Fix for Model Welcome Text

This commit is contained in:
ebolam
2022-10-30 12:50:23 -04:00
parent 9291e11088
commit 9aaec13e1f
3 changed files with 10 additions and 4 deletions

View File

@@ -595,9 +595,11 @@ class model_settings(settings):
self.configname = None
self.online_model = ''
self.welcome_default = """ <img id='welcome-logo' src='static/Welcome_Logo.png' draggable='False'>
<div id="welcome-text-content">Please load a model from the left.<br/>
If you encounter any issues, please click the Download debug dump link in the Home tab on the left flyout and attach the downloaded file to your error report on <a href='https://github.com/ebolam/KoboldAI/issues'>Github</a>, <a href='https://www.reddit.com/r/KoboldAI/'>Reddit</a>, or <a href='https://discord.gg/XuQWadgU9k'>Discord</a>.
A redacted version (without story text) is available.
<div class='welcome_text'>
<div id="welcome-text-content">Please load a model from the left.<br/>
If you encounter any issues, please click the Download debug dump link in the Home tab on the left flyout and attach the downloaded file to your error report on <a href='https://github.com/ebolam/KoboldAI/issues'>Github</a>, <a href='https://www.reddit.com/r/KoboldAI/'>Reddit</a>, or <a href='https://discord.gg/XuQWadgU9k'>Discord</a>.
A redacted version (without story text) is available.
</div>
</div>""" # Custom Welcome Text
self.welcome = self.welcome_default
self.koboldai_vars = koboldai_vars

View File

@@ -2387,6 +2387,10 @@ body {
}
#welcome_text {
height: 100%;
}
.welcome_text {
display: flex;
height: 100%;
}

View File

@@ -45,7 +45,7 @@
<!------------ Game Text Screen--------------------->
<div class="gamescreen" id="gamescreen">
<div id="disconnect_message"><center><h1>Disconnected</h1></center></div>
<div id="welcome_text" class="var_sync_model_welcome welcome_text" draggable="False"></div>
<div id="welcome_text" class="var_sync_model_welcome" draggable="False"></div>
<div class="gametext" id="Selected Text" contenteditable=false onblur="select_game_text(null);" onclick="select_game_text(null);" onkeyup="select_game_text(event);">
<span id="story_prompt" class="var_sync_story_prompt var_sync_alt_story_prompt_in_ai rawtext hidden" chunk="-1"></span>
</div>