removed hard-coded framebuffer addresses from renderer_opengl.cpp
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		@@ -2,6 +2,8 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "core/hw/hw_lcd.h"
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#include "video_core/video_core.h"
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#include "video_core/renderer_opengl/renderer_opengl.h"
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@@ -75,8 +77,8 @@ void RendererOpenGL::FlipFramebuffer(u32 addr, u8* out) {
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 */
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void RendererOpenGL::RenderXFB(const Rect& src_rect, const Rect& dst_rect) {  
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    FlipFramebuffer(0x20282160, m_xfb_top_flipped);
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    FlipFramebuffer(0x202118E0, m_xfb_bottom_flipped);
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    FlipFramebuffer(LCD::TOP_RIGHT_FRAME1,  m_xfb_top_flipped);
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    FlipFramebuffer(LCD::SUB_FRAME1,        m_xfb_bottom_flipped);
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    // Blit the top framebuffer
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    // ------------------------
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