gl_rasterizer: Define enum types for each vertex texcoord attribute.
This commit is contained in:
@@ -9,9 +9,11 @@
|
||||
namespace GLShader {
|
||||
|
||||
enum Attributes {
|
||||
ATTRIBUTE_POSITION = 0,
|
||||
ATTRIBUTE_COLOR = 1,
|
||||
ATTRIBUTE_TEXCOORDS = 2,
|
||||
ATTRIBUTE_POSITION,
|
||||
ATTRIBUTE_COLOR,
|
||||
ATTRIBUTE_TEXCOORD0,
|
||||
ATTRIBUTE_TEXCOORD1,
|
||||
ATTRIBUTE_TEXCOORD2,
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user