gl_rasterizer: Define enum types for each vertex texcoord attribute.

This commit is contained in:
bunnei
2015-10-21 00:03:22 -04:00
parent 0ebcff710e
commit e7b1f2ae0a
3 changed files with 14 additions and 12 deletions

View File

@@ -9,9 +9,11 @@
namespace GLShader {
enum Attributes {
ATTRIBUTE_POSITION = 0,
ATTRIBUTE_COLOR = 1,
ATTRIBUTE_TEXCOORDS = 2,
ATTRIBUTE_POSITION,
ATTRIBUTE_COLOR,
ATTRIBUTE_TEXCOORD0,
ATTRIBUTE_TEXCOORD1,
ATTRIBUTE_TEXCOORD2,
};
/**