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	Cleaner Makefile, add Switch build and initial support
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								LibMultiSpacc/Examples/3DS.mk
									
									
									
									
									
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										195
									
								
								LibMultiSpacc/Examples/3DS.mk
									
									
									
									
									
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							| @@ -0,0 +1,195 @@ | ||||
| #--------------------------------------------------------------------------------- | ||||
| .SUFFIXES: | ||||
| #--------------------------------------------------------------------------------- | ||||
|  | ||||
| ifeq ($(strip $(DEVKITARM)),) | ||||
| $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") | ||||
| endif | ||||
|  | ||||
| TOPDIR ?= $(CURDIR) | ||||
| include $(DEVKITARM)/3ds_rules | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # TARGET is the name of the output | ||||
| # BUILD is the directory where object files & intermediate files will be placed | ||||
| # SOURCES is a list of directories containing source code | ||||
| # DATA is a list of directories containing data files | ||||
| # INCLUDES is a list of directories containing header files | ||||
| # | ||||
| # NO_SMDH: if set to anything, no SMDH file is generated. | ||||
| # ROMFS is the directory which contains the RomFS, relative to the Makefile (Optional) | ||||
| # APP_TITLE is the name of the app stored in the SMDH file (Optional) | ||||
| # APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional) | ||||
| # APP_AUTHOR is the author of the app stored in the SMDH file (Optional) | ||||
| # ICON is the filename of the icon (.png), relative to the project folder. | ||||
| #   If not set, it attempts to use one of the following (in this order): | ||||
| #     - <Project name>.png | ||||
| #     - icon.png | ||||
| #     - <libctru folder>/default_icon.png | ||||
| #--------------------------------------------------------------------------------- | ||||
| BUILD		:=	build | ||||
| SOURCES		:=	sources   | ||||
| INCLUDES	:=	sources   | ||||
| ROMFS       :=  data | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # options for code generation | ||||
| #--------------------------------------------------------------------------------- | ||||
| ARCH	:=	-march=armv6k -mtune=mpcore -mfloat-abi=hard | ||||
|  | ||||
| CFLAGS	:=	-g -Wall -O2 -mword-relocations \ | ||||
| 			-fomit-frame-pointer -ffast-math \ | ||||
| 			$(ARCH)  | ||||
|  | ||||
| CFLAGS	+=	$(INCLUDE) -DARM11 -D_3DS -D__3DS__ $(MultiSpacc_Defines) | ||||
|  | ||||
| CXXFLAGS	:= $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11 -findirect-inlining | ||||
|  | ||||
| ASFLAGS	:=	-g $(ARCH) | ||||
| LDFLAGS	=	-specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)  | ||||
|  | ||||
| LIBS	:=  `sdl-config --libs` -lSDL_mixer -lmikmod -lmad -lvorbisidec -logg -lSDL_image -lSDL -lpng -ljpeg -lz -lcitro3d -lctru -lm | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # list of directories containing libraries, this must be the top level containing | ||||
| # include and lib | ||||
| #--------------------------------------------------------------------------------- | ||||
| LIBDIRS	:= $(CTRULIB) $(PORTLIBS) | ||||
|  | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # no real need to edit anything past this point unless you need to add additional | ||||
| # rules for different file extensions | ||||
| #--------------------------------------------------------------------------------- | ||||
| ifneq ($(BUILD),$(notdir $(CURDIR))) | ||||
| #--------------------------------------------------------------------------------- | ||||
|  | ||||
| export OUTPUT	:=	$(CURDIR)/$(TARGET) | ||||
| export TOPDIR	:=	$(CURDIR) | ||||
|  | ||||
| export VPATH	:=	$(foreach dir,$(SOURCES),$(CURDIR)/$(dir))  | ||||
|  | ||||
| export DEPSDIR	:=	$(CURDIR)/$(BUILD) | ||||
|  | ||||
| CFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | ||||
| CPPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | ||||
| SFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) | ||||
| PICAFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica))) | ||||
| SHLISTFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist))) | ||||
|  | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # use CXX for linking C++ projects, CC for standard C | ||||
| #--------------------------------------------------------------------------------- | ||||
| ifeq ($(strip $(CPPFILES)),) | ||||
| #--------------------------------------------------------------------------------- | ||||
| 	export LD	:=	$(CC) | ||||
| #--------------------------------------------------------------------------------- | ||||
| else | ||||
| #--------------------------------------------------------------------------------- | ||||
| 	export LD	:=	$(CXX) | ||||
| #--------------------------------------------------------------------------------- | ||||
| endif | ||||
| #--------------------------------------------------------------------------------- | ||||
|  | ||||
| export OFILES	:=	$(addsuffix .o,$(BINFILES)) \ | ||||
| 			$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \ | ||||
| 			$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) | ||||
|  | ||||
| export INCLUDE	:=	$(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ | ||||
| 			$(foreach dir,$(LIBDIRS),-I$(dir)/include),$(foreach dir,$(LIBDIRS),-I$(dir)/include/SDL) \ | ||||
| 			-I$(CURDIR)/$(BUILD) | ||||
|  | ||||
| export LIBPATHS	:=	$(foreach dir,$(LIBDIRS),-L$(dir)/lib) | ||||
|  | ||||
| ifeq ($(strip $(ICON)),) | ||||
| 	icons := $(wildcard *.png) | ||||
| 	ifneq (,$(findstring $(TARGET).png,$(icons))) | ||||
| 		export APP_ICON := $(TOPDIR)/$(TARGET).png | ||||
| 	else | ||||
| 		ifneq (,$(findstring icon.png,$(icons))) | ||||
| 			export APP_ICON := $(TOPDIR)/icon.png | ||||
| 		endif | ||||
| 	endif | ||||
| else | ||||
| 	export APP_ICON := $(TOPDIR)/$(ICON) | ||||
| endif | ||||
|  | ||||
| ifeq ($(strip $(NO_SMDH)),) | ||||
| 	export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh | ||||
| endif | ||||
|  | ||||
| ifneq ($(ROMFS),) | ||||
| 	export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS) | ||||
| endif | ||||
|  | ||||
| .PHONY: $(BUILD) clean all | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| all: $(BUILD) | ||||
|  | ||||
| $(BUILD): | ||||
| 	@[ -d $@ ] || mkdir -p $@ | ||||
| 	@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| clean: | ||||
| 	@echo clean ... | ||||
| 	@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf $(TARGET)-strip.elf $(TARGET).cia $(TARGET).3ds | ||||
| #--------------------------------------------------------------------------------- | ||||
| $(TARGET)-strip.elf: $(BUILD) | ||||
| 	@$(STRIP) $(TARGET).elf -o $(TARGET)-strip.elf | ||||
| #--------------------------------------------------------------------------------- | ||||
| cci: $(TARGET)-strip.elf | ||||
| 	@makerom -f cci -rsf resources/$(TARGET).rsf -target d -exefslogo -elf $(TARGET)-strip.elf -o $(TARGET).3ds | ||||
| 	@echo "built ... 3ds" | ||||
| #--------------------------------------------------------------------------------- | ||||
| cia: $(TARGET)-strip.elf | ||||
| 	@makerom -f cia -o $(TARGET).cia -elf $(TARGET)-strip.elf -rsf resources/$(TARGET).rsf -icon resources/icon.bin -banner resources/banner.bin -exefslogo -target t | ||||
| 	@echo "built ... cia" | ||||
| #--------------------------------------------------------------------------------- | ||||
| else | ||||
|  | ||||
| DEPENDS	:=	$(OFILES:.o=.d) | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # main targets | ||||
| #--------------------------------------------------------------------------------- | ||||
| ifeq ($(strip $(NO_SMDH)),) | ||||
| $(OUTPUT).3dsx	:	$(OUTPUT).elf $(OUTPUT).smdh | ||||
| else | ||||
| $(OUTPUT).3dsx	:	$(OUTPUT).elf | ||||
| endif | ||||
|  | ||||
| $(OUTPUT).elf	:	$(OFILES) | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # rules for assembling GPU shaders | ||||
| #--------------------------------------------------------------------------------- | ||||
| define shader-as | ||||
| 	$(eval CURBIN := $(patsubst %.shbin.o,%.shbin,$(notdir $@))) | ||||
| 	picasso -o $(CURBIN) $1 | ||||
| 	bin2s $(CURBIN) | $(AS) -o $@ | ||||
| 	echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h | ||||
| 	echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h | ||||
| 	echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h | ||||
| endef | ||||
|  | ||||
| %.shbin.o : %.v.pica %.g.pica | ||||
| 	@echo $(notdir $^) | ||||
| 	@$(call shader-as,$^) | ||||
|  | ||||
| %.shbin.o : %.v.pica | ||||
| 	@echo $(notdir $<) | ||||
| 	@$(call shader-as,$<) | ||||
|  | ||||
| %.shbin.o : %.shlist | ||||
| 	@echo $(notdir $<) | ||||
| 	@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)/$(file))) | ||||
|  | ||||
|  | ||||
| -include $(DEPENDS) | ||||
|  | ||||
| #--------------------------------------------------------------------------------------- | ||||
| endif | ||||
| #--------------------------------------------------------------------------------------- | ||||
| @@ -6,6 +6,9 @@ SpaccSources = $(wildcard ../../LibMultiSpacc/*.c) | ||||
| SpaccHeaders = $(wildcard ../../LibMultiSpacc/*.h) | ||||
| CFlags = -Os -Werror -Wpedantic -Wdeclaration-after-statement | ||||
|  | ||||
| # Defaults | ||||
| BuildProcess = Normal | ||||
|  | ||||
| # TODO: handle other unixes | ||||
| ifeq ($(shell uname --operating-system), Msys) | ||||
| 	Host = Windows | ||||
| @@ -54,6 +57,14 @@ else ifeq ($(Target), Web) | ||||
| 	Defines += -DTarget_Web | ||||
| 	MultiSpacc_Target = Web | ||||
|  | ||||
| else ifeq ($(Target), Switch) | ||||
| 	Defines += -DTarget_Switch | ||||
| 	MultiSpacc_Target = Switch | ||||
|  | ||||
| else ifeq ($(Target), 3DS) | ||||
| 	Defines += -DTarget_3DS | ||||
| 	MultiSpacc_Target = 3DS | ||||
|  | ||||
| else ifeq ($(Target), NDS) | ||||
| 	Defines += -DTarget_NDS | ||||
| 	MultiSpacc_Target = NDS | ||||
| @@ -68,29 +79,39 @@ ifeq ($(MultiSpacc_Target), SDL12) | ||||
| 	Defines += -DMultiSpacc_Target_SDL12 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon -DMultiSpacc_Target_SDLStandard | ||||
| 	CFlags += $(shell sdl-config --cflags) | ||||
| 	LdFlags += $(shell sdl-config --libs) -lSDLmain -lSDL -lSDL_image -lSDL_mixer -lSDL_ttf | ||||
| 	BuildProcess = __Normal__ | ||||
|  | ||||
| else ifeq ($(MultiSpacc_Target), SDL20) | ||||
| 	Defines += -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon -DMultiSpacc_Target_SDLStandard | ||||
| 	CFlags += $(shell sdl2-config --cflags) | ||||
| 	LdFlags += $(shell sdl2-config --libs) -lSDL2main -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf | ||||
| 	BuildProcess = __Normal__ | ||||
|  | ||||
| else ifeq ($(MultiSpacc_Target), Web) | ||||
| 	Defines += -DMultiSpacc_Target_Web -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon -DMultiSpacc_Target_SDLWeb | ||||
| 	LdFlags += -sWASM=1 -sUSE_SDL=2 -sUSE_SDL_IMAGE=2 -sSDL2_IMAGE_FORMATS='["png"]' -sUSE_SDL_TTF=2 -sUSE_SDL_MIXER=2 | ||||
| 	BuildProcess = __Web__ | ||||
| 	BuildProcess = Web | ||||
|  | ||||
| else ifeq ($(MultiSpacc_Target), Switch) | ||||
| 	ExeSuffix = .nro | ||||
| 	Defines += -DMultiSpacc_Target_Switch -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon | ||||
| 	Libs += -lSDL2main -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf -lpng -ljpeg -lwebp -lm -lz -lminizip -lbz2 | ||||
| 	BuildProcess = Switch | ||||
|  | ||||
| else ifeq ($(MultiSpacc_Target), 3DS) | ||||
| 	ExeSuffix = .3dsx | ||||
| 	Defines += -DMultiSpacc_Target_3DS | ||||
| 	BuildProcess = 3DS | ||||
| 	OutLauncher = citra | ||||
|  | ||||
| else ifeq ($(MultiSpacc_Target), NDS) | ||||
| 	ExeSuffix = .nds | ||||
| 	Defines += -DMultiSpacc_Target_NDS | ||||
| 	BuildProcess = __NDS__ | ||||
| 	BuildProcess = NDS | ||||
| 	OutLauncher = melonDS | ||||
|  | ||||
| else ifeq ($(MultiSpacc_Target), NES) | ||||
| 	ExeSuffix = .nes | ||||
| 	Defines += -DMultiSpacc_Target_NES | ||||
| 	BuildProcess = __NES__ | ||||
| 	BuildProcess = NES | ||||
| 	OutLauncher = fceux | ||||
|  | ||||
| endif | ||||
| @@ -98,52 +119,70 @@ endif | ||||
| BuildSources = $(AppSources) $(SpaccSources) | ||||
| BuildObjects = $(BuildSources:.c=.o) | ||||
|  | ||||
| ifeq ($(BuildProcess), __Normal__) | ||||
| ifeq ($(BuildProcess), Normal) | ||||
| 	CC = $(ToolsWrapper) $(ToolsPrefix)gcc$(ToolsSuffix) $(CFlags) $(Defines) | ||||
| 	BuildDir = . | ||||
| else | ||||
| 	BuildDir = ./Build/$(BuildProcess) | ||||
| endif | ||||
|  | ||||
| define BuildDirSourcesReformat | ||||
| # TODO: Fix include substitutions properly in this, and make all custom build processes lest wasteful of operations | ||||
| define PrepareTargetBuildDir | ||||
| 	mkdir -p $(BuildDir)/.tmp $(BuildDirSources)/.tmp | ||||
|  | ||||
| 	echo > $(BuildDir)/Makefile | ||||
| 	echo "TARGET = $(AppName)" >> $(BuildDir)/Makefile | ||||
| 	echo "MultiSpacc_Defines = $(Defines)" >> $(BuildDir)/Makefile | ||||
| 	echo "MultiSpacc_LdFlags = $(LdFlags)" >> $(BuildDir)/Makefile | ||||
| 	echo "MultiSpacc_Libs = $(Libs)" >> $(BuildDir)/Makefile | ||||
| 	if [ -f ../$(BuildProcess).mk ]; then cat ../$(BuildProcess).mk >> $(BuildDir)/Makefile; fi | ||||
|  | ||||
| 	cp $(SpaccSources) $(SpaccHeaders) $(BuildDirSources)/.tmp/ | ||||
| 	cd $(BuildDirSources)/.tmp; for i in *; do mv ./$$i ../LibMultiSpacc_$$i; done | ||||
| 	cp $(AppSources) $(AppHeaders) $(BuildDirSources)/ | ||||
|  | ||||
| 	for i in $(BuildDirSources)/*.c $(BuildDirSources)/*.h; do sed -i 's|#include[ \t]"../../LibMultiSpacc/|#include "LibMultiSpacc_|g' $$i; done | ||||
| 	for i in $(BuildDirSources)/*.c $(BuildDirSources)/*.h; do sed -i 's|#include[ \t]"../MultiSpacc|#include "LibMultiSpacc_MultiSpacc|g' $$i; done | ||||
| 	for i in $(BuildDirSources)/*.c $(BuildDirSources)/*.h; do sed -i 's|#include[ \t]"./|#include "LibMultiSpacc_|g' $$i; done | ||||
| endef | ||||
|  | ||||
| All all: $(BuildProcess) | ||||
| define TargetBuildAppToCpp | ||||
| 	#mv $(BuildDirSources)/$(AppName).c $(BuildDirSources)/$(AppName).cpp | ||||
| 	$(shell mv $(BuildDirSources)/MultiSpacc_* $(BuildDirSources)/.tmp/) | ||||
| 	for File in $(BuildDirSources)/*.c; do mv $${File} $${File}pp; done | ||||
| 	$(shell mv $(BuildDirSources)/.tmp/* $(BuildDirSources)/) | ||||
| endef | ||||
|  | ||||
| All all: __$(BuildProcess)__ | ||||
|  | ||||
| # TODO: use virtual build dirs even for normals to allow linking against different libraries without recleaning | ||||
| __Normal__: $(BuildObjects) | ||||
| 	$(eval BuildDir = .) | ||||
| 	$(CC) $^ $(LdFlags) -o $(AppName)$(ExeSuffix) | ||||
| 	$(CC) $^ $(LdFlags) $(Libs) -o $(AppName)$(ExeSuffix) | ||||
| 	# TODO: copy required DLLs on PC for Dist | ||||
|  | ||||
| __Web__: | ||||
| 	$(eval BuildDir = ./Build/Web) | ||||
| 	mkdir -p $(BuildDir) | ||||
| 	emcc $(BuildSources) $(CFlags) $(Defines) $(LdFlags) --preload-file $(AppAssets)@CHARS.png -o $(BuildDir)/Emscripten.js | ||||
| 	cp ../Emscripten.html $(BuildDir)/$(AppName).html | ||||
| 	# TODO: bundle JS, WASM, and assets package in HTML file for Dist | ||||
|  | ||||
| # TODO: Fix include substitutions properly in non-standard build processes, and make all custom build processes lest wasteful | ||||
|  | ||||
| __NDS__: | ||||
| 	$(eval BuildDir = ./Build/NDS) | ||||
| __Switch__: | ||||
| 	$(eval BuildDirSources = $(BuildDir)/source) | ||||
| 	mkdir -p $(BuildDir)/source/.tmp | ||||
| 	cp ../NDS.mk $(BuildDir)/Makefile | ||||
| 	cp $(SpaccSources) $(SpaccHeaders) $(BuildDir)/source/.tmp/ | ||||
| 	cd $(BuildDir)/source/.tmp; for i in *; do mv ./$$i ../LibMultiSpacc_$$i; done | ||||
| 	cp $(AppSources) $(AppHeaders) $(BuildDir)/source/ | ||||
| 	$(BuildDirSourcesReformat) | ||||
| 	$(PrepareTargetBuildDir) | ||||
| 	$(TargetBuildAppToCpp) | ||||
| 	mkdir -p $(BuildDir)/romfs/.dummy | ||||
| 	touch $(BuildDir)/romfs/.dummy/.dummy | ||||
| 	cp $(AppAssets) $(BuildDir)/romfs/ | ||||
| 	cd $(BuildDir); make | ||||
|  | ||||
| __3DS__ __NDS__: | ||||
| 	$(eval BuildDirSources = $(BuildDir)/source) | ||||
| 	$(PrepareTargetBuildDir) | ||||
| 	cd $(BuildDir); make | ||||
|  | ||||
| __NES__: __neslib__ | ||||
| 	$(eval BuildDir = ./Build/NES) | ||||
| 	$(eval BuildDirSources = $(BuildDir)) | ||||
| 	mkdir -p $(BuildDir)/.tmp | ||||
| 	cp $(SpaccSources) $(SpaccHeaders) $(BuildDir)/.tmp/ | ||||
| 	cd $(BuildDir)/.tmp; for i in *; do mv ./$$i ../LibMultiSpacc_$$i; done | ||||
| 	cp $(AppSources) $(AppHeaders) $(BuildDir)/ | ||||
| 	$(BuildDirSourcesReformat) | ||||
| 	$(PrepareTargetBuildDir) | ||||
| 	cp ../../neslib/*.cfg ../../neslib/crt0.o ../../neslib/*.lib ../../neslib/*.h $(BuildDir)/ | ||||
| 	printf ".segment \"CHARS\"\n\t.incbin \"CHARS.chr\"" > $(BuildDir)/CHARS.s | ||||
| 	echo "ProjectRoot=../..; AppName='$(AppName)'; AppAssets='$(AppAssets)'; Defines='$(Defines)';" > $(BuildDir)/Make.sh | ||||
|   | ||||
| @@ -81,6 +81,9 @@ int main( int argc, char *argv[] ) | ||||
| 	windowConfig.bits = 16; | ||||
| 	memcpy( windowConfig.palette, palette, 32 ); | ||||
|  | ||||
| 	//romfsInit(); | ||||
| 	//chdir("romfs:/.dummy"); | ||||
|  | ||||
| 	margs.window = MultiSpacc_SetWindow( &windowConfig ); | ||||
| 	margs.screen = MultiSpacc_GetWindowSurface( margs.window ); | ||||
| 	margs.background = MultiSpacc_CreateSurface( &windowConfig ); | ||||
|   | ||||
| @@ -19,7 +19,7 @@ include $(DEVKITARM)/ds_rules | ||||
| #--------------------------------------------------------------------------------- | ||||
| TARGET		:=	$(shell basename $(abspath $(CURDIR)/../..)) | ||||
| BUILD		:=	build | ||||
| SOURCES		:=	gfx source data source/LibMultiSpacc source/LibMultiSpacc/NDS | ||||
| SOURCES		:=	gfx source data | ||||
| INCLUDES	:=	include build | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| @@ -32,7 +32,7 @@ CFLAGS	:=	-g -Wall -O2\ | ||||
| 			-ffast-math \ | ||||
| 			$(ARCH) | ||||
|  | ||||
| CFLAGS	+=	$(INCLUDE) -DARM9 -DMultiSpacc_Target_NDS | ||||
| CFLAGS	+=	$(INCLUDE) -DARM9 $(MultiSpacc_Defines) | ||||
| CXXFLAGS	:= $(CFLAGS) -fno-rtti -fno-exceptions | ||||
|  | ||||
| ASFLAGS	:=	-g $(ARCH) | ||||
|   | ||||
| @@ -26,6 +26,9 @@ MultiSpacc_Surface *screen; | ||||
| MultiSpacc_Surface *background; | ||||
| MultiSpacc_Surface *tilesImg; | ||||
|  | ||||
| MultiSpacc_SpritesMap paddleSpriteMap; | ||||
| MultiSpacc_TilesMap divisorTileMap, borderTileMap; | ||||
|  | ||||
| #define BallSize 8 | ||||
| #define PaddleWidth 8 | ||||
| #define PaddleHeightTl 4 | ||||
| @@ -62,8 +65,6 @@ const char palette[32] = { | ||||
| 	0x0d,0x27,0x2a,      // sprite 3 | ||||
| }; | ||||
|  | ||||
| MultiSpacc_SpritesMap msdata; | ||||
|  | ||||
| void ResetBall(void) | ||||
| { | ||||
| 	ballX = windowConfig.width/2; | ||||
| @@ -215,8 +216,8 @@ bool RealUpdate( void *args, double deltaTime ) | ||||
| 		#define PaddleAccelDelta PaddleAccel*deltaTime | ||||
| 		#define PaddleSxYDisplay (paddleSxY + paddleSxMove*PaddleAccelDelta) | ||||
| 		#define PaddleDxYDisplay (paddleDxY + paddleDxMove*PaddleAccelDelta) | ||||
| 		MultiSpacc_SetMetaSprite( PaddleSxSprite, PaddleSxX, PaddleSxYDisplay, &msdata, PaddleHeightTl, tilesImg, screen ); | ||||
| 		MultiSpacc_SetMetaSprite( PaddleDxSprite, PaddleDxX, PaddleDxYDisplay, &msdata, PaddleHeightTl, tilesImg, screen ); | ||||
| 		MultiSpacc_SetMetaSprite( PaddleSxSprite, PaddleSxX, PaddleSxYDisplay, &paddleSpriteMap, PaddleHeightTl, tilesImg, screen ); | ||||
| 		MultiSpacc_SetMetaSprite( PaddleDxSprite, PaddleDxX, PaddleDxYDisplay, &paddleSpriteMap, PaddleHeightTl, tilesImg, screen ); | ||||
|  | ||||
| 		//RefreshScore(): | ||||
| 		//itoa(scoreSx, scoreChar, 10); | ||||
| @@ -255,12 +256,14 @@ bool RealUpdate( void *args, double deltaTime ) | ||||
|  | ||||
| int main( int argc, char *argv[] ) | ||||
| { | ||||
| 	int i; | ||||
| 	int chr[] = { PaddleTile, PaddleTile, PaddleTile, PaddleTile }; | ||||
| 	int   x[] = { 0, 0,  0,  0 }; | ||||
| 	int   y[] = { 0, 8, 16, 24 }; | ||||
| 	msdata.chr = chr; | ||||
| 	msdata.x = x; | ||||
| 	msdata.y = y; | ||||
|  | ||||
| 	paddleSpriteMap.chr = chr; | ||||
| 	paddleSpriteMap.x = x; | ||||
| 	paddleSpriteMap.y = y; | ||||
|  | ||||
| 	windowConfig.width = 320; | ||||
| 	windowConfig.height = 240; | ||||
| @@ -287,6 +290,23 @@ int main( int argc, char *argv[] ) | ||||
| 		return -1; | ||||
| 	} | ||||
|  | ||||
| 	// divisorTileMap.chr = malloc(windowConfig.height/8 * sizeof(int*)); | ||||
| 	// divisorTileMap.x = malloc(windowConfig.height/8 * sizeof(int*)); | ||||
| 	// divisorTileMap.y = malloc(windowConfig.height/8 * sizeof(int*)); | ||||
| 	// borderTileMap.chr = malloc(windowConfig.height/8 * sizeof(int*)); | ||||
| 	// borderTileMap.x = malloc(windowConfig.height/8 * sizeof(int*)); | ||||
| 	// borderTileMap.y = malloc(windowConfig.height/8 * sizeof(int*)); | ||||
|  | ||||
| 	for( i=0; i<windowConfig.height/8; i++ ) | ||||
| 	{ | ||||
| 		//divisorTileMap.chr[i] = DivisorTile; | ||||
| 		// divisorTileMap.x[i] = windowConfig.width/2; | ||||
| 		// divisorTileMap.y[i] = 0; | ||||
| 		// borderTileMap.chr[i] = BorderTile; | ||||
| 		// borderTileMap.x[i] = 0; | ||||
| 		// borderTileMap.y[i] = 8; | ||||
| 	} | ||||
|  | ||||
| 	DisplayBorders(); | ||||
| 	ResetBall(); | ||||
| 	paddleSxY = windowConfig.height/2 - PaddleHeightPx; | ||||
|   | ||||
							
								
								
									
										223
									
								
								LibMultiSpacc/Examples/Switch.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										223
									
								
								LibMultiSpacc/Examples/Switch.mk
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,223 @@ | ||||
| # This Makefile is borrowed from switchbrew's switch-examples | ||||
| # <https://github.com/switchbrew/switch-examples> | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| .SUFFIXES: | ||||
| #--------------------------------------------------------------------------------- | ||||
|  | ||||
| ifeq ($(strip $(DEVKITPRO)),) | ||||
| $(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro") | ||||
| endif | ||||
|  | ||||
| TOPDIR ?= $(CURDIR) | ||||
| include $(DEVKITPRO)/libnx/switch_rules | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # TARGET is the name of the output | ||||
| # BUILD is the directory where object files & intermediate files will be placed | ||||
| # SOURCES is a list of directories containing source code | ||||
| # DATA is a list of directories containing data files | ||||
| # INCLUDES is a list of directories containing header files | ||||
| # ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional) | ||||
| # | ||||
| # NO_ICON: if set to anything, do not use icon. | ||||
| # NO_NACP: if set to anything, no .nacp file is generated. | ||||
| # APP_TITLE is the name of the app stored in the .nacp file (Optional) | ||||
| # APP_AUTHOR is the author of the app stored in the .nacp file (Optional) | ||||
| # APP_VERSION is the version of the app stored in the .nacp file (Optional) | ||||
| # APP_TITLEID is the titleID of the app stored in the .nacp file (Optional) | ||||
| # ICON is the filename of the icon (.jpg), relative to the project folder. | ||||
| #   If not set, it attempts to use one of the following (in this order): | ||||
| #     - <Project name>.jpg | ||||
| #     - icon.jpg | ||||
| #     - <libnx folder>/default_icon.jpg | ||||
| # | ||||
| # CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder. | ||||
| #   If not set, it attempts to use one of the following (in this order): | ||||
| #     - <Project name>.json | ||||
| #     - config.json | ||||
| #   If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead | ||||
| #   of a homebrew executable (.nro). This is intended to be used for sysmodules. | ||||
| #   NACP building is skipped as well. | ||||
| #--------------------------------------------------------------------------------- | ||||
| BUILD    := build | ||||
| SOURCES  := source | ||||
| DATA     := data | ||||
| INCLUDES := include | ||||
| ROMFS    := romfs | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # options for code generation | ||||
| #--------------------------------------------------------------------------------- | ||||
| ARCH	:=	-march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE | ||||
|  | ||||
| CFLAGS	:=	-g -Wall -O2 -ffunction-sections $(ARCH) $(DEFINES) $(MultiSpacc_Defines) | ||||
|  | ||||
| CFLAGS	+=	-D__SWITCH__ $(INCLUDE) `sdl2-config --cflags` | ||||
|  | ||||
| CXXFLAGS	:= $(CFLAGS) -fno-rtti -fno-exceptions | ||||
|  | ||||
| ASFLAGS	:=	-g $(ARCH) | ||||
| LDFLAGS	=	-specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) | ||||
|  | ||||
| LIBS	:=	`sdl2-config --libs` -lSDL2main -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf -lpng -ljpeg -lwebp -lm -lz -lminizip -lbz2 | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # list of directories containing libraries, this must be the top level containing | ||||
| # include and lib | ||||
| #--------------------------------------------------------------------------------- | ||||
| LIBDIRS	:= $(PORTLIBS) $(LIBNX) | ||||
|  | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # no real need to edit anything past this point unless you need to add additional | ||||
| # rules for different file extensions | ||||
| #--------------------------------------------------------------------------------- | ||||
| ifneq ($(BUILD),$(notdir $(CURDIR))) | ||||
| #--------------------------------------------------------------------------------- | ||||
|  | ||||
| export OUTPUT	:=	$(CURDIR)/$(TARGET) | ||||
| export TOPDIR	:=	$(CURDIR) | ||||
|  | ||||
| export VPATH	:=	$(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ | ||||
| 			$(foreach dir,$(DATA),$(CURDIR)/$(dir)) | ||||
|  | ||||
| export DEPSDIR	:=	$(CURDIR)/$(BUILD) | ||||
|  | ||||
| CFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | ||||
| CPPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | ||||
| SFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) | ||||
| BINFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # use CXX for linking C++ projects, CC for standard C | ||||
| #--------------------------------------------------------------------------------- | ||||
| ifeq ($(strip $(CPPFILES)),) | ||||
| #--------------------------------------------------------------------------------- | ||||
| 	export LD	:=	$(CC) | ||||
| #--------------------------------------------------------------------------------- | ||||
| else | ||||
| #--------------------------------------------------------------------------------- | ||||
| 	export LD	:=	$(CXX) | ||||
| #--------------------------------------------------------------------------------- | ||||
| endif | ||||
| #--------------------------------------------------------------------------------- | ||||
|  | ||||
| export OFILES_BIN	:=	$(addsuffix .o,$(BINFILES)) | ||||
| export OFILES_SRC	:=	$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) | ||||
| export OFILES 	:=	$(OFILES_BIN) $(OFILES_SRC) | ||||
| export HFILES_BIN	:=	$(addsuffix .h,$(subst .,_,$(BINFILES))) | ||||
|  | ||||
| export INCLUDE	:=	$(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ | ||||
| 			$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | ||||
| 			-I$(CURDIR)/$(BUILD) | ||||
|  | ||||
| export LIBPATHS	:=	$(foreach dir,$(LIBDIRS),-L$(dir)/lib) | ||||
|  | ||||
| ifeq ($(strip $(CONFIG_JSON)),) | ||||
| 	jsons := $(wildcard *.json) | ||||
| 	ifneq (,$(findstring $(TARGET).json,$(jsons))) | ||||
| 		export APP_JSON := $(TOPDIR)/$(TARGET).json | ||||
| 	else | ||||
| 		ifneq (,$(findstring config.json,$(jsons))) | ||||
| 			export APP_JSON := $(TOPDIR)/config.json | ||||
| 		endif | ||||
| 	endif | ||||
| else | ||||
| 	export APP_JSON := $(TOPDIR)/$(CONFIG_JSON) | ||||
| endif | ||||
|  | ||||
| ifeq ($(strip $(ICON)),) | ||||
| 	icons := $(wildcard *.jpg) | ||||
| 	ifneq (,$(findstring $(TARGET).jpg,$(icons))) | ||||
| 		export APP_ICON := $(TOPDIR)/$(TARGET).jpg | ||||
| 	else | ||||
| 		ifneq (,$(findstring icon.jpg,$(icons))) | ||||
| 			export APP_ICON := $(TOPDIR)/icon.jpg | ||||
| 		endif | ||||
| 	endif | ||||
| else | ||||
| 	export APP_ICON := $(TOPDIR)/$(ICON) | ||||
| endif | ||||
|  | ||||
| ifeq ($(strip $(NO_ICON)),) | ||||
| 	export NROFLAGS += --icon=$(APP_ICON) | ||||
| endif | ||||
|  | ||||
| ifeq ($(strip $(NO_NACP)),) | ||||
| 	export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp | ||||
| endif | ||||
|  | ||||
| ifneq ($(APP_TITLEID),) | ||||
| 	export NACPFLAGS += --titleid=$(APP_TITLEID) | ||||
| endif | ||||
|  | ||||
| ifneq ($(ROMFS),) | ||||
| 	export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS) | ||||
| endif | ||||
|  | ||||
| .PHONY: $(BUILD) clean all | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| all: $(BUILD) | ||||
|  | ||||
| $(BUILD): | ||||
| 	@[ -d $@ ] || mkdir -p $@ | ||||
| 	@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| clean: | ||||
| 	@echo clean ... | ||||
| ifeq ($(strip $(APP_JSON)),) | ||||
| 	@rm -fr $(BUILD) $(TARGET).nro $(TARGET).nacp $(TARGET).elf | ||||
| else | ||||
| 	@rm -fr $(BUILD) $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf | ||||
| endif | ||||
|  | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| else | ||||
| .PHONY:	all | ||||
|  | ||||
| DEPENDS	:=	$(OFILES:.o=.d) | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # main targets | ||||
| #--------------------------------------------------------------------------------- | ||||
| ifeq ($(strip $(APP_JSON)),) | ||||
|  | ||||
| all	:	$(OUTPUT).nro | ||||
|  | ||||
| ifeq ($(strip $(NO_NACP)),) | ||||
| $(OUTPUT).nro	:	$(OUTPUT).elf $(OUTPUT).nacp | ||||
| else | ||||
| $(OUTPUT).nro	:	$(OUTPUT).elf | ||||
| endif | ||||
|  | ||||
| else | ||||
|  | ||||
| all	:	$(OUTPUT).nsp | ||||
|  | ||||
| $(OUTPUT).nsp	:	$(OUTPUT).nso $(OUTPUT).npdm | ||||
|  | ||||
| $(OUTPUT).nso	:	$(OUTPUT).elf | ||||
|  | ||||
| endif | ||||
|  | ||||
| $(OUTPUT).elf	:	$(OFILES) | ||||
|  | ||||
| $(OFILES_SRC)	: $(HFILES_BIN) | ||||
|  | ||||
| #--------------------------------------------------------------------------------- | ||||
| # you need a rule like this for each extension you use as binary data | ||||
| #--------------------------------------------------------------------------------- | ||||
| %.bin.o	%_bin.h :	%.bin | ||||
| #--------------------------------------------------------------------------------- | ||||
| 	@echo $(notdir $<) | ||||
| 	@$(bin2o) | ||||
|  | ||||
| -include $(DEPENDS) | ||||
|  | ||||
| #--------------------------------------------------------------------------------------- | ||||
| endif | ||||
| #--------------------------------------------------------------------------------------- | ||||
| @@ -2,7 +2,7 @@ | ||||
|  | ||||
| bool MultiSpacc_CheckKey( int key, char pad ) | ||||
| { | ||||
| 	#if defined(MultiSpacc_Target_SDLCom) | ||||
| 	#if defined(MultiSpacc_Target_SDLCommon) | ||||
| 		#if defined(MultiSpacc_Target_SDL12) | ||||
| 			Uint8 *keys = SDL_GetKeyState(NULL); | ||||
| 		#elif defined(MultiSpacc_Target_SDL20) | ||||
| @@ -20,6 +20,11 @@ bool MultiSpacc_CheckKey( int key, char pad ) | ||||
| 			// } | ||||
| 		// } | ||||
| 		// return false; | ||||
| 	#elif defined(MultiSpacc_Target_NDS) | ||||
| 		int keys; | ||||
| 		scanKeys(); | ||||
| 		keys = keysDown(); | ||||
| 		return ( keys & key ); | ||||
| 	#elif defined(MultiSpacc_Target_NES) | ||||
| 		return ( pad_poll(pad) & key ); | ||||
| 	#endif | ||||
|   | ||||
| @@ -1,40 +1,58 @@ | ||||
| #ifndef _MultiSpacc_Keys_h_ | ||||
| #define _MultiSpacc_Keys_h_ | ||||
|  | ||||
| #ifdef __cplusplus | ||||
| extern "C" { | ||||
| #endif | ||||
|  | ||||
| // Action1 | ||||
| #if defined(MultiSpacc_Target_NES) | ||||
| 	#define MultiSpacc_Key_Action1 PAD_A | ||||
| #endif | ||||
|  | ||||
| // Action2 | ||||
| #if defined(MultiSpacc_Target_NES) | ||||
| 	#define MultiSpacc_Key_Action2 PAD_B | ||||
| #endif | ||||
|  | ||||
| // Confirm | ||||
| #if defined(MultiSpacc_Target_NES) | ||||
| 	#define MultiSpacc_Key_Confirm PAD_A | ||||
| #endif | ||||
|  | ||||
| // Cancel | ||||
| #if defined(MultiSpacc_Target_NES) | ||||
| 	#define MultiSpacc_Key_Cancel PAD_B | ||||
| #endif | ||||
|  | ||||
| // Start | ||||
| #if defined(MultiSpacc_Target_NES) | ||||
| 	#define MultiSpacc_Key_Start PAD_START | ||||
| #endif | ||||
|  | ||||
| // Pause | ||||
| #if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web)) | ||||
| 	// #define MultiSpacc_Key_Pause SDLK_ESCAPE | ||||
| 	#define MultiSpacc_Key_Pause SDL_SCANCODE_ESCAPE | ||||
| #elif defined(MultiSpacc_Target_SDLCommon) && defined(MultiSpacc_Target_Switch) | ||||
| 	#define MultiSpacc_Key_Pause 10 | ||||
| #elif defined(MultiSpacc_Target_NDS) | ||||
| 	#define MultiSpacc_Key_Pause KEY_START | ||||
| #elif defined(MultiSpacc_Target_NES) | ||||
| 	#define MultiSpacc_Key_Pause PAD_START | ||||
| #endif | ||||
|  | ||||
| // Select | ||||
| #if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web)) | ||||
| 	// #define MultiSpacc_Key_Select SDLK_TAB | ||||
| 	#define MultiSpacc_Key_Select SDL_SCANCODE_TAB | ||||
| #elif defined(MultiSpacc_Target_NDS) | ||||
| 	#define MultiSpacc_Key_Select KEY_SELECT | ||||
| #elif defined(MultiSpacc_Target_NES) | ||||
| 	#define MultiSpacc_Key_Select PAD_SELECT | ||||
| #endif | ||||
|  | ||||
| // Directions | ||||
| #if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web)) | ||||
| 	// #define MultiSpacc_Key_Up    SDLK_UP | ||||
| 	// #define MultiSpacc_Key_Down  SDLK_DOWN | ||||
| @@ -62,4 +80,8 @@ | ||||
|  | ||||
| bool MultiSpacc_CheckKey( int key, char pad ); | ||||
|  | ||||
| #ifdef __cplusplus | ||||
| } | ||||
| #endif | ||||
|  | ||||
| #endif // _MultiSpacc_Keys_h_ | ||||
|   | ||||
| @@ -1,6 +1,10 @@ | ||||
| #ifndef _MultiSpacc_MultiSpacc_h_ | ||||
| #define _MultiSpacc_MultiSpacc_h_ | ||||
|  | ||||
| #ifdef __cplusplus | ||||
| extern "C" { | ||||
| #endif | ||||
|  | ||||
| // Amount of times per second to call the FixedUpdate function, independent from video rate and hardcoded in some places due to consoles, don't change | ||||
| #define MultiSpacc_GameTick 50 | ||||
|  | ||||
| @@ -40,7 +44,7 @@ | ||||
| 	} MultiSpacc_Event; | ||||
| #endif | ||||
|  | ||||
| #ifdef MultiSpacc_Target_SDLCom | ||||
| #ifdef MultiSpacc_Target_SDLCommon | ||||
| 	#define MultiSpacc_Init SDL_Init | ||||
| 	#define MultiSpacc_Surface SDL_Surface | ||||
| 	#define MultiSpacc_GetTicks SDL_GetTicks | ||||
| @@ -50,6 +54,11 @@ | ||||
| 	#include <emscripten.h> | ||||
| #endif | ||||
|  | ||||
| #ifdef MultiSpacc_Target_Switch | ||||
| 	#include <switch.h> | ||||
| 	#include <unistd.h> | ||||
| #endif | ||||
|  | ||||
| #ifdef MultiSpacc_Target_NDS | ||||
| 	#include <nds.h> | ||||
| 	#define Uint32 int32 | ||||
| @@ -98,12 +107,12 @@ typedef struct MultiSpacc_SurfaceConfig { | ||||
| 	Uint32 flags; | ||||
| } MultiSpacc_SurfaceConfig; | ||||
|  | ||||
| typedef struct MultiSpacc_SpritesMap { | ||||
| typedef struct { | ||||
| 	int *chr; | ||||
| 	int *x; | ||||
| 	int *y; | ||||
| 	int *flags;	 | ||||
| } MultiSpacc_SpritesMap; | ||||
| } MultiSpacc_SpritesMap, MultiSpacc_TilesMap; | ||||
|  | ||||
| typedef struct MultiSpacc_MainLoopHandlerArgs { | ||||
| 	bool (*functionFixedUpdate)( void *args ); | ||||
| @@ -144,4 +153,8 @@ bool MultiSpacc_UpdateDisplay( MultiSpacc_Window *window ); | ||||
|  | ||||
| #include "./Keys.h" | ||||
|  | ||||
| #ifdef __cplusplus | ||||
| } | ||||
| #endif | ||||
|  | ||||
| #endif // _MultiSpacc_MultiSpacc_h_ | ||||
|   | ||||
| @@ -32,6 +32,7 @@ MultiSpacc_Window *MultiSpacc_SetWindow( MultiSpacc_SurfaceConfig *windowConfig | ||||
| 		if( windowConfig->bits <= 0 ){ | ||||
| 			windowConfig->bits = 24; | ||||
| 		} | ||||
|  | ||||
| 		#if defined(MultiSpacc_Target_SDL12) | ||||
| 			return SDL_SetVideoMode( windowConfig->width, windowConfig->height, windowConfig->bits, windowConfig->flags ); | ||||
| 		#elif defined(MultiSpacc_Target_SDL20) | ||||
|   | ||||
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