node: Mark member functions as [[nodiscard]] where applicable
Prevents logic bugs from accidentally ignoring the return value.
This commit is contained in:
		@@ -379,7 +379,7 @@ struct GlobalMemoryBase {
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    u32 cbuf_index = 0;
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    u32 cbuf_offset = 0;
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    bool operator<(const GlobalMemoryBase& rhs) const {
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    [[nodiscard]] bool operator<(const GlobalMemoryBase& rhs) const {
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        return std::tie(cbuf_index, cbuf_offset) < std::tie(rhs.cbuf_index, rhs.cbuf_offset);
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    }
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};
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@@ -416,7 +416,7 @@ using Meta =
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class AmendNode {
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public:
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    std::optional<std::size_t> GetAmendIndex() const {
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    [[nodiscard]] std::optional<std::size_t> GetAmendIndex() const {
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        if (amend_index == amend_null_index) {
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            return std::nullopt;
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        }
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@@ -454,19 +454,19 @@ public:
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    explicit OperationNode(OperationCode code_, Meta meta_, Args&&... operands_)
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        : code{code_}, meta{std::move(meta_)}, operands{operands_...} {}
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    OperationCode GetCode() const {
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    [[nodiscard]] OperationCode GetCode() const {
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        return code;
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    }
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    const Meta& GetMeta() const {
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    [[nodiscard]] const Meta& GetMeta() const {
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        return meta;
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    }
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    std::size_t GetOperandsCount() const {
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    [[nodiscard]] std::size_t GetOperandsCount() const {
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        return operands.size();
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    }
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    const Node& operator[](std::size_t operand_index) const {
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    [[nodiscard]] const Node& operator[](std::size_t operand_index) const {
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        return operands.at(operand_index);
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    }
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@@ -482,11 +482,11 @@ public:
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    explicit ConditionalNode(Node condition_, std::vector<Node>&& code_)
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        : condition{std::move(condition_)}, code{std::move(code_)} {}
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    const Node& GetCondition() const {
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    [[nodiscard]] const Node& GetCondition() const {
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        return condition;
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    }
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    const std::vector<Node>& GetCode() const {
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    [[nodiscard]] const std::vector<Node>& GetCode() const {
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        return code;
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    }
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@@ -500,7 +500,7 @@ class GprNode final {
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public:
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    explicit constexpr GprNode(Tegra::Shader::Register index_) : index{index_} {}
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    u32 GetIndex() const {
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    [[nodiscard]] constexpr u32 GetIndex() const {
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        return static_cast<u32>(index);
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    }
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@@ -513,7 +513,7 @@ class CustomVarNode final {
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public:
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    explicit constexpr CustomVarNode(u32 index_) : index{index_} {}
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    constexpr u32 GetIndex() const {
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    [[nodiscard]] constexpr u32 GetIndex() const {
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        return index;
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    }
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@@ -526,7 +526,7 @@ class ImmediateNode final {
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public:
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    explicit constexpr ImmediateNode(u32 value_) : value{value_} {}
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    u32 GetValue() const {
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    [[nodiscard]] constexpr u32 GetValue() const {
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        return value;
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    }
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@@ -539,7 +539,7 @@ class InternalFlagNode final {
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public:
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    explicit constexpr InternalFlagNode(InternalFlag flag_) : flag{flag_} {}
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    InternalFlag GetFlag() const {
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    [[nodiscard]] constexpr InternalFlag GetFlag() const {
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        return flag;
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    }
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@@ -553,11 +553,11 @@ public:
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    explicit constexpr PredicateNode(Tegra::Shader::Pred index_, bool negated_)
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        : index{index_}, negated{negated_} {}
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    Tegra::Shader::Pred GetIndex() const {
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    [[nodiscard]] constexpr Tegra::Shader::Pred GetIndex() const {
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        return index;
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    }
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    bool IsNegated() const {
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    [[nodiscard]] constexpr bool IsNegated() const {
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        return negated;
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    }
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@@ -577,23 +577,23 @@ public:
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    explicit AbufNode(Node physical_address_, Node buffer_ = {})
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        : physical_address{std::move(physical_address_)}, buffer{std::move(buffer_)} {}
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    Tegra::Shader::Attribute::Index GetIndex() const {
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    [[nodiscard]] Tegra::Shader::Attribute::Index GetIndex() const {
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        return index;
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    }
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    u32 GetElement() const {
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    [[nodiscard]] u32 GetElement() const {
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        return element;
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    }
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    const Node& GetBuffer() const {
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    [[nodiscard]] const Node& GetBuffer() const {
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        return buffer;
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    }
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    bool IsPhysicalBuffer() const {
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    [[nodiscard]] bool IsPhysicalBuffer() const {
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        return static_cast<bool>(physical_address);
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    }
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    const Node& GetPhysicalAddress() const {
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    [[nodiscard]] const Node& GetPhysicalAddress() const {
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        return physical_address;
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    }
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@@ -607,9 +607,9 @@ private:
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/// Patch memory (used to communicate tessellation stages).
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class PatchNode final {
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public:
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    explicit PatchNode(u32 offset_) : offset{offset_} {}
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    explicit constexpr PatchNode(u32 offset_) : offset{offset_} {}
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    u32 GetOffset() const {
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    [[nodiscard]] constexpr u32 GetOffset() const {
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        return offset;
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    }
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@@ -622,11 +622,11 @@ class CbufNode final {
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public:
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    explicit CbufNode(u32 index_, Node offset_) : index{index_}, offset{std::move(offset_)} {}
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    u32 GetIndex() const {
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    [[nodiscard]] u32 GetIndex() const {
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        return index;
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    }
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    const Node& GetOffset() const {
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    [[nodiscard]] const Node& GetOffset() const {
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        return offset;
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    }
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@@ -640,7 +640,7 @@ class LmemNode final {
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public:
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    explicit LmemNode(Node address_) : address{std::move(address_)} {}
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    const Node& GetAddress() const {
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    [[nodiscard]] const Node& GetAddress() const {
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        return address;
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    }
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@@ -653,7 +653,7 @@ class SmemNode final {
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public:
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    explicit SmemNode(Node address_) : address{std::move(address_)} {}
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    const Node& GetAddress() const {
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    [[nodiscard]] const Node& GetAddress() const {
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        return address;
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    }
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@@ -668,15 +668,15 @@ public:
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        : real_address{std::move(real_address_)}, base_address{std::move(base_address_)},
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          descriptor{descriptor_} {}
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    const Node& GetRealAddress() const {
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    [[nodiscard]] const Node& GetRealAddress() const {
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        return real_address;
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    }
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    const Node& GetBaseAddress() const {
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    [[nodiscard]] const Node& GetBaseAddress() const {
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        return base_address;
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    }
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    const GlobalMemoryBase& GetDescriptor() const {
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    [[nodiscard]] const GlobalMemoryBase& GetDescriptor() const {
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        return descriptor;
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    }
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@@ -691,7 +691,7 @@ class CommentNode final {
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public:
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    explicit CommentNode(std::string text_) : text{std::move(text_)} {}
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    const std::string& GetText() const {
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    [[nodiscard]] const std::string& GetText() const {
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        return text;
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    }
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