mirror of
https://gitlab.com/octospacc/MultiSpaccSDK
synced 2025-06-05 22:09:21 +02:00
Add NES building and adapt example functions
This commit is contained in:
@ -3,7 +3,7 @@ AppSources = $(wildcard *.c)
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AppHeaders = $(wildcard *.h)
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SpaccSources = $(wildcard ../../LibMultiSpacc/*.c)
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SpaccHeaders = $(wildcard ../../LibMultiSpacc/*.h)
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CFlags = -Os -Wpedantic -Werror
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CFlags = -Os -Werror -Wpedantic -Wdeclaration-after-statement
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# Default build is always for the host system
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ifndef Target
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@ -36,30 +36,37 @@ ifeq ($(MultiSpacc_Target), SDL12)
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Defines += -DMultiSpacc_Target_SDL12 -DMultiSpacc_Target_SDLCom
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CFlags += $(shell sdl-config --cflags)
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LdFlags += $(shell sdl-config --libs) -lSDL -lSDL_image -lSDL_mixer -lSDL_ttf
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BuildProcess = Normal
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BuildProcess = __Normal__
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else ifeq ($(MultiSpacc_Target), SDL20)
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Defines += -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom
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CFlags += $(shell sdl2-config --cflags)
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LdFlags += $(shell sdl2-config --libs) -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf
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BuildProcess = Normal
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BuildProcess = __Normal__
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else ifeq ($(MultiSpacc_Target), NDS)
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Defines += -DMultiSpacc_Target_NDS
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BuildProcess = NDS
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BuildProcess = __NDS__
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else ifeq ($(MultiSpacc_Target), NES)
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Defines += -DMultiSpacc_Target_NES
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BuildProcess = NES
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BuildProcess = __NES__
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endif
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CC = $(ToolsPrefix)gcc $(CFlags) $(Defines)
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BuildSources = $(AppSources) $(SpaccSources)
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Objects = $(BuildSources:.c=.o)
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Shell = $(shell echo $$SHELL)
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AppObjects = $(AppSources:.c=.o)
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SpaccObjects = $(SpaccSources:.c=.o)
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BuildObjects = $(AppObjects) $(SpaccObjects)
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#BuildSources = $(AppSources) $(SpaccSources)
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#Objects = $(BuildSources:.c=.o)
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All all: $(BuildProcess)
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Normal: $(Objects)
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# TODO: use virtual build dirs even for normals to allow linking against different wrapped libraries
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__Normal__: $(BuildObjects)
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$(CC) $^ $(LdFlags) -o $(AppName)$(ExeSuffix)
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NDS:
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# TODO: Fix include substitutions properly in non-standard build processes
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__NDS__:
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$(eval VirtualBuildDir = ./Build/NDS)
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mkdir -p $(VirtualBuildDir)/source/.tmp
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cp ../NDS.mk $(VirtualBuildDir)/Makefile
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@ -71,8 +78,20 @@ NDS:
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for i in $(VirtualBuildDir)/source/*; do sed -i 's|#include[ \t]"./|#include "./LibMultiSpacc_|g' $$i; done
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cd $(VirtualBuildDir); make
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NES:
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#
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__NES__:
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cd ../../neslib; make
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$(eval VirtualBuildDir = ./Build/NES)
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mkdir -p $(VirtualBuildDir)/.tmp
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cp $(SpaccSources) $(SpaccHeaders) $(VirtualBuildDir)/.tmp/
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cd $(VirtualBuildDir)/.tmp; for i in *; do mv ./$$i ../LibMultiSpacc_$$i; done
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cp $(AppSources) $(AppHeaders) $(VirtualBuildDir)/
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for i in $(VirtualBuildDir)/*; do sed -i 's|#include[ \t]"../../LibMultiSpacc/|#include "LibMultiSpacc_|g' $$i; done
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for i in $(VirtualBuildDir)/*; do sed -i 's|#include[ \t]"../MultiSpacc|#include "LibMultiSpacc_MultiSpacc|g' $$i; done
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for i in $(VirtualBuildDir)/*; do sed -i 's|#include[ \t]"./|#include "./LibMultiSpacc_|g' $$i; done
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cp ../../neslib/*.cfg ../../neslib/crt0.o ../../neslib/chr_generic.o ../../neslib/*.lib ../../neslib/*.h $(VirtualBuildDir)/
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echo "AppName='$(AppName)'; Defines='$(Defines)'; AppSources='$(AppSources)'; SpaccSources='$(SpaccSources)'; AppObjects='$(AppObjects)'; BuildObjects='$(BuildObjects)';" > $(VirtualBuildDir)/Make.sh
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cat ../NES.mk.sh >> $(VirtualBuildDir)/Make.sh
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cd $(VirtualBuildDir); $(Shell) ./Make.sh
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Run run: All
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./$(AppName)$(ExeSuffix)
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@ -80,5 +99,5 @@ Run run: All
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Clean clean Clear clear:
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find -L . -name "*.o" -type f -delete
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find -L ../../LibMultiSpacc -name "*.o" -type f -delete
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rm -f ./$(AppName)$(ExeSuffix) ./$(AppName).*$(ExeSuffix)
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rm -f ./$(AppName)$(ExeSuffix)
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rm -rf ./Build
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@ -2,16 +2,38 @@
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#define AppName "Hello World"
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/*{pal:"nes",layout:"nes"}*/
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const char PALETTE[32] = {
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0x03, // screen
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0x11,0x30,0x27,0x00, // background 0
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0x1c,0x20,0x2c,0x00, // background 1
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0x00,0x10,0x20,0x00, // background 2
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0x06,0x16,0x26,0x00, // background 3
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0x16,0x35,0x24,0x00, // sprite 0
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0x00,0x37,0x25,0x00, // sprite 1
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0x0d,0x2d,0x3a,0x00, // sprite 2
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0x0d,0x27,0x2a, // sprite 3
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};
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int main( int argc, char *argv[] )
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{
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int spriteX = 0;
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int spriteY = 0;
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int accelX = +2;
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int accelX = +1;
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int accelY = +2;
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MultiSpacc_SurfaceConfig WindowConfig = { .Width = 320, .Height = 240, .Bits = 16 };
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MultiSpacc_Window *Window = MultiSpacc_SetWindow( WindowConfig );
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MultiSpacc_Surface *Screen = MultiSpacc_GetWindowSurface( Window );
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MultiSpacc_SurfaceConfig WindowConfig = {0};
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MultiSpacc_Window *Window;
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MultiSpacc_Surface *Screen;
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MultiSpacc_Surface *TilesImg;
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WindowConfig.Width = 256;
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WindowConfig.Height = 240;
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WindowConfig.Bits = 16;
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memcpy( WindowConfig.Palette, PALETTE, 32 );
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//WindowConfig.Frequency = 50;
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Window = MultiSpacc_SetWindow( &WindowConfig /*, &PALETTE*/ );
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Screen = MultiSpacc_GetWindowSurface( Window );
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if( Screen == NULL )
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{
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@ -23,19 +45,14 @@ int main( int argc, char *argv[] )
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// Bitmap font borrowed from: <https://github.com/nesdoug/01_Hello/blob/master/Alpha.chr>
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// Copyright (c) 2018 Doug Fraker www.nesdoug.com (MIT)
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MultiSpacc_Surface *TilesImg = MultiSpacc_LoadImage( "Tiles.png", Screen, NULL );
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MultiSpacc_PrintText( "Hello, World!", Screen, WindowConfig, 0, 0, TilesImg );
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//TilesImg = MultiSpacc_LoadImage( "Tiles.png", Screen, NULL );
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MultiSpacc_PrintText( "Hello, World!", Screen, &WindowConfig, 2, 2, TilesImg );
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MultiSpacc_PrintDebug("[I] Ready!\n");
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// if( MultiSpacc_UpdateWindowSurface(Window) != 0 )
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// {
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// MultiSpacc_PrintDebug("[E] Error Updating Screen.\n");
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// return -1;
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// };
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while(true)
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{
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MultiSpacc_Sprite( 0, spriteX, spriteY, 0x80, TilesImg, Screen );
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MultiSpacc_Sprite( 0, spriteX, spriteY, 20/*128*/, TilesImg, Screen );
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//scroll(spriteX,0);
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spriteX += accelX;
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spriteY += accelY;
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@ -57,9 +74,8 @@ int main( int argc, char *argv[] )
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};
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// TODO: Implement cross-platform vblank-wait
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MultiSpacc_Sleep(16);
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//MultiSpacc_Sleep(16);
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}
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//MultiSpacc_Sleep(4000);
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return 0;
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}
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14
LibMultiSpacc/Examples/NES.mk.sh
Normal file
14
LibMultiSpacc/Examples/NES.mk.sh
Normal file
@ -0,0 +1,14 @@
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#!/dev/null
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set -e
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# ${SpaccSources} ${AppSources} ${SpaccObjects} ${AppObjects} chr_generic.s chr_generic.o crt0.o
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for File in *.c
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do cc65 -Oirs --target nes ${File} ${Defines}
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done
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for File in *.s
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do ca65 --target nes ${File}
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done
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ld65 -v -o ${AppName}.nes *.o *.lib nes.lib --config NROM256.cfg -DNES_MAPPER=0 -DNES_PRG_BANKS=2 -DNES_CHR_BANKS=1 -DNES_MIRRORING=0
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