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Upload stale local changes (MultiSpacc_PrintString)
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@ -1 +1,3 @@
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*.o
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*.exe
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*.run
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@ -22,23 +22,26 @@ int main( int argc, char *args[] )
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// Copyright (c) 2018 Doug Fraker www.nesdoug.com (MIT)
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MultiSpacc_Surface *TilesImg = MultiSpacc_LoadImage( "Tiles.png", Screen, NULL );
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const char Text[] = "Hello, World!";
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for(int i = 0; i < sizeof(Text); i++){
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SDL_Rect Offset = {
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.x = (8 * i) + (ScreenWidth / sizeof(Text)),
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/*char Text[] = "Hello, World!";
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for(int i = 0; i < sizeof( Text ); i++){
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MultiSpacc_Rect Offset = {
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.x = (8 * i) + (ScreenWidth / sizeof( Text )),
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.y = ScreenHeight / 3,
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};
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SDL_Rect Clip = {
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.x = 8 * ((int)Text[i] % 16),
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.y = 8 * ((int)Text[i] / 16),
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MultiSpacc_Rect Clip = {
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.x = 8 * (Text[i] % 16),
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.y = 8 * (Text[i] / 16),
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.w = 8,
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.h = 8,
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};
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SDL_BlitSurface( TilesImg, &Clip, Screen, &Offset );
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};
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};*/
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MultiSpacc_PrintString( "Hello, World!", Screen, ScreenWidth, ScreenHeight, 4, 4, TilesImg );
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if( MultiSpacc_UpdateWindowSurface( Window ) != 0 ) {
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if( MultiSpacc_UpdateWindowSurface( Window ) != 0 )
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{
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printf("[E] Error updating Screen.\n");
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return -1;
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};
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MultiSpacc_Sleep( 3000 );
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@ -22,3 +22,5 @@ MultiSpacc_Surface *MultiSpacc_LoadImage( char FilePath[], MultiSpacc_Surface *S
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int MultiSpacc_SetColorKey( MultiSpacc_Surface *Surface, bool Flag, Uint32 Key );
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int MultiSpacc_PollEvent( MultiSpacc_Event *Event );
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void MultiSpacc_PrintString( char Text[], MultiSpacc_Surface *Surface, int ScreenWidth, int ScreenHeight, int x, int y, MultiSpacc_Surface *Tiles /*, int FontSize, int Color */ ); // WIP
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@ -31,3 +31,22 @@ MultiSpacc_Surface *MultiSpacc_LoadImage( char FilePath[], MultiSpacc_Surface *S
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};
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return Final;
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};
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void MultiSpacc_PrintString( char Text[], MultiSpacc_Surface *Surface, int ScreenWidth, int ScreenHeight, int x, int y, MultiSpacc_Surface *Tiles /*, int FontSize, int Color */ )
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{
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for(int i = 0; i < strlen( Text ); i++)
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//while(*(Text++))
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{
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MultiSpacc_Rect Offset = {
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.x = (x * 8) + (8 * i),
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.y = (y * 8),
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};
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MultiSpacc_Rect Clip = {
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.x = 8 * (Text[i] % 16),
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.y = 8 * (Text[i] / 16),
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.w = 8,
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.h = 8,
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};
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SDL_BlitSurface( Tiles, &Clip, Surface, &Offset );
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};
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};
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@ -6,3 +6,4 @@
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#define MultiSpacc_Surface SDL_Surface
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#define MultiSpacc_GetTicks SDL_GetTicks
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#define MultiSpacc_Sleep SDL_Delay
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#define MultiSpacc_Rect SDL_Rect
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