OcttKB Cross-Repo Sync (HTML to Raw)

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octospacc 2023-11-10 00:29:08 +00:00
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created: 20230114124635690
modified: 20230206111552327
modifier: Octt
tags: Nintendo NDS TODO $:/i18n:en
title: PictoChat:en

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created: 20231029134919585
creator: Octt
modified: 20231109001417793
modified: 20231109235401310
modifier: Octt
tags:
title: C Language
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* [[Creating empty function macros|https://stackoverflow.com/questions/9187628/empty-function-macros]] --- only safe way is `#define SomeFunction(arg) ((void)0)`
** [[C macros, what's the meaning of ((void)0)?|https://stackoverflow.com/questions/61157541/c-macros-whats-the-meaning-of-void0]]
* [[How to use "else if" with the preprocessor #ifdef?|https://stackoverflow.com/questions/68696585/how-to-use-else-if-with-the-preprocessor-ifdef]] --- the only widely-supported way is: `#if defined(X)`...`#elif defined(Y)`...`#else`...`#endif`
** "compound conditionals" are supported, eg. `#if defined(X) || (defined(Y) && defined(Z))`...
* [[How to enforce C89-style variable declarations in gcc?|https://stackoverflow.com/questions/3099813/how-to-enforce-c89-style-variable-declarations-in-gcc#3099874]] --- for some things of this goal, just the flags `-Wstrict-prototypes -Wmissing-prototypes -Wmissing-declarations -Wdeclaration-after-statement` are needed, I would guess.

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created: 20231110002617761
creator: Octt
modified: 20231110002825217
modifier: Octt
tags:
title: Game cheating
<<^wikipediaframe "Cheating in video games">>
* [[emuWorks Game Genie Encoder/Decoder Program|https://games.technoplaza.net/ggencoder/]] --- //simple program which can decode and encode game genie codes for Nintendo, Super Nintendo, Genesis, Game Boy, and Game Gear game genies//, for Qt C++, Java, and JavaScript (Web)

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created: 20230116202756249
creator: Octt
modified: 20231107214616923
modified: 20231110002353556
modifier: Octt
tags: $:/i18n:en
title: Gaming
@ -11,6 +11,8 @@ title: Gaming
...
* [[MobyGames Video Game Database|https://www.mobygames.com/]] --- //extremely ambitious project with the goal to meticulously catalog all relevant information about electronic games on a game-by-game basis//
* [[GameSnacks|https://gamesnacks.com/]] --- //Play Bite-Sized HTML5 Games for Mobile and Desktop// --- mostly trashy games but some are decent, also there are no ads apparently?
* [[Free Game Planet|https://www.freegameplanet.com/]] --- //All The Best Free Video Games With New Additions Every Day//
** [[Alpha Beta Gamer|https://www.alphabetagamer.com/]] --- //Free Video Game Alpha & Beta Tests. The Worlds Biggest Beta Testing Site//

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created: 20220923110724649
creator: Octt
modified: 20231104225611704
modified: 20231110000355159
modifier: Octt
tags: Gaming Nintendo NDS Console $:/i18n:en Handheld
title: Nintendo DS
@ -30,3 +30,10 @@ title: Nintendo DS
* (WIP) [[NDS-Homebrew-Development|https://github.com/jdriselvato/NDS-Homebrew-Development]] --- //research for developing on the Nintendo DS//
* [[Nitro SDK in a Box|https://gbatemp.net/threads/nitro-sdk-in-a-box.622578/]] --- the idea for a VM setup with all kinds of useful software from official NITRO SDK (download not released, we might want to ask OP in private)
!! PictoChat
<<^wikipediaframe PictoChat>>
* <<linkdescgit Paperchat "https://paperchat.net/" "An online Pictochat spiritual successor - Draw and chat in real time!" "https://github.com/lietsaki/paperchat">>
* <<linkdescgit pict.chat "https://pict.chat/" "PictoChat web app with a server written in Java!" "https://github.com/ayunami2000/ayunpictojava">>

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created: 20230202104823127
creator: Octt
modified: 20231107222903801
modified: 20231110001404551
modifier: Octt
tags: Nintendo Gaming $:/i18n:en Console
title: Nintendo Entertainment System
@ -23,6 +23,7 @@ title: Nintendo Entertainment System
* General [[Useful tools for NES development|https://www.nesdev.org/wiki/Tools]]
** [[nixel|https://alexpate.net/nixel/]] --- web editor for CHRs inside NES ROMs with a good UX
** [[NEXXT|https://frankengraphics.itch.io/nexxt]] --- //Featureful NES assets studio based off the classic "NES Screen Tool". It's the "famitracker" of NES graphics.// (sources included)
* [[Retro Puzzle Maker|https://puzzle.nes.science]] --- //new tool meant to help you create new puzzle games you can play on an NES//
* <<linkdescgit "C NES Starter Kit""https://cppchriscpp.github.io/nes-starter-kit/" "Simplified starter kit for making NES games using C and graphical tools." "https://github.com/cppchriscpp/nes-starter-kit">>

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created: 20220923110724649
creator: Octt
modified: 20230305225330144
modified: 20231110000102274
modifier: Octt
tags:
title: Nintendo
<<^wikipediaframe Nintendo>>
* <<linkdescgit "NSMB-MarioVsLuigi" "https://ipodtouch0218.itch.io/nsmb-mariovsluigi" "A standalone 2-10 player remake of the Mario vs Luigi gamemode from New Super Mario Bros DS." "https://github.com/ipodtouch0218/NSMB-MarioVsLuigi">>
; Tools
: [[mkey generator|https://mkey.salthax.org/]] - //3DS / Wii U / Switch parental controls master key generator// - <<[ "[[Git|https://github.com/dazjo/mkey]]">>

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created: 20231103223458206
creator: Octt
modified: 20231107203537038
modified: 20231110000947340
modifier: Octt
title: Simple DirectMedia Layer
@ -15,3 +15,4 @@ title: Simple DirectMedia Layer
* [[LuaSDL 1.2|https://github.com/soulik/LuaSDL]] --- //Lua binding to libSDL 1.2// --- should find the time to try this properly and if it actually works on embedded Linux consoles etc.
* [[Why SDL doesn't allow `int main(void)`|https://copyrat90.github.io/2021/08/08/why-sdl-does-not-allow-int-main-void.html]]
* [[What is the best way to read input from keyboard using SDL?|https://stackoverflow.com/questions/11699183/what-is-the-best-way-to-read-input-from-keyboard-using-sdl]]

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created: 20231105150445511
creator: Octt
modified: 20231105150715133
modified: 20231110001723685
modifier: Octt
tags:
title: Strange things
* [[https://venkivasamsetti.github.io/ebookworm.github.io/csehome.html]] --- this strange half-constructed half-recycled website hides copies of some CS books in PDF among generic pages, among with unrelated things like HTML5 games?
* [[https://venkivasamsetti.github.io/ebookworm.github.io/csehome.html]] --- this strange half-constructed half-recycled website hides copies of some CS books in PDF among generic pages, among with unrelated things like HTML5 games?
* [[StudyPlan.dev|https://www.studyplan.dev/]] --- strange C++ tutorials website with random, out-of-context (probably AI-generated?) cover pictures of random characters concept artworks...
* [[Toire no Hanako-san (folclore)|https://it.wikipedia.org/wiki/Toire_no_Hanako-san_(folclore)]]

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created: 20231109001848247
created: 20231110002902268
current-tiddler: GettingStarted
modified: 20231109001848247
modified: 20231110002902268
title: $:/HistoryList
type: application/json

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created: 20231108204045939
created: 20231109235127206
creator: Octt
list:
modified: 20231109001537817
modified: 20231110002611621
modifier: Octt
title: $:/StoryList