Merge pull request #7710 from german77/just-shake-it
core/hid: Increment shake force
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e781f6e767
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@ -114,7 +114,7 @@ Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatu
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if (TransformToButton(callback).value) {
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std::random_device device;
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std::mt19937 gen(device());
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std::uniform_int_distribution<s16> distribution(-1000, 1000);
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std::uniform_int_distribution<s16> distribution(-5000, 5000);
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status.accel.x.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
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status.accel.y.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
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status.accel.z.raw_value = static_cast<f32>(distribution(gen)) * 0.001f;
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