Start adding inventory support

This commit is contained in:
2022-08-04 22:24:42 +02:00
parent c426420870
commit a02e5a5675
3 changed files with 26 additions and 2 deletions

View File

@ -28,6 +28,14 @@ void DrawSurf ( int x, int y, SDL_Surface * Src, SDL_Rect * Clip, SDL_Surface *
SDL_BlitSurface( Src, Clip, Dst, &Offset );
}
void FillSurfRGB ( int R, int G, int B, SDL_Surface * Dst ) {
SDL_FillRect( Dst, &Dst->clip_rect, SDL_MapRGB( Dst->format, R, G, B ) );
}
void DrawOutlineRect ( SDL_Surface * Dst ) {
SDL_FillRect( Dst, 8, 8, 4, 16, SDL_MapRGB( Dst->format, 0x00, 0x00, 0x00 ) );
}
SDL_Surface * ScreenSet ( int Width, int Height, int Bits, SDL_Surface * Screen ) {
Screen = SDL_SetVideoMode ( Width, Height, Bits,
#ifdef Target_PocketGo