Merge pull request #321 from one-some/ui2-img-prompter

Img gen manual prompt
This commit is contained in:
ebolam
2022-11-27 21:14:05 -05:00
committed by GitHub
3 changed files with 69 additions and 34 deletions

View File

@@ -9162,7 +9162,8 @@ def UI_2_save_revision(data):
#==================================================================#
@socketio.on("generate_image")
@logger.catch
def UI_2_generate_image(data):
def UI_2_generate_image_from_story(data):
# Independant of generate_story_image as summarization is rather time consuming
koboldai_vars.generating_image = True
eventlet.sleep(0)
@@ -9213,36 +9214,51 @@ def UI_2_generate_image(data):
keys = [summarize(text, max_length=max_length)]
logger.debug("Text from summarizer: {}".format(keys[0]))
generate_story_image(", ".join(keys), art_guide=art_guide)
@socketio.on("generate_image_from_prompt")
@logger.catch
def UI_2_generate_image_from_prompt(prompt: str):
eventlet.sleep(0)
generate_story_image(prompt)
def generate_story_image(prompt: str, art_guide: str = "") -> None:
# This function is a wrapper around generate_image() that integrates the
# result with the story (read: puts it in the corner of the screen).
#If we don't have a GPU, use horde if we're allowed to
start_time = time.time()
# Check if stable-diffusion-webui API option selected and use that if found.
if koboldai_vars.img_gen_priority == 4:
b64_data = text2img_api(", ".join(keys), art_guide = art_guide)
elif ((not koboldai_vars.hascuda or not os.path.exists("models/stable-diffusion-v1-4")) and koboldai_vars.img_gen_priority != 0) or koboldai_vars.img_gen_priority == 3:
b64_data = text2img_horde(", ".join(keys), art_guide = art_guide)
else:
if ((not koboldai_vars.hascuda or not os.path.exists("models/stable-diffusion-v1-4")) and koboldai_vars.img_gen_priority != 0) or koboldai_vars.img_gen_priority == 3:
b64_data = text2img_horde(", ".join(keys), art_guide = art_guide)
else:
import psutil
#We aren't being forced to use horde, so now let's figure out if we should use local
if torch.cuda.get_device_properties(0).total_memory - torch.cuda.memory_reserved(0) >= 6000000000:
#He have enough vram, just do it locally
b64_data = text2img_local(", ".join(keys), art_guide = art_guide)
elif torch.cuda.get_device_properties(0).total_memory > 6000000000 and koboldai_vars.img_gen_priority <= 1:
#We could do it locally by swapping the model out
print("Could do local or online")
b64_data = text2img_horde(", ".join(keys), art_guide = art_guide)
elif koboldai_vars.img_gen_priority != 0:
b64_data = text2img_horde(", ".join(keys), art_guide = art_guide)
koboldai_vars.generating_image = True
b64_data = generate_image(prompt, art_guide=art_guide)
logger.debug("Time to Generate Image {}".format(time.time()-start_time))
koboldai_vars.picture = b64_data
koboldai_vars.picture_prompt = ", ".join(keys)
koboldai_vars.picture_prompt = prompt
koboldai_vars.generating_image = False
def generate_image(prompt: str, art_guide: str = "") -> Optional[str]:
if koboldai_vars.img_gen_priority == 4:
# Check if stable-diffusion-webui API option selected and use that if found.
return text2img_api(prompt, art_guide=art_guide)
elif ((not koboldai_vars.hascuda or not os.path.exists("models/stable-diffusion-v1-4")) and koboldai_vars.img_gen_priority != 0) or koboldai_vars.img_gen_priority == 3:
# If we don't have a GPU, use horde if we're allowed to
return text2img_horde(prompt, art_guide=art_guide)
memory = torch.cuda.get_device_properties(0).total_memory
# We aren't being forced to use horde, so now let's figure out if we should use local
if memory - torch.cuda.memory_reserved(0) >= 6000000000:
# We have enough vram, just do it locally
return text2img_local(prompt, art_guide=art_guide)
elif memory > 6000000000 and koboldai_vars.img_gen_priority <= 1:
# We could do it locally by swapping the model out
print("Could do local or online")
return text2img_horde(prompt, art_guide=art_guide)
elif koboldai_vars.img_gen_priority != 0:
return text2img_horde(prompt, art_guide=art_guide)
raise RuntimeError("Unable to decide image generation backend. Please report this.")
@logger.catch
@@ -9335,9 +9351,7 @@ def text2img_horde(prompt,
logger.error(submit_req.text)
@logger.catch
def text2img_api(prompt,
art_guide = "",
filename = "story_art.png"):
def text2img_api(prompt, art_guide=""):
logger.debug("Generating Image using Local SD-WebUI API")
koboldai_vars.generating_image = True
#The following list are valid properties with their defaults, to add/modify in final_imgen_params. Will refactor configuring values into UI element in future.

View File

@@ -79,6 +79,11 @@ var finder_actions = [
{name: "Download Story", icon: "file_download", type: "action", func: function() { document.getElementById('download_iframe').src = 'json'; }},
{name: "Import Story", icon: "file_download", desc: "Import a prompt from aetherroom.club, formerly prompts.aidg.club", type: "action", func: openClubImport },
// Imggen
{name: "Download Generated Image", icon: "file_download", type: "action", func: imgGenDownload},
{name: "View Generated Image", icon: "image", type: "action", func: imgGenView},
{name: "Clear Generated Image", icon: "image_not_supported", type: "action", func: imgGenClear},
// Locations
{name: "Setting Presets", icon: "open_in_new", type: "location", func: function() { highlightEl(".var_sync_model_selected_preset") }},
{name: "Memory", icon: "open_in_new", type: "location", func: function() { highlightEl("#memory") }},
@@ -5087,8 +5092,14 @@ function sendScratchpadPrompt(prompt) {
socket.emit("scratchpad_prompt", prompt);
}
function finderSendImgPrompt(prompt) {
closePopups();
$el("#image-loading").classList.remove("hidden");
socket.emit("generate_image_from_prompt", prompt);
}
function updateSearchListings() {
if (finder_mode === "scratchpad") return;
if (["scratchpad", "imgPrompt"].includes(finder_mode)) return;
if (this.value === finder_last_input) return;
finder_last_input = this.value;
finder_selection_index = -1;
@@ -5125,8 +5136,13 @@ function updateFinderMode(mode) {
const finderInput = document.querySelector("#finder-input");
const finderScratchpad = document.querySelector("#finder-scratchpad");
finderIcon.innerText = {ui: "search", wi: "auto_stories", scratchpad: "speaker_notes"}[mode];
finderInput.placeholder = {ui: "Search for something...", wi: "Search for a World Info entry...", scratchpad: "Prompt the AI..."}[mode];
finderIcon.innerText = {ui: "search", wi: "auto_stories", scratchpad: "speaker_notes", "imgPrompt": "image"}[mode];
finderInput.placeholder = {
ui: "Search for something...",
wi: "Search for a World Info entry...",
scratchpad: "Prompt the AI...",
imgPrompt: "Generate an image..."
}[mode];
finderScratchpad.classList.add("hidden");
finder_mode = mode;
@@ -5134,7 +5150,7 @@ function updateFinderMode(mode) {
function cycleFinderMode() {
// Initiated by clicking on icon
updateFinderMode({ui: "wi", wi: "scratchpad", scratchpad: "ui"}[finder_mode]);
updateFinderMode({ui: "wi", wi: "scratchpad", scratchpad: "imgPrompt", imgPrompt: "ui"}[finder_mode]);
}
function open_finder() {
@@ -5401,7 +5417,7 @@ process_cookies();
let delta = 0;
const actions = document.getElementsByClassName("finder-result");
let newMode = {">": "wi", "#": "ui", "!": "scratchpad"}[event.key];
let newMode = {">": "wi", "#": "ui", "!": "scratchpad", "?": "imgPrompt"}[event.key];
if (newMode && !finderInput.value) {
event.preventDefault();
updateFinderMode(newMode);
@@ -5412,10 +5428,15 @@ process_cookies();
if (finder_mode === "scratchpad") {
sendScratchpadPrompt(finderInput.value);
return;
} else if (finder_mode === "imgPrompt") {
finderSendImgPrompt(finderInput.value);
return;
} else if (finder_mode === "ui") {
let index = finder_selection_index >= 0 ? finder_selection_index : 0;
if (!actions[index]) return;
actions[index].click();
} else {
return;
}
} else if (event.key === "ArrowUp") {
delta = -1;

View File

@@ -112,7 +112,7 @@
</div>
<span id="debug-dump" class="cursor" onclick="openPopup('debug-file-prompt');">Download debug dump</span>
<div id="Images">
<button id="generate-image-button" class="settings_button var_sync_alt_system_generating_image" onclick="socket.emit('generate_image', {})">Generate Image</button>
<button id="generate-image-button" class="settings_button var_sync_alt_system_generating_image">Generate Image</button>
<div id="action image">
<div id="image-loading" class="hidden">
<div class="spinner material-icons-outlined">autorenew</div>