
Add underlining of text that is being played
2022-12-06 12:53:02 -05:00
ebolam
773ccaafd5
TTS now continues speaking the next chunk if one exists.
2022-12-06 12:40:48 -05:00
ebolam
98b19d82a5
Update speak right click option to speak the text without requiring text selection
2022-12-06 10:45:54 -05:00
ebolam
645bdfe77d
Fix for initial audio generation to not generate the prompt first (should be last to gen)
2022-12-06 10:40:08 -05:00
ebolam
93890b9034
Alt generate mode is enabled. Each generation will be sequential allowing for lower VRAM usage at potentially slower generation time
2022-12-06 10:06:24 -05:00
ebolam
4b51d0abd8
Fix for long text
2022-12-06 08:45:27 -05:00
ebolam
f2c93d914f
Fix for requesting audio before it's done generating
2022-12-06 08:20:03 -05:00
ebolam
dee494a301
Fix for empty text and audio generation
2022-12-06 08:12:43 -05:00
ebolam
1f62f154a5
Added functional audio generation (requires ffmpeg installed or ffmpeg.exe in koboldai directory)
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added load v1 story conversion to saved v2 story if loaded from disk
2022-12-05 20:52:38 -05:00
ebolam
f77f6f7fba
Merge pull request #326 from one-some/UI2
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Fix for flakey button click
2022-12-05 18:48:31 -05:00
ebolam
a8f8129c97
Fix for duplicate world info bug
2022-12-05 18:48:10 -05:00
somebody
8bd595e707
Fix for flakey button click
2022-12-05 17:39:26 -06:00
ebolam
5fbe25a7dc
Update for last commit
2022-12-05 14:55:16 -05:00
ebolam
c88eaaf1c6
Add text color for action mode text (starts with >)
2022-12-05 14:47:47 -05:00
ebolam
046320b4e0
Hiding Soft Prompt Trainer behind experimental flag
2022-12-05 14:09:04 -05:00
ebolam
5a526bea8e
Merge errors fix
2022-12-05 14:07:32 -05:00
ebolam
84cfba782c
Merge branch 'UI2' of https://github.com/ebolam/KoboldAI into UI2
2022-12-05 13:53:17 -05:00
ebolam
280c35b452
Added start to alternative multi-gen (linear instead of parallel). Non-functional
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Continued stub for in UI soft prompt training.
Removed old xls to preset file code
2022-12-05 13:50:49 -05:00
ebolam
8c6d1ffb55
Merge pull request #325 from one-some/ui2-genres
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Add genre UI
2022-12-05 11:53:31 -05:00
somebody
49ee7f4caf
Prevent entry of empty genres
2022-12-04 21:35:23 -06:00
somebody
83f552981a
Allow custom genre inputs
2022-12-04 21:29:44 -06:00
somebody
c3ddd75f7a
Clean genre data a bit
2022-12-04 21:24:41 -06:00
somebody
9d228e6614
Add genre UI
2022-12-04 21:18:45 -06:00
ebolam
80b55ef601
Merge pull request #324 from one-some/ui2-newsave
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Directory saves
2022-12-03 12:46:20 -05:00
somebody
cf8409de44
Better downloading for unsaved or partially saved files
2022-12-02 20:34:55 -06:00
somebody
88f013f672
Unsave
2022-12-02 19:16:14 -06:00
somebody
7e3febdbd2
Merge branch 'UI2' of https://github.com/ebolam/KoboldAI into ui2-newsave
2022-12-02 19:16:01 -06:00
ebolam
6db64eaaf0
Merge pull request #323 from one-some/ui2-more-sd-convienences
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Assorted convienences & fixes
2022-12-02 14:02:46 -05:00
somebody
930c592206
Story import / export
2022-12-01 21:48:17 -06:00
somebody
34fce81209
Merge branch 'UI2' of https://github.com/ebolam/KoboldAI into ui2-newsave
2022-12-01 19:16:53 -06:00
henk717
0b3e22ee13
Merge pull request #185 from henk717/united
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Pin transformers version
2022-12-02 02:03:23 +01:00
Henk
d0cb463c53
Pin transformers version
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To avoid breaking changes lets force the exact transformers version we code against. This will be automatically picked up by all the automatic updaters.
2022-12-02 01:48:12 +01:00
henk717
e8245478d6
Merge pull request #184 from henk717/united
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Cap transformers version
2022-12-02 01:27:18 +01:00
henk717
f72ceeadd0
Cap transformers version
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Since MTJ is low level, we force a fixed transformers version to have more controlled updates when needed
2022-12-02 01:10:59 +01:00
ebolam
457b7a46c4
More undo of 8 bit
2022-12-01 18:10:57 -05:00
ebolam
b28d8e76dc
Reverting farther back
2022-12-01 18:02:05 -05:00
ebolam
e1f6de1250
Revert back out VE 8 bit loading
2022-12-01 14:54:44 -05:00
ebolam
ebdae49746
Align again with VE
2022-12-01 11:06:54 -05:00
ebolam
4dfbf80929
Not sure why this fixes it, or why we need this line......
2022-12-01 11:04:43 -05:00
ebolam
76a0bb71f0
8 bit debug
2022-12-01 10:46:13 -05:00
ebolam
2505d09181
8 bit debug
2022-12-01 10:43:59 -05:00
ebolam
fcdfce0373
8 bit debug
2022-12-01 10:41:13 -05:00
ebolam
94953def32
More 8 bit debuging
2022-12-01 09:20:24 -05:00
ebolam
5e7789f90b
Fix
2022-12-01 08:48:47 -05:00
ebolam
88c536b194
Disable bitsandbytes if there are no GPUs with proper CUDA Compute capabilities (needs 7.2 or greater)
2022-12-01 08:46:35 -05:00
somebody
8847744944
Streamline image generation and save to directory
2022-11-30 23:15:13 -06:00
somebody
9ddb849040
Fix wrong function calls to warning
2022-11-30 23:14:52 -06:00
ebolam
e278abd7c9
Copy of VE's 8 bit lazyloading/breakmodel code
2022-11-30 18:56:22 -05:00
ebolam
06a25b4663
Fix for possible recursion bug
2022-11-30 07:48:41 -05:00
ebolam
aa5207f5c6
Ensure we don't save 8bit models
2022-11-30 07:21:16 -05:00