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https://gitlab.com/octospacc/MultiSpaccSDK
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Add and test Windows9x build; Add CI for build tests
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.gitignore
vendored
1
.gitignore
vendored
@ -1,5 +1,6 @@
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*.o
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*.lib
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*.dll
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*.exe
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*.run
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*.tmp
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24
.gitlab-ci.yml
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24
.gitlab-ci.yml
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image: debian:latest
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before_script: |
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apt update
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apt install \
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make gcc cc65 python3 python3-pil \
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libsdl1.2-dev libsdl-image1.2-dev libsdl-ttf2.0-dev libsdl-mixer1.2-dev \
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libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev libsdl2-mixer-dev
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Tests:
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script: |
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cd ./LibMultiSpacc/Examples
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for Example in */
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do
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cd ${Example}
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for Build in "Target=LinuxPC MultiSpacc_Target=SDL12" "Target=LinuxPC MultiSpacc_Target=SDL20" "Target=NES"
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do
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make clean
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make -j$(nproc --all) ${Build}
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done
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cd ..
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done
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rules:
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- if: $CI_COMMIT_REF_NAME == $CI_DEFAULT_BRANCH
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@ -23,6 +23,14 @@ ifdef Target
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ExeSuffix = .exe
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Defines += -DTarget_WindowsPC
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MultiSpacc_Target = SDL20
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else ifeq ($(Target), Windows9x)
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ExeSuffix = .exe
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Defines += -DTarget_Windows9x
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MultiSpacc_Target = SDL12
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LdFlags += -lmingw32 -static-libgcc
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ToolsSyspath=/c/Files/Sdk/mingw32/bin
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ToolsPrefix=$(ToolsSyspath)/
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export PATH=$$PATH:$(ToolsSyspath)
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else ifeq ($(Target), NDS)
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Defines += -DTarget_NDS
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MultiSpacc_Target = NDS
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@ -35,12 +43,12 @@ endif
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ifeq ($(MultiSpacc_Target), SDL12)
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Defines += -DMultiSpacc_Target_SDL12 -DMultiSpacc_Target_SDLCom
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CFlags += $(shell sdl-config --cflags)
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LdFlags += $(shell sdl-config --libs) -lSDL -lSDL_image -lSDL_mixer -lSDL_ttf
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LdFlags += $(shell sdl-config --libs) -lSDLmain -lSDL -lSDL_image -lSDL_mixer -lSDL_ttf
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BuildProcess = __Normal__
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else ifeq ($(MultiSpacc_Target), SDL20)
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Defines += -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom
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CFlags += $(shell sdl2-config --cflags)
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LdFlags += $(shell sdl2-config --libs) -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf
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LdFlags += $(shell sdl2-config --libs) -lSDL2main -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf
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BuildProcess = __Normal__
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else ifeq ($(MultiSpacc_Target), NDS)
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Defines += -DMultiSpacc_Target_NDS
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@ -56,7 +64,7 @@ BuildObjects = $(BuildSources:.c=.o)
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All all: $(BuildProcess)
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# TODO: use virtual build dirs even for normals to allow linking against different wrapped libraries
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# TODO: use virtual build dirs even for normals to allow linking against different libraries without recleaning
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__Normal__: $(BuildObjects)
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$(CC) $^ $(LdFlags) -o $(AppName)$(ExeSuffix)
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