yuzu: input: fix invert symbol on axis and order options alphabetically
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@ -161,6 +161,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
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const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
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const QString inverted = QString::fromStdString(param.Get("inverted", false) ? "!" : "");
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const QString invert = QString::fromStdString(param.Get("invert", "+") == "-" ? "-" : "");
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const auto common_button_name = input_subsystem->GetButtonName(param);
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// Retrieve the names from Qt
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@ -184,7 +185,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
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}
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if (param.Has("axis")) {
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const QString axis = QString::fromStdString(param.Get("axis", ""));
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return QObject::tr("%1%2Axis %3").arg(toggle, inverted, axis);
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return QObject::tr("%1%2Axis %3").arg(toggle, invert, axis);
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}
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if (param.Has("axis_x") && param.Has("axis_y") && param.Has("axis_z")) {
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const QString axis_x = QString::fromStdString(param.Get("axis_x", ""));
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@ -362,18 +363,18 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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button_map[button_id]->setText(tr("[not set]"));
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});
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if (param.Has("code") || param.Has("button") || param.Has("hat")) {
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context_menu.addAction(tr("Toggle button"), [&] {
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const bool toggle_value = !param.Get("toggle", false);
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param.Set("toggle", toggle_value);
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button_map[button_id]->setText(ButtonToText(param));
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emulated_controller->SetButtonParam(button_id, param);
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});
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context_menu.addAction(tr("Invert button"), [&] {
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const bool invert_value = !param.Get("inverted", false);
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param.Set("inverted", invert_value);
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button_map[button_id]->setText(ButtonToText(param));
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emulated_controller->SetButtonParam(button_id, param);
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});
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context_menu.addAction(tr("Toggle button"), [&] {
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const bool toggle_value = !param.Get("toggle", false);
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param.Set("toggle", toggle_value);
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button_map[button_id]->setText(ButtonToText(param));
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emulated_controller->SetButtonParam(button_id, param);
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});
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}
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if (param.Has("axis")) {
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context_menu.addAction(tr("Invert axis"), [&] {
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@ -382,12 +383,6 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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button_map[button_id]->setText(ButtonToText(param));
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emulated_controller->SetButtonParam(button_id, param);
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});
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context_menu.addAction(tr("Toggle axis"), [&] {
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const bool toggle_value = !param.Get("toggle", false);
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param.Set("toggle", toggle_value);
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button_map[button_id]->setText(ButtonToText(param));
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emulated_controller->SetButtonParam(button_id, param);
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});
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context_menu.addAction(tr("Set threshold"), [&] {
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const int button_threshold =
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static_cast<int>(param.Get("threshold", 0.5f) * 100.0f);
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@ -404,6 +399,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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}
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emulated_controller->SetButtonParam(button_id, param);
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});
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context_menu.addAction(tr("Toggle axis"), [&] {
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const bool toggle_value = !param.Get("toggle", false);
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param.Set("toggle", toggle_value);
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button_map[button_id]->setText(ButtonToText(param));
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emulated_controller->SetButtonParam(button_id, param);
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});
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}
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context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
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});
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