SDL2 port via MultiSpacc
This commit is contained in:
parent
8fff7d7a4e
commit
1ca44c833d
2
Makefile
2
Makefile
|
@ -12,7 +12,7 @@ endif
|
|||
ifdef Target
|
||||
ifeq ($(Target), PC)
|
||||
Defines = -DTarget_PC
|
||||
MultiSpacc_Target = SDL12
|
||||
MultiSpacc_Target = SDL20
|
||||
else ifeq ($(Target), PocketGo)
|
||||
ExeSuffix = .PocketGo.exe
|
||||
PathPrefix = /opt/miyoo/bin/arm-miyoo-linux-uclibcgnueabi
|
||||
|
|
|
@ -12,7 +12,8 @@
|
|||
|
||||
#define AppName "BloccSpacc"
|
||||
|
||||
SDL_Surface * Screen = NULL;
|
||||
MultiSpacc_Window *Window = NULL;
|
||||
MultiSpacc_Surface *Screen = NULL;
|
||||
SDL_Event Event;
|
||||
#define GameTick 30
|
||||
|
||||
|
@ -66,7 +67,8 @@ bool SysInit() {
|
|||
printf("[E] Error initializing SDL.\n");
|
||||
return false;
|
||||
}
|
||||
Screen = ScreenSet ( ScreenWidth, ScreenHeight, ScreenBits, Screen );
|
||||
Window = MultiSpacc_SetWindow( ScreenWidth, ScreenHeight, ScreenBits, 0 );
|
||||
Screen = MultiSpacc_GetWindowSurface( Window );
|
||||
if ( Screen == NULL ) {
|
||||
printf("[E] Error initializing screen.\n");
|
||||
return false;
|
||||
|
@ -75,18 +77,18 @@ bool SysInit() {
|
|||
printf("[E] Error initializing SDL_TTF.\n");
|
||||
return false;
|
||||
}
|
||||
MultiSpacc_SetAppTitle( Screen, AppName );
|
||||
MultiSpacc_SetAppIcon( Screen, LoadImage( "Assets/Cursorset.png" ) );
|
||||
MultiSpacc_SetAppTitle( Window, AppName );
|
||||
MultiSpacc_SetAppIcon( Window, LoadImage( "Assets/Icon.png", Screen ) );
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LoadAssets() {
|
||||
bool Error = false;
|
||||
Cursorset = LoadImage( "Assets/Cursorset.png" );
|
||||
Cursorset = LoadImage( "Assets/Cursorset.png", Screen );
|
||||
if ( Cursorset == NULL ) {
|
||||
Error = true;
|
||||
}
|
||||
BlocksImg = LoadImage( "Assets/Blocks.png" );
|
||||
BlocksImg = LoadImage( "Assets/Blocks.png", Screen );
|
||||
if ( BlocksImg == NULL ) {
|
||||
Error = true;
|
||||
}
|
||||
|
@ -395,7 +397,7 @@ int main( int argc, char* args[] ) {
|
|||
if ( InInventory ) {
|
||||
DrawInventory();
|
||||
}
|
||||
if ( !FlipScreen( Screen ) ) {
|
||||
if ( !FlipScreen( Window ) ) {
|
||||
return 1;
|
||||
}
|
||||
Recalc = false;
|
||||
|
|
|
@ -3,14 +3,14 @@
|
|||
//#include "SDL/SDL.h"
|
||||
//#include "SDL/SDL_image.h"
|
||||
|
||||
SDL_Surface * LoadImage ( char * FilePath ) {
|
||||
SDL_Surface * a = NULL;
|
||||
SDL_Surface * b = NULL;
|
||||
SDL_Surface * LoadImage ( char *FilePath, MultiSpacc_Surface *Screen ) {
|
||||
SDL_Surface *a = NULL;
|
||||
SDL_Surface *b = NULL;
|
||||
a = IMG_Load ( FilePath );///*
|
||||
if ( a == NULL ) {
|
||||
printf("[E] Error reading image %s.\n", FilePath);
|
||||
} else {
|
||||
b = SDL_DisplayFormat ( a );
|
||||
b = SDL_ConvertSurface( a, Screen->format, 0 ); //SDL_DisplayFormat ( a );
|
||||
SDL_FreeSurface ( a );
|
||||
if ( b == NULL ) {
|
||||
printf("[E] Error adapting image %s.\n", FilePath);
|
||||
|
@ -55,6 +55,7 @@ void DrawOutlineRect ( int x, int y, int w, int h, int Size, int R, int G, int B
|
|||
SDL_FillRect( Dst, &Rect, SDL_MapRGB( Dst->format, R, G, B ) );
|
||||
}
|
||||
|
||||
/*
|
||||
SDL_Surface * ScreenSet ( int Width, int Height, int Bits, SDL_Surface * Screen ) {
|
||||
Screen = SDL_SetVideoMode ( Width, Height, Bits,
|
||||
#ifdef Target_PocketGo
|
||||
|
@ -69,9 +70,10 @@ SDL_Surface * ScreenSet ( int Width, int Height, int Bits, SDL_Surface * Screen
|
|||
);
|
||||
return Screen;
|
||||
}
|
||||
*/
|
||||
|
||||
bool FlipScreen( SDL_Surface * Screen ) {
|
||||
if ( SDL_Flip( Screen ) != 0 ) {
|
||||
bool FlipScreen( MultiSpacc_Window * Window ) {
|
||||
if ( MultiSpacc_UpdateWindowSurface( Window ) != 0 ) {
|
||||
printf("[E] Error updating screen.\n");
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -2,12 +2,12 @@
|
|||
#include <stdbool.h>
|
||||
#include "LibMultiSpacc/MultiSpacc.h"
|
||||
|
||||
SDL_Surface * LoadImage ( char * FilePath );
|
||||
SDL_Surface * LoadImage ( char *FilePath, MultiSpacc_Surface *Screen );
|
||||
void DrawSurf ( int x, int y, SDL_Surface * Src, SDL_Rect * Clip, SDL_Surface * Dst );
|
||||
void FillSurfRGB ( int R, int G, int B, SDL_Surface * Dst );
|
||||
void DrawOutlineRect ( int x, int y, int w, int h, int Size, int R, int G, int B, SDL_Surface * Dst );
|
||||
SDL_Surface * ScreenSet ( int Width, int Height, int Bits, SDL_Surface * Screen );
|
||||
bool FlipScreen( SDL_Surface * Screen );
|
||||
//SDL_Surface * ScreenSet ( int Width, int Height, int Bits, SDL_Surface * Screen );
|
||||
bool FlipScreen( MultiSpacc_Window * Window );
|
||||
|
||||
struct xyz {
|
||||
int x, y, z;
|
||||
|
|
Loading…
Reference in New Issue