mirror of
https://github.com/KoboldAI/KoboldAI-Client.git
synced 2025-06-05 21:59:24 +02:00
Nicer api to access save directories and files
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@@ -1,3 +1,4 @@
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from __future__ import annotations
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from dataclasses import dataclass
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import os, re, time, threading, json, pickle, base64, copy, tqdm, datetime, sys
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from typing import Union
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@@ -783,8 +784,8 @@ class model_settings(settings):
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process_variable_changes(self.socketio, self.__class__.__name__.replace("_settings", ""), name, value, old_value)
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class story_settings(settings):
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local_only_variables = ['socketio', 'tokenizer', 'koboldai_vars', 'no_save', 'revisions', 'prompt']
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no_save_variables = ['socketio', 'tokenizer', 'koboldai_vars', 'context', 'no_save', 'prompt_in_ai', 'authornote_length', 'prompt_length', 'memory_length']
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local_only_variables = ['socketio', 'tokenizer', 'koboldai_vars', 'no_save', 'revisions', 'prompt', 'save_paths']
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no_save_variables = ['socketio', 'tokenizer', 'koboldai_vars', 'context', 'no_save', 'prompt_in_ai', 'authornote_length', 'prompt_length', 'memory_length', 'save_paths']
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settings_name = "story"
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def __init__(self, socketio, koboldai_vars, tokenizer=None):
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self.socketio = socketio
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@@ -868,7 +869,8 @@ class story_settings(settings):
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self.an_attn_bias = 1
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self.chat_style = 0
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self.save_paths = SavePaths(os.path.join("stories", self.story_name or "Untitled"))
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################### must be at bottom #########################
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self.no_save = False #Temporary disable save (doesn't save with the file)
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@@ -885,11 +887,11 @@ class story_settings(settings):
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# Disambiguate stories by adding (n) if needed
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disambiguator = 0
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save_path = os.path.join("stories", save_name)
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while os.path.exists(save_path):
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self.save_paths.base = os.path.join("stories", save_name)
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while os.path.exists(self.save_paths.base):
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try:
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# If the stories share a story id, overwrite the existing one.
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with open(os.path.join(save_path, "story.json"), "r") as file:
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with open(self.save_paths.story, "r") as file:
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j = json.load(file)
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if self.story_id == j["story_id"]:
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break
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@@ -897,42 +899,18 @@ class story_settings(settings):
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raise FileNotFoundError("Malformed save file: Missing story.json")
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disambiguator += 1
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save_path = os.path.join("stories", save_name + (f" ({disambiguator})" if disambiguator else ""))
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self.save_paths.base = os.path.join("stories", save_name + (f" ({disambiguator})" if disambiguator else ""))
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if not os.path.exists(save_path):
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if not os.path.exists(self.save_paths.base):
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# We are making the story for the first time. Setup the directory structure.
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os.mkdir(save_path)
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os.mkdir(os.path.join(save_path, "generated_audio"))
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os.mkdir(os.path.join(save_path, "generated_images"))
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os.mkdir(self.save_paths.base)
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os.mkdir(self.save_paths.generated_audio)
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os.mkdir(self.save_paths.generated_images)
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with open(os.path.join(save_path, "story.json"), "w") as file:
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with open(self.save_paths.story, "w") as file:
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file.write(self.to_json())
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self.gamesaved = True
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def old_save_story(self):
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if not self.no_save:
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if self.prompt != "" or self.memory != "" or self.authornote != "" or len(self.actions) > 0 or len(self.worldinfo_v2) > 0:
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logger.debug("Saving story from koboldai_vars.story_settings.save_story()")
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logger.info("Saving")
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save_name = self.story_name if self.story_name != "" else "untitled"
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adder = ""
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while True:
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if os.path.exists("stories/{}{}_v2.json".format(save_name, adder)):
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with open("stories/{}{}_v2.json".format(save_name, adder), "r") as f:
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temp = json.load(f)
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if 'story_id' in temp:
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if self.story_id != temp['story_id']:
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adder = 0 if adder == "" else adder+1
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else:
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break
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else:
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adder = 0 if adder == "" else adder+1
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else:
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break
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with open("stories/{}{}_v2.json".format(save_name, adder), "w") as settings_file:
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settings_file.write(self.to_json())
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self.gamesaved = True
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def save_revision(self):
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game = json.loads(self.to_json())
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del game['revisions']
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@@ -1062,6 +1040,8 @@ class story_settings(settings):
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elif name == 'chatmode' and value == False and self.adventure == False:
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self.storymode = 0
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self.actionmode = 0
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elif name == "story_name":
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self.save_paths.base = os.path.join("stories", self.story_name or "Untitled")
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class user_settings(settings):
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local_only_variables = ['socketio', 'importjs']
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@@ -2276,6 +2256,22 @@ class KoboldWorldInfo(object):
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def get_used_wi(self):
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return [x['content'] for x in self.world_info if x['used_in_game']]
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@dataclass
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class SavePaths:
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base: str
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@property
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def story(self) -> str:
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return os.path.join(self.base, "story.json")
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@property
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def generated_audio(self) -> str:
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return os.path.join(self.base, "generated_audio")
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@property
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def generated_images(self) -> str:
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return os.path.join(self.base, "generated_images")
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default_rand_range = [0.1, 1, 2]
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default_creativity_range = [0.8, 1]
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