SDL2 port via MultiSpacc
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8fff7d7a4e
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2
Makefile
2
Makefile
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@ -12,7 +12,7 @@ endif
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ifdef Target
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ifdef Target
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ifeq ($(Target), PC)
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ifeq ($(Target), PC)
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Defines = -DTarget_PC
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Defines = -DTarget_PC
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MultiSpacc_Target = SDL12
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MultiSpacc_Target = SDL20
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else ifeq ($(Target), PocketGo)
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else ifeq ($(Target), PocketGo)
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ExeSuffix = .PocketGo.exe
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ExeSuffix = .PocketGo.exe
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PathPrefix = /opt/miyoo/bin/arm-miyoo-linux-uclibcgnueabi
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PathPrefix = /opt/miyoo/bin/arm-miyoo-linux-uclibcgnueabi
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@ -12,7 +12,8 @@
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#define AppName "BloccSpacc"
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#define AppName "BloccSpacc"
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SDL_Surface * Screen = NULL;
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MultiSpacc_Window *Window = NULL;
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MultiSpacc_Surface *Screen = NULL;
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SDL_Event Event;
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SDL_Event Event;
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#define GameTick 30
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#define GameTick 30
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@ -66,7 +67,8 @@ bool SysInit() {
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printf("[E] Error initializing SDL.\n");
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printf("[E] Error initializing SDL.\n");
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return false;
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return false;
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}
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}
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Screen = ScreenSet ( ScreenWidth, ScreenHeight, ScreenBits, Screen );
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Window = MultiSpacc_SetWindow( ScreenWidth, ScreenHeight, ScreenBits, 0 );
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Screen = MultiSpacc_GetWindowSurface( Window );
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if ( Screen == NULL ) {
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if ( Screen == NULL ) {
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printf("[E] Error initializing screen.\n");
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printf("[E] Error initializing screen.\n");
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return false;
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return false;
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@ -75,18 +77,18 @@ bool SysInit() {
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printf("[E] Error initializing SDL_TTF.\n");
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printf("[E] Error initializing SDL_TTF.\n");
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return false;
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return false;
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}
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}
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MultiSpacc_SetAppTitle( Screen, AppName );
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MultiSpacc_SetAppTitle( Window, AppName );
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MultiSpacc_SetAppIcon( Screen, LoadImage( "Assets/Cursorset.png" ) );
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MultiSpacc_SetAppIcon( Window, LoadImage( "Assets/Icon.png", Screen ) );
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return true;
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return true;
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}
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}
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bool LoadAssets() {
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bool LoadAssets() {
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bool Error = false;
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bool Error = false;
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Cursorset = LoadImage( "Assets/Cursorset.png" );
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Cursorset = LoadImage( "Assets/Cursorset.png", Screen );
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if ( Cursorset == NULL ) {
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if ( Cursorset == NULL ) {
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Error = true;
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Error = true;
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}
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}
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BlocksImg = LoadImage( "Assets/Blocks.png" );
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BlocksImg = LoadImage( "Assets/Blocks.png", Screen );
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if ( BlocksImg == NULL ) {
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if ( BlocksImg == NULL ) {
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Error = true;
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Error = true;
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}
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}
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@ -395,7 +397,7 @@ int main( int argc, char* args[] ) {
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if ( InInventory ) {
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if ( InInventory ) {
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DrawInventory();
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DrawInventory();
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}
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}
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if ( !FlipScreen( Screen ) ) {
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if ( !FlipScreen( Window ) ) {
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return 1;
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return 1;
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}
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}
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Recalc = false;
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Recalc = false;
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@ -3,14 +3,14 @@
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//#include "SDL/SDL.h"
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//#include "SDL/SDL.h"
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//#include "SDL/SDL_image.h"
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//#include "SDL/SDL_image.h"
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SDL_Surface * LoadImage ( char * FilePath ) {
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SDL_Surface * LoadImage ( char *FilePath, MultiSpacc_Surface *Screen ) {
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SDL_Surface * a = NULL;
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SDL_Surface *a = NULL;
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SDL_Surface * b = NULL;
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SDL_Surface *b = NULL;
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a = IMG_Load ( FilePath );///*
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a = IMG_Load ( FilePath );///*
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if ( a == NULL ) {
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if ( a == NULL ) {
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printf("[E] Error reading image %s.\n", FilePath);
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printf("[E] Error reading image %s.\n", FilePath);
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} else {
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} else {
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b = SDL_DisplayFormat ( a );
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b = SDL_ConvertSurface( a, Screen->format, 0 ); //SDL_DisplayFormat ( a );
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SDL_FreeSurface ( a );
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SDL_FreeSurface ( a );
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if ( b == NULL ) {
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if ( b == NULL ) {
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printf("[E] Error adapting image %s.\n", FilePath);
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printf("[E] Error adapting image %s.\n", FilePath);
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@ -55,6 +55,7 @@ void DrawOutlineRect ( int x, int y, int w, int h, int Size, int R, int G, int B
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SDL_FillRect( Dst, &Rect, SDL_MapRGB( Dst->format, R, G, B ) );
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SDL_FillRect( Dst, &Rect, SDL_MapRGB( Dst->format, R, G, B ) );
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}
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}
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/*
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SDL_Surface * ScreenSet ( int Width, int Height, int Bits, SDL_Surface * Screen ) {
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SDL_Surface * ScreenSet ( int Width, int Height, int Bits, SDL_Surface * Screen ) {
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Screen = SDL_SetVideoMode ( Width, Height, Bits,
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Screen = SDL_SetVideoMode ( Width, Height, Bits,
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#ifdef Target_PocketGo
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#ifdef Target_PocketGo
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@ -69,9 +70,10 @@ SDL_Surface * ScreenSet ( int Width, int Height, int Bits, SDL_Surface * Screen
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);
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);
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return Screen;
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return Screen;
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}
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}
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*/
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bool FlipScreen( SDL_Surface * Screen ) {
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bool FlipScreen( MultiSpacc_Window * Window ) {
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if ( SDL_Flip( Screen ) != 0 ) {
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if ( MultiSpacc_UpdateWindowSurface( Window ) != 0 ) {
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printf("[E] Error updating screen.\n");
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printf("[E] Error updating screen.\n");
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return false;
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return false;
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}
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}
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@ -2,12 +2,12 @@
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#include <stdbool.h>
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#include <stdbool.h>
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#include "LibMultiSpacc/MultiSpacc.h"
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#include "LibMultiSpacc/MultiSpacc.h"
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SDL_Surface * LoadImage ( char * FilePath );
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SDL_Surface * LoadImage ( char *FilePath, MultiSpacc_Surface *Screen );
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void DrawSurf ( int x, int y, SDL_Surface * Src, SDL_Rect * Clip, SDL_Surface * Dst );
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void DrawSurf ( int x, int y, SDL_Surface * Src, SDL_Rect * Clip, SDL_Surface * Dst );
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void FillSurfRGB ( int R, int G, int B, SDL_Surface * Dst );
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void FillSurfRGB ( int R, int G, int B, SDL_Surface * Dst );
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void DrawOutlineRect ( int x, int y, int w, int h, int Size, int R, int G, int B, SDL_Surface * Dst );
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void DrawOutlineRect ( int x, int y, int w, int h, int Size, int R, int G, int B, SDL_Surface * Dst );
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SDL_Surface * ScreenSet ( int Width, int Height, int Bits, SDL_Surface * Screen );
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//SDL_Surface * ScreenSet ( int Width, int Height, int Bits, SDL_Surface * Screen );
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bool FlipScreen( SDL_Surface * Screen );
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bool FlipScreen( MultiSpacc_Window * Window );
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struct xyz {
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struct xyz {
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int x, y, z;
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int x, y, z;
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