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https://github.com/KoboldAI/KoboldAI-Client.git
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Tooltips Refining (Settings Menu)
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@@ -196,7 +196,7 @@
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<!---Top Row---->
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<span class="setting_label">
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<span style="white-space: pre-wrap;">Soft Prompt: </span>
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<span class="helpicon material-icons-outlined" tooltip="Changes how the AI decides what to output.">help_icon</span>
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<span class="helpicon material-icons-outlined" tooltip="Changes how the AI decides what to generate.">help_icon</span>
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</span>
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<!---Bottom Row---->
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<span class="setting_item">
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@@ -212,8 +212,8 @@
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<div class="setting_container_single_wide">
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<!---Top Row---->
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<span class="setting_label">
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<span style="white-space: pre-wrap;">Enabled User Scripts: </span>
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<span class="helpicon material-icons-outlined" tooltip="Allows for user scripts that modify the way the game functions">help_icon</span>
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<span style="white-space: pre-wrap;">Enabled Userscripts: </span>
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<span class="helpicon material-icons-outlined" tooltip="Allows to activate userscripts that affect generation.">help_icon</span>
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</span>
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<!---Bottom Row---->
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<span class="setting_item">
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@@ -258,7 +258,7 @@
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{% endwith %}
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<div class="setting_container">
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<span class="setting_label">
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<span>Max Game Screen: </span><span class="helpicon material-icons-outlined" tooltip="When enabled and both menus are un-pinned, the game screen will take up all avaialable space. When disabled, the game screen will be centered.">help_icon</span>
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<span>Max Game Screen: </span><span class="helpicon material-icons-outlined" tooltip="If enabled and both menus are unpinned, the game screen will take up all available space. When disabled, the game screen will be centered.">help_icon</span>
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</span>
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<span class="setting_item">
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<input type=checkbox id="preserve_game_space_setting" data-size=mini data-onstyle=success data-toggle=toggle onchange="preserve_game_space(this.checked)"/>
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@@ -269,7 +269,7 @@
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</div>
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<div class="setting_container">
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<span class="setting_label">
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<span>Options on Right: </span><span class="helpicon material-icons-outlined" tooltip="When enabled and only the story menu is pinned, the generated story options will be shown on the right instead of the left of the game text.">help_icon</span>
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<span>Options on Right: </span><span class="helpicon material-icons-outlined" tooltip="If enabled and only the right menu is pinned, the options will be shown on the right instead of the left of the game text.">help_icon</span>
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</span>
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<span class="setting_item">
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<input type=checkbox id="options_on_right" data-size=mini data-onstyle=success data-toggle=toggle onchange="options_on_right(this.checked)"/>
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@@ -281,7 +281,7 @@
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<div class="setting_container">
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<!---Top Row---->
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<span class="setting_label">
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<span>Font Size: </span><span class="helpicon material-icons-outlined" tooltip="Change the font size of the game text">help_icon</span>
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<span>Game Text Size: </span><span class="helpicon material-icons-outlined" tooltip="Changes the font size of the game text.">help_icon</span>
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</span>
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<input autocomplete="off" class="setting_value" id="font_size_cur"
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value="1" item_id="font_size"
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