QueryCache: rework async downloads.
This commit is contained in:
		@@ -17,13 +17,19 @@
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#include "common/assert.h"
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#include "common/settings.h"
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#include "core/memory.h"
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#include "video_core/control/channel_state_cache.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/texture_cache/slot_vector.h"
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namespace VideoCommon {
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using AsyncJobId = SlotId;
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static constexpr AsyncJobId NULL_ASYNC_JOB_ID{0};
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template <class QueryCache, class HostCounter>
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class CounterStreamBase {
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public:
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@@ -93,9 +99,13 @@ private:
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template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
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class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
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public:
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    explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_)
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        : rasterizer{rasterizer_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
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                                                          VideoCore::QueryType::SamplesPassed}}} {}
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    explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
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                            Core::Memory::Memory& cpu_memory_)
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        : rasterizer{rasterizer_}, cpu_memory{cpu_memory_}, streams{
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                                       {CounterStream{static_cast<QueryCache&>(*this),
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                                                      VideoCore::QueryType::SamplesPassed}}} {
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        (void) slot_async_jobs.insert(); // Null value
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    }
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    void InvalidateRegion(VAddr addr, std::size_t size) {
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        std::unique_lock lock{mutex};
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@@ -126,10 +136,15 @@ public:
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            query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
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        }
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        query->BindCounter(Stream(type).Current(), timestamp);
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        if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
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            AsyncFlushQuery(*cpu_addr);
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        auto result = query->BindCounter(Stream(type).Current());
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        if (result) {
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            auto async_job_id = query->GetAsyncJob();
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            auto& async_job = slot_async_jobs[async_job_id];
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            async_job.collected = true;
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            async_job.value = *result;
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            query->SetAsyncJob(NULL_ASYNC_JOB_ID);
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        }
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        AsyncFlushQuery(query, timestamp, lock);
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    }
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    /// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
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@@ -201,15 +216,25 @@ public:
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            committed_flushes.pop_front();
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            return;
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        }
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        for (VAddr query_address : *flush_list) {
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            FlushAndRemoveRegion(query_address, 4);
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        for (AsyncJobId async_job_id : *flush_list) {
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            AsyncJob& async_job = slot_async_jobs[async_job_id];
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            if (!async_job.collected) {
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                FlushAndRemoveRegion(async_job.query_location, 2, true);
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            }
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        }
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        committed_flushes.pop_front();
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    }
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private:
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    struct AsyncJob {
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        bool collected = false;
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        u64 value = 0;
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        VAddr query_location = 0;
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        std::optional<u64> timestamp{};
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    };
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    /// Flushes a memory range to guest memory and removes it from the cache.
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    void FlushAndRemoveRegion(VAddr addr, std::size_t size) {
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    void FlushAndRemoveRegion(VAddr addr, std::size_t size, bool async = false) {
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        const u64 addr_begin = addr;
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        const u64 addr_end = addr_begin + size;
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        const auto in_range = [addr_begin, addr_end](const CachedQuery& query) {
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@@ -230,7 +255,16 @@ private:
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                    continue;
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                }
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                rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1);
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                query.Flush();
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                AsyncJobId async_job_id = query.GetAsyncJob();
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                auto flush_result = query.Flush(async);
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                if (async_job_id == NULL_ASYNC_JOB_ID) {
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                    ASSERT_MSG(false, "This should not be reachable at all");
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                    continue;
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                }
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                AsyncJob& async_job = slot_async_jobs[async_job_id];
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                async_job.collected = true;
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                async_job.value = flush_result;
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                query.SetAsyncJob(NULL_ASYNC_JOB_ID);
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            }
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            std::erase_if(contents, in_range);
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        }
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@@ -257,17 +291,43 @@ private:
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        return found != std::end(contents) ? &*found : nullptr;
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    }
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    void AsyncFlushQuery(VAddr addr) {
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    void AsyncFlushQuery(CachedQuery* query, std::optional<u64> timestamp,
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                         std::unique_lock<std::recursive_mutex>& lock) {
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        const AsyncJobId new_async_job_id = slot_async_jobs.insert();
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        AsyncJob& async_job = slot_async_jobs[new_async_job_id];
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        query->SetAsyncJob(new_async_job_id);
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        async_job.query_location = query->GetCpuAddr();
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        async_job.collected = false;
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        if (!uncommitted_flushes) {
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            uncommitted_flushes = std::make_shared<std::vector<VAddr>>();
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            uncommitted_flushes = std::make_shared<std::vector<AsyncJobId>>();
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        }
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        uncommitted_flushes->push_back(addr);
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        uncommitted_flushes->push_back(new_async_job_id);
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        lock.unlock();
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        std::function<void()> operation([this, new_async_job_id, timestamp] {
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            std::unique_lock local_lock{mutex};
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            AsyncJob& async_job = slot_async_jobs[new_async_job_id];
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            if (timestamp) {
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                u64 timestamp_value = *timestamp;
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                cpu_memory.WriteBlockUnsafe(async_job.query_location + sizeof(u64),
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                                            ×tamp_value, sizeof(8));
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                cpu_memory.WriteBlockUnsafe(async_job.query_location, &async_job.value, sizeof(8));
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            } else {
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                u32 small_value = static_cast<u32>(async_job.value);
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                cpu_memory.WriteBlockUnsafe(async_job.query_location, &small_value, sizeof(u32));
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            }
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            slot_async_jobs.erase(new_async_job_id);
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        });
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        rasterizer.SyncOperation(std::move(operation));
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    }
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    static constexpr std::uintptr_t YUZU_PAGESIZE = 4096;
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    static constexpr unsigned YUZU_PAGEBITS = 12;
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    SlotVector<AsyncJob> slot_async_jobs;
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    VideoCore::RasterizerInterface& rasterizer;
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    Core::Memory::Memory& cpu_memory;
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    mutable std::recursive_mutex mutex;
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@@ -275,8 +335,8 @@ private:
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    std::array<CounterStream, VideoCore::NumQueryTypes> streams;
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    std::shared_ptr<std::vector<VAddr>> uncommitted_flushes{};
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    std::list<std::shared_ptr<std::vector<VAddr>>> committed_flushes;
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    std::shared_ptr<std::vector<AsyncJobId>> uncommitted_flushes{};
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    std::list<std::shared_ptr<std::vector<AsyncJobId>>> committed_flushes;
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};
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template <class QueryCache, class HostCounter>
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@@ -295,12 +355,12 @@ public:
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    virtual ~HostCounterBase() = default;
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    /// Returns the current value of the query.
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    u64 Query() {
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    u64 Query(bool async = false) {
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        if (result) {
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            return *result;
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        }
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        u64 value = BlockingQuery() + base_result;
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        u64 value = BlockingQuery(async) + base_result;
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        if (dependency) {
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            value += dependency->Query();
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            dependency = nullptr;
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@@ -321,7 +381,7 @@ public:
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protected:
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    /// Returns the value of query from the backend API blocking as needed.
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    virtual u64 BlockingQuery() const = 0;
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    virtual u64 BlockingQuery(bool async = false) const = 0;
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private:
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    std::shared_ptr<HostCounter> dependency; ///< Counter to add to this value.
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@@ -344,26 +404,23 @@ public:
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    CachedQueryBase& operator=(const CachedQueryBase&) = delete;
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    /// Flushes the query to guest memory.
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    virtual void Flush() {
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    virtual u64 Flush(bool async = false) {
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        // When counter is nullptr it means that it's just been reset. We are supposed to write a
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        // zero in these cases.
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        const u64 value = counter ? counter->Query() : 0;
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        std::memcpy(host_ptr, &value, sizeof(u64));
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        if (timestamp) {
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            std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64));
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        }
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        const u64 value = counter ? counter->Query(async) : 0;
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        return value;
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    }
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    /// Binds a counter to this query.
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    void BindCounter(std::shared_ptr<HostCounter> counter_, std::optional<u64> timestamp_) {
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    std::optional<u64> BindCounter(std::shared_ptr<HostCounter> counter_) {
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        std::optional<u64> result{};
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        if (counter) {
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            // If there's an old counter set it means the query is being rewritten by the game.
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            // To avoid losing the data forever, flush here.
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            Flush();
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            result = std::make_optional(Flush());
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        }
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        counter = std::move(counter_);
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        timestamp = timestamp_;
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        return result;
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    }
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    VAddr GetCpuAddr() const noexcept {
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@@ -378,6 +435,14 @@ public:
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        return with_timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE;
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    }
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    void SetAsyncJob(AsyncJobId assigned_async_job_) {
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        assigned_async_job = assigned_async_job_;
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    }
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    AsyncJobId GetAsyncJob() const {
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        return assigned_async_job;
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    }
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protected:
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    /// Returns true when querying the counter may potentially block.
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    bool WaitPending() const noexcept {
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@@ -393,6 +458,7 @@ private:
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    u8* host_ptr;                         ///< Writable host pointer.
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    std::shared_ptr<HostCounter> counter; ///< Host counter to query, owns the dependency tree.
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    std::optional<u64> timestamp;         ///< Timestamp to flush to guest memory.
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    AsyncJobId assigned_async_job;
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};
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} // namespace VideoCommon
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@@ -26,8 +26,8 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
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} // Anonymous namespace
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QueryCache::QueryCache(RasterizerOpenGL& rasterizer_)
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    : QueryCacheBase(rasterizer_), gl_rasterizer{rasterizer_} {}
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QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
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    : QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
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QueryCache::~QueryCache() = default;
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@@ -74,7 +74,7 @@ void HostCounter::EndQuery() {
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    glEndQuery(GetTarget(type));
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}
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u64 HostCounter::BlockingQuery() const {
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u64 HostCounter::BlockingQuery([[maybe_unused]] bool async) const {
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    GLint64 value;
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    glGetQueryObjecti64v(query.handle, GL_QUERY_RESULT, &value);
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    return static_cast<u64>(value);
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@@ -96,7 +96,7 @@ CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
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    return *this;
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}
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void CachedQuery::Flush() {
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u64 CachedQuery::Flush([[maybe_unused]] bool async) {
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    // Waiting for a query while another query of the same target is enabled locks Nvidia's driver.
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    // To avoid this disable and re-enable keeping the dependency stream.
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    // But we only have to do this if we have pending waits to be done.
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@@ -106,11 +106,13 @@ void CachedQuery::Flush() {
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        stream.Update(false);
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    }
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    VideoCommon::CachedQueryBase<HostCounter>::Flush();
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    auto result = VideoCommon::CachedQueryBase<HostCounter>::Flush();
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    if (slice_counter) {
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        stream.Update(true);
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    }
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    return result;
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}
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} // namespace OpenGL
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@@ -28,7 +28,7 @@ using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
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class QueryCache final
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    : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
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public:
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    explicit QueryCache(RasterizerOpenGL& rasterizer_);
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    explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
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    ~QueryCache();
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    OGLQuery AllocateQuery(VideoCore::QueryType type);
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@@ -51,7 +51,7 @@ public:
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    void EndQuery();
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private:
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    u64 BlockingQuery() const override;
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    u64 BlockingQuery(bool async = false) const override;
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    QueryCache& cache;
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    const VideoCore::QueryType type;
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@@ -70,7 +70,7 @@ public:
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    CachedQuery(const CachedQuery&) = delete;
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    CachedQuery& operator=(const CachedQuery&) = delete;
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    void Flush() override;
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    u64 Flush(bool async = false) override;
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private:
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    QueryCache* cache;
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@@ -63,7 +63,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra
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      buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
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      shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager,
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                   state_tracker, gpu.ShaderNotify()),
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      query_cache(*this), accelerate_dma(buffer_cache, texture_cache),
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      query_cache(*this, cpu_memory_), accelerate_dma(buffer_cache, texture_cache),
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      fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
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      blit_image(program_manager_) {}
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@@ -66,9 +66,10 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) {
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    }
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}
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QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
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QueryCache::QueryCache(VideoCore::RasterizerInterface& rasterizer_,
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                       Core::Memory::Memory& cpu_memory_, const Device& device_,
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                       Scheduler& scheduler_)
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    : QueryCacheBase{rasterizer_}, device{device_}, scheduler{scheduler_},
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    : QueryCacheBase{rasterizer_, cpu_memory_}, device{device_}, scheduler{scheduler_},
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      query_pools{
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          QueryPool{device_, scheduler_, QueryType::SamplesPassed},
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      } {}
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@@ -100,7 +101,8 @@ HostCounter::HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> depend
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    cache.GetScheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
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        const bool use_precise = Settings::IsGPULevelHigh();
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        logical->ResetQueryPool(query.first, query.second, 1);
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        cmdbuf.BeginQuery(query.first, query.second, use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0);
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        cmdbuf.BeginQuery(query.first, query.second,
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                          use_precise ? VK_QUERY_CONTROL_PRECISE_BIT : 0);
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    });
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}
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 | 
			
		||||
@@ -113,8 +115,10 @@ void HostCounter::EndQuery() {
 | 
			
		||||
        [query = query](vk::CommandBuffer cmdbuf) { cmdbuf.EndQuery(query.first, query.second); });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u64 HostCounter::BlockingQuery() const {
 | 
			
		||||
    cache.GetScheduler().Wait(tick);
 | 
			
		||||
u64 HostCounter::BlockingQuery(bool async) const {
 | 
			
		||||
    if (!async) {
 | 
			
		||||
        cache.GetScheduler().Wait(tick);
 | 
			
		||||
    }
 | 
			
		||||
    u64 data;
 | 
			
		||||
    const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
 | 
			
		||||
        query.first, query.second, 1, sizeof(data), &data, sizeof(data),
 | 
			
		||||
 
 | 
			
		||||
@@ -52,7 +52,8 @@ private:
 | 
			
		||||
class QueryCache final
 | 
			
		||||
    : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
 | 
			
		||||
    explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_,
 | 
			
		||||
                        Core::Memory::Memory& cpu_memory_, const Device& device_,
 | 
			
		||||
                        Scheduler& scheduler_);
 | 
			
		||||
    ~QueryCache();
 | 
			
		||||
 | 
			
		||||
@@ -83,7 +84,7 @@ public:
 | 
			
		||||
    void EndQuery();
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    u64 BlockingQuery() const override;
 | 
			
		||||
    u64 BlockingQuery(bool async = false) const override;
 | 
			
		||||
 | 
			
		||||
    QueryCache& cache;
 | 
			
		||||
    const VideoCore::QueryType type;
 | 
			
		||||
 
 | 
			
		||||
@@ -172,7 +172,7 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
 | 
			
		||||
      buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
 | 
			
		||||
      pipeline_cache(*this, device, scheduler, descriptor_pool, update_descriptor_queue,
 | 
			
		||||
                     render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
 | 
			
		||||
      query_cache{*this, device, scheduler}, accelerate_dma(buffer_cache, texture_cache, scheduler),
 | 
			
		||||
      query_cache{*this, cpu_memory_, device, scheduler}, accelerate_dma(buffer_cache, texture_cache, scheduler),
 | 
			
		||||
      fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
 | 
			
		||||
      wfi_event(device.GetLogical().CreateEvent()) {
 | 
			
		||||
    scheduler.SetQueryCache(query_cache);
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user