Morph 
							
						 
					 
					
						
						
							
						
						3822e31323 
					 
					
						
						
							
							CMakeLists: Disable C4100 and C4324  
						
						... 
						
						
						
						Disabling C4100 is similar to -Wno-unused-parameter 
						
						
					 
					
						2022-10-22 15:02:04 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						ae7062d522 
					 
					
						
						
							
							shader_recompiler: add extended LDC to GLASM backend  
						
						
						
						
					 
					
						2022-10-02 17:32:54 -04:00 
						 
				 
			
				
					
						
							
							
								Andrea Pappacoda 
							
						 
					 
					
						
						
							
						
						4a493cb10f 
					 
					
						
						
							
							chore: fix some typos  
						
						... 
						
						
						
						Fix some typos reported by Lintian 
						
						
					 
					
						2022-09-23 13:38:23 +02:00 
						 
				 
			
				
					
						
							
							
								FengChen 
							
						 
					 
					
						
						
							
						
						b2a6dde438 
					 
					
						
						
							
							video_code: support rectangle texture  
						
						
						
						
					 
					
						2022-08-25 12:45:58 +08:00 
						 
				 
			
				
					
						
							
							
								Kelebek1 
							
						 
					 
					
						
						
							
						
						f580946b0d 
					 
					
						
						
							
							Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.  
						
						
						
						
					 
					
						2022-07-29 06:12:39 +01:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
							
						
						99ceb03a1c 
					 
					
						
						
							
							general: Convert source file copyright comments over to SPDX  
						
						... 
						
						
						
						This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. 
						
						
					 
					
						2022-04-23 05:55:32 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						7d5a38ea6c 
					 
					
						
						
							
							shader_compiler: support const buffer indirect addressing in GLSL  
						
						
						
						
					 
					
						2022-04-01 17:08:40 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						a45baa0e78 
					 
					
						
						
							
							shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V  
						
						
						
						
					 
					
						2022-04-01 11:17:54 -04:00 
						 
				 
			
				
					
						
							
							
								Billy Laws 
							
						 
					 
					
						
						
							
						
						dd862dff66 
					 
					
						
						
							
							Include <bit> header when std::count{r,l}_zero is used  
						
						... 
						
						
						
						Needed for compilation with older libc++ releases 
						
						
					 
					
						2022-03-22 21:11:24 +00:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						574a2c4b77 
					 
					
						
						
							
							shader_recompiler: Reduce unused includes  
						
						
						
						
					 
					
						2022-03-20 02:25:08 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						3009d0bd7d 
					 
					
						
						
							
							Address review comments  
						
						
						
						
					 
					
						2022-03-17 14:48:18 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						e228a40db8 
					 
					
						
						
							
							shader_recompiler: Use functions for indirect const buffer accesses  
						
						
						
						
					 
					
						2022-03-17 13:30:21 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						3ac522ba41 
					 
					
						
						
							
							Address review comments  
						
						
						
						
					 
					
						2022-03-17 09:30:41 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						52895fab67 
					 
					
						
						
							
							shader: add support for const buffer indirect addressing  
						
						
						
						
					 
					
						2022-03-14 19:43:32 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						e8c50e709e 
					 
					
						
						
							
							emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors  
						
						
						
						
					 
					
						2022-03-12 02:54:33 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						e394e1ecc4 
					 
					
						
						
							
							emit_glsl_atomic: Implement 32x2 fallback atomic ops  
						
						
						
						
					 
					
						2022-01-29 19:56:03 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						ad58d7eae7 
					 
					
						
						
							
							shaders: Add U64->U32x2 Atomic fallback functions  
						
						
						
						
					 
					
						2022-01-29 19:55:53 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						4790ba7839 
					 
					
						
						
							
							spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics  
						
						... 
						
						
						
						Some drivers do not support 64-bit atomics, and fallback to atomically modifying U32x2 vectors. This change ensures that U32x2 storage vectors are defined in the spir-v shader when 64-bit atomics are used.
Fixes a hang on some devices, notably Intel GPUs, when booting Pokemon Legends Arceus 
						
						
					 
					
						2022-01-28 19:00:04 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						beaf7654bb 
					 
					
						
						
							
							emit_spirv: Add Xfb execution mode when transform feedback is used  
						
						... 
						
						
						
						Fixes Transform Feedback on Vulkan AMD drivers. 
						
						
					 
					
						2022-01-28 16:32:48 -05:00 
						 
				 
			
				
					
						
							
							
								v1993 
							
						 
					 
					
						
						
							
						
						a943600019 
					 
					
						
						
							
							shader_recompiler: fix potential OOB access  
						
						... 
						
						
						
						Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it. 
						
						
					 
					
						2022-01-17 21:50:51 +03:00 
						 
				 
			
				
					
						
							
							
								Narr the Reg 
							
						 
					 
					
						
						
							
						
						524674aafc 
					 
					
						
						
							
							glsl: Remove unreachable return  
						
						
						
						
					 
					
						2022-01-04 20:23:39 -06:00 
						 
				 
			
				
					
						
							
							
								Fernando S 
							
						 
					 
					
						
						
							
						
						ae7da0b12d 
					 
					
						
						
							
							Merge pull request  #7629  from ameerj/nv-driver-fixes  
						
						... 
						
						
						
						shaders: Add fixes for NVIDIA drivers 495+ 
						
						
					 
					
						2022-01-03 00:39:59 +01:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						8c907c620d 
					 
					
						
						
							
							glsl: Add boolean reference workaround  
						
						
						
						
					 
					
						2021-12-29 19:03:50 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						b84d429c2e 
					 
					
						
						
							
							glsl_context_get_set: Add alternative cbuf type for broken drivers  
						
						... 
						
						
						
						some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed. 
						
						
					 
					
						2021-12-29 19:03:50 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						9f34be5a61 
					 
					
						
						
							
							emit_glsl_integer: Use negation work around  
						
						
						
						
					 
					
						2021-12-29 19:03:50 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						14ac0c2923 
					 
					
						
						
							
							shader: Add integer attribute get optimization pass  
						
						... 
						
						
						
						Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0. 
						
						
					 
					
						2021-12-29 19:03:49 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						279c7bcc1a 
					 
					
						
						
							
							Merge pull request  #7618  from goldenx86/patch-4  
						
						... 
						
						
						
						Increase boost requirement to 1.78.0 
						
						
					 
					
						2021-12-28 16:25:37 -08:00 
						 
				 
			
				
					
						
							
							
								Matías Locatti 
							
						 
					 
					
						
						
							
						
						c7235e67ef 
					 
					
						
						
							
							Empty spaces  
						
						
						
						
					 
					
						2021-12-28 18:50:51 -03:00 
						 
				 
			
				
					
						
							
							
								Matías Locatti 
							
						 
					 
					
						
						
							
						
						840d5520d2 
					 
					
						
						
							
							Changes to avoid warnings in SSE4.2 optimized SPIR-V  
						
						
						
						
					 
					
						2021-12-28 17:35:55 -03:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						37addf7a94 
					 
					
						
						
							
							emit_glasm_context_get_set: Fix GetAttribute return value type.  
						
						... 
						
						
						
						GetAttribute expects an F32 result type at the IR level, this fixes the return value of attributes which were not returning an F32 
						
						
					 
					
						2021-12-24 20:45:07 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						640fc1418b 
					 
					
						
						
							
							emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers  
						
						
						
						
					 
					
						2021-12-24 20:03:54 -05:00 
						 
				 
			
				
					
						
							
							
								vonchenplus 
							
						 
					 
					
						
						
							
						
						6ebc972c2b 
					 
					
						
						
							
							Remove spirv handle legacy related code  
						
						
						
						
					 
					
						2021-12-18 14:08:50 +08:00 
						 
				 
			
				
					
						
							
							
								vonchenplus 
							
						 
					 
					
						
						
							
						
						94652e122d 
					 
					
						
						
							
							Remove glsl handle legacy related code  
						
						
						
						
					 
					
						2021-12-18 14:03:40 +08:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						7105204a7e 
					 
					
						
						
							
							emit_spirv: Reduce emit_spirv.h include overhead  
						
						... 
						
						
						
						emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on. 
						
						
					 
					
						2021-12-05 18:11:19 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						1e1f7b3234 
					 
					
						
						
							
							glasm: Move implemented instructions from not_implemented.cpp  
						
						
						
						
					 
					
						2021-12-05 18:11:19 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						f32b2bcd20 
					 
					
						
						
							
							shader_recompiler: Adjust emit_context includes  
						
						
						
						
					 
					
						2021-12-05 18:11:19 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						5286a7bc4c 
					 
					
						
						
							
							shader_recompiler: Rename backend emit_context files  
						
						
						
						
					 
					
						2021-12-05 16:33:44 -05:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						618de4e787 
					 
					
						
						
							
							vulkan: Fix rescaling push constant usage  
						
						
						
						
					 
					
						2021-11-16 22:11:31 +01:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						68e038404c 
					 
					
						
						
							
							shader, video_core: Fix GCC build errors  
						
						
						
						
					 
					
						2021-11-16 22:11:29 +01:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						65781f88f8 
					 
					
						
						
							
							emit_spirv: Fix RescalingLayout alignment  
						
						
						
						
					 
					
						2021-11-16 22:11:29 +01:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						dc28284437 
					 
					
						
						
							
							emit_spirv: Fix RescalingLayout alignment  
						
						
						
						
					 
					
						2021-11-16 22:11:29 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e66d5b88a6 
					 
					
						
						
							
							shader: Properly scale image reads and add GL SPIR-V support  
						
						... 
						
						
						
						Thanks for everything! 
						
						
					 
					
						2021-11-16 22:11:29 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						cfeb161c7e 
					 
					
						
						
							
							glsl/glasm: Pass and use scaling parameters in shaders  
						
						
						
						
					 
					
						2021-11-16 22:11:29 +01:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						f086c82e1f 
					 
					
						
						
							
							gl_graphics_pipeline: Add downscale factor to shader uniforms  
						
						
						
						
					 
					
						2021-11-16 22:11:28 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						656adee630 
					 
					
						
						
							
							spirv: Implement rescaling patching  
						
						
						
						
					 
					
						2021-11-16 22:11:28 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c15332c44f 
					 
					
						
						
							
							shader: Add IsTextureScaled opcode  
						
						
						
						
					 
					
						2021-11-16 22:11:28 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						95761cc6a7 
					 
					
						
						
							
							shader: Add integer division opcodes  
						
						
						
						
					 
					
						2021-11-16 22:11:28 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						fb924ea85c 
					 
					
						
						
							
							shader: Add resolution down factor opcode  
						
						
						
						
					 
					
						2021-11-16 22:11:27 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						30442d8a89 
					 
					
						
						
							
							Merge pull request  #7260  from vonchenplus/spirv_support_legacy_attribute_v2  
						
						... 
						
						
						
						shader: Spirv support legacy attribute v2 
						
						
					 
					
						2021-11-14 02:07:45 -08:00 
						 
				 
			
				
					
						
							
							
								Feng Chen 
							
						 
					 
					
						
						
							
						
						f2a4204245 
					 
					
						
						
							
							Simply legacy attribute implement  
						
						
						
						
					 
					
						2021-11-04 09:26:16 +08:00