yuzu: Resolve -Wextra-semi warnings
While we're in the same area, we can ensure GameDir member variables are always initialized to consistent values.
This commit is contained in:
parent
db96034ea4
commit
dbb1cbce67
|
@ -406,7 +406,7 @@ bool GameList::isEmpty() const {
|
|||
type == GameListItemType::SysNandDir)) {
|
||||
item_model->invisibleRootItem()->removeRow(child->row());
|
||||
i--;
|
||||
};
|
||||
}
|
||||
}
|
||||
return !item_model->invisibleRootItem()->hasChildren();
|
||||
}
|
||||
|
|
|
@ -374,7 +374,7 @@ void GameListWorker::run() {
|
|||
ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(),
|
||||
game_dir.deep_scan ? 256 : 0, game_list_dir);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
emit Finished(watch_list);
|
||||
}
|
||||
|
|
|
@ -29,14 +29,14 @@ extern const Themes themes;
|
|||
|
||||
struct GameDir {
|
||||
QString path;
|
||||
bool deep_scan;
|
||||
bool expanded;
|
||||
bool deep_scan = false;
|
||||
bool expanded = false;
|
||||
bool operator==(const GameDir& rhs) const {
|
||||
return path == rhs.path;
|
||||
};
|
||||
}
|
||||
bool operator!=(const GameDir& rhs) const {
|
||||
return !operator==(rhs);
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
struct Values {
|
||||
|
|
Loading…
Reference in New Issue