mirror of
https://gitlab.com/octospacc/MultiSpaccSDK
synced 2025-04-18 20:57:18 +02:00
Cleaner Makefile, add Switch build and initial support
This commit is contained in:
parent
dcb6aebc27
commit
5d62508f2d
195
LibMultiSpacc/Examples/3DS.mk
Normal file
195
LibMultiSpacc/Examples/3DS.mk
Normal file
@ -0,0 +1,195 @@
|
|||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
.SUFFIXES:
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
ifeq ($(strip $(DEVKITARM)),)
|
||||||
|
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
|
||||||
|
endif
|
||||||
|
|
||||||
|
TOPDIR ?= $(CURDIR)
|
||||||
|
include $(DEVKITARM)/3ds_rules
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# TARGET is the name of the output
|
||||||
|
# BUILD is the directory where object files & intermediate files will be placed
|
||||||
|
# SOURCES is a list of directories containing source code
|
||||||
|
# DATA is a list of directories containing data files
|
||||||
|
# INCLUDES is a list of directories containing header files
|
||||||
|
#
|
||||||
|
# NO_SMDH: if set to anything, no SMDH file is generated.
|
||||||
|
# ROMFS is the directory which contains the RomFS, relative to the Makefile (Optional)
|
||||||
|
# APP_TITLE is the name of the app stored in the SMDH file (Optional)
|
||||||
|
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
|
||||||
|
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
|
||||||
|
# ICON is the filename of the icon (.png), relative to the project folder.
|
||||||
|
# If not set, it attempts to use one of the following (in this order):
|
||||||
|
# - <Project name>.png
|
||||||
|
# - icon.png
|
||||||
|
# - <libctru folder>/default_icon.png
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
BUILD := build
|
||||||
|
SOURCES := sources
|
||||||
|
INCLUDES := sources
|
||||||
|
ROMFS := data
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# options for code generation
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard
|
||||||
|
|
||||||
|
CFLAGS := -g -Wall -O2 -mword-relocations \
|
||||||
|
-fomit-frame-pointer -ffast-math \
|
||||||
|
$(ARCH)
|
||||||
|
|
||||||
|
CFLAGS += $(INCLUDE) -DARM11 -D_3DS -D__3DS__ $(MultiSpacc_Defines)
|
||||||
|
|
||||||
|
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11 -findirect-inlining
|
||||||
|
|
||||||
|
ASFLAGS := -g $(ARCH)
|
||||||
|
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
|
||||||
|
|
||||||
|
LIBS := `sdl-config --libs` -lSDL_mixer -lmikmod -lmad -lvorbisidec -logg -lSDL_image -lSDL -lpng -ljpeg -lz -lcitro3d -lctru -lm
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# list of directories containing libraries, this must be the top level containing
|
||||||
|
# include and lib
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
LIBDIRS := $(CTRULIB) $(PORTLIBS)
|
||||||
|
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# no real need to edit anything past this point unless you need to add additional
|
||||||
|
# rules for different file extensions
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||||
|
export TOPDIR := $(CURDIR)
|
||||||
|
|
||||||
|
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir))
|
||||||
|
|
||||||
|
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||||
|
|
||||||
|
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||||
|
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||||
|
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||||
|
PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
|
||||||
|
SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist)))
|
||||||
|
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# use CXX for linking C++ projects, CC for standard C
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifeq ($(strip $(CPPFILES)),)
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
export LD := $(CC)
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
else
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
export LD := $(CXX)
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
endif
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||||
|
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \
|
||||||
|
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||||
|
|
||||||
|
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||||
|
$(foreach dir,$(LIBDIRS),-I$(dir)/include),$(foreach dir,$(LIBDIRS),-I$(dir)/include/SDL) \
|
||||||
|
-I$(CURDIR)/$(BUILD)
|
||||||
|
|
||||||
|
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
||||||
|
|
||||||
|
ifeq ($(strip $(ICON)),)
|
||||||
|
icons := $(wildcard *.png)
|
||||||
|
ifneq (,$(findstring $(TARGET).png,$(icons)))
|
||||||
|
export APP_ICON := $(TOPDIR)/$(TARGET).png
|
||||||
|
else
|
||||||
|
ifneq (,$(findstring icon.png,$(icons)))
|
||||||
|
export APP_ICON := $(TOPDIR)/icon.png
|
||||||
|
endif
|
||||||
|
endif
|
||||||
|
else
|
||||||
|
export APP_ICON := $(TOPDIR)/$(ICON)
|
||||||
|
endif
|
||||||
|
|
||||||
|
ifeq ($(strip $(NO_SMDH)),)
|
||||||
|
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
|
||||||
|
endif
|
||||||
|
|
||||||
|
ifneq ($(ROMFS),)
|
||||||
|
export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS)
|
||||||
|
endif
|
||||||
|
|
||||||
|
.PHONY: $(BUILD) clean all
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
all: $(BUILD)
|
||||||
|
|
||||||
|
$(BUILD):
|
||||||
|
@[ -d $@ ] || mkdir -p $@
|
||||||
|
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
clean:
|
||||||
|
@echo clean ...
|
||||||
|
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf $(TARGET)-strip.elf $(TARGET).cia $(TARGET).3ds
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
$(TARGET)-strip.elf: $(BUILD)
|
||||||
|
@$(STRIP) $(TARGET).elf -o $(TARGET)-strip.elf
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
cci: $(TARGET)-strip.elf
|
||||||
|
@makerom -f cci -rsf resources/$(TARGET).rsf -target d -exefslogo -elf $(TARGET)-strip.elf -o $(TARGET).3ds
|
||||||
|
@echo "built ... 3ds"
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
cia: $(TARGET)-strip.elf
|
||||||
|
@makerom -f cia -o $(TARGET).cia -elf $(TARGET)-strip.elf -rsf resources/$(TARGET).rsf -icon resources/icon.bin -banner resources/banner.bin -exefslogo -target t
|
||||||
|
@echo "built ... cia"
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
else
|
||||||
|
|
||||||
|
DEPENDS := $(OFILES:.o=.d)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# main targets
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifeq ($(strip $(NO_SMDH)),)
|
||||||
|
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
|
||||||
|
else
|
||||||
|
$(OUTPUT).3dsx : $(OUTPUT).elf
|
||||||
|
endif
|
||||||
|
|
||||||
|
$(OUTPUT).elf : $(OFILES)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# rules for assembling GPU shaders
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
define shader-as
|
||||||
|
$(eval CURBIN := $(patsubst %.shbin.o,%.shbin,$(notdir $@)))
|
||||||
|
picasso -o $(CURBIN) $1
|
||||||
|
bin2s $(CURBIN) | $(AS) -o $@
|
||||||
|
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
|
||||||
|
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
|
||||||
|
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
|
||||||
|
endef
|
||||||
|
|
||||||
|
%.shbin.o : %.v.pica %.g.pica
|
||||||
|
@echo $(notdir $^)
|
||||||
|
@$(call shader-as,$^)
|
||||||
|
|
||||||
|
%.shbin.o : %.v.pica
|
||||||
|
@echo $(notdir $<)
|
||||||
|
@$(call shader-as,$<)
|
||||||
|
|
||||||
|
%.shbin.o : %.shlist
|
||||||
|
@echo $(notdir $<)
|
||||||
|
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)/$(file)))
|
||||||
|
|
||||||
|
|
||||||
|
-include $(DEPENDS)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------------
|
||||||
|
endif
|
||||||
|
#---------------------------------------------------------------------------------------
|
@ -6,6 +6,9 @@ SpaccSources = $(wildcard ../../LibMultiSpacc/*.c)
|
|||||||
SpaccHeaders = $(wildcard ../../LibMultiSpacc/*.h)
|
SpaccHeaders = $(wildcard ../../LibMultiSpacc/*.h)
|
||||||
CFlags = -Os -Werror -Wpedantic -Wdeclaration-after-statement
|
CFlags = -Os -Werror -Wpedantic -Wdeclaration-after-statement
|
||||||
|
|
||||||
|
# Defaults
|
||||||
|
BuildProcess = Normal
|
||||||
|
|
||||||
# TODO: handle other unixes
|
# TODO: handle other unixes
|
||||||
ifeq ($(shell uname --operating-system), Msys)
|
ifeq ($(shell uname --operating-system), Msys)
|
||||||
Host = Windows
|
Host = Windows
|
||||||
@ -54,6 +57,14 @@ else ifeq ($(Target), Web)
|
|||||||
Defines += -DTarget_Web
|
Defines += -DTarget_Web
|
||||||
MultiSpacc_Target = Web
|
MultiSpacc_Target = Web
|
||||||
|
|
||||||
|
else ifeq ($(Target), Switch)
|
||||||
|
Defines += -DTarget_Switch
|
||||||
|
MultiSpacc_Target = Switch
|
||||||
|
|
||||||
|
else ifeq ($(Target), 3DS)
|
||||||
|
Defines += -DTarget_3DS
|
||||||
|
MultiSpacc_Target = 3DS
|
||||||
|
|
||||||
else ifeq ($(Target), NDS)
|
else ifeq ($(Target), NDS)
|
||||||
Defines += -DTarget_NDS
|
Defines += -DTarget_NDS
|
||||||
MultiSpacc_Target = NDS
|
MultiSpacc_Target = NDS
|
||||||
@ -68,29 +79,39 @@ ifeq ($(MultiSpacc_Target), SDL12)
|
|||||||
Defines += -DMultiSpacc_Target_SDL12 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon -DMultiSpacc_Target_SDLStandard
|
Defines += -DMultiSpacc_Target_SDL12 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon -DMultiSpacc_Target_SDLStandard
|
||||||
CFlags += $(shell sdl-config --cflags)
|
CFlags += $(shell sdl-config --cflags)
|
||||||
LdFlags += $(shell sdl-config --libs) -lSDLmain -lSDL -lSDL_image -lSDL_mixer -lSDL_ttf
|
LdFlags += $(shell sdl-config --libs) -lSDLmain -lSDL -lSDL_image -lSDL_mixer -lSDL_ttf
|
||||||
BuildProcess = __Normal__
|
|
||||||
|
|
||||||
else ifeq ($(MultiSpacc_Target), SDL20)
|
else ifeq ($(MultiSpacc_Target), SDL20)
|
||||||
Defines += -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon -DMultiSpacc_Target_SDLStandard
|
Defines += -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon -DMultiSpacc_Target_SDLStandard
|
||||||
CFlags += $(shell sdl2-config --cflags)
|
CFlags += $(shell sdl2-config --cflags)
|
||||||
LdFlags += $(shell sdl2-config --libs) -lSDL2main -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf
|
LdFlags += $(shell sdl2-config --libs) -lSDL2main -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf
|
||||||
BuildProcess = __Normal__
|
|
||||||
|
|
||||||
else ifeq ($(MultiSpacc_Target), Web)
|
else ifeq ($(MultiSpacc_Target), Web)
|
||||||
Defines += -DMultiSpacc_Target_Web -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon -DMultiSpacc_Target_SDLWeb
|
Defines += -DMultiSpacc_Target_Web -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon -DMultiSpacc_Target_SDLWeb
|
||||||
LdFlags += -sWASM=1 -sUSE_SDL=2 -sUSE_SDL_IMAGE=2 -sSDL2_IMAGE_FORMATS='["png"]' -sUSE_SDL_TTF=2 -sUSE_SDL_MIXER=2
|
LdFlags += -sWASM=1 -sUSE_SDL=2 -sUSE_SDL_IMAGE=2 -sSDL2_IMAGE_FORMATS='["png"]' -sUSE_SDL_TTF=2 -sUSE_SDL_MIXER=2
|
||||||
BuildProcess = __Web__
|
BuildProcess = Web
|
||||||
|
|
||||||
|
else ifeq ($(MultiSpacc_Target), Switch)
|
||||||
|
ExeSuffix = .nro
|
||||||
|
Defines += -DMultiSpacc_Target_Switch -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon
|
||||||
|
Libs += -lSDL2main -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf -lpng -ljpeg -lwebp -lm -lz -lminizip -lbz2
|
||||||
|
BuildProcess = Switch
|
||||||
|
|
||||||
|
else ifeq ($(MultiSpacc_Target), 3DS)
|
||||||
|
ExeSuffix = .3dsx
|
||||||
|
Defines += -DMultiSpacc_Target_3DS
|
||||||
|
BuildProcess = 3DS
|
||||||
|
OutLauncher = citra
|
||||||
|
|
||||||
else ifeq ($(MultiSpacc_Target), NDS)
|
else ifeq ($(MultiSpacc_Target), NDS)
|
||||||
ExeSuffix = .nds
|
ExeSuffix = .nds
|
||||||
Defines += -DMultiSpacc_Target_NDS
|
Defines += -DMultiSpacc_Target_NDS
|
||||||
BuildProcess = __NDS__
|
BuildProcess = NDS
|
||||||
OutLauncher = melonDS
|
OutLauncher = melonDS
|
||||||
|
|
||||||
else ifeq ($(MultiSpacc_Target), NES)
|
else ifeq ($(MultiSpacc_Target), NES)
|
||||||
ExeSuffix = .nes
|
ExeSuffix = .nes
|
||||||
Defines += -DMultiSpacc_Target_NES
|
Defines += -DMultiSpacc_Target_NES
|
||||||
BuildProcess = __NES__
|
BuildProcess = NES
|
||||||
OutLauncher = fceux
|
OutLauncher = fceux
|
||||||
|
|
||||||
endif
|
endif
|
||||||
@ -98,52 +119,70 @@ endif
|
|||||||
BuildSources = $(AppSources) $(SpaccSources)
|
BuildSources = $(AppSources) $(SpaccSources)
|
||||||
BuildObjects = $(BuildSources:.c=.o)
|
BuildObjects = $(BuildSources:.c=.o)
|
||||||
|
|
||||||
ifeq ($(BuildProcess), __Normal__)
|
ifeq ($(BuildProcess), Normal)
|
||||||
CC = $(ToolsWrapper) $(ToolsPrefix)gcc$(ToolsSuffix) $(CFlags) $(Defines)
|
CC = $(ToolsWrapper) $(ToolsPrefix)gcc$(ToolsSuffix) $(CFlags) $(Defines)
|
||||||
|
BuildDir = .
|
||||||
|
else
|
||||||
|
BuildDir = ./Build/$(BuildProcess)
|
||||||
endif
|
endif
|
||||||
|
|
||||||
define BuildDirSourcesReformat
|
# TODO: Fix include substitutions properly in this, and make all custom build processes lest wasteful of operations
|
||||||
|
define PrepareTargetBuildDir
|
||||||
|
mkdir -p $(BuildDir)/.tmp $(BuildDirSources)/.tmp
|
||||||
|
|
||||||
|
echo > $(BuildDir)/Makefile
|
||||||
|
echo "TARGET = $(AppName)" >> $(BuildDir)/Makefile
|
||||||
|
echo "MultiSpacc_Defines = $(Defines)" >> $(BuildDir)/Makefile
|
||||||
|
echo "MultiSpacc_LdFlags = $(LdFlags)" >> $(BuildDir)/Makefile
|
||||||
|
echo "MultiSpacc_Libs = $(Libs)" >> $(BuildDir)/Makefile
|
||||||
|
if [ -f ../$(BuildProcess).mk ]; then cat ../$(BuildProcess).mk >> $(BuildDir)/Makefile; fi
|
||||||
|
|
||||||
|
cp $(SpaccSources) $(SpaccHeaders) $(BuildDirSources)/.tmp/
|
||||||
|
cd $(BuildDirSources)/.tmp; for i in *; do mv ./$$i ../LibMultiSpacc_$$i; done
|
||||||
|
cp $(AppSources) $(AppHeaders) $(BuildDirSources)/
|
||||||
|
|
||||||
for i in $(BuildDirSources)/*.c $(BuildDirSources)/*.h; do sed -i 's|#include[ \t]"../../LibMultiSpacc/|#include "LibMultiSpacc_|g' $$i; done
|
for i in $(BuildDirSources)/*.c $(BuildDirSources)/*.h; do sed -i 's|#include[ \t]"../../LibMultiSpacc/|#include "LibMultiSpacc_|g' $$i; done
|
||||||
for i in $(BuildDirSources)/*.c $(BuildDirSources)/*.h; do sed -i 's|#include[ \t]"../MultiSpacc|#include "LibMultiSpacc_MultiSpacc|g' $$i; done
|
for i in $(BuildDirSources)/*.c $(BuildDirSources)/*.h; do sed -i 's|#include[ \t]"../MultiSpacc|#include "LibMultiSpacc_MultiSpacc|g' $$i; done
|
||||||
for i in $(BuildDirSources)/*.c $(BuildDirSources)/*.h; do sed -i 's|#include[ \t]"./|#include "LibMultiSpacc_|g' $$i; done
|
for i in $(BuildDirSources)/*.c $(BuildDirSources)/*.h; do sed -i 's|#include[ \t]"./|#include "LibMultiSpacc_|g' $$i; done
|
||||||
endef
|
endef
|
||||||
|
|
||||||
All all: $(BuildProcess)
|
define TargetBuildAppToCpp
|
||||||
|
#mv $(BuildDirSources)/$(AppName).c $(BuildDirSources)/$(AppName).cpp
|
||||||
|
$(shell mv $(BuildDirSources)/MultiSpacc_* $(BuildDirSources)/.tmp/)
|
||||||
|
for File in $(BuildDirSources)/*.c; do mv $${File} $${File}pp; done
|
||||||
|
$(shell mv $(BuildDirSources)/.tmp/* $(BuildDirSources)/)
|
||||||
|
endef
|
||||||
|
|
||||||
|
All all: __$(BuildProcess)__
|
||||||
|
|
||||||
# TODO: use virtual build dirs even for normals to allow linking against different libraries without recleaning
|
# TODO: use virtual build dirs even for normals to allow linking against different libraries without recleaning
|
||||||
__Normal__: $(BuildObjects)
|
__Normal__: $(BuildObjects)
|
||||||
$(eval BuildDir = .)
|
$(CC) $^ $(LdFlags) $(Libs) -o $(AppName)$(ExeSuffix)
|
||||||
$(CC) $^ $(LdFlags) -o $(AppName)$(ExeSuffix)
|
|
||||||
# TODO: copy required DLLs on PC for Dist
|
# TODO: copy required DLLs on PC for Dist
|
||||||
|
|
||||||
__Web__:
|
__Web__:
|
||||||
$(eval BuildDir = ./Build/Web)
|
|
||||||
mkdir -p $(BuildDir)
|
mkdir -p $(BuildDir)
|
||||||
emcc $(BuildSources) $(CFlags) $(Defines) $(LdFlags) --preload-file $(AppAssets)@CHARS.png -o $(BuildDir)/Emscripten.js
|
emcc $(BuildSources) $(CFlags) $(Defines) $(LdFlags) --preload-file $(AppAssets)@CHARS.png -o $(BuildDir)/Emscripten.js
|
||||||
cp ../Emscripten.html $(BuildDir)/$(AppName).html
|
cp ../Emscripten.html $(BuildDir)/$(AppName).html
|
||||||
# TODO: bundle JS, WASM, and assets package in HTML file for Dist
|
# TODO: bundle JS, WASM, and assets package in HTML file for Dist
|
||||||
|
|
||||||
# TODO: Fix include substitutions properly in non-standard build processes, and make all custom build processes lest wasteful
|
__Switch__:
|
||||||
|
|
||||||
__NDS__:
|
|
||||||
$(eval BuildDir = ./Build/NDS)
|
|
||||||
$(eval BuildDirSources = $(BuildDir)/source)
|
$(eval BuildDirSources = $(BuildDir)/source)
|
||||||
mkdir -p $(BuildDir)/source/.tmp
|
$(PrepareTargetBuildDir)
|
||||||
cp ../NDS.mk $(BuildDir)/Makefile
|
$(TargetBuildAppToCpp)
|
||||||
cp $(SpaccSources) $(SpaccHeaders) $(BuildDir)/source/.tmp/
|
mkdir -p $(BuildDir)/romfs/.dummy
|
||||||
cd $(BuildDir)/source/.tmp; for i in *; do mv ./$$i ../LibMultiSpacc_$$i; done
|
touch $(BuildDir)/romfs/.dummy/.dummy
|
||||||
cp $(AppSources) $(AppHeaders) $(BuildDir)/source/
|
cp $(AppAssets) $(BuildDir)/romfs/
|
||||||
$(BuildDirSourcesReformat)
|
cd $(BuildDir); make
|
||||||
|
|
||||||
|
__3DS__ __NDS__:
|
||||||
|
$(eval BuildDirSources = $(BuildDir)/source)
|
||||||
|
$(PrepareTargetBuildDir)
|
||||||
cd $(BuildDir); make
|
cd $(BuildDir); make
|
||||||
|
|
||||||
__NES__: __neslib__
|
__NES__: __neslib__
|
||||||
$(eval BuildDir = ./Build/NES)
|
|
||||||
$(eval BuildDirSources = $(BuildDir))
|
$(eval BuildDirSources = $(BuildDir))
|
||||||
mkdir -p $(BuildDir)/.tmp
|
$(PrepareTargetBuildDir)
|
||||||
cp $(SpaccSources) $(SpaccHeaders) $(BuildDir)/.tmp/
|
|
||||||
cd $(BuildDir)/.tmp; for i in *; do mv ./$$i ../LibMultiSpacc_$$i; done
|
|
||||||
cp $(AppSources) $(AppHeaders) $(BuildDir)/
|
|
||||||
$(BuildDirSourcesReformat)
|
|
||||||
cp ../../neslib/*.cfg ../../neslib/crt0.o ../../neslib/*.lib ../../neslib/*.h $(BuildDir)/
|
cp ../../neslib/*.cfg ../../neslib/crt0.o ../../neslib/*.lib ../../neslib/*.h $(BuildDir)/
|
||||||
printf ".segment \"CHARS\"\n\t.incbin \"CHARS.chr\"" > $(BuildDir)/CHARS.s
|
printf ".segment \"CHARS\"\n\t.incbin \"CHARS.chr\"" > $(BuildDir)/CHARS.s
|
||||||
echo "ProjectRoot=../..; AppName='$(AppName)'; AppAssets='$(AppAssets)'; Defines='$(Defines)';" > $(BuildDir)/Make.sh
|
echo "ProjectRoot=../..; AppName='$(AppName)'; AppAssets='$(AppAssets)'; Defines='$(Defines)';" > $(BuildDir)/Make.sh
|
||||||
|
@ -81,6 +81,9 @@ int main( int argc, char *argv[] )
|
|||||||
windowConfig.bits = 16;
|
windowConfig.bits = 16;
|
||||||
memcpy( windowConfig.palette, palette, 32 );
|
memcpy( windowConfig.palette, palette, 32 );
|
||||||
|
|
||||||
|
//romfsInit();
|
||||||
|
//chdir("romfs:/.dummy");
|
||||||
|
|
||||||
margs.window = MultiSpacc_SetWindow( &windowConfig );
|
margs.window = MultiSpacc_SetWindow( &windowConfig );
|
||||||
margs.screen = MultiSpacc_GetWindowSurface( margs.window );
|
margs.screen = MultiSpacc_GetWindowSurface( margs.window );
|
||||||
margs.background = MultiSpacc_CreateSurface( &windowConfig );
|
margs.background = MultiSpacc_CreateSurface( &windowConfig );
|
||||||
|
@ -19,7 +19,7 @@ include $(DEVKITARM)/ds_rules
|
|||||||
#---------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
TARGET := $(shell basename $(abspath $(CURDIR)/../..))
|
TARGET := $(shell basename $(abspath $(CURDIR)/../..))
|
||||||
BUILD := build
|
BUILD := build
|
||||||
SOURCES := gfx source data source/LibMultiSpacc source/LibMultiSpacc/NDS
|
SOURCES := gfx source data
|
||||||
INCLUDES := include build
|
INCLUDES := include build
|
||||||
|
|
||||||
#---------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
@ -32,7 +32,7 @@ CFLAGS := -g -Wall -O2\
|
|||||||
-ffast-math \
|
-ffast-math \
|
||||||
$(ARCH)
|
$(ARCH)
|
||||||
|
|
||||||
CFLAGS += $(INCLUDE) -DARM9 -DMultiSpacc_Target_NDS
|
CFLAGS += $(INCLUDE) -DARM9 $(MultiSpacc_Defines)
|
||||||
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
|
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
|
||||||
|
|
||||||
ASFLAGS := -g $(ARCH)
|
ASFLAGS := -g $(ARCH)
|
||||||
|
@ -26,6 +26,9 @@ MultiSpacc_Surface *screen;
|
|||||||
MultiSpacc_Surface *background;
|
MultiSpacc_Surface *background;
|
||||||
MultiSpacc_Surface *tilesImg;
|
MultiSpacc_Surface *tilesImg;
|
||||||
|
|
||||||
|
MultiSpacc_SpritesMap paddleSpriteMap;
|
||||||
|
MultiSpacc_TilesMap divisorTileMap, borderTileMap;
|
||||||
|
|
||||||
#define BallSize 8
|
#define BallSize 8
|
||||||
#define PaddleWidth 8
|
#define PaddleWidth 8
|
||||||
#define PaddleHeightTl 4
|
#define PaddleHeightTl 4
|
||||||
@ -62,8 +65,6 @@ const char palette[32] = {
|
|||||||
0x0d,0x27,0x2a, // sprite 3
|
0x0d,0x27,0x2a, // sprite 3
|
||||||
};
|
};
|
||||||
|
|
||||||
MultiSpacc_SpritesMap msdata;
|
|
||||||
|
|
||||||
void ResetBall(void)
|
void ResetBall(void)
|
||||||
{
|
{
|
||||||
ballX = windowConfig.width/2;
|
ballX = windowConfig.width/2;
|
||||||
@ -215,8 +216,8 @@ bool RealUpdate( void *args, double deltaTime )
|
|||||||
#define PaddleAccelDelta PaddleAccel*deltaTime
|
#define PaddleAccelDelta PaddleAccel*deltaTime
|
||||||
#define PaddleSxYDisplay (paddleSxY + paddleSxMove*PaddleAccelDelta)
|
#define PaddleSxYDisplay (paddleSxY + paddleSxMove*PaddleAccelDelta)
|
||||||
#define PaddleDxYDisplay (paddleDxY + paddleDxMove*PaddleAccelDelta)
|
#define PaddleDxYDisplay (paddleDxY + paddleDxMove*PaddleAccelDelta)
|
||||||
MultiSpacc_SetMetaSprite( PaddleSxSprite, PaddleSxX, PaddleSxYDisplay, &msdata, PaddleHeightTl, tilesImg, screen );
|
MultiSpacc_SetMetaSprite( PaddleSxSprite, PaddleSxX, PaddleSxYDisplay, &paddleSpriteMap, PaddleHeightTl, tilesImg, screen );
|
||||||
MultiSpacc_SetMetaSprite( PaddleDxSprite, PaddleDxX, PaddleDxYDisplay, &msdata, PaddleHeightTl, tilesImg, screen );
|
MultiSpacc_SetMetaSprite( PaddleDxSprite, PaddleDxX, PaddleDxYDisplay, &paddleSpriteMap, PaddleHeightTl, tilesImg, screen );
|
||||||
|
|
||||||
//RefreshScore():
|
//RefreshScore():
|
||||||
//itoa(scoreSx, scoreChar, 10);
|
//itoa(scoreSx, scoreChar, 10);
|
||||||
@ -255,12 +256,14 @@ bool RealUpdate( void *args, double deltaTime )
|
|||||||
|
|
||||||
int main( int argc, char *argv[] )
|
int main( int argc, char *argv[] )
|
||||||
{
|
{
|
||||||
int chr[] = { PaddleTile, PaddleTile, PaddleTile, PaddleTile };
|
int i;
|
||||||
int x[] = { 0, 0, 0, 0 };
|
int chr[] = { PaddleTile, PaddleTile, PaddleTile, PaddleTile };
|
||||||
int y[] = { 0, 8, 16, 24 };
|
int x[] = { 0, 0, 0, 0 };
|
||||||
msdata.chr = chr;
|
int y[] = { 0, 8, 16, 24 };
|
||||||
msdata.x = x;
|
|
||||||
msdata.y = y;
|
paddleSpriteMap.chr = chr;
|
||||||
|
paddleSpriteMap.x = x;
|
||||||
|
paddleSpriteMap.y = y;
|
||||||
|
|
||||||
windowConfig.width = 320;
|
windowConfig.width = 320;
|
||||||
windowConfig.height = 240;
|
windowConfig.height = 240;
|
||||||
@ -287,6 +290,23 @@ int main( int argc, char *argv[] )
|
|||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// divisorTileMap.chr = malloc(windowConfig.height/8 * sizeof(int*));
|
||||||
|
// divisorTileMap.x = malloc(windowConfig.height/8 * sizeof(int*));
|
||||||
|
// divisorTileMap.y = malloc(windowConfig.height/8 * sizeof(int*));
|
||||||
|
// borderTileMap.chr = malloc(windowConfig.height/8 * sizeof(int*));
|
||||||
|
// borderTileMap.x = malloc(windowConfig.height/8 * sizeof(int*));
|
||||||
|
// borderTileMap.y = malloc(windowConfig.height/8 * sizeof(int*));
|
||||||
|
|
||||||
|
for( i=0; i<windowConfig.height/8; i++ )
|
||||||
|
{
|
||||||
|
//divisorTileMap.chr[i] = DivisorTile;
|
||||||
|
// divisorTileMap.x[i] = windowConfig.width/2;
|
||||||
|
// divisorTileMap.y[i] = 0;
|
||||||
|
// borderTileMap.chr[i] = BorderTile;
|
||||||
|
// borderTileMap.x[i] = 0;
|
||||||
|
// borderTileMap.y[i] = 8;
|
||||||
|
}
|
||||||
|
|
||||||
DisplayBorders();
|
DisplayBorders();
|
||||||
ResetBall();
|
ResetBall();
|
||||||
paddleSxY = windowConfig.height/2 - PaddleHeightPx;
|
paddleSxY = windowConfig.height/2 - PaddleHeightPx;
|
||||||
|
223
LibMultiSpacc/Examples/Switch.mk
Normal file
223
LibMultiSpacc/Examples/Switch.mk
Normal file
@ -0,0 +1,223 @@
|
|||||||
|
# This Makefile is borrowed from switchbrew's switch-examples
|
||||||
|
# <https://github.com/switchbrew/switch-examples>
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
.SUFFIXES:
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
ifeq ($(strip $(DEVKITPRO)),)
|
||||||
|
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
|
||||||
|
endif
|
||||||
|
|
||||||
|
TOPDIR ?= $(CURDIR)
|
||||||
|
include $(DEVKITPRO)/libnx/switch_rules
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# TARGET is the name of the output
|
||||||
|
# BUILD is the directory where object files & intermediate files will be placed
|
||||||
|
# SOURCES is a list of directories containing source code
|
||||||
|
# DATA is a list of directories containing data files
|
||||||
|
# INCLUDES is a list of directories containing header files
|
||||||
|
# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
|
||||||
|
#
|
||||||
|
# NO_ICON: if set to anything, do not use icon.
|
||||||
|
# NO_NACP: if set to anything, no .nacp file is generated.
|
||||||
|
# APP_TITLE is the name of the app stored in the .nacp file (Optional)
|
||||||
|
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
|
||||||
|
# APP_VERSION is the version of the app stored in the .nacp file (Optional)
|
||||||
|
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
|
||||||
|
# ICON is the filename of the icon (.jpg), relative to the project folder.
|
||||||
|
# If not set, it attempts to use one of the following (in this order):
|
||||||
|
# - <Project name>.jpg
|
||||||
|
# - icon.jpg
|
||||||
|
# - <libnx folder>/default_icon.jpg
|
||||||
|
#
|
||||||
|
# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder.
|
||||||
|
# If not set, it attempts to use one of the following (in this order):
|
||||||
|
# - <Project name>.json
|
||||||
|
# - config.json
|
||||||
|
# If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead
|
||||||
|
# of a homebrew executable (.nro). This is intended to be used for sysmodules.
|
||||||
|
# NACP building is skipped as well.
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
BUILD := build
|
||||||
|
SOURCES := source
|
||||||
|
DATA := data
|
||||||
|
INCLUDES := include
|
||||||
|
ROMFS := romfs
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# options for code generation
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE
|
||||||
|
|
||||||
|
CFLAGS := -g -Wall -O2 -ffunction-sections $(ARCH) $(DEFINES) $(MultiSpacc_Defines)
|
||||||
|
|
||||||
|
CFLAGS += -D__SWITCH__ $(INCLUDE) `sdl2-config --cflags`
|
||||||
|
|
||||||
|
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
|
||||||
|
|
||||||
|
ASFLAGS := -g $(ARCH)
|
||||||
|
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
|
||||||
|
|
||||||
|
LIBS := `sdl2-config --libs` -lSDL2main -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf -lpng -ljpeg -lwebp -lm -lz -lminizip -lbz2
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# list of directories containing libraries, this must be the top level containing
|
||||||
|
# include and lib
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
LIBDIRS := $(PORTLIBS) $(LIBNX)
|
||||||
|
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# no real need to edit anything past this point unless you need to add additional
|
||||||
|
# rules for different file extensions
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||||
|
export TOPDIR := $(CURDIR)
|
||||||
|
|
||||||
|
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||||
|
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||||
|
|
||||||
|
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||||
|
|
||||||
|
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||||
|
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||||
|
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||||
|
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# use CXX for linking C++ projects, CC for standard C
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifeq ($(strip $(CPPFILES)),)
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
export LD := $(CC)
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
else
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
export LD := $(CXX)
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
endif
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
|
||||||
|
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||||
|
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
|
||||||
|
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
|
||||||
|
|
||||||
|
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||||
|
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||||
|
-I$(CURDIR)/$(BUILD)
|
||||||
|
|
||||||
|
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
||||||
|
|
||||||
|
ifeq ($(strip $(CONFIG_JSON)),)
|
||||||
|
jsons := $(wildcard *.json)
|
||||||
|
ifneq (,$(findstring $(TARGET).json,$(jsons)))
|
||||||
|
export APP_JSON := $(TOPDIR)/$(TARGET).json
|
||||||
|
else
|
||||||
|
ifneq (,$(findstring config.json,$(jsons)))
|
||||||
|
export APP_JSON := $(TOPDIR)/config.json
|
||||||
|
endif
|
||||||
|
endif
|
||||||
|
else
|
||||||
|
export APP_JSON := $(TOPDIR)/$(CONFIG_JSON)
|
||||||
|
endif
|
||||||
|
|
||||||
|
ifeq ($(strip $(ICON)),)
|
||||||
|
icons := $(wildcard *.jpg)
|
||||||
|
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
|
||||||
|
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
|
||||||
|
else
|
||||||
|
ifneq (,$(findstring icon.jpg,$(icons)))
|
||||||
|
export APP_ICON := $(TOPDIR)/icon.jpg
|
||||||
|
endif
|
||||||
|
endif
|
||||||
|
else
|
||||||
|
export APP_ICON := $(TOPDIR)/$(ICON)
|
||||||
|
endif
|
||||||
|
|
||||||
|
ifeq ($(strip $(NO_ICON)),)
|
||||||
|
export NROFLAGS += --icon=$(APP_ICON)
|
||||||
|
endif
|
||||||
|
|
||||||
|
ifeq ($(strip $(NO_NACP)),)
|
||||||
|
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
|
||||||
|
endif
|
||||||
|
|
||||||
|
ifneq ($(APP_TITLEID),)
|
||||||
|
export NACPFLAGS += --titleid=$(APP_TITLEID)
|
||||||
|
endif
|
||||||
|
|
||||||
|
ifneq ($(ROMFS),)
|
||||||
|
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
|
||||||
|
endif
|
||||||
|
|
||||||
|
.PHONY: $(BUILD) clean all
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
all: $(BUILD)
|
||||||
|
|
||||||
|
$(BUILD):
|
||||||
|
@[ -d $@ ] || mkdir -p $@
|
||||||
|
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
clean:
|
||||||
|
@echo clean ...
|
||||||
|
ifeq ($(strip $(APP_JSON)),)
|
||||||
|
@rm -fr $(BUILD) $(TARGET).nro $(TARGET).nacp $(TARGET).elf
|
||||||
|
else
|
||||||
|
@rm -fr $(BUILD) $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf
|
||||||
|
endif
|
||||||
|
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
else
|
||||||
|
.PHONY: all
|
||||||
|
|
||||||
|
DEPENDS := $(OFILES:.o=.d)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# main targets
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifeq ($(strip $(APP_JSON)),)
|
||||||
|
|
||||||
|
all : $(OUTPUT).nro
|
||||||
|
|
||||||
|
ifeq ($(strip $(NO_NACP)),)
|
||||||
|
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
|
||||||
|
else
|
||||||
|
$(OUTPUT).nro : $(OUTPUT).elf
|
||||||
|
endif
|
||||||
|
|
||||||
|
else
|
||||||
|
|
||||||
|
all : $(OUTPUT).nsp
|
||||||
|
|
||||||
|
$(OUTPUT).nsp : $(OUTPUT).nso $(OUTPUT).npdm
|
||||||
|
|
||||||
|
$(OUTPUT).nso : $(OUTPUT).elf
|
||||||
|
|
||||||
|
endif
|
||||||
|
|
||||||
|
$(OUTPUT).elf : $(OFILES)
|
||||||
|
|
||||||
|
$(OFILES_SRC) : $(HFILES_BIN)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# you need a rule like this for each extension you use as binary data
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
%.bin.o %_bin.h : %.bin
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
@echo $(notdir $<)
|
||||||
|
@$(bin2o)
|
||||||
|
|
||||||
|
-include $(DEPENDS)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------------
|
||||||
|
endif
|
||||||
|
#---------------------------------------------------------------------------------------
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
bool MultiSpacc_CheckKey( int key, char pad )
|
bool MultiSpacc_CheckKey( int key, char pad )
|
||||||
{
|
{
|
||||||
#if defined(MultiSpacc_Target_SDLCom)
|
#if defined(MultiSpacc_Target_SDLCommon)
|
||||||
#if defined(MultiSpacc_Target_SDL12)
|
#if defined(MultiSpacc_Target_SDL12)
|
||||||
Uint8 *keys = SDL_GetKeyState(NULL);
|
Uint8 *keys = SDL_GetKeyState(NULL);
|
||||||
#elif defined(MultiSpacc_Target_SDL20)
|
#elif defined(MultiSpacc_Target_SDL20)
|
||||||
@ -20,6 +20,11 @@ bool MultiSpacc_CheckKey( int key, char pad )
|
|||||||
// }
|
// }
|
||||||
// }
|
// }
|
||||||
// return false;
|
// return false;
|
||||||
|
#elif defined(MultiSpacc_Target_NDS)
|
||||||
|
int keys;
|
||||||
|
scanKeys();
|
||||||
|
keys = keysDown();
|
||||||
|
return ( keys & key );
|
||||||
#elif defined(MultiSpacc_Target_NES)
|
#elif defined(MultiSpacc_Target_NES)
|
||||||
return ( pad_poll(pad) & key );
|
return ( pad_poll(pad) & key );
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,40 +1,58 @@
|
|||||||
#ifndef _MultiSpacc_Keys_h_
|
#ifndef _MultiSpacc_Keys_h_
|
||||||
#define _MultiSpacc_Keys_h_
|
#define _MultiSpacc_Keys_h_
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Action1
|
||||||
#if defined(MultiSpacc_Target_NES)
|
#if defined(MultiSpacc_Target_NES)
|
||||||
#define MultiSpacc_Key_Action1 PAD_A
|
#define MultiSpacc_Key_Action1 PAD_A
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Action2
|
||||||
#if defined(MultiSpacc_Target_NES)
|
#if defined(MultiSpacc_Target_NES)
|
||||||
#define MultiSpacc_Key_Action2 PAD_B
|
#define MultiSpacc_Key_Action2 PAD_B
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Confirm
|
||||||
#if defined(MultiSpacc_Target_NES)
|
#if defined(MultiSpacc_Target_NES)
|
||||||
#define MultiSpacc_Key_Confirm PAD_A
|
#define MultiSpacc_Key_Confirm PAD_A
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Cancel
|
||||||
#if defined(MultiSpacc_Target_NES)
|
#if defined(MultiSpacc_Target_NES)
|
||||||
#define MultiSpacc_Key_Cancel PAD_B
|
#define MultiSpacc_Key_Cancel PAD_B
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Start
|
||||||
#if defined(MultiSpacc_Target_NES)
|
#if defined(MultiSpacc_Target_NES)
|
||||||
#define MultiSpacc_Key_Start PAD_START
|
#define MultiSpacc_Key_Start PAD_START
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Pause
|
||||||
#if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web))
|
#if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web))
|
||||||
// #define MultiSpacc_Key_Pause SDLK_ESCAPE
|
// #define MultiSpacc_Key_Pause SDLK_ESCAPE
|
||||||
#define MultiSpacc_Key_Pause SDL_SCANCODE_ESCAPE
|
#define MultiSpacc_Key_Pause SDL_SCANCODE_ESCAPE
|
||||||
|
#elif defined(MultiSpacc_Target_SDLCommon) && defined(MultiSpacc_Target_Switch)
|
||||||
|
#define MultiSpacc_Key_Pause 10
|
||||||
|
#elif defined(MultiSpacc_Target_NDS)
|
||||||
|
#define MultiSpacc_Key_Pause KEY_START
|
||||||
#elif defined(MultiSpacc_Target_NES)
|
#elif defined(MultiSpacc_Target_NES)
|
||||||
#define MultiSpacc_Key_Pause PAD_START
|
#define MultiSpacc_Key_Pause PAD_START
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Select
|
||||||
#if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web))
|
#if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web))
|
||||||
// #define MultiSpacc_Key_Select SDLK_TAB
|
// #define MultiSpacc_Key_Select SDLK_TAB
|
||||||
#define MultiSpacc_Key_Select SDL_SCANCODE_TAB
|
#define MultiSpacc_Key_Select SDL_SCANCODE_TAB
|
||||||
|
#elif defined(MultiSpacc_Target_NDS)
|
||||||
|
#define MultiSpacc_Key_Select KEY_SELECT
|
||||||
#elif defined(MultiSpacc_Target_NES)
|
#elif defined(MultiSpacc_Target_NES)
|
||||||
#define MultiSpacc_Key_Select PAD_SELECT
|
#define MultiSpacc_Key_Select PAD_SELECT
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Directions
|
||||||
#if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web))
|
#if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web))
|
||||||
// #define MultiSpacc_Key_Up SDLK_UP
|
// #define MultiSpacc_Key_Up SDLK_UP
|
||||||
// #define MultiSpacc_Key_Down SDLK_DOWN
|
// #define MultiSpacc_Key_Down SDLK_DOWN
|
||||||
@ -62,4 +80,8 @@
|
|||||||
|
|
||||||
bool MultiSpacc_CheckKey( int key, char pad );
|
bool MultiSpacc_CheckKey( int key, char pad );
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
#endif // _MultiSpacc_Keys_h_
|
#endif // _MultiSpacc_Keys_h_
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
#ifndef _MultiSpacc_MultiSpacc_h_
|
#ifndef _MultiSpacc_MultiSpacc_h_
|
||||||
#define _MultiSpacc_MultiSpacc_h_
|
#define _MultiSpacc_MultiSpacc_h_
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
// Amount of times per second to call the FixedUpdate function, independent from video rate and hardcoded in some places due to consoles, don't change
|
// Amount of times per second to call the FixedUpdate function, independent from video rate and hardcoded in some places due to consoles, don't change
|
||||||
#define MultiSpacc_GameTick 50
|
#define MultiSpacc_GameTick 50
|
||||||
|
|
||||||
@ -40,7 +44,7 @@
|
|||||||
} MultiSpacc_Event;
|
} MultiSpacc_Event;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef MultiSpacc_Target_SDLCom
|
#ifdef MultiSpacc_Target_SDLCommon
|
||||||
#define MultiSpacc_Init SDL_Init
|
#define MultiSpacc_Init SDL_Init
|
||||||
#define MultiSpacc_Surface SDL_Surface
|
#define MultiSpacc_Surface SDL_Surface
|
||||||
#define MultiSpacc_GetTicks SDL_GetTicks
|
#define MultiSpacc_GetTicks SDL_GetTicks
|
||||||
@ -50,6 +54,11 @@
|
|||||||
#include <emscripten.h>
|
#include <emscripten.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifdef MultiSpacc_Target_Switch
|
||||||
|
#include <switch.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifdef MultiSpacc_Target_NDS
|
#ifdef MultiSpacc_Target_NDS
|
||||||
#include <nds.h>
|
#include <nds.h>
|
||||||
#define Uint32 int32
|
#define Uint32 int32
|
||||||
@ -98,12 +107,12 @@ typedef struct MultiSpacc_SurfaceConfig {
|
|||||||
Uint32 flags;
|
Uint32 flags;
|
||||||
} MultiSpacc_SurfaceConfig;
|
} MultiSpacc_SurfaceConfig;
|
||||||
|
|
||||||
typedef struct MultiSpacc_SpritesMap {
|
typedef struct {
|
||||||
int *chr;
|
int *chr;
|
||||||
int *x;
|
int *x;
|
||||||
int *y;
|
int *y;
|
||||||
int *flags;
|
int *flags;
|
||||||
} MultiSpacc_SpritesMap;
|
} MultiSpacc_SpritesMap, MultiSpacc_TilesMap;
|
||||||
|
|
||||||
typedef struct MultiSpacc_MainLoopHandlerArgs {
|
typedef struct MultiSpacc_MainLoopHandlerArgs {
|
||||||
bool (*functionFixedUpdate)( void *args );
|
bool (*functionFixedUpdate)( void *args );
|
||||||
@ -144,4 +153,8 @@ bool MultiSpacc_UpdateDisplay( MultiSpacc_Window *window );
|
|||||||
|
|
||||||
#include "./Keys.h"
|
#include "./Keys.h"
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
#endif // _MultiSpacc_MultiSpacc_h_
|
#endif // _MultiSpacc_MultiSpacc_h_
|
||||||
|
@ -32,6 +32,7 @@ MultiSpacc_Window *MultiSpacc_SetWindow( MultiSpacc_SurfaceConfig *windowConfig
|
|||||||
if( windowConfig->bits <= 0 ){
|
if( windowConfig->bits <= 0 ){
|
||||||
windowConfig->bits = 24;
|
windowConfig->bits = 24;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if defined(MultiSpacc_Target_SDL12)
|
#if defined(MultiSpacc_Target_SDL12)
|
||||||
return SDL_SetVideoMode( windowConfig->width, windowConfig->height, windowConfig->bits, windowConfig->flags );
|
return SDL_SetVideoMode( windowConfig->width, windowConfig->height, windowConfig->bits, windowConfig->flags );
|
||||||
#elif defined(MultiSpacc_Target_SDL20)
|
#elif defined(MultiSpacc_Target_SDL20)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user