Fixed new sampler showing in Original UI

Initial skeleton for tts (experimental feature)
This commit is contained in:
ebolam
2022-11-11 18:36:48 -05:00
parent a018abe785
commit d70ed69dae
5 changed files with 95 additions and 5 deletions

View File

@@ -536,7 +536,7 @@ def UI_2_log_history(message):
del web_log_history[0]
web_log_history.append(data)
from flask import Flask, render_template, Response, request, copy_current_request_context, send_from_directory, session, jsonify, abort, redirect, has_request_context
from flask import Flask, render_template, Response, request, copy_current_request_context, send_from_directory, session, jsonify, abort, redirect, has_request_context, send_file
from flask_socketio import SocketIO, emit, join_room, leave_room
from flask_socketio import emit as _emit
from flask_session import Session
@@ -9564,6 +9564,19 @@ def UI_2_test_match():
koboldai_vars.assign_world_info_to_actions()
return show_vars()
@app.route("/audio")
@logger.catch
def UI_2_audio():
action_id = int(request.args['id']) if 'id' in request.args else len(koboldai_vars.actions)
filename="stories/{}/{}.wav".format(koboldai_vars.story_id, action_id)
if not os.path.exists(filename):
koboldai_vars.actions.gen_audio(action_id)
return send_file(
filename,
mimetype="audio/wav")
#==================================================================#
# Test
#==================================================================#

View File

@@ -106,6 +106,7 @@ gensettingstf = [
"name": "top_a"
},
{
"UI_V2_Only": True,
"uitype": "slider",
"unit": "float",
"label": "Penalty Alpha",
@@ -604,6 +605,23 @@ gensettingstf = [
"name": "experimental_features"
},
{
"UI_V2_Only": True,
"uitype": "toggle",
"unit": "bool",
"label": "Generate Audio",
"id": "gen_audio",
"min": 0,
"max": 1,
"step": 1,
"default": 0,
"tooltip": "If enabled, The system will generate audio files for each action.",
"menu_path": "Interface",
"sub_path": "UI",
"classname": "story",
"name": "gen_audio",
"extra_classes": "var_sync_alt_system_experimental_features"
},
{
"UI_V2_Only": True,
"uitype": "text",
"unit": "text",

View File

@@ -8,6 +8,7 @@ from collections import OrderedDict
import multiprocessing
from logger import logger
import eventlet
import torch
serverstarted = False
queue = None
@@ -794,6 +795,7 @@ class story_settings(settings):
# {"target": "(r)", "substitution": "®", "enabled": False},
# {"target": "(tm)", "substitution": "™", "enabled": False},
]
self.gen_audio = False
# bias experiment
self.memory_attn_bias = 1
@@ -907,8 +909,10 @@ class story_settings(settings):
#Change game save state
if name in ['story_name', 'prompt', 'memory', 'authornote', 'authornotetemplate', 'andepth', 'chatname', 'actionmode', 'dynamicscan', 'notes', 'biases']:
self.gamesaved = False
if name == 'useprompt':
if name == "gen_audio" and value:
self.actions.gen_all_audio()
elif name == 'useprompt':
ignore = self.koboldai_vars.calc_ai_text()
elif name == 'actions':
self.actions.story_settings = self
@@ -1002,11 +1006,11 @@ class system_settings(settings):
local_only_variables = ['socketio', 'lua_state', 'lua_logname', 'lua_koboldbridge', 'lua_kobold',
'lua_koboldcore', 'regex_sl', 'acregex_ai', 'acregex_ui', 'comregex_ai',
'comregex_ui', 'sp', '_horde_pid', 'inference_config', 'image_pipeline',
'summarizer', 'summary_tokenizer']
'summarizer', 'summary_tokenizer', 'tts_model']
no_save_variables = ['socketio', 'lua_state', 'lua_logname', 'lua_koboldbridge', 'lua_kobold',
'lua_koboldcore', 'sp', 'sp_length', '_horde_pid', 'horde_share', 'aibusy',
'serverstarted', 'inference_config', 'image_pipeline', 'summarizer',
'summary_tokenizer', 'use_colab_tpu', 'noai', 'disable_set_aibusy', 'cloudflare_link']
'summary_tokenizer', 'use_colab_tpu', 'noai', 'disable_set_aibusy', 'cloudflare_link', 'tts_model']
settings_name = "system"
def __init__(self, socketio, koboldai_var):
self.socketio = socketio
@@ -1160,6 +1164,9 @@ class KoboldStoryRegister(object):
#Options being a list of dict with keys of "text", "Pinned", "Previous Selection", "Edited", "Probabilities"
self.action_count = -1
self.story_settings = story_settings
self.tts_model = None
self.make_audio_thread = None
self.make_audio_queue = multiprocessing.Queue()
for item in sequence:
self.append(item)
@@ -1266,6 +1273,7 @@ class KoboldStoryRegister(object):
logger.debug("Calcing AI Text from Action __setitem__")
ignore = self.koboldai_vars.calc_ai_text()
self.set_game_saved()
self.gen_audio(i)
def __len__(self):
return self.action_count+1 if self.action_count >=0 else 0
@@ -1309,6 +1317,7 @@ class KoboldStoryRegister(object):
logger.debug("Calcing AI Text from Action load from json")
ignore = self.koboldai_vars.calc_ai_text()
self.set_game_saved()
self.gen_all_audio()
def append(self, text, action_id_offset=0, recalc=True):
if self.koboldai_vars.remove_double_space:
@@ -1341,6 +1350,7 @@ class KoboldStoryRegister(object):
if recalc:
logger.debug("Calcing AI Text from Action Append")
ignore = self.koboldai_vars.calc_ai_text()
self.gen_audio(action_id)
def append_options(self, option_list):
if self.action_count+1 in self.actions:
@@ -1448,6 +1458,7 @@ class KoboldStoryRegister(object):
self.set_game_saved()
logger.debug("Calcing AI Text from Action Use Option")
ignore = self.koboldai_vars.calc_ai_text()
self.gen_audio(action_step)
def delete_option(self, option_number, action_step=None):
if action_step is None:
@@ -1636,6 +1647,50 @@ class KoboldStoryRegister(object):
#logger.debug("to_sentences: {}s".format(time.time()-start_time))
return action_text_split
def gen_audio(self, action_id=None, overwrite=True):
if self.story_settings.gen_audio and self.koboldai_vars.experimental_features:
if action_id is None:
action_id = self.action_count
logger.info("Generating audio for action {}".format(action_id))
if self.tts_model is None:
language = 'en'
model_id = 'v3_en'
self.tts_model, example_text = torch.hub.load(repo_or_dir='snakers4/silero-models',
model='silero_tts',
language=language,
speaker=model_id)
#self.tts_model.to(torch.device(0)) # gpu or cpu
self.tts_model.to(torch.device("cpu")) # gpu or cpu
filename="stories/{}/{}.wav".format(self.story_settings.story_id, action_id)
if not os.path.exists("stories/{}".format(self.story_settings.story_id)):
os.mkdir("stories/{}".format(self.story_settings.story_id))
if overwrite or not os.path.exists(filename):
self.make_audio_queue.put((self.actions[action_id]['Selected Text'], filename))
if self.make_audio_thread is None or not self.make_audio_thread.is_alive():
self.make_audio_thread = threading.Thread(target=self.create_wave, args=(self.tts_model, self.make_audio_queue))
self.make_audio_thread.start()
def create_wave(self, model, make_audio_queue):
sample_rate = 48000
speaker = 'en_5'
while not make_audio_queue.empty():
(text, filename) = make_audio_queue.get()
self.tts_model.save_wav(text=text,
speaker=speaker,
sample_rate=sample_rate,
audio_path=filename)
def gen_all_audio(self, overwrite=False):
if self.story_settings.gen_audio and self.koboldai_vars.experimental_features:
for i in reversed(list(self.actions.keys())):
self.gen_audio(i, overwrite=False)
else:
print("{} and {}".format(self.story_settings.gen_audio, self.koboldai_vars.experimental_features))
def __setattr__(self, name, value):
new_variable = name not in self.__dict__
old_value = getattr(self, name, None)

View File

@@ -373,6 +373,7 @@ function process_actions_data(data) {
hide_show_prompt();
//console.log("Took "+((Date.now()-start_time)/1000)+"s to process");
}
function do_story_text_updates(action) {

View File

@@ -83,6 +83,9 @@
</div>
<hr/>
</div>
<div>
<audio class="var_sync_alt_system_experimental_features" controls id="reader" preload=none>
</div>
<div class="setting_tile_area">
{% with menu='Home' %}
{% with sub_path='' %}