Fix a problem where a story with only the prompt cannot be edited
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@ -1728,7 +1728,9 @@ function deleteEmptyChunks() {
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modified_chunks.delete(chunks[i]);
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socket.send({'cmd': 'inlineedit', 'chunk': chunks[i], 'data': formatChunkInnerText(document.getElementById("n0"))});
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}
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saved_prompt = formatChunkInnerText($("#n0")[0]);
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if(gamestarted) {
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saved_prompt = formatChunkInnerText($("#n0")[0]);
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}
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}
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function highlightEditingChunks() {
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@ -1752,10 +1754,15 @@ function highlightEditingChunks() {
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}
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function cleanupChunkWhitespace() {
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unbindGametext();
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// Merge empty chunks with the next chunk
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var chunks = Array.from(empty_chunks);
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chunks.sort(function(e) {parseInt(e)});
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for(var i = 0; i < chunks.length; i++) {
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if(chunks[i] == "0") {
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continue;
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}
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var original_chunk = document.getElementById("n" + chunks[i]);
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var chunk = original_chunk.nextSibling;
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while(chunk) {
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@ -1766,6 +1773,9 @@ function cleanupChunkWhitespace() {
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}
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if(chunk) {
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chunk.innerText = original_chunk.innerText + chunk.innerText;
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if(original_chunk.innerText.length != 0 && !modified_chunks.has(chunk.getAttribute("n"))) {
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modified_chunks.add(chunk.getAttribute("n"));
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}
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}
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original_chunk.innerText = "";
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}
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@ -1784,9 +1794,14 @@ function cleanupChunkWhitespace() {
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var ln = original_chunk.innerText.trimEnd().length;
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if (chunk) {
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chunk.innerText = original_chunk.innerText.substring(ln) + chunk.innerText;
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if(ln != original_chunk.innerText.length && !modified_chunks.has(chunk.getAttribute("n"))) {
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modified_chunks.add(chunk.getAttribute("n"));
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}
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}
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original_chunk.innerText = original_chunk.innerText.substring(0, ln);
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}
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bindGametext();
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}
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// This gets run every time the text in a chunk is edited
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