separate main loop in FixedUpdate and RealUpdate for framerate independency

This commit is contained in:
2023-11-11 12:30:35 +01:00
parent 27c3bc089f
commit 3917df3b67
11 changed files with 258 additions and 77 deletions

View File

@ -95,7 +95,7 @@ __Normal__: $(BuildObjects)
__Web__:
mkdir -p ./Build/Web
emcc $(BuildSources) $(CFlags) $(Defines) $(LdFlags) --preload-file $(AppAssets) -o ./Build/Web/Emscripten.js
emcc $(BuildSources) $(CFlags) $(Defines) $(LdFlags) --preload-file $(AppAssets)@CHARS.png -o ./Build/Web/Emscripten.js
cp ../Emscripten.html ./Build/Web/$(AppName).html
# TODO: bundle JS, WASM, and assets package in HTML file

View File

@ -13,6 +13,9 @@ int accelY = 2;
int paddleSxY;
int paddleDxY;
char paddleSxMove = 0;
char paddleDxMove = 0;
MultiSpacc_SurfaceConfig windowConfig = {0};
MultiSpacc_Window *window;
MultiSpacc_Surface *screen;
@ -33,6 +36,9 @@ MultiSpacc_Surface *tilesImg;
#define PaddleSxX PaddleWidth
#define PaddleDxX windowConfig.width - 2*PaddleWidth
#define PaddleAccel 2
#define DeltaTime 1
/*{pal:"nes",layout:"nes"}*/
const char palette[32] = {
0x0F, // screen
@ -54,17 +60,104 @@ const unsigned char paddleMetaSprite[] = {
128
};
MultiSpacc_SpritesMap msdata;
bool FixedUpdate( void *args )
{
if(!paused)
{
ballX += accelX * DeltaTime;
ballY += accelY * DeltaTime;
if( ballX <= 0 || ballX >= (windowConfig.width - BallSize) )
{
accelX *= -1;
}
if( ballY <= 0 || ballY >= (windowConfig.height - BallSize) )
{
accelY *= -1;
}
#define TouchingPaddleSx ( ballX <= PaddleSxX+BallSize && ballY >= paddleSxY-BallSize && ballY <= (paddleSxY + 8*PaddleHeight) )
#define TouchingPaddleDx ( ballX >= PaddleDxX-BallSize && ballY >= paddleDxY-BallSize && ballY <= (paddleDxY + 8*PaddleHeight) )
if( TouchingPaddleSx || TouchingPaddleDx )
{
accelX *= -1;
}
if (paddleSxMove == 1)
{
paddleSxY -= PaddleAccel * DeltaTime;
paddleSxMove = 0;
}
else if (paddleSxMove == 2)
{
paddleSxY += PaddleAccel * DeltaTime;
paddleSxMove = 0;
}
}
return true;
}
bool RealUpdate( void *args, double deltaTime )
{
//MultiSpacc_WaitFrame(&nextTick);
if(!paused)
{
MultiSpacc_BlitLayer( background, screen );
//printf("%d %f %f %d\n", ballX, deltaTime, accelX*deltaTime, ballX+accelX*deltaTime);
MultiSpacc_SetSprite( BallSprite, ballX+accelX*deltaTime, ballY+accelY*deltaTime, BallTile, tilesImg, screen );
#define PaddleSxYDisplay (paddleSxMove == 0 ? paddleSxY : paddleSxY+PaddleAccel*deltaTime)
#define PaddleDxYDisplay (paddleDxMove == 0 ? paddleDxY : paddleDxY+PaddleAccel*deltaTime)
MultiSpacc_SetMetaSprite( PaddleSxSprite, PaddleSxX, paddleSxY, &msdata, PaddleHeight, tilesImg, screen );
MultiSpacc_SetMetaSprite( PaddleDxSprite, PaddleDxX, paddleDxY, &msdata, PaddleHeight, tilesImg, screen );
}
if( paddleSxY > 0 && MultiSpacc_CheckKey( MultiSpacc_Key_Up, 0 ) )
{
//paddleSxY -= PaddleAccel * DeltaTime;
paddleSxMove = 1;
}
else if( paddleSxY < (windowConfig.height - 8*PaddleHeight) && MultiSpacc_CheckKey( MultiSpacc_Key_Down, 0 ) )
{
//paddleSxY += PaddleAccel * DeltaTime;
paddleSxMove = 2;
}
// TODO: listen for OS terminate signal
// TODO: fix SDL not waiting for key release with inputs checked this way
if( MultiSpacc_CheckKey( MultiSpacc_Key_Pause, 0 ) )
{
if(!paused)
{
paused = true;
MultiSpacc_PrintText( "Pause", background, &windowConfig, 3, 3, tilesImg );
}
else
{
MultiSpacc_PrintText( "Exit", background, &windowConfig, 3, 3, tilesImg );
return false;
}
}
//if( !MultiSpacc_WaitUpdateDisplay( window, &nextTick ) )
if( !MultiSpacc_UpdateDisplay(window) )
{
MultiSpacc_PrintDebug("[E] Error Updating Screen.\n");
return false;
}
return true;
}
/*
bool MainLoop( void *args )
{
MultiSpacc_SpritesMap msdata;
int chr[] = { 129, 129, 129, 129 };
int x[] = { 0, 0, 0, 0 };
int y[] = { 0, 8, 16, 24 };
msdata.chr = chr;
msdata.x = x;
msdata.y = y;
MultiSpacc_WaitFrame(&nextTick);
if (!paused)
{
@ -75,21 +168,8 @@ bool MainLoop( void *args )
MultiSpacc_SetMetaSprite( PaddleSxSprite, PaddleSxX, paddleSxY, &msdata, PaddleHeight, tilesImg, screen );
MultiSpacc_SetMetaSprite( PaddleDxSprite, PaddleDxX, paddleDxY, &msdata, PaddleHeight, tilesImg, screen );
//oam_meta_spr( PaddleWidth, paddleSxY, 4, paddleMetaSprite );
//oam_meta_spr( windowConfig.width - 2*PaddleWidth, paddleDxY, 20, paddleMetaSprite );
// MultiSpacc_Sprite( PaddleSxSprite , PaddleWidth, paddleSxY , PaddleTile, tilesImg, screen );
// MultiSpacc_Sprite( PaddleSxSprite+1, PaddleWidth, paddleSxY + PaddleWidth, PaddleTile, tilesImg, screen );
// MultiSpacc_Sprite( PaddleSxSprite+2, PaddleWidth, paddleSxY + 2*PaddleWidth, PaddleTile, tilesImg, screen );
// MultiSpacc_Sprite( PaddleSxSprite+3, PaddleWidth, paddleSxY + 3*PaddleWidth, PaddleTile, tilesImg, screen );
// MultiSpacc_Sprite( PaddleDxSprite , windowConfig.width - 2*PaddleWidth, paddleDxY , PaddleTile, tilesImg, screen );
// MultiSpacc_Sprite( PaddleDxSprite+1, windowConfig.width - 2*PaddleWidth, paddleDxY + PaddleWidth, PaddleTile, tilesImg, screen );
// MultiSpacc_Sprite( PaddleDxSprite+2, windowConfig.width - 2*PaddleWidth, paddleDxY + 2*PaddleWidth, PaddleTile, tilesImg, screen );
// MultiSpacc_Sprite( PaddleDxSprite+3, windowConfig.width - 2*PaddleWidth, paddleDxY + 3*PaddleWidth, PaddleTile, tilesImg, screen );
ballX += accelX;
ballY += accelY;
ballX += accelX * DeltaTime;
ballY += accelY * DeltaTime;
if( ballX <= 0 || ballX >= (windowConfig.width - BallSize) )
{
@ -115,21 +195,22 @@ bool MainLoop( void *args )
if( paddleSxY > 0 && MultiSpacc_CheckKey( MultiSpacc_Key_Up, 0 ) )
{
--paddleSxY;
paddleSxY -= PaddleAccel * DeltaTime;
}
else if( paddleSxY < (windowConfig.height - 8*PaddleHeight) && MultiSpacc_CheckKey( MultiSpacc_Key_Down, 0 ) )
{
++paddleSxY;
paddleSxY += PaddleAccel * DeltaTime;
}
/* TODO: listen for OS terminate signal */
// TODO: listen for OS terminate signal
if( MultiSpacc_CheckKey( MultiSpacc_Key_Pause, 0 ) )
{
if (!paused) paused = true;
else return false;
}
if( !MultiSpacc_WaitUpdateDisplay( window, &nextTick ) )
//if( !MultiSpacc_WaitUpdateDisplay( window, &nextTick ) )
if( !MultiSpacc_UpdateDisplay(window) )
{
MultiSpacc_PrintDebug("[E] Error Updating Screen.\n");
return false;
@ -137,10 +218,18 @@ bool MainLoop( void *args )
return true;
}
*/
int main( int argc, char *argv[] )
{
windowConfig.width = 320;
int chr[] = { 129, 129, 129, 129 };
int x[] = { 0, 0, 0, 0 };
int y[] = { 0, 8, 16, 24 };
msdata.chr = chr;
msdata.x = x;
msdata.y = y;
windowConfig.width = 256;
windowConfig.height = 240;
windowConfig.bits = 16;
memcpy( windowConfig.palette, palette, 32 );
@ -170,5 +259,6 @@ int main( int argc, char *argv[] )
paddleSxY = windowConfig.height/2 - 24;
paddleDxY = windowConfig.height/2 - 24;
return MultiSpacc_SetMainLoop( MainLoop, NULL );
//return MultiSpacc_SetMainLoop( MainLoop, NULL );
return MultiSpacc_SetMainLoop( FixedUpdate, RealUpdate, &nextTick, NULL );
}